#######################################
##### #####
##### How To install DiCE 6.6 #####
##### #####
#######################################
############################################################
#### ####
#### If you have are installing DiCE for the first time ####
#### ####
############################################################
1: Move dice.c to the /src directory
2: Move dice.help to the /doc directory
3: Move dice-combo.help to the /doc directory
4: Move dice.log to the /logs directory
5: Move wdice.log to the /logs directory
6: Move ldice.log to the /logs directory
7: Add the following lines to the clist.h file in thier correct places:
extern command_func dice;
{"dice", dice,0, 0, 1, 0, MISCc},
8: Add the following line to the proto.h file in its correct please:
extern void dice_version(void);
9: Add the following line to the version.c file in its correct please:
dice_version();
10a. Ok, if you have pgplus v1.0.11 add the following to
dynatext.c somewhere around line 297, right after the
pot statement:
if(!strcmp(mask, "dice"))
{
sprintf(buf, "%d", jpot);
return buf;
}
10b. Ok, if you have pgplus v1.0.10 add the following to
dynatext.c somewhere around line 81, right after the
case 'j' statement:
case 'd':
sprintf(stack, "%d", jpot);
break;
11. Add this to the globals.c file somewhere around line 82 or so
right after int pot; :
int jpot;
12. Add the following to the parse.c file somewhere around line
1226 right below for /* For slots */ if..... pot=.... part:
/* For DiCE */
if (jpot <= 100)
jpot = atoi(get_config_msg("dice_pot"));
13. Add the following to the include/proto.h file after ,pot about
565 lines down or so, its located in the extern int that starts
with backup_hour, backup_time,.....:
jpot,
(line should look like this when done:
extern int backup_hour, backup_time, longest_time, pot, jpot, reboot_date,
)
14. Add the following to your config.msg file in the soft/ dir:
#
# This is the jackpot of the DiCE game
#
# How much the pot starts out at and what it resets to
#
dice_pot: 5000
#
# Colour of the DiCE, how about that, just change this, and they DiCE colours change
# No icky recompiling or anything.
#
# Colour of the DiCE is self
dc: ^B
# Colour of the holes, or O's
hc: ^C
# Everytime you see the word "dice" it will look like this (can add colour)
dice_name: ^BD^Hi^RC^HE^N
# Everytime you see the word "jackpot" it will look like this (can add colour)
jpot_name: ^BJ^Ha^RC^HK^Bp^HO^RT^N
#
# Do you want to see when people win? yes or no
#
wdlog: yes
#
# Do you want to see when people lose? yes or no
#
ldlog: yes
#
# Do you want to see when poeple play or dont have enough? yes or no
#
vdlog: yes
15. Make Depend, Recompile and Reboot
If you have any plroblems, questions or comments, please feel free to
e-mail me at one of the following e-mail addresses
litlepot@access995.com
antibhs@angelfire.com
antibhs@fr.fm
Remember do not change the version contents and/or anything that
verifies me the creator of DiCE. Thank you for installing DiCE v6.6
NOTICE: Please note that if you change how much you win/lose or pay
in dice.c you will have to change the dice.help and dice-combo.help
to fit the new settings