#FUSSAREA
#AREADATA
Version 1
Name Plains of the North~
Author Copper~
WeatherX 0
WeatherY 0
Ranges 1 20 0 60
Economy 0 4835660
#ENDAREADATA
#MOBILE
Vnum 300
Keywords druid Aruncus~
Short Aruncus the Druid~
Long Aruncus the Druid is walking around here, searching for herbs.
~
Desc Aruncus is a tall, skinny druid with a face marked by nature.
He seems to be in peace with himself and his surroundings.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender male~
Actflags npc stayarea wimpy~
Affected detect_invis~
Stats1 -500 13 8 2 500 15000
Stats2 13 13 130
Stats3 3 5 2
Stats4 0 0 1 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
Bodyparts head arms legs heart guts feet ear eye~
Attacks punch~
Defenses parry dodge disarm~
#ENDMOBILE
#MOBILE
Vnum 301
Keywords hermit sorbus~
Short Sorbus the Hermit~
Long Sorbus the Hermit is sitting here, roasting a rabbit.
~
Desc Sorbus bares the marks of a long, hard life in solitude.
He is dressed in simple clothing and looks like he has little
or nothing to say.
~
Race human~
Class warrior~
Position aggressive~
DefPos aggressive~
Gender male~
Actflags npc sentinel~
Stats1 0 8 16 6 0 400
Stats2 4 4 40
Stats3 1 9 2
Stats4 0 0 1 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
Bodyparts head arms legs heart guts hands feet ear eye~
Attacks punch~
Defenses dodge~
#ENDMOBILE
#MOBILE
Vnum 303
Keywords Ofcol man villageman~
Short an Ofcol village man~
Long A man of the Ofcol village is here, watching you closely.
~
Desc He seems like a nice person with no interest in harming you or others.
He wears normal, light clothing and has an anonymous face.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender male~
Actflags npc scavenger stayarea~
Stats1 0 6 15 6 200 800
Stats2 6 6 60
Stats3 2 4 2
Stats4 0 0 1 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
Bodyparts head arms legs heart guts hands feet ear eye~
Defenses dodge~
#ENDMOBILE
#MOBILE
Vnum 304
Keywords Ofcol woman villagewoman~
Short an Ofcol village woman~
Long A woman of the Ofcol village glances at you warily.
~
Desc She seems like a nice person with no interest in harming you or others.
She wears a minimum of clothing and has big ... eyes.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender female~
Actflags npc scavenger stayarea~
Stats1 0 6 16 5 100 600
Stats2 5 5 50
Stats3 2 4 1
Stats4 0 0 1 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
Bodyparts head arms legs heart guts hands feet ear eye~
Attacks trip~
#ENDMOBILE
#MOBILE
Vnum 305
Keywords worm Shudde-M'ell~
Short Shudde-M'ell~
Long Shudde-M'ell the Giant worm of G'harne is guarding his treasure.
~
Desc Shudde-M'ell is about 15 ft long and is surrounded by an evil stench,
The worm is the protector of the treasure of G'harne and has been so
for as long anyone can remember.
~
Race worm~
Class warrior~
Position standing~
DefPos standing~
Gender male~
Actflags npc sentinel aggressive~
Affected detect_invis detect_hidden infrared~
Stats1 -1000 22 -2 0 50666 75000
Stats2 10 10 500
Stats3 8 2 6
Stats4 0 0 3 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks ancient~
Speaking ancient~
Bodyparts head arms legs heart guts claws horns~
Attacks bite tail~
Defenses parry dodge~
#ENDMOBILE
#MOBILE
Vnum 306
Keywords luxan shopkeeper~
Short Luxan~
Long Luxan the Shopkeeper is here, eager to sell you anything.
~
Desc He looks like a mean trader from the outskirts of Darkhaven. His life
seems to be totally occupied with trading. He looks very fit and capable
of protecting his goods.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender male~
Actflags npc sentinel scavenger~
Stats1 400 23 0 0 27000 80000
Stats2 0 0 0
Stats3 2 10 0
Stats4 0 0 3 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
Bodyparts head arms legs heart guts hands feet ear eye~
Attacks punch bash stun~
Defenses parry dodge disarm~
ShopData 1 10 11 19 0 120 60 0 23
#ENDMOBILE
#MOBILE
Vnum 308
Keywords keeper innkeeper~
Short the Innkeeper~
Long An Innkeeper is here waiting for your order.
