/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1995 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@pacinfo.com) * * Gabrielle Taylor (gtaylor@pacinfo.com) * * Brian Moore (rom@rom.efn.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ /*************************************************************************** * ROT 1.4 is copyright 1996-1997 by Russ Walsh * * By using this code, you have agreed to follow the terms of the * * ROT license, in the file doc/rot.license * ***************************************************************************/ /* * Spell functions. * Defined in magic.c. */ DECLARE_SPELL_FUN( spell_null ); DECLARE_SPELL_FUN( spell_acid_blast ); DECLARE_SPELL_FUN( spell_acid_rain ); DECLARE_SPELL_FUN( spell_animate ); DECLARE_SPELL_FUN( spell_armor ); DECLARE_SPELL_FUN( spell_betray ); DECLARE_SPELL_FUN( spell_barkskin ); DECLARE_SPELL_FUN( spell_barrier ); DECLARE_SPELL_FUN( spell_bless ); DECLARE_SPELL_FUN( spell_blindness ); DECLARE_SPELL_FUN( spell_burning_hands ); DECLARE_SPELL_FUN( spell_call_lightning ); DECLARE_SPELL_FUN( spell_calm ); DECLARE_SPELL_FUN( spell_cancellation ); DECLARE_SPELL_FUN( spell_cause_serious ); DECLARE_SPELL_FUN( spell_change_sex ); DECLARE_SPELL_FUN( spell_chain_lightning ); DECLARE_SPELL_FUN( spell_charm_person ); DECLARE_SPELL_FUN( spell_chill_touch ); DECLARE_SPELL_FUN( spell_colour_spray ); DECLARE_SPELL_FUN( spell_cone_cold ); DECLARE_SPELL_FUN( spell_conjure ); DECLARE_SPELL_FUN( spell_conjure_blizzard ); DECLARE_SPELL_FUN( spell_continual_light ); DECLARE_SPELL_FUN( spell_control_weather ); DECLARE_SPELL_FUN( spell_create_food ); DECLARE_SPELL_FUN( spell_create_rose ); DECLARE_SPELL_FUN( spell_create_spring ); DECLARE_SPELL_FUN( spell_create_water ); DECLARE_SPELL_FUN( spell_cure_blindness ); DECLARE_SPELL_FUN( spell_cure_critical ); DECLARE_SPELL_FUN( spell_cure_disease ); DECLARE_SPELL_FUN( spell_cure_light ); DECLARE_SPELL_FUN( spell_cure_poison ); DECLARE_SPELL_FUN( spell_cure_serious ); DECLARE_SPELL_FUN( spell_curse ); DECLARE_SPELL_FUN( spell_deathshield ); DECLARE_SPELL_FUN( spell_demonfire ); DECLARE_SPELL_FUN( spell_detect_evil ); DECLARE_SPELL_FUN( spell_detect_good ); DECLARE_SPELL_FUN( spell_detect_motion ); DECLARE_SPELL_FUN( spell_insomnia ); DECLARE_SPELL_FUN( spell_detect_invis ); DECLARE_SPELL_FUN( spell_detect_location ); DECLARE_SPELL_FUN( spell_detect_magic ); DECLARE_SPELL_FUN( spell_detect_poison ); DECLARE_SPELL_FUN( spell_dispel_evil ); DECLARE_SPELL_FUN( spell_dispel_good ); DECLARE_SPELL_FUN( spell_dispel_invis ); DECLARE_SPELL_FUN( spell_dispel_magic ); DECLARE_SPELL_FUN( spell_displace ); DECLARE_SPELL_FUN( spell_drain_blade ); DECLARE_SPELL_FUN( spell_earthquake ); DECLARE_SPELL_FUN( spell_empower ); DECLARE_SPELL_FUN( spell_empower_blade ); DECLARE_SPELL_FUN( spell_enchant_armor ); DECLARE_SPELL_FUN( spell_enchant_weapon ); DECLARE_SPELL_FUN( spell_energy_drain ); DECLARE_SPELL_FUN( spell_entity ); DECLARE_SPELL_FUN( spell_faerie_fire ); DECLARE_SPELL_FUN( spell_faerie_fog ); DECLARE_SPELL_FUN( spell_farsight ); DECLARE_SPELL_FUN( spell_feeble_mind ); DECLARE_SPELL_FUN( spell_fireball ); DECLARE_SPELL_FUN( spell_fireproof ); DECLARE_SPELL_FUN( spell_fireshield ); DECLARE_SPELL_FUN( spell_flamestrike ); DECLARE_SPELL_FUN( spell_flame_blade ); DECLARE_SPELL_FUN( spell_floating_disc ); DECLARE_SPELL_FUN( spell_fly ); DECLARE_SPELL_FUN( spell_frenzy ); DECLARE_SPELL_FUN( spell_frost_blade ); DECLARE_SPELL_FUN( spell_gate ); DECLARE_SPELL_FUN( spell_giant_strength ); DECLARE_SPELL_FUN( spell_harm ); DECLARE_SPELL_FUN( spell_haste ); DECLARE_SPELL_FUN( spell_heal ); DECLARE_SPELL_FUN( spell_heat_metal ); DECLARE_SPELL_FUN( spell_holy_word ); DECLARE_SPELL_FUN( spell_holy_aura ); DECLARE_SPELL_FUN( spell_generations ); DECLARE_SPELL_FUN( spell_iceward ); DECLARE_SPELL_FUN( spell_acidward ); DECLARE_SPELL_FUN( spell_fireward ); DECLARE_SPELL_FUN( spell_sense_vitality ); DECLARE_SPELL_FUN( spell_interven ); DECLARE_SPELL_FUN( spell_madness ); DECLARE_SPELL_FUN( spell_iceshield ); DECLARE_SPELL_FUN( spell_ice_storm ); DECLARE_SPELL_FUN( spell_identify ); DECLARE_SPELL_FUN( spell_infravision ); DECLARE_SPELL_FUN( spell_illusion_granduer ); DECLARE_SPELL_FUN( spell_invis ); DECLARE_SPELL_FUN( spell_know_alignment ); DECLARE_SPELL_FUN( spell_lightning_bolt ); DECLARE_SPELL_FUN( spell_locate_object ); DECLARE_SPELL_FUN( spell_magic_missile ); DECLARE_SPELL_FUN( spell_mass_healing ); DECLARE_SPELL_FUN( spell_mass_invis ); DECLARE_SPELL_FUN( spell_nexus ); //DECLARE_SPELL_FUN( spell_quench ); //DECLARE_SPELL_FUN( spell_sate ); DECLARE_SPELL_FUN( spell_pass_door ); DECLARE_SPELL_FUN( spell_plague ); DECLARE_SPELL_FUN( spell_poison ); DECLARE_SPELL_FUN( spell_voodan_curse ); DECLARE_SPELL_FUN( spell_soul_burn ); DECLARE_SPELL_FUN( spell_portal ); DECLARE_SPELL_FUN( spell_prismatic_spray ); DECLARE_SPELL_FUN( spell_protection_evil ); DECLARE_SPELL_FUN( spell_protection_good ); DECLARE_SPELL_FUN( spell_protection_voodoo ); DECLARE_SPELL_FUN( spell_quest_pill ); DECLARE_SPELL_FUN( spell_ray_of_truth ); DECLARE_SPELL_FUN( spell_recharge ); DECLARE_SPELL_FUN( spell_refresh ); DECLARE_SPELL_FUN( spell_remove_curse ); DECLARE_SPELL_FUN( spell_restore_mana ); DECLARE_SPELL_FUN( spell_resurrect ); DECLARE_SPELL_FUN( spell_sanctuary ); DECLARE_SPELL_FUN( spell_shocking_grasp ); DECLARE_SPELL_FUN( spell_shockshield ); DECLARE_SPELL_FUN( spell_shield ); DECLARE_SPELL_FUN( spell_siphon_energy ); DECLARE_SPELL_FUN( spell_siphon_life ); DECLARE_SPELL_FUN( spell_sleep ); DECLARE_SPELL_FUN( spell_slow ); DECLARE_SPELL_FUN( spell_stomp ); DECLARE_SPELL_FUN( spell_stone_skin ); DECLARE_SPELL_FUN( spell_holy_aura ); DECLARE_SPELL_FUN( spell_summon ); DECLARE_SPELL_FUN( spell_teleport ); DECLARE_SPELL_FUN( spell_transport ); DECLARE_SPELL_FUN( spell_unite ); DECLARE_SPELL_FUN( spell_ventriloquate ); DECLARE_SPELL_FUN( spell_voodoo ); DECLARE_SPELL_FUN( spell_weaken ); DECLARE_SPELL_FUN( spell_wizard_eye ); DECLARE_SPELL_FUN( spell_word_of_recall ); DECLARE_SPELL_FUN( spell_wrath_of_god ); DECLARE_SPELL_FUN( spell_acid_breath ); DECLARE_SPELL_FUN( spell_fire_breath ); DECLARE_SPELL_FUN( spell_frost_breath ); DECLARE_SPELL_FUN( spell_gas_breath ); DECLARE_SPELL_FUN( spell_lightning_breath ); DECLARE_SPELL_FUN( spell_general_purpose ); DECLARE_SPELL_FUN( spell_high_explosive ); DECLARE_SPELL_FUN( spell_torrents_flame ); DECLARE_SPELL_FUN( spell_divine_protection ); DECLARE_SPELL_FUN( spell_protective_aura ); DECLARE_SPELL_FUN( spell_hold_align ); DECLARE_SPELL_FUN( spell_turn_undead ); DECLARE_SPELL_FUN( spell_forestwalk ); DECLARE_SPELL_FUN( spell_shadowwalk ); DECLARE_SPELL_FUN( spell_entangle ); DECLARE_SPELL_FUN( spell_crevice ); DECLARE_SPELL_FUN( spell_god_favor ); DECLARE_SPELL_FUN( song_charm_person ); DECLARE_SPELL_FUN( song_calm ); DECLARE_SPELL_FUN( song_sonic_blast ); DECLARE_SPELL_FUN( song_rage ); DECLARE_SPELL_FUN( spell_conjure_wrath ); DECLARE_SPELL_FUN( spell_transmute ); DECLARE_SPELL_FUN( spell_channel ); DECLARE_SPELL_FUN( spell_wither ); DECLARE_SPELL_FUN( spell_soulbind ); DECLARE_SPELL_FUN( spell_domineer ); DECLARE_SPELL_FUN( spell_headache ); DECLARE_SPELL_FUN( spell_dimension_walk ); DECLARE_SPELL_FUN( spell_earthmeld ); DECLARE_SPELL_FUN( spell_enforcer ); DECLARE_SPELL_FUN( spell_animate_dead ); DECLARE_SPELL_FUN( spell_animate_skeleton ); DECLARE_SPELL_FUN( spell_mummify ); DECLARE_SPELL_FUN( spell_decay_corpse ); DECLARE_SPELL_FUN( spell_room_sanctuary ); DECLARE_SPELL_FUN( spell_steel_flesh ); DECLARE_SPELL_FUN( spell_mana_shield ); DECLARE_SPELL_FUN( spell_darken_blade ); DECLARE_SPELL_FUN( spell_empower_blade ); DECLARE_SPELL_FUN( spell_flame_blade ); DECLARE_SPELL_FUN( spell_frost_blade ); DECLARE_SPELL_FUN( spell_acid_blade ); DECLARE_SPELL_FUN( spell_illusion_armor ); DECLARE_SPELL_FUN( spell_lesser_golem ); DECLARE_SPELL_FUN( spell_greater_golem ); DECLARE_SPELL_FUN( spell_preserve_limb ); DECLARE_SPELL_FUN( spell_cremate ); DECLARE_SPELL_FUN( spell_imbue_weapon ); DECLARE_SPELL_FUN( spell_restore ); DECLARE_SPELL_FUN( spell_fear ); DECLARE_SPELL_FUN( spell_overgrowth ); DECLARE_SPELL_FUN( spell_fork ); DECLARE_SPELL_FUN( spell_courage ); /* New Spells for casters, will organize later */ DECLARE_SPELL_FUN( spell_martyr ); //Saint Aggro-drawing spell DECLARE_SPELL_FUN( spell_mana_blast ); //Archmage damage spell DECLARE_SPELL_FUN( spell_fortify_strength ); // Saint Stat buff spells DECLARE_SPELL_FUN( spell_fortify_intelligence ); DECLARE_SPELL_FUN( spell_fortify_wisdom ); DECLARE_SPELL_FUN( spell_fortify_dexterity ); DECLARE_SPELL_FUN( spell_fortify_constitution ); DECLARE_SPELL_FUN( spell_invigorate_pith ); // Archmage stat buff spells DECLARE_SPELL_FUN( spell_invigorate_mind ); DECLARE_SPELL_FUN( spell_invigorate_lore ); DECLARE_SPELL_FUN( spell_invigorate_body ); DECLARE_SPELL_FUN( spell_ancient_dance ); DECLARE_SPELL_FUN( spell_dancer_heal ); DECLARE_SPELL_FUN( spell_blood_shield ); DECLARE_SPELL_FUN( spell_invigorate_tact ); /* Global spell variable */ extern int dam_mult;