#FUSSAREA #AREADATA Version 1 Name Plains of the North~ Author Copper~ WeatherX 0 WeatherY 0 Ranges 1 20 0 60 Economy 0 4835660 #ENDAREADATA #MOBILE Vnum 300 Keywords druid Aruncus~ Short Aruncus the Druid~ Long Aruncus the Druid is walking around here, searching for herbs. ~ Desc Aruncus is a tall, skinny druid with a face marked by nature. He seems to be in peace with himself and his surroundings. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender male~ Actflags npc stayarea wimpy~ Affected detect_invis~ Stats1 -500 13 8 2 500 15000 Stats2 13 13 130 Stats3 3 5 2 Stats4 0 0 1 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ Bodyparts head arms legs heart guts feet ear eye~ Attacks punch~ Defenses parry dodge disarm~ #ENDMOBILE #MOBILE Vnum 301 Keywords hermit sorbus~ Short Sorbus the Hermit~ Long Sorbus the Hermit is sitting here, roasting a rabbit. ~ Desc Sorbus bares the marks of a long, hard life in solitude. He is dressed in simple clothing and looks like he has little or nothing to say. ~ Race human~ Class warrior~ Position aggressive~ DefPos aggressive~ Gender male~ Actflags npc sentinel~ Stats1 0 8 16 6 0 400 Stats2 4 4 40 Stats3 1 9 2 Stats4 0 0 1 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ Bodyparts head arms legs heart guts hands feet ear eye~ Attacks punch~ Defenses dodge~ #ENDMOBILE #MOBILE Vnum 303 Keywords Ofcol man villageman~ Short an Ofcol village man~ Long A man of the Ofcol village is here, watching you closely. ~ Desc He seems like a nice person with no interest in harming you or others. He wears normal, light clothing and has an anonymous face. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender male~ Actflags npc scavenger stayarea~ Stats1 0 6 15 6 200 800 Stats2 6 6 60 Stats3 2 4 2 Stats4 0 0 1 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ Bodyparts head arms legs heart guts hands feet ear eye~ Defenses dodge~ #ENDMOBILE #MOBILE Vnum 304 Keywords Ofcol woman villagewoman~ Short an Ofcol village woman~ Long A woman of the Ofcol village glances at you warily. ~ Desc She seems like a nice person with no interest in harming you or others. She wears a minimum of clothing and has big ... eyes. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender female~ Actflags npc scavenger stayarea~ Stats1 0 6 16 5 100 600 Stats2 5 5 50 Stats3 2 4 1 Stats4 0 0 1 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ Bodyparts head arms legs heart guts hands feet ear eye~ Attacks trip~ #ENDMOBILE #MOBILE Vnum 305 Keywords worm Shudde-M'ell~ Short Shudde-M'ell~ Long Shudde-M'ell the Giant worm of G'harne is guarding his treasure. ~ Desc Shudde-M'ell is about 15 ft long and is surrounded by an evil stench, The worm is the protector of the treasure of G'harne and has been so for as long anyone can remember. ~ Race worm~ Class warrior~ Position standing~ DefPos standing~ Gender male~ Actflags npc sentinel aggressive~ Affected detect_invis detect_hidden infrared~ Stats1 -1000 22 -2 0 50666 75000 Stats2 10 10 500 Stats3 8 2 6 Stats4 0 0 3 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks ancient~ Speaking ancient~ Bodyparts head arms legs heart guts claws horns~ Attacks bite tail~ Defenses parry dodge~ #ENDMOBILE #MOBILE Vnum 306 Keywords luxan shopkeeper~ Short Luxan~ Long Luxan the Shopkeeper is here, eager to sell you anything. ~ Desc He looks like a mean trader from the outskirts of Darkhaven. His life seems to be totally occupied with trading. He looks very fit and capable of protecting his goods. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender male~ Actflags npc sentinel scavenger~ Stats1 400 23 0 0 27000 80000 Stats2 0 0 0 Stats3 2 10 0 Stats4 0 0 3 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ Bodyparts head arms legs heart guts hands feet ear eye~ Attacks punch bash stun~ Defenses parry dodge disarm~ ShopData 1 10 11 19 0 120 60 0 23 #ENDMOBILE #MOBILE Vnum 308 Keywords keeper innkeeper~ Short the Innkeeper~ Long An Innkeeper is here waiting for your order. ~ Desc The Innkeeper looks skilled in brewing different beers and mixing the wierdest drinks known. He also looks very big. