#HEADER

Name           Defender class Star Destroyer ~
Sname          DSD~
NumRooms       31
Cost           5671500
Class          10
Tractor        0
primaryType    6
primaryCount   24secondaryType  9
secondaryCount 10
RangeWeapons0  25
RangeWeapons1  25
RangeWeapons2  0
Hull           1500
Shields        1000
Energy         17600
Chaff          20
Maxbombs       60
Speed          27
Hyperspeed     2
Manuever       20
Turrets        6
Mods	    6
Clan           The Free Republic~
End

#ROOMS

#ROOM

RoomNum           1
Name              The Bridge of an Defender-I class Star Destroyer~
Desc              You are in the hub of this massive machine, an Defender Star Destroyer. A major, but perhaps outdated, vessel in the Defender navy, it comes equipped with several laser and ion cannons, two Om-Thaim BB Shield Generators, and a large payload of both concussion missiles and torpedoes. The bridge spans east and west of here, leading to other command stations.~
Flags             indoors spacecraft nomob~
Tunnel            315
Exits0       0
Exits1       3
Exits2       4
Exits3       2
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          1
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           2
Name              Gunner's Station~
Desc              A large targetting computer is mounted against the forward wall here, accompanied by several smaller computers, a radar, and a ship status indicator. Pilots hurry back and forth, appearing to be busy, although there is not much to be done. A walkway leads back to the main bridge east of here.~
Flags             indoors spacecraft nomob ~
Tunnel            315
Exits0       0
Exits1       1
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          11
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           3
Name              Navigation Station~
Desc              Here is where the navigational computer is kept. A holovid screen encircles a console, flickering somewhat as it displays a starsystem. Duraplast windowing stretches along the far wall and above you, providing a wide view of surrounding space. To the west a walkway leads to the main bridge.~
Flags             indoors spacecraft nomob ~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       1
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          10
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           4
Name              A Bright Corridor - Bridge Level~
Desc              This corridor leads to the bridge, where the ship is looked after and controlled. A few automated turbolaser sentries are mounted above the turbolift door, slowly moving back and forth, silently watching. This somewhat long corridor ends at a walkway, not too far off north.~
Flags             indoors spacecraft nomob~
Tunnel            315
Exits0       1
Exits1       0
Exits2       5
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           5
Name              Turbolift~
Desc              The turbolift walls are metallic, showing a vague, fuzzy reflection of everything inside. A simple sign has been attached to the wall, beneath a commbox. It reads:


&z+&w------------------&z+

&w|&G 1&z:&G Hangar level  &w|

&w|&G 2&z:&G Crew level    &w|

&w|&G 3&z:&G Turret level  &w|

&w|&G 4&z:&G Bridge level  &w|

&z+&w------------------&z+


&wTo move to a level, speak into the commbox, and you will go.

~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        speech 1 mpechoat $n The turbolift quickly moves to the hanger level.

mptransfer $n $RNUM:21$

mpat $RNUM:21$ mpechoaround $n $n steps from the turbolift.

mpat $RNUM:21$ mpforce $n look 

~
Rprog1        speech 2 mpechoat $n The turbolift quickly moves to the crew level.

mptransfer $n $RNUM:25$

mpat $RNUM:25$ mpechoaround $n $n steps from the turbolift.

mpat $RNUM:25$ mpforce $n look

~
Rprog2        speech 3 mpechoat $n The turbolift quickly moves to the turret level.

mptransfer $n $RNUM:6$

mpat $RNUM:6$ mpechoaround $n $n steps from the turbolift.

mpat $RNUM:6$ mpforce $n look

~
Rprog3        speech 4 mpechoat $n The turbolift quickly moves to the bridge level.

mptransfer $n $RNUM:4$

mpat $RNUM:4$ mpechoaround $n $n steps from the turbolift.

