#HEADER Name Defender class Star Destroyer ~ Sname DSD~ NumRooms 31 Cost 5671500 Class 10 Tractor 0 primaryType 6 primaryCount 24secondaryType 9 secondaryCount 10 RangeWeapons0 25 RangeWeapons1 25 RangeWeapons2 0 Hull 1500 Shields 1000 Energy 17600 Chaff 20 Maxbombs 60 Speed 27 Hyperspeed 2 Manuever 20 Turrets 6 Mods 6 Clan The Free Republic~ End #ROOMS #ROOM RoomNum 1 Name The Bridge of an Defender-I class Star Destroyer~ Desc You are in the hub of this massive machine, an Defender Star Destroyer. A major, but perhaps outdated, vessel in the Defender navy, it comes equipped with several laser and ion cannons, two Om-Thaim BB Shield Generators, and a large payload of both concussion missiles and torpedoes. The bridge spans east and west of here, leading to other command stations.~ Flags indoors spacecraft nomob~ Tunnel 315 Exits0 0 Exits1 3 Exits2 4 Exits3 2 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 1 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 2 Name Gunner's Station~ Desc A large targetting computer is mounted against the forward wall here, accompanied by several smaller computers, a radar, and a ship status indicator. Pilots hurry back and forth, appearing to be busy, although there is not much to be done. A walkway leads back to the main bridge east of here.~ Flags indoors spacecraft nomob ~ Tunnel 315 Exits0 0 Exits1 1 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 11 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 3 Name Navigation Station~ Desc Here is where the navigational computer is kept. A holovid screen encircles a console, flickering somewhat as it displays a starsystem. Duraplast windowing stretches along the far wall and above you, providing a wide view of surrounding space. To the west a walkway leads to the main bridge.~ Flags indoors spacecraft nomob ~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 1 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 10 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 4 Name A Bright Corridor - Bridge Level~ Desc This corridor leads to the bridge, where the ship is looked after and controlled. A few automated turbolaser sentries are mounted above the turbolift door, slowly moving back and forth, silently watching. This somewhat long corridor ends at a walkway, not too far off north.~ Flags indoors spacecraft nomob~ Tunnel 315 Exits0 1 Exits1 0 Exits2 5 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 5 Name Turbolift~ Desc The turbolift walls are metallic, showing a vague, fuzzy reflection of everything inside. A simple sign has been attached to the wall, beneath a commbox. It reads: &z+&w------------------&z+ &w|&G 1&z:&G Hangar level &w| &w|&G 2&z:&G Crew level &w| &w|&G 3&z:&G Turret level &w| &w|&G 4&z:&G Bridge level &w| &z+&w------------------&z+ &wTo move to a level, speak into the commbox, and you will go. ~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 speech 1 mpechoat $n The turbolift quickly moves to the hanger level. mptransfer $n $RNUM:21$ mpat $RNUM:21$ mpechoaround $n $n steps from the turbolift. mpat $RNUM:21$ mpforce $n look ~ Rprog1 speech 2 mpechoat $n The turbolift quickly moves to the crew level. mptransfer $n $RNUM:25$ mpat $RNUM:25$ mpechoaround $n $n steps from the turbolift. mpat $RNUM:25$ mpforce $n look ~ Rprog2 speech 3 mpechoat $n The turbolift quickly moves to the turret level. mptransfer $n $RNUM:6$ mpat $RNUM:6$ mpechoaround $n $n steps from the turbolift. mpat $RNUM:6$ mpforce $n look ~ Rprog3 speech 4 mpechoat $n The turbolift quickly moves to the bridge level. mptransfer $n $RNUM:4$ mpat $RNUM:4$ mpechoaround $n $n steps from the turbolift. mpat $RNUM:4$ mpforce $n look~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 6 Name A Bright Corridor - Turret Level~ Desc This corridor spans east and west, leading to the starboard and starport turret arrays. The ISD-I comes equipped with six independantly operating turbolaser turrets, placed as to cover all angles of the ship from attack. Southward lies another corridor leading toward the main engine rooms.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 5 Exits1 13 Exits2 19 Exits3 7 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 7 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 8 Exits1 6 Exits2 9 Exits3 11 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 8 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 7 Exits3 10 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 9 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 7 Exits1 0 Exits2 0 Exits3 12 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 10 Name Port Turret One~ Desc You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 8 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 12 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 11 Name Port Turret Two~ Desc You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 7 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 13 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 12 Name Port Turret Three~ Desc You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 9 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 14 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 13 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 14 Exits1 17 Exits2 15 Exits3 6 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 14 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 16 Exits2 13 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 15 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 