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender male~ Actflags npc sentinel~ Stats1 -100 23 0 0 100 80000 Stats2 0 0 0 Stats3 2 10 1 Stats4 0 0 3 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ Bodyparts head arms legs heart guts hands feet ear eye~ Attacks punch bash stun~ Defenses parry dodge disarm~ ShopData 0 0 0 0 0 110 100 0 23 #ENDMOBILE #MOBILE Vnum 309 Keywords rabbit~ Short the cute rabbit~ Long A cute rabbit is here. ~ Desc It is a small, furry creature with long ears and big feet. ~ Race mammal~ Class warrior~ Position standing~ DefPos standing~ Gender neuter~ Actflags npc stayarea~ Stats1 0 1 20 6 0 50 Stats2 1 4 1 Stats3 1 4 0 Stats4 0 0 1 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks mammal~ Speaking mammal~ Bodyparts head legs heart guts feet ear eye~ Attacks kick~ Defenses dodge~ #ENDMOBILE #MOBILE Vnum 350 Keywords dragon pet~ Short the pet dragon~ Long Ravan's pet dragon is bouncing around here flapping her cute wings. ~ Desc Ravan's pet dragon is about 3 ft. tall with small pointy teeth. The small wings are eagerly trying to lift her from the ground, but so far they haven't succeeded. ~ Race dragon~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_mage~ Gender female~ Actflags npc sentinel wimpy prototype~ Affected detect_invis sanctuary flying~ Stats1 1000 10 0 0 0 30000 Stats2 10 10 100 Stats3 10 10 0 Stats4 0 0 1 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks dragon~ Speaking dragon~ Bodyparts head legs heart guts feet ear eye wings claws~ Attacks bite claws tail~ Defenses parry dodge disarm~ #ENDMOBILE #OBJECT Vnum 300 Keywords herbs herb timian~ Type pill~ Short a small dusk of timian herbs~ Long Some herbs are lying here, small green leaves and tiny pink flowers.~ WFlags take~ Values 12 -1 -1 -1 0 0 Stats 1 5 0 0 0 Spells 'bless' 'NONE' 'NONE' #EXDESC ExDescKey herbs herb timian~ ExDesc This herb smells rather spicy; maybe you should try it? ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 301 Keywords herbs herb gyvel~ Type pill~ Short a small dusk of black gyvel~ Long Some black gyvel is lying here, dark green with black leaves and tiny blood red flowers.~ WFlags take~ Values 45 -1 -1 -1 0 0 Stats 1 50 5 0 0 Spells 'poison' 'NONE' 'NONE' #EXDESC ExDescKey herbs herb gyvel~ ExDesc This herb smells rather special, but is it poisonous? ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 302 Keywords plant ivy~ Type food~ Short a small dusk of poison ivy~ Long Some poison ivy is growing here.~ WFlags take~ Values 1 0 0 1 0 0 Stats 1 5 0 0 0 #EXDESC ExDescKey plant ivy~ ExDesc This plant has dark green juicy leaves. You notice some small white thorns on it.~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 303 Keywords blood jar~ Type drinkcon~ Short a dark red jar~ Long A small jar in a dark, red colour.~ WFlags take~ Values 2 2 13 0 0 0 Stats 2 50 5 0 0 #EXDESC ExDescKey blood jar~ ExDesc The jar is made of dry clay, covered with markings suggesting its occult origin. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 304 Keywords wild flowers~ Type trash~ Short wild flowers~ Long A bunch of pretty wild flowers is here.~ Flags antievil~ WFlags take head hold~ Values 0 0 0 0 0 0 Stats 1 10 1 0 0 #EXDESC ExDescKey wild flowers~ ExDesc These wild flowers are really pretty. Just like the flowers you would wear in your hair.~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 307 Keywords amulet~ Type armor~ Short a strange amulet~ Long A strange looking amulet is lying here, half covered with dust.~ Flags magic nodrop~ WFlags take neck~ Values 2 0 0 0 0 0 Stats 1 500 50 0 0 Affect -1 -1 -5 21 0 Affect -1 -1 1 31 0 #EXDESC ExDescKey amulet~ ExDesc Judging from the signs inscripted in the amulet, you gather it must have belonged to a druid. It is weird looking with symbols from nature dominating it. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 308 Keywords staff stick~ Type armor~ Short a druish staff~ Long A staff with druidic marks have been left here.~ WFlags wield hold~ Values 0 0 0 0 0 0 Stats 4 15 1 0 0 Affect -1 -1 15 12 0 Affect -1 -1 1 31 0 Affect -1 -1 1 25 0 #EXDESC ExDescKey staff stick~ ExDesc Then staff is about 5 ft long, engraved with mythical signs and figures. Otherwise the staff seems of no real interest. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 309 Keywords rabbit roast wabbit~ Type food~ Short a rabbit roast~ Long You see a deliciously looking rabbit roast.~ WFlags take~ Values 24 0 0 0 0 0 Stats 5 40 4 0 0 #EXDESC ExDescKey roast rabbit wabbit~ ExDesc Well the rabbit looks rather dead. You guess that this once was a ferocious rabbit who's life now has changed to that of a tasty wabbit woast. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 310 Keywords template scroll~ Type scroll~ Short a strange template~ Long A strange template made of an exotic green metal is placed here~ Flags magic~ WFlags take hold~ Values 20 -1 -1 -1 0 0 Stats 1 15000 1500 0 0 Spells 'blazebane' 'blindness' 'fireball' #EXDESC ExDescKey template scroll metal~ ExDesc The template is made of an exotic green metal and looks centuries old. Inscripted upon is the words 'Ep ep fi'hur G'harne G'harne fhtagn Shudde-M'ell hyas Negg'h' And beneath the inscription you see horrifying death scenes depicted. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 311 Keywords potion clear~ Type potion~ Short a clear potion~ Long A clear potion wrapped in leather is unnoticed placed here.~ Flags magic~ WFlags take~ Values 20 -1 -1 -1 0 0 Stats 2 2500 250 0 0 Spells 'detect evil' 'detect invis' 'detect magic' #EXDESC ExDescKey potion clear~ ExDesc As you examine the potion more, you notice the oddities of this potion. When you look through it you notice strange things... The clear potion is certainly not of this world. ~ #ENDEXDESC #EXDESC ExDescKey leather~ ExDesc The leather wrapped around the potion is old and decayed, originating from an, to you, unknown creature.~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 312 Keywords scroll jhyfrdow~ Type scroll~ Short a scroll titled 'jhyfrdow'~ Long An odd looking scroll is here.~ WFlags take~ Values 12 -1 -1 -1 0 0 Stats 1 500 50 0 0 Spells 'harm' 'NONE' 'NONE' #EXDESC ExDescKey scroll jhyfrdow~ ExDesc The scroll is titled 'jhyfrdow' and looks very old. As you examine it closer you notice primitive drawings of men doing some kind of a ritual. ~ #ENDEXDESC #EXDESC ExDescKey ritual men drawings~ ExDesc The drawing pictures people gathered round giant stone formations, worshipping a giant worm like creature. It seems they are sacrificing some of their own species. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 313 Keywords crimson flask blood~ Type blood~ Short a flask of crimson liquid~ Long A flask of crimson liquid draws your attention.~ WFlags take~ Values 1 1 13 0 0 0 Stats 3 35000 3500 0 0 #EXDESC ExDescKey blood jar~ ExDesc The jar is made of dry clay, covered with markings suggesting its occult origin. ~ #ENDEXDESC #ENDOBJECT #ROOM Vnum 300 Name Path in the plains~ Sector field~ Desc You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautiful landscaping here. The path continues east, north and west leads to plains and you see the path around Darkhaven to the south. ~ #EXIT Direction north~ ToRoom 315 Desc You see the grassy plains. ~ #ENDEXIT #EXIT Direction east~ ToRoom 301 Desc You notice nothing special, except that the path in the plains continues. ~ #ENDEXIT #EXIT Direction west~ ToRoom 316 Desc You see the grassy plains. ~ #ENDEXIT #ENDROOM #ROOM Vnum 301 Name Path in the plains~ Sector field~ Desc You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautiful landscaping here. The path continues east and west. ~ #EXIT Direction east~ ToRoom 302 Desc You notice nothing special, except that the path in the plains continues. ~ #ENDEXIT #EXIT Direction west~ ToRoom 300 Desc You notice nothing special, except that the path in the plains continues. ~ #ENDEXIT #ENDROOM #ROOM Vnum 302 Name Path in the plains~ Sector field~ Desc You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautiful landscaping here. The path continues north and west. ~ #EXIT Direction north~ ToRoom 303 Desc You notice nothing special, except that the path in the plains continues. ~ #ENDEXIT #EXIT Direction west~ ToRoom 301 Desc You notice nothing special, except that the path in the plains continues. ~ #ENDEXIT #ENDROOM #ROOM Vnum 303 Name Path in the plains~ Sector field~ Desc You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautiful landscaping here. The path leads north and south. To the east and the west you have the grassy plains. ~ #EXIT Direction north~ ToRoom 304 Desc You notice nothing special, except that the path in the plains continues. ~ #ENDEXIT #EXIT Direction east~ ToRoom 317 Desc To the east you notice the grassy plains. ~ #ENDEXIT #EXIT Direction south~ ToRoom 302 Desc You notice nothing special, except that the path in the plains continues. ~ #ENDEXIT #EXIT Direction west~ ToRoom 315 Desc To the west you can see more of the beautiful grassy plains. ~ #ENDEXIT #ENDROOM #ROOM Vnum 304 Name Path in