~
Desc The Innkeeper looks skilled in brewing different beers and mixing the
wierdest drinks known. He also looks very big.
~
Race human~
Class warrior~
Position standing~
DefPos standing~
Gender male~
Actflags npc sentinel~
Stats1 -100 23 0 0 100 80000
Stats2 0 0 0
Stats3 2 10 1
Stats4 0 0 3 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks common~
Speaking common~
Bodyparts head arms legs heart guts hands feet ear eye~
Attacks punch bash stun~
Defenses parry dodge disarm~
ShopData 0 0 0 0 0 110 100 0 23
#ENDMOBILE
#MOBILE
Vnum 309
Keywords rabbit~
Short the cute rabbit~
Long A cute rabbit is here.
~
Desc It is a small, furry creature with long ears and big feet.
~
Race mammal~
Class warrior~
Position standing~
DefPos standing~
Gender neuter~
Actflags npc stayarea~
Stats1 0 1 20 6 0 50
Stats2 1 4 1
Stats3 1 4 0
Stats4 0 0 1 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks mammal~
Speaking mammal~
Bodyparts head legs heart guts feet ear eye~
Attacks kick~
Defenses dodge~
#ENDMOBILE
#MOBILE
Vnum 350
Keywords dragon pet~
Short the pet dragon~
Long Ravan's pet dragon is bouncing around here flapping her cute wings.
~
Desc Ravan's pet dragon is about 3 ft. tall with small pointy teeth.
The small wings are eagerly trying to lift her from the ground,
but so far they haven't succeeded.
~
Race dragon~
Class warrior~
Position standing~
DefPos standing~
Specfun spec_cast_mage~
Gender female~
Actflags npc sentinel wimpy prototype~
Affected detect_invis sanctuary flying~
Stats1 1000 10 0 0 0 30000
Stats2 10 10 100
Stats3 10 10 0
Stats4 0 0 1 0 0
Attribs 13 13 13 13 13 13 13
Saves 0 0 0 0 0
Speaks dragon~
Speaking dragon~
Bodyparts head legs heart guts feet ear eye wings claws~
Attacks bite claws tail~
Defenses parry dodge disarm~
#ENDMOBILE
#OBJECT
Vnum 300
Keywords herbs herb timian~
Type pill~
Short a small dusk of timian herbs~
Long Some herbs are lying here, small green leaves and tiny pink flowers.~
WFlags take~
Values 12 -1 -1 -1 0 0
Stats 1 5 0 0 0
Spells 'bless' 'NONE' 'NONE'
#EXDESC
ExDescKey herbs herb timian~
ExDesc This herb smells rather spicy; maybe you should try it?
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 301
Keywords herbs herb gyvel~
Type pill~
Short a small dusk of black gyvel~
Long Some black gyvel is lying here, dark green with black leaves and tiny
blood red flowers.~
WFlags take~
Values 45 -1 -1 -1 0 0
Stats 1 50 5 0 0
Spells 'poison' 'NONE' 'NONE'
#EXDESC
ExDescKey herbs herb gyvel~
ExDesc This herb smells rather special, but is it poisonous?
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 302
Keywords plant ivy~
Type food~
Short a small dusk of poison ivy~
Long Some poison ivy is growing here.~
WFlags take~
Values 1 0 0 1 0 0
Stats 1 5 0 0 0
#EXDESC
ExDescKey plant ivy~
ExDesc This plant has dark green juicy leaves.
You notice some small white thorns on it.~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 303
Keywords blood jar~
Type drinkcon~
Short a dark red jar~
Long A small jar in a dark, red colour.~
WFlags take~
Values 2 2 13 0 0 0
Stats 2 50 5 0 0
#EXDESC
ExDescKey blood jar~
ExDesc The jar is made of dry clay, covered with markings suggesting its
occult origin.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 304
Keywords wild flowers~
Type trash~
Short wild flowers~
Long A bunch of pretty wild flowers is here.~
Flags antievil~
WFlags take head hold~
Values 0 0 0 0 0 0
Stats 1 10 1 0 0
#EXDESC
ExDescKey wild flowers~
ExDesc These wild flowers are really pretty.
