(lib/text/credits) C I R C L E M U D 3 . 1 CircleMUD was developed from DikuMUD (Gamma 0.0) by Jeremy "Ras" Elson at Johns Hopkins University's Department of Computer Science. All code unique to CircleMUD is protected under a copyright by the Trustees of the Johns Hopkins University. Additional development coordinated by Alex Fletcher, George Greer, and Daniel Koepke with feedback from CircleMUD mailing list. CircleMUD is freeware and can be downloaded via anonymous FTP from ftp.circlemud.org or ftp2.circlemud.org in pub/CircleMUD. Its developers can be contacted at cdev@@circlemud.org. Type HELP CIRCLEMUD for more information. ============================================================================ Original game idea, concept, and design: Katja Nyboe [Superwoman] (katz@@freja.diku.dk) Tom Madsen [Stormbringer] (noop@@freja.diku.dk) Hans Henrik Staerfeldt [God] (bombman@@freja.diku.dk) Michael Seifert [Papi] (seifert@@freja.diku.dk) Sebastian Hammer [Quinn] (quinn@@freja.diku.dk) ------------------------------------------------------------------------------ Additional contributions from Michael Curran, Bill Wisner, Mads Haar, and Stephan Dahl. Originally developed at: DIKU - The Department of Computer Science at the University of Copenhagen. This is a package which takes the stock Circle 3.1 code and adds the following: -DG Scripts pl9 by Welcor <welcor@@dune.net> -Oasis OLC 2.0.1 by Mythran <kip_potter@@hotmail.com> -ASCII Player Files 2.1 by samedi@@ticnet.com, samedi1971@@yahoo.com -Autowiz for APF by Cathy Gore <cheron@@arcanerealms.org> -HOST save fix for APF by Cathy Gore <cheron@@arcanerealms.org> -Last login fix for APF by Torgny Bjers <artovil@@arcanerealms.org> -Races guide for bpl21 by Edward J Glamkowski <eglamkowski@@angelfire.com> Carlos Myers <dhstranger@@hotmail.com> Brian Williams <bmw@@efn.org> Henrik Stuart <hstuart@@geocities.com> TOOIE <zyrenthian@@home.com> -Xapobjs 1.2 by Patrick Dughi <dughi@@imaxx.net> -EZColor 2.2 by MUD <mud@@proimages.proimages.com> by Trevor Man <tman@@dial.pipex.com> -Object Stacking by Brian Willaims <bmw@@efn.org> Mathew Earle Reuther <graymere@@zipcon.net> -Spoken Language Code by Frollo <mudaholic@@aol.com> Brian Borlick <borlick@@mines.edu> Izham Syah Mahrome <doomvoid@@hotmail.com> Mark Garringer <zizazat@@hotmail.com> -MUD Mail Fix for APF by Daniel A. Koepke <dkoepke@@circlemud.org> -Copyover by Shane P. Lee <tacodog21@@yahoo.com> by Erwin <erwin@@andreasen.com> -128bit Code by Niese-Petersen <Tenp@@cris.com> by Tony Robbins <tonyr@@nwpaclink.com> by Templar Viper <Templarviper@@hotmail.com> -Assembly Edit Code by Geoff Davis <azrael@@laker.net> by Del Minturn <caminturn@@earthlink.net> -Whois Code by Primacy <jmrobins@@wired.uvm.edu> by Ron Hensley <ron@@peace.dmv.com> by Hugor <hugor@@freebox.com> -EZColor Fix by Kaz <kaz@@hrealms.net> -2H Object Code by Mark Garringer <zizazat@@hotmail.com> -Vehicle Code by Chris Jacobson <fear@@athenet.net> by Mark Garringer <zizazat@@hotmail.com> -Compare Object Code by Mark Garringer <zizazat@@hotmail.com> -Autoloot and Autogold by Mark Garringer <zizazat@@hotmail.com> -Container Patch by Adam Scriven <scriven@@lore.com> -Percentage Zone Loads by Johan Dustler <Johan.Dustler@@epk.ericsson.se> -Improved Portal Code by Ken Ray <kenr86@@hotmail.com> -Patchlist Code by Ken Ray <kenr86@@hotmail.com> As of the 9/16/2003 addition of the Patchlist Code, this file is no longer going to be maintained. Please use the in game "version full" command to get a list of installed patches! This package was put together by Mark Garringer <zizazat@@hotmail.com> Original README files, where available, for these patches have been put in doc/README. Additional bug reports by Adam Scriven <scriven@@lore.com> by Fred <stormcrow@@ewdcc.edu> by MUSU <musu@@comcast.net> by Chris Ward <wwc@@cyg.net> by Rhytnen <rhytnen@@yahoo.com> by Matrim <matrim@@prism.net> by Ken Ray <kenr86@@hotmail.com> I would also like to throw in an additional shout out to the CircleMUD Mailing List! Mad props to anyone else who contributed code, but is unrecognized. --Ziz