the plains~ Sector field~ Desc You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautiful landscaping here. The Path leads north and south. ~ #EXIT Direction north~ ToRoom 305 Desc The path continues north as small foothills begins to appear. ~ #ENDEXIT #EXIT Direction south~ ToRoom 303 Desc The path leads south towards the town. ~ #ENDEXIT #ENDROOM #ROOM Vnum 305 Name Path in the plains~ Sector field~ Desc You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you watch the beautiful landscaping here. To the east and west you see the grassy plains. The path extends into small foothills to the north and also continues south. ~ #EXIT Direction north~ ToRoom 306 Desc The path continues into the small foothills. ~ #ENDEXIT #EXIT Direction east~ ToRoom 321 Desc You see the grassy plains here. ~ #ENDEXIT #EXIT Direction south~ ToRoom 304 Desc The path continues towards Darkhaven. ~ #ENDEXIT #EXIT Direction west~ ToRoom 320 Desc You see the grassy plains here. ~ #ENDEXIT #ENDROOM #ROOM Vnum 306 Name Path in the foothills~ Sector field~ Desc You are on the path leading through the small foothills. The wind blow through your hair as you study the beautiful landscaping here. From the north you sense a certain freshness. The path continues east and south. You smell freshness from north. ~ #EXIT Direction north~ ToRoom 326 Desc You see grassy plains and perhaps some crystal clear water. ~ #ENDEXIT #EXIT Direction east~ ToRoom 307 Desc The path continues towards east here. ~ #ENDEXIT #EXIT Direction south~ ToRoom 305 Desc The path in the plains wind through the small foothills. ~ #ENDEXIT #ENDROOM #ROOM Vnum 307 Name Path in the foothills~ Sector field~ Desc You are walking on a path situated in the small foothills. The winds are more than average here but it feels nice. You can follow the path east or west. ~ #EXIT Direction east~ ToRoom 308 Desc The path continues in the foothills ~ #ENDEXIT #EXIT Direction west~ ToRoom 306 Desc To the west the path takes a bend southwards. ~ #ENDEXIT #ENDROOM #ROOM Vnum 308 Name Path in the foothills~ Sector field~ Desc You are walking on a narrow path in the foothills. You feel the strong winds blow through your hair as you study the beautiful landscaping here. The path goes north and west. ~ #EXIT Direction north~ ToRoom 309 Desc The narrow path through the foothills turns left here. ~ #ENDEXIT #EXIT Direction west~ ToRoom 307 Desc To the west you can see the path continues. ~ #ENDEXIT #ENDROOM #ROOM Vnum 309 Name Path in the foothills~ Sector field~ Desc You are walking on a path situated in foothills. To the west you sense a certain freshness and the path continues south and east. ~ #EXIT Direction east~ ToRoom 310 Desc You see the path continues in the foothills. ~ #ENDEXIT #EXIT Direction south~ ToRoom 308 Desc You see the path continues in the foothills. ~ #ENDEXIT #EXIT Direction west~ ToRoom 326 Desc You see grassy plains and perhaps some crystal clear water. ~ #ENDEXIT #ENDROOM #ROOM Vnum 310 Name Path in the foothills~ Sector field~ Desc You are walking on a long path in the east-west direction. The surroundings are green, vegetated foothills. You are able to force your way through some dense plants to the north. ~ #EXIT Direction north~ ToRoom 327 Desc You can't really see much through the vegetation on the foothills. ~ #ENDEXIT #EXIT Direction east~ ToRoom 311 Desc To the east you notice that the path continues towards a T-intersection. ~ #ENDEXIT #EXIT Direction west~ ToRoom 309 Desc You just see the path through the foothills. ~ #ENDEXIT #ENDROOM #ROOM Vnum 311 Name Path in the foothills~ Sector field~ Desc You are walking on the long, narrow path through the foothills. To your east you see a T-intersection and to the west the path continues far. ~ #EXIT Direction east~ ToRoom 312 Desc You can go to the T-intersection this way. ~ #ENDEXIT #EXIT Direction west~ ToRoom 310 Desc You can see the long path through the plains. ~ #ENDEXIT #ENDROOM #ROOM Vnum 312 Name The path intersection~ Sector field~ Desc You are standing on an intersection between 3 paths. To the west you can follow a long, narrow path through the foothills. To the north a wide path leads to the Village of Ofcol and an ancient path leads towards the south. ~ #EXIT Direction north~ ToRoom 313 Desc The wide road to Ofcol runs here. ~ #ENDEXIT #EXIT Direction south~ ToRoom 332 Desc Here is a partially hidden, ancient looking