Just like the flowers you would wear in your hair.~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 307
Keywords amulet~
Type armor~
Short a strange amulet~
Long A strange looking amulet is lying here, half covered with dust.~
Flags magic nodrop~
WFlags take neck~
Values 2 0 0 0 0 0
Stats 1 500 50 0 0
Affect -1 -1 -5 21 0
Affect -1 -1 1 31 0
#EXDESC
ExDescKey amulet~
ExDesc Judging from the signs inscripted in the amulet, you gather it must
have belonged to a druid. It is weird looking with symbols from nature
dominating it.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 308
Keywords staff stick~
Type armor~
Short a druish staff~
Long A staff with druidic marks have been left here.~
WFlags wield hold~
Values 0 0 0 0 0 0
Stats 4 15 1 0 0
Affect -1 -1 15 12 0
Affect -1 -1 1 31 0
Affect -1 -1 1 25 0
#EXDESC
ExDescKey staff stick~
ExDesc Then staff is about 5 ft long, engraved with mythical signs and figures.
Otherwise the staff seems of no real interest.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 309
Keywords rabbit roast wabbit~
Type food~
Short a rabbit roast~
Long You see a deliciously looking rabbit roast.~
WFlags take~
Values 24 0 0 0 0 0
Stats 5 40 4 0 0
#EXDESC
ExDescKey roast rabbit wabbit~
ExDesc Well the rabbit looks rather dead.
You guess that this once was a ferocious rabbit who's life now has
changed to that of a tasty wabbit woast.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 310
Keywords template scroll~
Type scroll~
Short a strange template~
Long A strange template made of an exotic green metal is placed here~
Flags magic~
WFlags take hold~
Values 20 -1 -1 -1 0 0
Stats 1 15000 1500 0 0
Spells 'blazebane' 'blindness' 'fireball'
#EXDESC
ExDescKey template scroll metal~
ExDesc The template is made of an exotic green metal and looks
centuries old.
Inscripted upon is the words 'Ep ep fi'hur G'harne
G'harne fhtagn Shudde-M'ell hyas Negg'h'
And beneath the inscription you see horrifying death scenes depicted.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 311
Keywords potion clear~
Type potion~
Short a clear potion~
Long A clear potion wrapped in leather is unnoticed placed here.~
Flags magic~
WFlags take~
Values 20 -1 -1 -1 0 0
Stats 2 2500 250 0 0
Spells 'detect evil' 'detect invis' 'detect magic'
#EXDESC
ExDescKey potion clear~
ExDesc As you examine the potion more, you notice the oddities of this
potion. When you look through it you notice strange things...
The clear potion is certainly not of this world.
~
#ENDEXDESC
#EXDESC
ExDescKey leather~
ExDesc The leather wrapped around the potion is old and decayed, originating
from an, to you, unknown creature.~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 312
Keywords scroll jhyfrdow~
Type scroll~
Short a scroll titled 'jhyfrdow'~
Long An odd looking scroll is here.~
WFlags take~
Values 12 -1 -1 -1 0 0
Stats 1 500 50 0 0
Spells 'harm' 'NONE' 'NONE'
#EXDESC
ExDescKey scroll jhyfrdow~
ExDesc The scroll is titled 'jhyfrdow' and looks very old.
As you examine it closer you notice primitive drawings of
men doing some kind of a ritual.
~
#ENDEXDESC
#EXDESC
ExDescKey ritual men drawings~
ExDesc The drawing pictures people gathered round giant stone formations,
worshipping a giant worm like creature.
It seems they are sacrificing some of their own species.
~
#ENDEXDESC
#ENDOBJECT
#OBJECT
Vnum 313
Keywords crimson flask blood~
Type blood~
Short a flask of crimson liquid~
Long A flask of crimson liquid draws your attention.~
WFlags take~
Values 1 1 13 0 0 0
Stats 3 35000 3500 0 0
#EXDESC
ExDescKey blood jar~
ExDesc The jar is made of dry clay, covered with markings suggesting its
occult origin.
~
#ENDEXDESC
#ENDOBJECT
#ROOM
Vnum 300
Name Path in the plains~
Sector field~
Desc You are walking on a path situated in the rough plains.
You feel the strong winds blow through your hair as you study
the beautiful landscaping here. The path continues east, north
and west leads to plains and you see the path around Darkhaven
to the south.
