#HEADERName Svelte class Transport~Sname Svelte~NumRooms 10Cost 1803022Class 6Tractor 0primaryType 4primaryCount 1secondaryType 9secondaryCount 0RangeWeapons0 0RangeWeapons1 0RangeWeapons2 0Hull 350Shields 402Energy 9000Chaff 6Maxbombs 0Speed 70Hyperspeed 1Manuever 76Turrets 1Mods 3Clan ~ End #ROOMS #ROOMRoomNum 1Name Entrance Ramp~Desc The ramp is large enough to accomendate a couple small vehicles to leave or enter the ship at once. the jet black painted durasteel ramp is controlled through a small control box mounted on the wall by some exposed pipes and wires. ~Flags indoors spacecraft~Tunnel 2Exits0 2Exits1 0Exits2 0Exits3 0Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 2Rprog0 ~Rprog1 ~Rprog2 ~Rprog3 ~Rprog4 ~Rprog5 ~Rprog6 ~Rprog7 ~Rprog8 ~Rprog9 ~Reset0 ~Reset1 ~Reset2 ~Reset3 ~Reset4 ~Reset5 ~Reset6 ~Reset7 ~Reset8 ~Reset9 ~ End #ROOMS #ROOMRoomNum 2Name Corridor~Desc The corridor is large enough to accomendate a couple or troop columns or a couple vehicles. the jet black painted durasteel corridor has a few lights mounted into the ceiling and low by the walls. a few stalls sit on both sides of the main corridor some containing chairs for troops.~Flags indoors spacecraft ~Tunnel 2Exits0 5Exits1 4Exits2 2Exits3 3Exits4 0Exits5 0Exits6 0Exits7 0Exits8 0Exits9 0Exflags0 0Exflags1 0Exflags2 0Exflags3 0Exflags4 0Exflags5 0Exflags6 0Exflags7 0Exflags8 0Exflags9 0Keys0 0Keys1 0Keys2 0Keys3 0Keys4 0Keys5 0Keys6 0Keys7 0Keys8 0Keys9 0RoomType 22Rprog0 ~Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 3 Name Cargo Bay~ Desc The cargo bay contains several stalls and some even have seats for troops to sit at. each stall can be removed and replaced to accomendate a large number of vehicles or troop configurations. Each chair is made of durasteel and is mounted into the stall in rows with one side of the stall missing to allow quick exit by the troops. ~Flags indoors spacecraft ~ Tunnel 10 Exits0 0 Exits1 2 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 4 Name Cargo Bay~ Desc The cargo bay contains several stalls and some even have seats for troops to sit at. each stall can be removed and replaced to accomendate a large number of vehicles or troop configurations. Each chair is made of durasteel and is mounted into the stall in rows with one side of the stall missing to allow quick exit by the troops. ~Flags indoors spacecraft ~ Tunnel 10 Exits0 0 Exits1 0 Exits2 0 Exits3 2 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 5 Name Corridor~ Desc The corridor is large enough to accomendate a couple small vehicles or two columns of troops standing side by side. The jet black painted durasteel corridor has a few lights mounted into the ceiling and low by the walls. a few stalls sit on both sides of the main corridor some containing chairs for troops. ~Flags indoors spacecraft ~ Tunnel 2 Exits0 8 Exits1 7 Exits2 2 Exits3 6 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 6 Name Cargo Bay~ Desc The cargo bay contains several stalls and some even have seats for troops to sit at. each stall can be removed and replaced to accomendate a large number of vehicles or troop configurations. Each chair is made of durasteel and is mounted into the stall in rows with one side of the stall missing to allow quick exit by the troops. ~Flags indoors spacecraft ~ Tunnel 10 Exits0 0 Exits1 5 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 7 Name Cargo Bay~ Desc The cargo bay contains several stalls and some even have seats for troops to sit at. each stall can be removed and replaced to accomendate a large number of vehicles or troop configurations. Each chair is made of durasteel and is mounted into the stall in rows with one side of the stall missing to allow quick exit by the troops. ~Flags indoors spacecraft ~ Tunnel 10 Exits0 0 Exits1 0 Exits2 0 Exits3 5 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 8 Name Circular Room~ Desc The corridor ends in a wide circular room with a durasteel ladder mounted in the north wall. above faint lights can be seen while below a small chair can be seen. A few chairs sit here apparently for a ship security team to keep order amoungst its passengers or troops. ~Flags indoors spacecraft ~ Tunnel 6 Exits0 0 Exits1 0 Exits2 5 Exits3 0 Exits4 9 Exits5 10 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 9 Name Bridge~ Desc The bridge is encompassed by a dimly lit dome showing the outside of the ship. a few small chairs sit at stations in the room ranging from communications or navigation to weaponry. a larger chair sits in the middle of the room aparently for the officer in charge of the ship. ~Flags indoors spacecraft ~ Tunnel 4 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 8 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 1 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ ~ End #ROOMS #ROOM RoomNum 4 Name Small Turret ~ Desc A small, cramped seat, this quad-laser turret is affixed to the bottom of the ship. A Borstel RH8 Quadcannon, firing four beams almost simultaneously. A durasteel ladder leads up into the main part of the ship .~ Flags indoors spacecraft nomob ~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 8 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 12 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum