#FUSSAREA #AREADATA Version 1 Name Holy Grove~ Author Alfa~ WeatherX 0 WeatherY 0 Ranges 5 20 0 60 Economy 0 2452038 #ENDAREADATA #MOBILE Vnum 8900 Keywords hierophant~ Short The Hierophant~ Long The old Hierophant of the holy grove is here, gathering hollies. ~ Desc He is a very old man, dressed in an old robe; but from the glint in his clear blue eyes you can see that He is aware of the world, and wise to its traps and pitfalls. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_cleric~ Gender male~ Actflags npc stayarea wimpy~ Affected detect_invis sanctuary protect~ Stats1 1000 20 0 -5 50 60000 Stats2 20 20 180 Stats3 1 8 12 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8901 Keywords hierophant~ Short The Hierophant~ Long The old Hierophant of the holy grove is here, gathering ivy. ~ Desc She is a very old woman, dressed in an old gown; but from the glint in her clear blue eyes you can see that She is aware of the world, and wise to its traps and pitfalls. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_cleric~ Gender female~ Actflags npc stayarea wimpy~ Affected detect_invis sanctuary protect~ Stats1 1000 20 0 -5 50 60000 Stats2 20 20 180 Stats3 1 8 12 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8902 Keywords elder druid~ Short an elder druid~ Long An elder druid stands here, watching the local flora and wildlife. ~ Desc He looks ageless, as do all druids. His grey beard contrasts strongly with his lack of wrinkles. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_cleric~ Gender male~ Actflags npc stayarea wimpy~ Affected protect~ Stats1 1000 13 7 0 50 15000 Stats2 13 13 130 Stats3 1 4 7 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8903 Keywords elder druidess~ Short an elder druidess~ Long An elder druidess stands here, watching the local fauna and feeding rabbits. ~ Desc She looks ageless, as do all druids. She smiles a beautiful smile at you. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_cleric~ Gender female~ Actflags npc stayarea wimpy~ Affected protect~ Stats1 1000 13 7 0 50 15000 Stats2 13 13 130 Stats3 1 4 7 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8904 Keywords doe~ Short a doe~ Long A doe is here, munching on grass. ~ Desc This peaceful creature looks at you with big dark eyes. Her nose twitches as she sniffs at you, but she goes back to chewing some grass. ~ Race mammal~ Class warrior~ Position standing~ DefPos standing~ Gender female~ Actflags npc stayarea wimpy~ Stats1 0 5 15 5 2 600 Stats2 5 5 55 Stats3 1 4 3 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8905 Keywords deer~ Short a deer~ Long A deer is here, staring back at you. ~ Desc The deer looks angered at your intrusion. He butts his head against you, albeit ineffectively. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender male~ Actflags npc stayarea wimpy~ Stats1 0 6 14 4 2 800 Stats2 6 6 66 Stats3 1 4 4 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8906 Keywords stag deer large~ Short a stag~ Long A large deer stag is here, protecting his territory. ~ Desc He eyes you with contained anger. You'd better leave him alone! ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender male~ Actflags npc aggressive stayarea wimpy~ Stats1 0 8 12 2 2 2000 Stats2 8 8 88 Stats3 1 4 9 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8907 Keywords bunny rabbit~ Short a small bunny~ Long A small bunny is here, poking from bush to bush. ~ Desc This bunny looks so adorable, you wished you had one just like this! ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Gender neuter~ Actflags npc stayarea wimpy~ Stats1 0 5 18 8 2 100 Stats2 1 1 30 Stats3 1 4 1 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8908 Keywords snake~ Short a harmless snake~ Long A small snake slithers between the grass. ~ Desc Upon careful inspection, you are sure it is NOT a cobra! ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_poison~ Gender neuter~ Actflags npc aggressive stayarea wimpy~ Affected sneak~ Stats1 0 5 16 4 2 500 Stats2 4 4 44 Stats3 1 3 3 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8909 Keywords druid~ Short a druid~ Long A druid is here in meditation. ~ Desc He doesn't like you bothering him, but is too polite to ask you to leave. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_cleric~ Gender male~ Actflags npc stayarea wimpy~ Affected detect_invis protect~ Stats1 1000 10 10 0 50 5000 Stats2 10 10 100 Stats3 1 4 6 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8910 Keywords druidess~ Short a druidess~ Long A druidess is here, peering at you. ~ Desc She wonders why you are staring at her, and how you got in here. ~ Race human~ Class warrior~ Position standing~ DefPos standing~ Specfun spec_cast_cleric~ Gender female~ Actflags npc stayarea wimpy~ Affected detect_invis protect~ Stats1 1000 10 10 0 50 5000 Stats2 10 10 100 Stats3 1 4 6 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 13 Saves 0 0 0 0 0 Speaks common~ Speaking common~ #ENDMOBILE #MOBILE Vnum 8911 Keywords dragon ~ Short Dragon~ Long A large being, half-man and half-dragon stands here. ~ Desc Before you stands the master of this home...Dragon! He gets his name from his heritage, part dragon and part human. His blazing red eyes, his slender tail, as well as the smooth scaly skin which covers his body are all part of his draconic heritage. His long black hair, his charming smile, and his humanoid build are vestiges of his human parentage. This is definitely a man who can defeat most opponents who would challenge him. ~ Race magical~ Class mage~ Position standing~ DefPos standing~ Gender male~ Actflags npc stayarea nowander~ Affected detect_invis detect_hidden sanctuary~ Stats1 -1 21 0 -25 0 0 Stats2 1 1 350 Stats3 3 4 22 Stats4 0 0 0 0 0 Attribs 13 13 13 13 13 13 0 Saves 0 0 0 0 85 Speaks common halfling~ Speaking halfling~ Immune fire cold sleep charm~ Suscept electricity~ Attacks claws tail~ Defenses dodge~ #ENDMOBILE #OBJECT Vnum 8900 Keywords gloves dragon ~ Type armor~ Short dragon's gloves~ Long A pair of gloves, made of cast off dragonscales lay here.~ Flags glow hum antievil~ WFlags take hands~ Values 8 8 0 0 0 0 Stats 4 1500 150 0 0 Affect -1 -1 1 5 0 Affect -1 -1 1 4 0 Affect -1 -1 2 1 0 Affect -1 -1 1 18 0 Affect -1 -1 2 19 0 #ENDOBJECT #OBJECT Vnum 8901 Keywords closet~ Type container~ Short a closet~ Long There is a wooden closet tucked into a corner.~ Values 100 1 -1 0 0 0 Stats 500 0 0 0 0 #EXDESC ExDescKey closet~ ExDesc It is large, yet gracefully made, obviously of Scandinavian design. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 8902 Keywords jar~ Type container~ Short a spice jar~ Long A small unlabeled spice jar is standing here.~ WFlags take~ Values 5 5 -1 0 0 0 Stats 1 10 1 0 0 #ENDOBJECT #OBJECT Vnum 8903 Keywords powder black~ Type food~ Short some black powder~ Long Some strong-smelling black powder has been carelessly scattered here.~ WFlags take~ Values -2 0 0 0 0 0 Stats 1 300 30 0 0 #EXDESC ExDescKey powder~ ExDesc * * * * * * **** AAAHHHH-TSHOU! **** * * * * * * ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 8904 Keywords kernel kernels~ Type food~ Short some small yellow kernels~ Long Some small yellow kernels have been accidentally left here.~ WFlags take hold~ Values 1 0 0 0 0 0 Stats 1 10 1 0 0 #EXDESC ExDescKey kernel kernels~ ExDesc Look fairly dull... ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 8905 Keywords helm dragon ~ Type armor~ Short dragon's helm~ Long This helm was forged by Dragon's father, Vorgulremik.~ Flags glow hum antievil metal~ WFlags take head~ Values 9 9 0 0 0 0 Stats 8 2500 250 0 0 Affect -1 -1 2 4 0 Affect -1 -1 15 13 0 #ENDOBJECT #OBJECT Vnum 8906 Keywords dragon axe~ Type weapon~ Short dragon's axe~ Long An axe forged in dragon fire lies here.~ Flags glow hum antievil metal~ WFlags take wield~ Values 0 0 0 3 0 0 Stats 10 3000 300 0 0 Affect -1 -1 1 2 0 Affect -1 -1 1 4 0 Affect -1 -1 1 5 0 Affect -1 -1 2 19 0 #ENDOBJECT #OBJECT Vnum 8907 Keywords dragon rod~ Type armor~ Short dragon's rod~ Long A powerful item of magic which was crafted for Dragon by his mother.~ Flags glow hum magic antievil~ WFlags take hold~ Values 5 5 0 0 0 0 Stats 5 2000 200 0 0 Affect -1 -1 1 5 0 Affect -1 -1 10 13 0 Affect -1 -1 10 12 0 #ENDOBJECT #OBJECT Vnum 8910 Keywords staff wooden~ Type weapon~ Short a wooden staff~ Long You see a wooden staff on the floor.~ Flags antievil~ WFlags take wield~ Values 0 3 3 7 0 0 Stats 5 50 5 0 0 #EXDESC ExDescKey staff wooden~ ExDesc This oaken staff is very hefty but balanced. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 8911 Keywords robe brown cloth~ Type armor~ Short a brown robe~ Long Some brown cloth is on the floor.~ Flags antievil~ WFlags take body~ Values 6 0 0 0 0 0 Stats 5 60 6 0 0 Affect -1 -1 10 12 0 #EXDESC ExDescKey robe brown cloth~ ExDesc This robe is rough, but appears quite durable. ~ #ENDEXDESC #ENDOBJECT #OBJECT Vnum 8913 Keywords herbs~ Type pill~ Short some bluish herbs~ Long Some bluish herbs are scattered here.~ WFlags take~ Values 15 -1 -1 -1 0 0 Stats 1 1 0 0 0 Spells 'NONE' 'NONE' 'bless' #ENDOBJECT #OBJECT Vnum 8914 Keywords herbs~ Type pill~ Short some purplish herbs~ Long Some purplish herbs are scattered here.~ WFlags take~ Values 15 -1 -1 -1 0 0 Stats 1 1 0 0 0 Spells 'NONE' 'NONE' 'change sex' #ENDOBJECT #OBJECT Vnum 8915 Keywords herbs~ Type pill~ Short some blackish herbs~ Long Some blackish herbs are scattered here.~ WFlags take~ Values 5 -1 -1 -1 0 0 Stats 1 1 0 0 0 Spells 'NONE' 'NONE' 'blindness' #ENDOBJECT #OBJECT Vnum 8916 Keywords herbs~ Type pill~ Short some grayish herbs~ Long Some grayish herbs are scattered here.~ WFlags take~ Values 5 -1 -1 -1 0 0 Stats 1 1 0 0 0 Spells 'NONE' 'kindred strength' 'poison' #ENDOBJECT #OBJECT Vnum 8917 Keywords herbs~ Type pill~ Short some reddish herbs~ Long Some reddish herbs are scattered here.~ WFlags take~ Values 15 -1 -1 -1 0 0 Stats 1 1 0 0 0 Spells 'NONE' 'NONE' 'detect magic' #ENDOBJECT #OBJECT Vnum 8918 Keywords herbs~ Type pill~ Short some orangish herbs~ Long Some orangish herbs are scattered here.~ WFlags take~ Values 5 -1 -1 -1 0 0 Stats 1 1 0 0 0 Spells 'NONE' 'NONE' 'cure light' #ENDOBJECT #OBJECT Vnum 8919 Keywords herbs~ Type pill~ Short some pinkish herbs~ Long Some pinkish herbs are scattered here.~ WFlags take~ Values 5 -1 -1 -1 0 0 Stats 1 1 0 0 0 Spells 'NONE' 'cure poison' 'poison' #ENDOBJECT #ROOM Vnum 8901 Name The holy grove~ Sector forest~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of contentedness and relief seeping through You, as if great burdens have been lifted from Your shoulders. From here, friendly- looking paths lead east and south. ~ #EXIT Direction east~ ToRoom 8902 Desc The path wind its way through the tall trees, disappearing out of sight. ~ #ENDEXIT #EXIT Direction south~ ToRoom 8904 Desc The path wind its way through the tall trees, disappearing out of sight. ~ #ENDEXIT Reset M 0 8901 1 8901 Reset E 1 8910 99 5 Reset E 1 8911 99 16 Reset G 1 8913 99 Reset G 1 8915 99 #ENDROOM #ROOM Vnum 8902 Name The holy grove~ Sector forest~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You feel unusually happy here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, west and south. ~ #EXIT Direction east~ ToRoom 8903 Desc The path wind its way through the tall trees, towards a clearing faintly seen. ~ #ENDEXIT #EXIT Direction south~ ToRoom 8905 Desc The path wind its way through the tall trees, towards an open area barely visible in the distance. ~ #ENDEXIT #EXIT Direction west~ ToRoom 8901 Desc The path wind its way through the tall trees, disappearing out of sight. ~ #ENDEXIT Reset M 0 8902 1 8902 Reset E 1 8910 99 5 Reset G 1 8914 99 Reset G 1 8916 99 #ENDROOM #ROOM Vnum 8903 Name A clearing in the woods~ Sector forest~ Flags nomob~ Desc You are standing in a clearing in the light woods. Somehow, this place seems powerfully DIFFERENT from the rest of the forest, as if something is severely strained in the fabric of reality here. There is a small tablet on one of the trees. ~ #EXIT Direction south~ ToRoom 8906 Desc There is a path winding its way south through the tall poplars, disappearing out of sight some 100 yds. away. ~ #ENDEXIT #EXIT Direction west~ ToRoom 8902 Desc There is a friendly-looking path leading west through the tall trees. ~ #ENDEXIT Reset M 0 8907 4 8903 Reset M 0 8907 4 8903 #EXDESC ExDescKey tablet~ ExDesc This zone has been populated by Merc. 1993 ~ #ENDEXDESC #ENDROOM #ROOM Vnum 8904 Name The holy grove~ Sector forest~ Flags nomob~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You feel calm and relaxed here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, north and south. To the west, through the trees, You can see the road to Darkhaven. ~ #EXIT Direction north~ ToRoom 8901 Desc The path wind its way through the tall trees, disappearing out of sight. ~ #ENDEXIT #EXIT Direction east~ ToRoom 8905 Desc The path wind its way through the tall trees, towards a clearing faintly seen. ~ #ENDEXIT #EXIT Direction south~ ToRoom 8907 Desc The path wind its way through the tall trees, into the grove. ~ #ENDEXIT #EXIT Direction west~ ToRoom 3502 Desc Through the trees, you can see the Darkhaven road. Far to the west, You can barely glimpse the tall walls and the chimney-smokes of the city itself. ~ #ENDEXIT Reset M 0 8903 1 8904 Reset E 1 8910 99 5 Reset G 1 8919 99 Reset G 1 8917 99 #ENDROOM #ROOM Vnum 8905 Name The sacred glade~ Sector forest~ Desc You are standing in the middle of the sacred glades, where the citizens of Darkhaven come to celebrate the spring, where farmers give thanks for bountiful harvest in the fall, and where lovers stroll in summer. You feel seasons of remembered happiness and joy taking Your sorrows and worries away from You, leaving You calm and invigorated, ready for the world. Paths lead into the holy grove to the east, north and west, while to the south a wide, sunny field slopes down to a sparkling lake. ~ #EXIT Direction north~ ToRoom 8902 Desc The path wind its way north, disappearing through the tall trees. ~ #ENDEXIT #EXIT Direction east~ ToRoom 8906 Desc The path wind its way through the tall trees, disappearing out of sight. ~ #ENDEXIT #EXIT Direction south~ ToRoom 8908 Desc To the south, a wide, sunny field stretch out, sloping down towards a brightly glittering lake. ~ #ENDEXIT #EXIT Direction west~ ToRoom 8904 Desc The path wind its way west between stately poplars and oaks. ~ #ENDEXIT Reset M 0 8900 1 8905 Reset E 1 8910 99 5 Reset E 1 8911 99 16 Reset G 1 8919 99 Reset G 1 8918 99 Reset M 0 8904 2 8905 Reset M 0 8906 1 8905 #ENDROOM #ROOM Vnum 8906 Name The holy grove~ Sector forest~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of joy and calm seeping through You, as if great burdens have been lifted from Your shoulders. To the south, You glimpse an open area through the trees, while paths lead away north and west. ~ #EXIT Direction north~ ToRoom 8903 Desc The path wind its way through the tall trees, disappearing out of sight. ~ #ENDEXIT #EXIT Direction south~ ToRoom 8909 Desc To the south, just beyond the trees, you can see a wide green lawn, and past the lawn, a softly shimmering, rainbow-colored mansion. ~ #ENDEXIT #EXIT Direction west~ ToRoom 8905 Desc The path wind its way through the tall trees, disappearing out of sight. ~ #ENDEXIT Reset M 0 8905 2 8906 Reset M 0 8908 9 8906 #EXDESC ExDescKey mansion~ ExDesc The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 8907 Name The holy grove~ Sector forest~ Desc You are standing amidst the tall, majestic trees in the southern end of the holy grove. Paths lead north and east. To the east, You can see a wide, open field, sloping gently down towards a bright, glittering lake. Somehow, here you feel an inexplicable happiness, as if the world's troubles no longer really matter to you. ~ #EXIT Direction north~ ToRoom 8904 Desc The path leading north is soon lost out of sight amongst the ancient oaks and poplars. ~ #ENDEXIT #EXIT Direction east~ ToRoom 8908 Desc To the east, the path leads out into a wide, sunny summer's field, sloping south towards a beautiful lake. Past the field You can see a stately mansion, shimmering gently in all the rainbow's colours. ~ #ENDEXIT #EXDESC ExDescKey mansion~ ExDesc The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 8908 Name The sunny field~ Sector field~ Flags indoors~ Desc You are standing in the middle of a wide, summery, sunlit field. There is a fragrance of spring in the air, a sound of summer and a feeling of eternal Saturday afternoon. To the south is a clear, sparkling lake, and to the north and west is the holy grove. In the wood's edge, to the east, is a stately mansion, shimmering softly through the colors of the rainbow. You feel as if you could spend the rest of your life here, lying on your back and looking at the patterns of the clouds as they gently drift across the sky. ~ #EXIT Direction north~ ToRoom 8905 Desc There is a path leading north towards the sacred glade. ~ #ENDEXIT #EXIT Direction east~ ToRoom 8919 Desc To the east, You can see the rainbow-colored mansion, shimmering like some- thing out of this world. ~ #ENDEXIT #EXIT Direction west~ ToRoom 8907 Desc There is a small path leading into the woods to the west. ~ #ENDEXIT #EXDESC ExDescKey mansion~ ExDesc The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. There is a terrace in front of the house, next to the low wing, which is almost completely windows. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 8909 Name The croquet lawn~ Sector field~ Flags nomob~ Desc You are standing on a immaculately manicured green lawn, the kind you only get after 200 years of meticulous work. There is a winding stone path leading from the wood's edge to the north, to the softly shimmering, rainbow-colored mansion to the south. This place enjoys a perpetual cool, sunny summers after- noon. ~ #EXIT Direction north~ ToRoom 8906 Desc To the north, the winding stone path leads into the holy grove. ~ #ENDEXIT #EXIT Direction south~ ToRoom 8910 Desc To the south, the path leads straight up to the front door of the mansion. ~ Keywords door~ Flags isdoor closed~ #ENDEXIT Reset D 0 8909 2 1 #EXDESC ExDescKey mansion~ ExDesc The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 8910 Name The foyer~ Sector inside~ Flags nomob indoors~ Desc You are standing in the foyer of Dragon's mansion. The wide double door to the croquet lawn is to the north, flanked by large windows. The walls are panelled in oak and hung with strange paintings. There is door in the south wall. ~ #EXIT Direction north~ ToRoom 8909 Desc Through the windows next to the door you can see the croquet lawn, bathed in afternoon sunlight. ~ Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction south~ ToRoom 8911 Keywords door~ Flags isdoor closed~ #ENDEXIT Reset D 0 8910 2 1 Reset D 0 8910 0 1 #EXDESC ExDescKey painting paintings~ ExDesc They are strange indeed, works of breathtaking precision depicting obviously impossible motifs, like a sky filled with headless men, all dressed in some black costume (including hats), or a lady standing, blue from the waist up, or some pieces of plankwood that seems to be melting away like snow, or a night sky with a dove-shaped hole of bright day sky in the middle. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 8911 Name The hallway~ Sector inside~ Flags indoors~ Desc You are in the north end of a connecting hallway, tastefully decorated with oak paneling and the coat-of-arms of various famous nobles hung on the walls. The hallway leads south, and there is a door in the eastern wall. ~ #EXIT Direction north~ ToRoom 8910 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction east~ ToRoom 8912 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction south~ ToRoom 8913 #ENDEXIT Reset M 0 8909 1 8911 Reset G 1 8913 99 Reset D 0 8911 1 1 Reset D 0 8911 0 1 #ENDROOM #ROOM Vnum 8912 Name The blue room~ Sector inside~ Flags indoors private~ Desc You are in the blue room, one of the guest rooms in Dragon's mansion. The walls are (surprise!) blue, and the rest of the room is decorated in similar shades, producing a very nice, cool effect. There is a large bed and a matching set of sofas, easy-chairs and a coffee table. Through the venetian blinds in front of the large east window you can see the edge of the grove. ~ #EXIT Direction west~ ToRoom 8911 Keywords door~ Flags isdoor closed~ #ENDEXIT Reset O 0 8901 2 8912 Reset D 0 8912 3 1 #ENDROOM #ROOM Vnum 8913 Name The hallway~ Sector inside~ Flags indoors~ Desc You are standing in the south end of the hallway. There are doors in the elegant oak-panelled walls to the south, east and west. Many different coat-of-arms adorn the walls here. ~ #EXIT Direction north~ ToRoom 8911 #ENDEXIT #EXIT Direction east~ ToRoom 8914 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction south~ ToRoom 8915 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction west~ ToRoom 8916 Keywords door~ Flags isdoor closed~ #ENDEXIT Reset D 0 8913 1 1 Reset D 0 8913 2 1 Reset D 0 8913 3 1 #ENDROOM #ROOM Vnum 8914 Name The red room~ Sector inside~ Flags indoors private~ Desc You are in the red room, one of the guest rooms in Dragon's mansion. The walls are wallpapered a deep warm red, and dark mahogany panelling nicely com- plements them. There is a large, warm waterbed and a sofa group in dark wood with leather upholstery, including a coffee table. Heavy brown curtains are pulled away from the wide windows, to reveal a nice view towards the grove. ~ #EXIT Direction west~ ToRoom 8913 Keywords door~ Flags isdoor closed~ #ENDEXIT Reset M 0 8910 1 8914 Reset G 1 8914 99 Reset O 0 8901 2 8914 Reset D 0 8914 3 1 #ENDROOM #ROOM Vnum 8915 Name The kitchen~ Sector inside~ Flags indoors~ Desc You are standing in the middle of Dragon's kitchen. Contrary to popular belief, He *doesn't* eat virgins, which is amply demonstrated by the large variety of foodstuffs found here on the shelves. There are numerous cans of tomatoes, peas, corn etc., vines of garlic, a *Huge* array of small spice jars along several shelves and a large combo refrigerator/freezer. A big oven and stove is lurking in a corner. There is some proof here that Dragon is a less than meticulous housekeeper... There are doors to the north and west. ~ #EXIT Direction north~ ToRoom 8913 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction west~ ToRoom 8918 Keywords door~ Flags isdoor closed~ #ENDEXIT Reset O 0 8902 2 8915 Reset P 0 8903 1 8902 Reset O 0 8902 2 8915 Reset P 0 8904 1 8902 Reset D 0 8915 0 1 Reset D 0 8915 3 1 #ENDROOM #ROOM Vnum 8916 Name The ballroom~ Sector inside~ Flags indoors~ Desc You are standing in the middle of a vast palisander floor. This is where Dragon entertains large number of guests, but the cloth-covered chairs standing forlornly in a corner suggests that this does not happen often. There are doors in the south and east walls, while to the west there is a short corridor to the greenhouse. ~ #EXIT Direction east~ ToRoom 8913 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction south~ ToRoom 8918 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction west~ ToRoom 8917 #ENDEXIT Reset D 0 8916 1 1 Reset D 0 8916 2 1 #ENDROOM #ROOM Vnum 8917 Name The greenhouse~ Sector inside~ Flags indoors private~ Desc This is Dragons' greenhouse. Green light filters in slantwise through the plants, giving the room a subtropical