~
#EXIT
Direction north~
ToRoom 315
Desc You see the grassy plains.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 301
Desc You notice nothing special, except that the path in the plains continues.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 316
Desc You see the grassy plains.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 301
Name Path in the plains~
Sector field~
Desc You are walking on a path situated in the rough plains.
You feel the strong winds blow through your hair as you study
the beautiful landscaping here. The path continues east and west.
~
#EXIT
Direction east~
ToRoom 302
Desc You notice nothing special, except that the path in the plains continues.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 300
Desc You notice nothing special, except that the path in the plains continues.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 302
Name Path in the plains~
Sector field~
Desc You are walking on a path situated in the rough plains.
You feel the strong winds blow through your hair as you study
the beautiful landscaping here. The path continues north and west.
~
#EXIT
Direction north~
ToRoom 303
Desc You notice nothing special, except that the path in the plains continues.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 301
Desc You notice nothing special, except that the path in the plains continues.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 303
Name Path in the plains~
Sector field~
Desc You are walking on a path situated in the rough plains.
You feel the strong winds blow through your hair as you study
the beautiful landscaping here. The path leads north and south.
To the east and the west you have the grassy plains.
~
#EXIT
Direction north~
ToRoom 304
Desc You notice nothing special, except that the path in the plains continues.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 317
Desc To the east you notice the grassy plains.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 302
Desc You notice nothing special, except that the path in the plains continues.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 315
Desc To the west you can see more of the beautiful grassy plains.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 304
Name Path in the plains~
Sector field~
Desc You are walking on a path situated in the rough plains.
You feel the strong winds blow through your hair as you study
the beautiful landscaping here. The Path leads north and south.
~
#EXIT
Direction north~
ToRoom 305
Desc The path continues north as small foothills begins to appear.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 303
Desc The path leads south towards the town.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 305
Name Path in the plains~
Sector field~
Desc You are walking on a path situated in the rough plains.
You feel the strong winds blow through your hair as you watch the
beautiful landscaping here. To the east and west you see the grassy plains.
The path extends into small foothills to the north and also continues south.
~
#EXIT
Direction north~
ToRoom 306
Desc The path continues into the small foothills.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 321
Desc You see the grassy plains here.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 304
Desc The path continues towards Darkhaven.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 320
Desc You see the grassy plains here.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 306
Name Path in the foothills~
Sector field~
Desc You are on the path leading through the small foothills.
The wind blow through your hair as you study the beautiful
landscaping here. From the north you sense a certain freshness.
The path continues east and south. You smell freshness from north.
~
#EXIT
Direction north~
ToRoom 326
Desc You see grassy plains and perhaps some crystal clear water.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 307
Desc The path continues towards east here.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 305
Desc The path in the plains wind through the small foothills.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 307
Name Path in the foothills~
Sector field~
Desc You are walking on a path situated in the small foothills.
The winds are more than average here but it feels nice. You can follow
the path east or west.
~
#EXIT
Direction east~
ToRoom 308
Desc The path continues in the foothills
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 306
Desc To the west the path takes a bend southwards.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 308
Name Path in the foothills~
Sector field~
Desc You are walking on a narrow path in the foothills.
You feel the strong winds blow through your hair as you study
the beautiful landscaping here. The path goes north and west.
~
#EXIT
Direction north~
ToRoom 309
Desc The narrow path through the foothills turns left here.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 307
Desc To the west you can see the path continues.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 309
Name Path in the foothills~
Sector field~
Desc You are walking on a path situated in foothills.
To the west you sense a certain freshness and the path continues
south and east.
~
#EXIT
Direction east~
ToRoom 310
Desc You see the path continues in the foothills.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 308
Desc You see the path continues in the foothills.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 326
Desc You see grassy plains and perhaps some crystal clear water.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 310
Name Path in the foothills~
Sector field~
Desc You are walking on a long path in the east-west direction.
The surroundings are green, vegetated foothills.
You are able to force your way through some dense plants to the north.
~
#EXIT
Direction north~
ToRoom 327
Desc You can't really see much through the vegetation on the foothills.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 311
Desc To the east you notice that the path continues towards a T-intersection.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 309
Desc You just see the path through the foothills.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 311
Name Path in the foothills~
Sector field~
Desc You are walking on the long, narrow path through the foothills.