mpat $RNUM:4$ mpforce $n look~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           6
Name              A Bright Corridor - Turret Level~
Desc              This corridor spans east and west, leading to the starboard and starport turret arrays. The ISD-I comes equipped with six independantly operating turbolaser turrets, placed as to cover all angles of the ship from attack. Southward lies another corridor leading toward the main engine rooms.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       5
Exits1       13
Exits2       19
Exits3       7
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           7
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       8
Exits1       6
Exits2       9
Exits3       11
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           8
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       7
Exits3       10
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           9
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       7
Exits1       0
Exits2       0
Exits3       12
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           10
Name              Port Turret One~
Desc              You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       8
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          12
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           11
Name              Port Turret Two~
Desc              You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       7
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          13
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           12
Name              Port Turret Three~
Desc              You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       9
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          14
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           13
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       14
Exits1       17
Exits2       15
Exits3       6
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           14
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       16
Exits2       13
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           15
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       13
Exits1       18
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           16
Name              Starboard Turret One~
Desc              You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       14
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          15
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           17
Name              Starboard Turret Two~
Desc              You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       13
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          16
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           18
Name              Starboard Turret Three~
Desc              You are inside an external dome affixed to the hull of the ISD. This turret is, roughly, with a quad-laser battery attached to a half constructed cockpit. The turbolaser is controlled in part by the yoke in front of you, part by the internal targetting computers which fire in a grid pattern, allowing for easier destruction of the quick, maneuverable starfighters.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       15
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          17
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           19
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       6
Exits1       0
Exits2       20
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           20
Name              Engineroom of an ISD-I~
Desc              Vast rows of generators and propulsion machines are setup here. The noise from just one of them is deafening, but the roar of them all is almost too much to bear. Several technicians are moving about, checking various gauges and consoles, making sure everything is running smoothly. A narrow corridor leads back north to the main turret area.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       19
Exits1       0
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          7
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           21
Name              A Bright Corridor - Hangar Level~
Desc              This corridor runs toward the central aft portion of the ship, where other vessels can dock with the ISD. Security is heightened here, several small automated laser cannons line the hallway, and regular patrols move to and from the hangers. Northward is the main turbolift.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       5
Exits1       0
Exits2       22
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           22
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       21
Exits1       0
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       23
Exits9       24
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           23
Name              Hanger 1260~
Desc              This is the main docking area. Above the tall bay there is a command station where the baydoors, secondary tractor controls, and several other devices are put to use. This vast area comes to an end northwest of here, where some blast-shielded doors lead elsewhere.~
Flags             indoors spacecraft nomob can_fly can_land prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       22
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          3
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           24
Name              Hanger 2257~
Desc              This is the secondary docking area. Above the tall bay there is a command station where the baydoors, secondary tractor controls, and several other devices are put to use. This vast area comes to an end northeast of here, where some blast-shielded doors lead elsewhere.~
Flags             indoors spacecraft nomob can_fly can_land prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       22
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          4
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           25
Name              A Bright Corridor - Crew Level~
Desc              This corridor leads to the crew level, where the garrison bunks, mess hall, and bacta tanks are. Several off-duty personnel hang around this area. A short corridor leads eastward into a larger area of this level.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       26
Exits2       0
Exits3       5
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           26
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       30
Exits3       25
Exits4       0
Exits5       0
Exits6       28
Exits7       27
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           27
Name              The Bunk Hall~
Desc              Small bunkbeds line each wall here, with a duraplast case of some sort at the foot of each. Some personnel are occupying a few, getting some rest from the day-to-day routines. The doorway southeast leads back to the main crew level.


You may safely SAVE and QUIT here.~
Flags             indoors spacecraft nomob hotel prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       26
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           28
Name              The Mess Hall~
Desc              Several tables span this large room, where personnel come to get food and drink. A holoscreen spans the eastern wall, displaying various news programs and other information. You can leave to the main crew area southwest of here.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       26
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           29
Name              A Bacta Tank~
Desc              You are floating in a blue gelatin-like liquid, breathing through a mask. The bacta rushes over and around your body, cooling and soothing away any discomfort or injury. It is very peaceful in here.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       0
Exits2       0
Exits3       30
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        rand 100 mpecho The bacta soothes your pain.

mprestore $n 250

~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           30
Name              A Bright Corridor~
Desc              Another pristine, well-lit, and sterile corridor running through the endless mass of this Star Destroyer. Personnel walk briskly throughout, and little messenger droids are constantly scurrying around. There is a low hum emanating from the walls, subtly reminding the crew of the immense power this vessel has.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       26
Exits1       29
Exits2       0
Exits3       31
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        ~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End

#ROOM

RoomNum           31
Name              A Bacta Tank~
Desc              You are floating in a blue gelatin-like liquid, breathing through a mask. The bacta rushes over and around your body, cooling and soothing away any discomfort or injury. It is very peaceful in here.~
Flags             indoors spacecraft nomob prototype~
Tunnel            315
Exits0       0
Exits1       30
Exits2       0
Exits3       0
Exits4       0
Exits5       0
Exits6       0
Exits7       0
Exits8       0
Exits9       0
Exflags0     0
Exflags1     0
Exflags2     0
Exflags3     0
Exflags4     0
Exflags5     0
Exflags6     0
Exflags7     0
Exflags8     0
Exflags9     0
Keys0        0
Keys1        0
Keys2        0
Keys3        0
Keys4        0
Keys5        0
Keys6        0
Keys7        0
Keys8        0
Keys9        0
RoomType          22
Rprog0        rand 100 mpecho The bacta soothes your pain.

mprestore $n 250

~
Rprog1        ~
Rprog2        ~
Rprog3        ~
Rprog4        ~
Rprog5        ~
Rprog6        ~
Rprog7        ~
Rprog8        ~
Rprog9        ~
Reset0        ~
Reset1        ~
Reset2        ~
Reset3        ~
Reset4        ~
Reset5        ~
Reset6        ~
Reset7        ~
Reset8        ~
Reset9        ~
End


#ENDROOMS

#END