83a84,89
>     /*
>      * Exit trigger, if activated, bail out. Only PCs are triggered.
>      */
>     if ( !IS_NPC(ch) && mp_exit_trigger( ch, door ) )
> 	return;
> 
237a244,252
> 
>     /* 
>      * If someone is following the char, these triggers get activated
>      * for the followers before the char, but it's safer this way...
>      */
>     if ( IS_NPC( ch ) && HAS_TRIGGER( ch, TRIG_ENTRY ) )
> 	mp_percent_trigger( ch, NULL, NULL, NULL, TRIG_ENTRY );
>     if ( !IS_NPC( ch ) )
>     	mp_greet_trigger( ch );