<HTML> <HEAD> <!-- This HTML file has been created by texi2html 1.51 from ProgrammersManual.texinfo on 4 March 1997 --> <TITLE>LambdaMOO Programmer's Manual - Manipulating Objects</TITLE> </HEAD> <BODY> Go to the <A HREF="ProgrammersManual_1.html">first</A>, <A HREF="ProgrammersManual_45.html">previous</A>, <A HREF="ProgrammersManual_47.html">next</A>, <A HREF="ProgrammersManual_77.html">last</A> section, <A HREF="ProgrammersManual_toc.html">table of contents</A>. <P><HR><P> <H3><A NAME="SEC46" HREF="ProgrammersManual_toc.html#TOC46">Manipulating Objects</A></H3> <P> Objects are, of course, the main focus of most MOO programming and, largely due to that, there are a lot of built-in functions for manipulating them. </P> <UL> <LI><A HREF="ProgrammersManual_47.html#SEC47">Fundamentals</A>: Fundamental Operations on Objects <LI><A HREF="ProgrammersManual_48.html#SEC48">Movement</A>: Object Movement <LI><A HREF="ProgrammersManual_49.html#SEC49">Property Functions</A>: Operations on Properties <LI><A HREF="ProgrammersManual_50.html#SEC50">Verb Functions</A>: Operations on Verbs <LI><A HREF="ProgrammersManual_51.html#SEC51">Manipulating Players</A>: Operations on Player Objects </UL> <P><HR><P> Go to the <A HREF="ProgrammersManual_1.html">first</A>, <A HREF="ProgrammersManual_45.html">previous</A>, <A HREF="ProgrammersManual_47.html">next</A>, <A HREF="ProgrammersManual_77.html">last</A> section, <A HREF="ProgrammersManual_toc.html">table of contents</A>. </BODY> </HTML>