* paintball * Syntax: paintball [ <user_target> ] Rules of the game: For each time when you logged on, you have a number of available balls to be throwed to some users. Each ball has a randomly generated colour. If the throwed ball has ~FG~OLgreen~RS colour, you win 1 ball and the target user looses 1 ball. If the throwed ball has ~FR~OLred~RS colour, you loose 2 balls and the target user wins 1 ball. If the throwed ball is ~FB~OLblue~RS, both of users win 1 ball. For each throw, you loose 1 ball, of course. When you loose all your balls, you cannot play this game... until to next login... :) To view your available balls, use .paintball without any parameter. See also: .hangman, .puzzle, .fit, .status