To your east you see a T-intersection and to the west the path
continues far.
~
#EXIT
Direction east~
ToRoom 312
Desc You can go to the T-intersection this way.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 310
Desc You can see the long path through the plains.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 312
Name The path intersection~
Sector field~
Desc You are standing on an intersection between 3 paths.
To the west you can follow a long, narrow path through the foothills.
To the north a wide path leads to the Village of Ofcol and an
ancient path leads towards the south.
~
#EXIT
Direction north~
ToRoom 313
Desc The wide road to Ofcol runs here.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 332
Desc Here is a partially hidden, ancient looking path.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 311
Desc You can see the long narrow path running through the foothills.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 313
Name The Road to Ofcol~
Sector field~
Desc You travel down a wide road with trail marks on it. To the north stands the
township of Ofcol, dominated by a great, gleaming citadel to its northeast.
South of you lies the T intersection, or you can enter the foothills to the
west. The foothills east of you appear to be too steep to climb.
~
#EXIT
Direction north~
ToRoom 314
Desc The road continues towards Ofcol.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 312
Desc You can see the T-intersection in the souther direction.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 327
Desc You think you can climb these foothills.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 314
Name Nearing Ofcol~
Sector field~
Flags nomob~
Desc You are standing outside the town of Ofcol. There appears to be a small
village portion ahead that may be a nice, safe place to stay before entering
the city itself. You can journey northward to the town, or back south to
an intersection of paths.
~
#EXIT
Direction south~
ToRoom 313
Desc Here you see the road go towards the intersection.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 315
Name Gallow hill~
Sector hills~
Desc You walk in the grassy plains. On this little hill you can see
two gallows, with rotting human tissue hanging from the robe.
There is a sign here.
~
#EXIT
Direction north~
ToRoom 320
Desc The plains extend far to the north.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 303
Desc To the east you can see a small path in the plains.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 300
Desc To the south you can see a small path in the plains.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 318
Desc The plains extend far to the west.
~
#ENDEXIT
#EXDESC
ExDescKey sign~
ExDesc The sign says:
Loyal citizens of Darkhaven. These are the earthly remains of the
two heretics 'Dim' and 'Gamma' of this world. Having forged them-
selves to immortality, they called upon themselves the anger of the
implementators. Let this be a lesson too all .....
-- the Powers that Be.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 316
Name Grassy plains~
Sector hills~
Desc You walk in the grassy plains among the herbs which grow here. The wind is
strong and rough. Far to the north you can see the foothills and further on
mountain peaks are visible.
~
#EXIT
Direction north~
ToRoom 318
Desc The plains extend far to the north.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 300
Desc When you look to the east you notice at small path.
~
#ENDEXIT
Reset O 0 304 3 316
#ENDROOM
#ROOM
Vnum 317
Name Grassy plains~
Sector hills~
Desc You walk in the grassy plains among the herbs which grow here. The wind is
strong and rough. Far to the north you can see the foothills and further on
mountain peaks are visible. City of Darkhaven is to the south but so are some
VERY steep slopes.
~
#EXIT
Direction east~
ToRoom 338
Desc The plains extend far to the east.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 345
Desc Some VERY steep slopes prevent you from going this way, it might kill you.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 303
Desc A small path is running through the plains.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 318
Name Grassy plains~
Sector hills~
Desc You walk in the beautiful grassy plains. The wind is strong and rough.
Far to the north you can see the foothills and further on mountain peaks
are visible.
~
#EXIT
Direction north~
ToRoom 319
Desc The plains extend far to the north.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 315
Desc The plains extend far to the east.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 316
Desc The plains extend far to the south.
~
#ENDEXIT
Reset M 0 309 10 318
#ENDROOM
#ROOM
Vnum 319
Name Grassy plains~
Sector hills~
Desc You walk in the grassy plains among the herbs which grow here. The wind is
strong and rough. To the north you can see the foothills and just behind
mountain peaks are visible.
~
#EXIT
Direction north~
ToRoom 330
Desc To the north, the plains extend into small foothills, behind a small hill
you notice something ...
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 320
Desc The plains extend far to the east.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 318
Desc The plains extend far to the south.