ambience. It is not really hot in here, though, rather a pleasantly warm temperature. The walls are all windows, except the eastern one joining the greenhouse to the main building, but it is hard to see out for all the greenery here. There is a set of easy-chairs and a glass coffee table. To the south, there is a wide double door out to a sunlit terrace. ~ #EXIT Direction east~ ToRoom 8916 #ENDEXIT #EXIT Direction south~ ToRoom 8919 Keywords door~ Flags isdoor closed~ #ENDEXIT Reset M 0 8910 2 8917 Reset G 1 8918 99 Reset D 0 8917 2 1 #ENDROOM #ROOM Vnum 8918 Name The dining hall~ Sector inside~ Flags indoors~ Desc This is Dragons' dining hall. There is a large long solid oak table, seating at least 24, with heavy, wooden chairs to match. The oak panel walls are filled with paintings. There are doors to the north and east, and to the west there is a wide double door opening out onto the sunlit terrace. ~ #EXIT Direction north~ ToRoom 8916 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction east~ ToRoom 8915 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction west~ ToRoom 8919 Keywords wide door~ Flags isdoor closed~ #ENDEXIT Reset M 0 8909 2 8918 Reset G 1 8916 99 Reset D 0 8918 0 1 Reset D 0 8918 1 1 Reset D 0 8918 3 1 Reset M 0 8911 1 8918 Reset E 1 8907 1 17 Reset E 1 8906 1 16 Reset E 1 8900 1 9 Reset E 1 8905 1 6 #EXDESC ExDescKey painting paintings~ ExDesc There are many, many beautiful paintings of famous dragons of history and literature. There is a big one of Smaug, a group picture of Cuspidorian Toxic Dragons, a rather fearsome picture of Norse Chaos incarnate, a grainy black- and-white photograph of Vorgulremik the Steel Dragon, a romantic picture of Dalvenjah the Mindijaran and Allan the man become dragon. There are three empty frames labeled 'The Chimerical', 'The Mythical' and 'The Hypothetical', A panoramic picture of Strabo flying between the worlds dominate one wall, while a dragons-eye view of Pern (with dragons in the foreground, of course) fills another. There even are a few rare medieval renditions of the great beast of the Revelation. Over the head of the table hangs a rather modest portrait of a silver Dragon, sparkling with blue lightening, looking amused. ~ #ENDEXDESC #ENDROOM #ROOM Vnum 8919 Name The terrace~ Sector inside~ Flags nomob indoors~ Desc You are standing on a sunlit terrace in front of Dragon's mansion. To the west, there is a splendid view over the field down over the lake. To the north is the greenhouse, its large windowpanes shimmering with weird and wonderful colors, while a double door leads into the house proper to the east. It is warm and calm here. There is a white-painted table with a parasol here, together with a matched set of chairs. ~ #EXIT Direction north~ ToRoom 8917 Keywords door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction east~ ToRoom 8918 Keywords double door~ Flags isdoor closed~ #ENDEXIT #EXIT Direction west~ ToRoom 8908 #ENDEXIT Reset D 0 8919 1 1 Reset D 0 8919 0 1 #ENDROOM #ROOM Vnum 8988 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8989 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8990 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8991 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8992 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8993 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8994 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8995 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8996 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8997 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8998 Name Floating in a void~ Sector city~ Flags nomob~ #ENDROOM #ROOM Vnum 8999 Name The fog~ Sector inside~ Flags nomob~ Desc You are in a grey fog, falling, screaming in pain as you realize that you are being torn to nothing, atom by atom, falling and falling and falling ... ... . ~ #ENDROOM #ENDAREA