83a84,89 > /* > * Exit trigger, if activated, bail out. Only PCs are triggered. > */ > if ( !IS_NPC(ch) && mp_exit_trigger( ch, door ) ) > return; > 237a244,252 > > /* > * If someone is following the char, these triggers get activated > * for the followers before the char, but it's safer this way... > */ > if ( IS_NPC( ch ) && HAS_TRIGGER( ch, TRIG_ENTRY ) ) > mp_percent_trigger( ch, NULL, NULL, NULL, TRIG_ENTRY ); > if ( !IS_NPC( ch ) ) > mp_greet_trigger( ch );