~
#ENDEXIT
Reset O 0 301 10 319
#ENDROOM
#ROOM
Vnum 320
Name Grassy plains~
Sector hills~
Desc You walk in some grassy plains. The wind is strong and rough. To the
north you can see the foothills and further on mountain peaks are visible.
~
#EXIT
Direction north~
ToRoom 322
Desc The plains extend into small foothills to the north.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 305
Desc East of here you see a winding path in the plains.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 315
Desc The plains extend far to the south.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 319
Desc The plains extend far to the west.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 321
Name Grassy plains~
Sector hills~
Desc You walk in the grassy plains. The wind is fairly strong.
~
#EXIT
Direction south~
ToRoom 338
Desc The plains extend far to the south.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 305
Desc A small path is running through the plains.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 322
Name Grassy foothills~
Sector hills~
Desc You walk in the grassy foothills north of the plains. The wind is rough.
To the north you can see foothills and just behind them mountain peaks
are visible.
~
#EXIT
Direction north~
ToRoom 324
Desc The small foothills extend into foothills far to the north.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 320
Desc The small foothills extend into plains far to the south.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 330
Desc The small foothills extend far to the west.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 323
Name The steep foothills~
Sector hills~
Desc You walk in the steep foothills. It is rather hard to move here.
To the north you can see a grassy valley with wildflowers.
~
#EXIT
Direction east~
ToRoom 324
Desc The foothills extend far to the east.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 330
Desc On the horizon you can see the City of Darkhaven.
~
#ENDEXIT
Reset O 0 304 3 323
Reset M 0 300 1 323
Reset E 1 308 2 17
Reset E 1 307 2 3
Reset G 1 312 1
Reset G 1 302 10
#ENDROOM
#ROOM
Vnum 324
Name The steep foothills~
Sector hills~
Desc You are walking in the steep foothills. It is rather hard to move here.
To the north you can see the mountains towering over you. Pine trees
grow here.
~
#EXIT
Direction east~
ToRoom 325
Desc The foothills extend far to the east.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 322
Desc The foothills extend downwards to the south. In the horizon you can
see the City Of Darkhaven.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 323
Desc The foothills extend far to the west.
~
#ENDEXIT
Reset M 0 309 10 324
#EXDESC
ExDescKey mountains~
ExDesc The mountains seems dark and all most alive, as they contrast against
the sky.
~
#ENDEXDESC
#EXDESC
ExDescKey pine tree trees pines~
ExDesc The all too quiet trees suggest that something roams these woods.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 325
Name The steep foothills~
Sector hills~
Desc You are walking in the steep foothills. It is rather hard to move here.
Further to the north you can see the mountains towering over you.
Several pinetrees grow here.
~
#EXIT
Direction east~
ToRoom 326
Desc The foothills extend into smaller hills far to the east.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 324
Desc The foothills extend far to the west.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 326
Name The pool in the foothills~
Sector hills~
Desc You are standing by a pool in the small foothills. It is clear and cold.
A steep slope rises up into the foothills to the north. Behind them ...
the mountains.
~
#EXIT
Direction east~
ToRoom 309
Desc To the east you notice a small path in the foothills.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 306
Desc To the south a path winds its way south into the plains.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 325
Desc The foothills extend far to the west.
~
#ENDEXIT
#EXDESC
ExDescKey pool~
ExDesc The pool is crystal clear, but as you look into it you notice that
you can't see the bottom of it ... it must be pretty deep.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 327
Name The foothills~
Sector hills~
Desc You are walking in some foothills. It is rather hard to move here.
Further to the north you can see the mountains towering over you.
Several pinetrees grow here.
~
#EXIT
Direction east~
ToRoom 313
Desc To the east you notice a small path in the foothills.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 310
Desc To the south a steep slope runs down to a small path in the foothills.
~
#ENDEXIT
Reset O 0 300 10 327
#ENDROOM
#ROOM
Vnum 330
Name In front of hut in foothills~
Sector hills~
Desc You are standing in the foothills. To the west, well hidden among the small
foothills and pines, you see a small hut. To the north you can see
the foothills, and some pineforrest. Further on mountain peaks are visible.
~
#EXIT
Direction north~
ToRoom 323
Desc The steep foothills seems hard to climb
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 322
Desc The foothills extend far to the east.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 319
Desc To the south the foothills extend into plains far to the south.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 331
Desc You see a small crumbled hut here, must be a hermit living here.