path. ~ #ENDEXIT #EXIT Direction west~ ToRoom 311 Desc You can see the long narrow path running through the foothills. ~ #ENDEXIT #ENDROOM #ROOM Vnum 313 Name The Road to Ofcol~ Sector field~ Desc You travel down a wide road with trail marks on it. To the north stands the township of Ofcol, dominated by a great, gleaming citadel to its northeast. South of you lies the T intersection, or you can enter the foothills to the west. The foothills east of you appear to be too steep to climb. ~ #EXIT Direction north~ ToRoom 314 Desc The road continues towards Ofcol. ~ #ENDEXIT #EXIT Direction south~ ToRoom 312 Desc You can see the T-intersection in the souther direction. ~ #ENDEXIT #EXIT Direction west~ ToRoom 327 Desc You think you can climb these foothills. ~ #ENDEXIT #ENDROOM #ROOM Vnum 314 Name Nearing Ofcol~ Sector field~ Flags nomob~ Desc You are standing outside the town of Ofcol. There appears to be a small village portion ahead that may be a nice, safe place to stay before entering the city itself. You can journey northward to the town, or back south to an intersection of paths. ~ #EXIT Direction south~ ToRoom 313 Desc Here you see the road go towards the intersection. ~ #ENDEXIT #ENDROOM #ROOM Vnum 315 Name Gallow hill~ Sector hills~ Desc You walk in the grassy plains. On this little hill you can see two gallows, with rotting human tissue hanging from the robe. There is a sign here. ~ #EXIT Direction north~ ToRoom 320 Desc The plains extend far to the north. ~ #ENDEXIT #EXIT Direction east~ ToRoom 303 Desc To the east you can see a small path in the plains. ~ #ENDEXIT #EXIT Direction south~ ToRoom 300 Desc To the south you can see a small path in the plains. ~ #ENDEXIT #EXIT Direction west~ ToRoom 318 Desc The plains extend far to the west. ~ #ENDEXIT #EXDESC ExDescKey sign~ ExDesc The sign says: Loyal citizens of Darkhaven. These are the earthly remains of the two heretics 'Dim' and 'Gamma' of this world. Having forged them- selves to immortality, they called upon themselves the anger of the implementators. Let this be a lesson too all ..... -- the Powers that Be. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 316 Name Grassy plains~ Sector hills~ Desc You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. Far to the north you can see the foothills and further on mountain peaks are visible. ~ #EXIT Direction north~ ToRoom 318 Desc The plains extend far to the north. ~ #ENDEXIT #EXIT Direction east~ ToRoom 300 Desc When you look to the east you notice at small path. ~ #ENDEXIT Reset O 0 304 3 316 #ENDROOM #ROOM Vnum 317 Name Grassy plains~ Sector hills~ Desc You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. Far to the north you can see the foothills and further on mountain peaks are visible. City of Darkhaven is to the south but so are some VERY steep slopes. ~ #EXIT Direction east~ ToRoom 338 Desc The plains extend far to the east. ~ #ENDEXIT #EXIT Direction south~ ToRoom 345 Desc Some VERY steep slopes prevent you from going this way, it might kill you. ~ #ENDEXIT #EXIT Direction west~ ToRoom 303 Desc A small path is running through the plains. ~ #ENDEXIT #ENDROOM #ROOM Vnum 318 Name Grassy plains~ Sector hills~ Desc You walk in the beautiful grassy plains. The wind is strong and rough. Far to the north you can see the foothills and further on mountain peaks are visible. ~ #EXIT Direction north~ ToRoom 319 Desc The plains extend far to the north. ~ #ENDEXIT #EXIT Direction east~ ToRoom 315 Desc The plains extend far to the east. ~ #ENDEXIT #EXIT Direction south~ ToRoom 316 Desc The plains extend far to the south. ~ #ENDEXIT Reset M 0 309 10 318 #ENDROOM #ROOM Vnum 319 Name Grassy plains~ Sector hills~ Desc You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. To the north you can see the foothills and just behind mountain peaks are visible. ~ #EXIT Direction north~ ToRoom 330 Desc To the north, the plains extend into small foothills, behind a small hill you notice something ... ~ #ENDEXIT #EXIT Direction east~ ToRoom 320 Desc The plains extend far to the east. ~ #ENDEXIT #EXIT Direction south~ ToRoom 318 Desc The plains extend far to the south. ~ #ENDEXIT Reset O 0 301 10 319 #ENDROOM #ROOM Vnum 320 Name Grassy plains~ Sector hills~ Desc You walk in some grassy plains. The wind is strong and rough. To the north you can see the foothills and further on mountain peaks are visible. ~ #EXIT Direction north~ ToRoom 322 Desc The plains extend into small foothills to the north. ~ #ENDEXIT #EXIT Direction east~ ToRoom 305 Desc East of here you see a winding path in the plains. ~ #ENDEXIT #EXIT Direction south~ ToRoom 315 Desc The plains extend far to the south. ~ #ENDEXIT #EXIT Direction west~ ToRoom 319 Desc The plains extend far to the west. ~ #ENDEXIT #ENDROOM #ROOM Vnum 321 Name Grassy plains~ Sector hills~ Desc You walk in the grassy plains. The wind is fairly strong. ~ #EXIT Direction south~ ToRoom 338 Desc The plains extend far to the south. ~ #ENDEXIT #EXIT Direction west~ ToRoom 305 Desc A small path is running through the plains. ~ #ENDEXIT #ENDROOM #ROOM Vnum 322 Name Grassy foothills~ Sector hills~ Desc You walk in the grassy foothills north of the plains. The wind is rough. To the north you can see foothills and just behind them mountain peaks are visible. ~ #EXIT Direction north~ ToRoom 324 Desc The small foothills extend into foothills far to the north. ~ #ENDEXIT #EXIT Direction south~ ToRoom 320 Desc The small foothills extend into plains far to the south. ~ #ENDEXIT #EXIT Direction west~ ToRoom 330 Desc The small foothills extend far to the west. ~ #ENDEXIT #ENDROOM #ROOM Vnum 323 Name The steep foothills~ Sector hills~ Desc You walk in the steep foothills. It is rather hard to move here. To the north you can see a grassy valley with wildflowers. ~ #EXIT Direction east~ ToRoom 324 Desc The foothills extend far to the east. ~ #ENDEXIT #EXIT Direction south~ ToRoom 330 Desc On the horizon you can see the City of Darkhaven. ~ #ENDEXIT Reset O 0 304 3 323 Reset M 0 300 1 323 Reset E 1 308 2 17 Reset E 1 307 2 3 Reset G 1 312 1 Reset G 1 302 10 #ENDROOM #ROOM Vnum 324 Name The steep foothills~ Sector hills~ Desc You are walking in the steep foothills. It is rather hard to move here. To the north you can see the mountains towering over you. Pine trees grow here. ~ #EXIT Direction east~ ToRoom 325 Desc The foothills extend far to the east. ~ #ENDEXIT #EXIT Direction south~ ToRoom 322 Desc The foothills extend downwards to the south. In the horizon you can see the City Of Darkhaven. ~ #ENDEXIT #EXIT Direction west~ ToRoom 323 Desc The foothills extend far to the west. ~ #ENDEXIT Reset M 0 309 10 324 #EXDESC ExDescKey mountains~ ExDesc The mountains seems dark and all most alive, as they contrast against the sky. ~ #ENDEXDESC #EXDESC ExDescKey pine tree trees pines~ ExDesc The all too quiet trees suggest that something roams these woods. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 325 Name The steep foothills~ Sector hills~ Desc You are walking in the steep foothills. It is rather hard to move here. Further to the north you can see the mountains towering over you. Several pinetrees grow here. ~ #EXIT Direction east~ ToRoom 326 Desc The foothills extend into smaller hills far to the east. ~ #ENDEXIT #EXIT Direction west~ ToRoom 324 Desc The foothills extend far to the west. ~ #ENDEXIT #ENDROOM #ROOM Vnum 326 Name The pool in the foothills~ Sector hills~ Desc You are standing by a pool in the small foothills. It is clear and cold. A steep slope rises up into the foothills to the north. Behind them ... the mountains. ~ #EXIT Direction east~ ToRoom 309 Desc To the east you notice a small path in the foothills. ~ #ENDEXIT #EXIT Direction south~ ToRoom 306 Desc To the south a path winds its way south into the plains. ~ #ENDEXIT #EXIT Direction west~ ToRoom 325 Desc The foothills extend far to the west. ~ #ENDEXIT #EXDESC ExDescKey pool~ ExDesc The pool is crystal clear, but as you look into it you notice that you can't see the bottom of it ... it must be pretty deep. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 327 Name The foothills~ Sector hills~ Desc You are walking in some foothills. It is rather hard to move here. Further to the north you can see the mountains towering over you. Several pinetrees grow here. ~ #EXIT Direction east~ ToRoom 313 Desc To the east you notice a small path in the foothills. ~ #ENDEXIT #EXIT Direction south~ ToRoom 310 Desc To the south a steep slope runs down to a small path in the foothills. ~ #ENDEXIT Reset O 0 300 10 327 #ENDROOM #ROOM Vnum 330 Name In front of hut in foothills~ Sector hills~ Desc You are standing in the foothills. To the west, well hidden among the small foothills and pines, you see a small hut. To the north you can see the foothills, and some pineforrest. Further