13 Exits1 18 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 16 Name Starboard Turret One~ Desc You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 14 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 15 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 17 Name Starboard Turret Two~ Desc You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 13 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 16 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 18 Name Starboard Turret Three~ Desc You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 15 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 17 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 19 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 6 Exits1 0 Exits2 20 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 20 Name Engineroom of an ISD-I~ Desc Vast rows of generators and propulsion machines are setup here. The noise from just one of them is deafening, but the roar of them all is almost too much to bear. Several technicians are moving about, checking various gauges and consoles, making sure everything is running smoothly. A narrow corridor leads back north to the main turret area.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 19 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 7 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 21 Name A Bright Corridor - Hangar Level~ Desc This corridor runs toward the central aft portion of the ship, where other vessels can dock with the ISD. Security is heightened here, several small automated laser cannons line the hallway, and regular patrols move to and from the hangers. Northward is the main turbolift.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 5 Exits1 0 Exits2 22 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 22 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 21 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 23 Exits9 24 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 23 Name Hanger 1260~ Desc This is the main docking area. Above the tall bay there is a command station where the baydoors, secondary tractor controls, and several other devices are put to use. This vast area comes to an end northwest of here, where some blast-shielded doors lead elsewhere.~ Flags indoors spacecraft nomob can_fly can_land prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 22 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 3 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 24 Name Hanger 2257~ Desc This is the secondary docking area. Above the tall bay there is a command station where the baydoors, secondary tractor controls, and several other devices are put to use. This vast area comes to an end northeast of here, where some blast-shielded doors lead elsewhere.~ Flags indoors spacecraft nomob can_fly can_land prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 22 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 4 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 25 Name A Bright Corridor - Crew Level~ Desc This corridor leads to the crew level, where the garrison bunks, mess hall, and bacta tanks are. Several off-duty personnel hang around this area. A short corridor leads eastward into a larger area of this level.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 26 Exits2 0 Exits3 5 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 26 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 30 Exits3 25 Exits4 0 Exits5 0 Exits6 28 Exits7 27 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 27 Name The Bunk Hall~ Desc Small bunkbeds line each wall here, with a duraplast case of some sort at the foot of each. Some personnel are occupying a few, getting some rest from the day-to-day routines. The doorway southeast leads back to the main crew level. You may safely SAVE and QUIT here.~ Flags indoors spacecraft nomob hotel prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 26 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 28 Name The Mess Hall~ Desc Several tables span this large room, where personnel come to get food and drink. A holoscreen spans the eastern wall, displaying various news programs and other information. You can leave to the main crew area southwest of here.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 26 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 29 Name A Bacta Tank~ Desc You are floating in a blue gelatin-like liquid, breathing through a mask. The bacta rushes over and around your body, cooling and soothing away any discomfort or injury. It is very peaceful in here.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 0 Exits2 0 Exits3 30 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 rand 100 mpecho The bacta soothes your pain. mprestore $n 250 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 30 Name A Bright Corridor~ Desc Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 26 Exits1 29 Exits2 0 Exits3 31 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 31 Name A Bacta Tank~ Desc You are floating in a blue gelatin-like liquid, breathing through a mask. The bacta rushes over and around your body, cooling and soothing away any discomfort or injury. It is very peaceful in here.~ Flags indoors spacecraft nomob prototype~ Tunnel 315 Exits0 0 Exits1 30 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 rand 100 mpecho The bacta soothes your pain. mprestore $n 250 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ENDROOMS #END