nakedmudv3.8.1/
nakedmudv3.8.1/html/
nakedmudv3.8.1/html/tutorials/
nakedmudv3.8.1/html/tutorials/building_extras/
nakedmudv3.8.1/html/tutorials/c/
nakedmudv3.8.1/html/tutorials/reference/
nakedmudv3.8.1/html/tutorials/scripting/
nakedmudv3.8.1/html/tutorials/scripting_extras/
nakedmudv3.8.1/lib/
nakedmudv3.8.1/lib/help/A/
nakedmudv3.8.1/lib/help/B/
nakedmudv3.8.1/lib/help/C/
nakedmudv3.8.1/lib/help/D/
nakedmudv3.8.1/lib/help/G/
nakedmudv3.8.1/lib/help/H/
nakedmudv3.8.1/lib/help/J/
nakedmudv3.8.1/lib/help/L/
nakedmudv3.8.1/lib/help/M/
nakedmudv3.8.1/lib/help/O/
nakedmudv3.8.1/lib/help/P/
nakedmudv3.8.1/lib/help/R/
nakedmudv3.8.1/lib/help/S/
nakedmudv3.8.1/lib/help/W/
nakedmudv3.8.1/lib/logs/
nakedmudv3.8.1/lib/misc/
nakedmudv3.8.1/lib/players/
nakedmudv3.8.1/lib/txt/
nakedmudv3.8.1/lib/world/
nakedmudv3.8.1/lib/world/zones/examples/
nakedmudv3.8.1/lib/world/zones/examples/mproto/
nakedmudv3.8.1/lib/world/zones/examples/oproto/
nakedmudv3.8.1/lib/world/zones/examples/reset/
nakedmudv3.8.1/lib/world/zones/examples/rproto/
nakedmudv3.8.1/lib/world/zones/examples/trigger/
nakedmudv3.8.1/lib/world/zones/limbo/
nakedmudv3.8.1/lib/world/zones/limbo/room/
nakedmudv3.8.1/lib/world/zones/limbo/rproto/
nakedmudv3.8.1/src/alias/
nakedmudv3.8.1/src/dyn_vars/
nakedmudv3.8.1/src/editor/
nakedmudv3.8.1/src/example_module/
nakedmudv3.8.1/src/help2/
nakedmudv3.8.1/src/set_val/
nakedmudv3.8.1/src/socials/
nakedmudv3.8.1/src/time/
abstract: no
script  :~
  ### The following oproto was generated by oedit
  ### If you edit this script, adhere to the stylistic
  ### conventions laid out by oedit, or delete the top line
  
  ### keywords, short descs, room descs, and look descs
  me.keywords = "bar"  + ", " + me.keywords
  me.name     = "the bar"
  me.rdesc    = "A long bar counter is here, lined with seats."
  me.desc     = me.desc + " " + "   It is about twenty feet long, and it is lined with stools.  It is made  out of a polished, dark wood. "
  
  ### object bits
  me.bits     = "notake" + ", " + me.bits
  
  ### numeric values
  me.weight   = 500.000
  ### set type: furniture
  me.settype("furniture")
  me.furniture_capacity = 8
  me.furniture_type     = "at"
  ### end type
-