~
Keywords door~
Flags isdoor~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 331
Name Hermit's hut~
Sector inside~
Flags indoors~
Desc You are inside the hermit's hut. It is rather old, but serves it purpose.
It keeps its habitant from the rough winds and dangerous beasts of the
plains and foothills. There is a small fireplace here.
~
#EXIT
Direction east~
ToRoom 330
Desc Through the door you can see the foothills.
~
Keywords door~
Flags isdoor~
#ENDEXIT
Reset M 0 301 1 331
Reset G 1 303 2
Reset O 0 309 30 331
#EXDESC
ExDescKey fireplace~
ExDesc The hermit cooks here.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 332
Name The ancient path~
Sector forest~
Desc You are moving on an ancient path. The path is slightly covered with
leaves and twitches.
To the north you can see the T-crossing and the path continues south.
~
#EXIT
Direction north~
ToRoom 312
Desc As you look to the north you see a T-intersection.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 333
Desc The ancient path continues through the plains.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 333
Name The ancient path~
Sector forest~
Desc You are standing on the ancient path which runs north and south.
The path is hardly visible here.
~
#EXIT
Direction north~
ToRoom 332
Desc You see the ancient path.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 334
Desc You trace the path carefully and see no immediate dangers.
~
#ENDEXIT
#ENDROOM
#ROOM
Vnum 334
Name The ancient path~
Sector forest~
Desc You are standing on the ancient path which runs north and south.
The path is hardly visible here.
~
#EXIT
Direction north~
ToRoom 333
Desc You see the ancient path.
~
#ENDEXIT
#EXIT
Direction south~
ToRoom 335
Desc You trace the path carefully and see no immediate dangers.
~
#ENDEXIT
Reset M 0 309 10 334
#ENDROOM
#ROOM
Vnum 335
Name The ancient path~
Sector forest~
Desc The path runs north and east from here. You notice some markers placed
along the side of the path.
~
#EXIT
Direction north~
ToRoom 334
Desc You see the ancient path winding its way north from here. Looks safe.
~
#ENDEXIT
#EXIT
Direction east~
ToRoom 336
Desc Further ahead you see a bridge over a small creak.
~
#ENDEXIT
#EXDESC
ExDescKey markers~
ExDesc The markers seems like normal stones, but the way they are
arranged makes you think there is something special about them.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 336
Name The wooden bridge~
Sector field~
Desc You have stepped upon a wooden bridge. It looks old but safe to cross.
It is made of a wood you haven't seen before.
~
#EXIT
Direction east~
ToRoom 337
Desc The path continues, further ahead you notice some rock formations.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 335
Desc The ancient path leads west and turns north further ahead.
~
#ENDEXIT
#EXDESC
ExDescKey rock formation formations~
ExDesc The rock formations are made of 7 huge, monolith like stones, placed
in a symbolic circle.
You notice it's possible to enter the ring.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 337
Name The ancient path~
Sector forest~
Desc You find yourself located between the bridge and the rock formations.
As you approach the formations you begin to realize the true size of
them, about 15 feet tall and almost perfect rectangular shape.
You feel impressed with the awesome sight.
~
#EXIT
Direction east~
ToRoom 339
Desc To the east you enter the ring of stones. You wonder if it's safe.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 336
Desc To the west the ancient path leads across the wooden bridge.
~
#ENDEXIT
#EXDESC
ExDescKey rock formation formations~
ExDesc The rock formations are made of seven huge monolith placed in a circle.
You notice it's possible to enter the ring.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 338
Name Grassy plains~
Sector hills~
Desc You walk in the grassy plains among the herbs which grow here. The wind is
strong and rough. Far to the north you can see the foothills and further on
mountain peaks are visible.
~
#EXIT
Direction north~
ToRoom 321
Desc The plains extend far to the north.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 317
Desc The plains extend far to the east.
~
#ENDEXIT
Reset O 0 304 3 338
#ENDROOM
#ROOM
Vnum 339
Name The Stones of G'harne~
Sector field~
Desc You are in the center of 7, 15 ft tall monolithic stones. In the center of
the ring stands a large sacrificial altar. Though the ground is covered
with dirt, the altar shows no sign of such. You spin around in awe,
forgetting your bearings.
