player/a/
player/b/
player/c/
player/d/
player/e/
player/f/
player/g/
player/i/
player/j/
player/k/
player/m/
player/n/
player/r/
player/s/
player/v/
player/w/
player/x/
player/z/
player_fst/e/
player_fst/f/
player_fst/h/
player_fst/i/
player_fst/j/
player_fst/n/
player_fst/o/
player_fst/p/
player_fst/player/a/
player_fst/player/b/
player_fst/player/c/
player_fst/player/d/
player_fst/player/e/
player_fst/player/f/
player_fst/player/g/
player_fst/player/j/
player_fst/player/k/
player_fst/player/m/
player_fst/player/n/
player_fst/player/r/
player_fst/player/s/
player_fst/player/v/
player_fst/player/w/
player_fst/player/x/
player_fst/player/z/
player_fst/u/
player_fst/v/
player_fst/w/
player_fst/x/
CC      = gcc
PROF    = 
NOCRYPT =

# Debugging flags possible:  DEBUG_MEM DEBUG_MEM_CORRUPT DEBUG_MEM_DUP_FREE
# DEBUG_MEM is most basic, just checks magic numbers when freeing
# DEBUG_MEM_CORRUPT checks every free block to see if magic numbers ok, every
#                   call to alloc_mem
#		    Also makes calls to void check_free_mem(void) check for
#		    corrupted free memory blocks.
# DEBUG_MEM_DUP_FREE checks to see if freed blocks are overlapping every call
# 		     to mem_alloc.
#

#IMC2 - Comment out to disable IMC2 support
#IMC = 1
#  -DDEBUG_MEM -DDEBUG_MEM_CORRUPT -DDEBUG_MEM_DUP_FREE
C_FLAGS = -O -g3 -Wall -DACK_43 $(PROF) $(NOCRYPT)
#C_FLAGS = -g3 -Wall ($PROF) $(NOCRYPT) -DOLD_RAND -Dunix
#-DDEBUG_MEM -DDEBUG_MEM_CORRUPT
# MCCP
# L_FLAGS = -O -g $(PROF)
L_FLAGS = -O -g $(PROF) -lpthread -lcrypt -lnsl -lm -lc -lnss_files -lnss_dns -lresolv -lc -lnss_files -lnss_dns -lresolv 
# End MCCP
#L_FLAGS = $(PROF)

O_FILES = act_comm.o act_info.o act_move.o act_obj.o act_wiz.o comm.o const.o \
          db.o fight.o handler.o interp.o \
          save.o update.o board.o areasave.o buildings.o \
          buildtab.o build.o write.o buildare.o hash.o areachk.o \
          macros.o lists.o social-edit.o hack.o \
          pdelete.o wizutil.o brands.o terrain.o web.o \
          ssm.o scheck.o sysdata.o strfuns.o mapper.o email.o \
          act_misc.o mccp.o mxp.o games.o act_skills.o act_alliance.o \
          space.o


#   C_FILES := imc.c md5.c $(C_FILES)
#   O_FILES := imc.o md5.o $(O_FILES)
#   C_FLAGS := $(C_FLAGS) -DIMCACK

ack: $(O_FILES)
	rm -f ack
	$(CC) $(L_FLAGS) -o ack $(O_FILES) -lm -lcrypt -lz
	rm -f /ack

.c.o: ack.h
	$(CC) -c $(C_FLAGS) $<

scan: scan.o
	rm -f scan
	$(CC) $(L_FLAGS) -o scan scan.o -lcrypt

clean:
	rm -f $(O_FILES) ack ../area/core
	make