on mountain peaks are visible. ~ #EXIT Direction north~ ToRoom 323 Desc The steep foothills seems hard to climb ~ #ENDEXIT #EXIT Direction east~ ToRoom 322 Desc The foothills extend far to the east. ~ #ENDEXIT #EXIT Direction south~ ToRoom 319 Desc To the south the foothills extend into plains far to the south. ~ #ENDEXIT #EXIT Direction west~ ToRoom 331 Desc You see a small crumbled hut here, must be a hermit living here. ~ Keywords door~ Flags isdoor~ #ENDEXIT #ENDROOM #ROOM Vnum 331 Name Hermit's hut~ Sector inside~ Flags indoors~ Desc You are inside the hermit's hut. It is rather old, but serves it purpose. It keeps its habitant from the rough winds and dangerous beasts of the plains and foothills. There is a small fireplace here. ~ #EXIT Direction east~ ToRoom 330 Desc Through the door you can see the foothills. ~ Keywords door~ Flags isdoor~ #ENDEXIT Reset M 0 301 1 331 Reset G 1 303 2 Reset O 0 309 30 331 #EXDESC ExDescKey fireplace~ ExDesc The hermit cooks here. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 332 Name The ancient path~ Sector forest~ Desc You are moving on an ancient path. The path is slightly covered with leaves and twitches. To the north you can see the T-crossing and the path continues south. ~ #EXIT Direction north~ ToRoom 312 Desc As you look to the north you see a T-intersection. ~ #ENDEXIT #EXIT Direction south~ ToRoom 333 Desc The ancient path continues through the plains. ~ #ENDEXIT #ENDROOM #ROOM Vnum 333 Name The ancient path~ Sector forest~ Desc You are standing on the ancient path which runs north and south. The path is hardly visible here. ~ #EXIT Direction north~ ToRoom 332 Desc You see the ancient path. ~ #ENDEXIT #EXIT Direction south~ ToRoom 334 Desc You trace the path carefully and see no immediate dangers. ~ #ENDEXIT #ENDROOM #ROOM Vnum 334 Name The ancient path~ Sector forest~ Desc You are standing on the ancient path which runs north and south. The path is hardly visible here. ~ #EXIT Direction north~ ToRoom 333 Desc You see the ancient path. ~ #ENDEXIT #EXIT Direction south~ ToRoom 335 Desc You trace the path carefully and see no immediate dangers. ~ #ENDEXIT Reset M 0 309 10 334 #ENDROOM #ROOM Vnum 335 Name The ancient path~ Sector forest~ Desc The path runs north and east from here. You notice some markers placed along the side of the path. ~ #EXIT Direction north~ ToRoom 334 Desc You see the ancient path winding its way north from here. Looks safe. ~ #ENDEXIT #EXIT Direction east~ ToRoom 336 Desc Further ahead you see a bridge over a small creak. ~ #ENDEXIT #EXDESC ExDescKey markers~ ExDesc The markers seems like normal stones, but the way they are arranged makes you think there is something special about them. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 336 Name The wooden bridge~ Sector field~ Desc You have stepped upon a wooden bridge. It looks old but safe to cross. It is made of a wood you haven't seen before. ~ #EXIT Direction east~ ToRoom 337 Desc The path continues, further ahead you notice some rock formations. ~ #ENDEXIT #EXIT Direction west~ ToRoom 335 Desc The ancient path leads west and turns north further ahead. ~ #ENDEXIT #EXDESC ExDescKey rock formation formations~ ExDesc The rock formations are made of 7 huge, monolith like stones, placed in a symbolic circle. You notice it's possible to enter the ring. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 337 Name The ancient path~ Sector forest~ Desc You find yourself located between the bridge and the rock formations. As you approach the formations you begin to realize the true size of them, about 15 feet tall and almost perfect rectangular shape. You feel impressed with the awesome sight. ~ #EXIT Direction east~ ToRoom 339 Desc To the east you enter the ring of stones. You wonder if it's safe. ~ #ENDEXIT #EXIT Direction west~ ToRoom 336 Desc To the west the ancient path leads across the wooden bridge. ~ #ENDEXIT #EXDESC ExDescKey rock formation formations~ ExDesc The rock formations are made of seven huge monolith placed in a circle. You notice it's possible to enter the ring. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 338 Name Grassy plains~ Sector hills~ Desc You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. Far to the north you can see the foothills and further on mountain peaks are visible. ~ #EXIT Direction north~ ToRoom 321 Desc The plains extend far to the north. ~ #ENDEXIT #EXIT Direction west~ ToRoom 317 Desc The plains extend far to the east. ~ #ENDEXIT Reset O 0 304 3 338 #ENDROOM #ROOM Vnum 339 Name The Stones of G'harne~ Sector field~ Desc You are in the center of 7, 15 ft tall monolithic stones. In the center of the ring stands a large sacrificial altar. Though the ground is covered with dirt, the altar shows no sign of such. You spin around in awe, forgetting your bearings. ~ #EXIT Direction west~ ToRoom 337 Desc You see the ancient path and the wooden bridge here. ~ Flags hidden~ #ENDEXIT #EXIT Direction down~ ToRoom 340 Desc A tunnel has been revealed. ~ Keywords altar~ Flags isdoor closed secret nopassdoor~ #ENDEXIT Reset D 0 339 5 1 #EXDESC ExDescKey stones g'harne monolith~ ExDesc The stones of G'harne tower fifteen feet over you. The giant stones are made of a material you haven't seen before. It resembles black marble, but somehow feels different. ~ #ENDEXDESC #EXDESC ExDescKey altar sacrifice~ ExDesc You move closer to examine the sacrifice altar of G'harne. The altar is about 3 feet high, 10 feet long and 4 feet wide. It has engraved pictures of death rituals and horrifying worms. ~ #ENDEXDESC #EXDESC ExDescKey death rituals worms engraving picture~ ExDesc The pictures are depicting evil rituals. You see druids pouring blood over herbs on an altar like this one. There are people calling giant worms into existence with dark spells. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 340 Name Dark smelly tunnels~ Sector inside~ Flags dark indoors tunnel~ Desc You are standing in a gloomy tunnel leading south and west. The walls are covered with a smelly slime and small rotting pieces of a meat like substance, fills the air with an unbearable stench. You might be able to force your way into fresh air from here. ~ #EXIT Direction south~ ToRoom 341 #ENDEXIT #EXIT Direction west~ ToRoom 342 #ENDEXIT #EXIT Direction up~ ToRoom 339 Desc You welcome the sight of fresh air. ~ Keywords slime~ Flags isdoor closed secret nopassdoor~ #ENDEXIT Reset D 0 340 4 1 #EXDESC ExDescKey meat rotting slime substance~ ExDesc You try to examine the substance closer, but must refrain from this as all you really want to do is puke. You puke. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 341 Name Dead end tunnel~ Sector inside~ Flags dark indoors tunnel~ Desc The tunnel comes to an abrupt end here. It simply looks like it hasn't been excavated further. North of here the tunnel makes a turn west. ~ #EXIT Direction north~ ToRoom 340 #ENDEXIT #ENDROOM #ROOM Vnum 342 Name Dark smelly tunnels~ Sector inside~ Flags dark indoors tunnel~ Desc You are standing in a gloomy tunnel leading east and west. The walls are covered with a smelly slime and small rotting pieces of a meat like substance, fills the air with an unbearable stench. ~ #EXIT Direction east~ ToRoom 340 Desc The tunnel continues in this direction. ~ #ENDEXIT #EXIT Direction west~ ToRoom 343 Desc The tunnel continues in this direction. ~ #ENDEXIT #EXDESC ExDescKey meat rotting slime substance~ ExDesc You try to examine the substance closer, but must refrain from this as all you really want to do is puke. You puke. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 343 Name Dark smelly tunnels~ Sector inside~ Flags tunnel~ Desc You are standing in a small smelly tunnel under the plains. The smell is growing stronger to the west, so is the density of the slime and other undeterminable substances ... ~ #EXIT Direction east~ ToRoom 342 Desc The unbearable stench is less intensive in this direction. ~ #ENDEXIT #EXIT Direction west~ ToRoom 344 Desc The tunnel seems to extend into some kind of cave. ~ #ENDEXIT #EXDESC ExDescKey slime substance~ ExDesc BWADR! ... ~ #ENDEXDESC #ENDROOM #ROOM Vnum 344 Name The Hall of G'harne~ Sector inside~ Flags dark indoors tunnel~ Desc You stand in the hall of G'harne. The walls are dressed with strange carving, symbolizing human sacrifice and people worshipping giant worms. Disgusting slime and gore are also very dominant in your view of this room. ~ #EXIT Direction east~ ToRoom 343 Desc It looks like a good idea just to run in this direction. ~ #ENDEXIT Reset M 0 305 1 344 Reset G 1 310 5 Reset G 1 311 5 #EXDESC ExDescKey slime gore~ ExDesc You puke. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 345 Name Steep slope~ Sector field~ Flags nomob indoors~ Desc You try to climb down the slope. ~ #ENDROOM #ENDAREA