~
#EXIT
Direction west~
ToRoom 337
Desc You see the ancient path and the wooden bridge here.
~
Flags hidden~
#ENDEXIT
#EXIT
Direction down~
ToRoom 340
Desc A tunnel has been revealed.
~
Keywords altar~
Flags isdoor closed secret nopassdoor~
#ENDEXIT
Reset D 0 339 5 1
#EXDESC
ExDescKey stones g'harne monolith~
ExDesc The stones of G'harne tower fifteen feet over you.
The giant stones are made of a material you haven't seen before.
It resembles black marble, but somehow feels different.
~
#ENDEXDESC
#EXDESC
ExDescKey altar sacrifice~
ExDesc You move closer to examine the sacrifice altar of G'harne.
The altar is about 3 feet high, 10 feet long and 4 feet wide.
It has engraved pictures of death rituals and horrifying worms.
~
#ENDEXDESC
#EXDESC
ExDescKey death rituals worms engraving picture~
ExDesc The pictures are depicting evil rituals.
You see druids pouring blood over herbs on an altar like this one.
There are people calling giant worms into existence with dark spells.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 340
Name Dark smelly tunnels~
Sector inside~
Flags dark indoors tunnel~
Desc You are standing in a gloomy tunnel leading south and west. The walls
are covered with a smelly slime and small rotting pieces of a meat like
substance, fills the air with an unbearable stench. You might be able
to force your way into fresh air from here.
~
#EXIT
Direction south~
ToRoom 341
#ENDEXIT
#EXIT
Direction west~
ToRoom 342
#ENDEXIT
#EXIT
Direction up~
ToRoom 339
Desc You welcome the sight of fresh air.
~
Keywords slime~
Flags isdoor closed secret nopassdoor~
#ENDEXIT
Reset D 0 340 4 1
#EXDESC
ExDescKey meat rotting slime substance~
ExDesc You try to examine the substance closer, but must refrain from this
as all you really want to do is puke.
You puke.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 341
Name Dead end tunnel~
Sector inside~
Flags dark indoors tunnel~
Desc The tunnel comes to an abrupt end here. It simply looks like it hasn't been
excavated further. North of here the tunnel makes a turn west.
~
#EXIT
Direction north~
ToRoom 340
#ENDEXIT
#ENDROOM
#ROOM
Vnum 342
Name Dark smelly tunnels~
Sector inside~
Flags dark indoors tunnel~
Desc You are standing in a gloomy tunnel leading east and west.
The walls are covered with a smelly slime and small rotting pieces of a
meat like substance, fills the air with an unbearable stench.
~
#EXIT
Direction east~
ToRoom 340
Desc The tunnel continues in this direction.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 343
Desc The tunnel continues in this direction.
~
#ENDEXIT
#EXDESC
ExDescKey meat rotting slime substance~
ExDesc You try to examine the substance closer, but must refrain from this
as all you really want to do is puke.
You puke.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 343
Name Dark smelly tunnels~
Sector inside~
Flags tunnel~
Desc You are standing in a small smelly tunnel under the plains.
The smell is growing stronger to the west, so is the density of the
slime and other undeterminable substances ...
~
#EXIT
Direction east~
ToRoom 342
Desc The unbearable stench is less intensive in this direction.
~
#ENDEXIT
#EXIT
Direction west~
ToRoom 344
Desc The tunnel seems to extend into some kind of cave.
~
#ENDEXIT
#EXDESC
ExDescKey slime substance~
ExDesc BWADR! ...
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 344
Name The Hall of G'harne~
Sector inside~
Flags dark indoors tunnel~
Desc You stand in the hall of G'harne. The walls are dressed with strange
carving, symbolizing human sacrifice and people worshipping giant worms.
Disgusting slime and gore are also very dominant in your view of this room.
~
#EXIT
Direction east~
ToRoom 343
Desc It looks like a good idea just to run in this direction.
~
#ENDEXIT
Reset M 0 305 1 344
Reset G 1 310 5
Reset G 1 311 5
#EXDESC
ExDescKey slime gore~
ExDesc You puke.
~
#ENDEXDESC
#ENDROOM
#ROOM
Vnum 345
Name Steep slope~
Sector field~
Flags nomob indoors~
Desc You try to climb down the slope.
~
#ENDROOM
#ENDAREA