[ 9254] Moloch: leech dont work, blink crashes... [ 3054] Anarta: when i change into a wolf and die or change into human then wolf again my hr and dr go up alot [ 3054] Antara: when mages are morted they lose their spells and have to learn again [30003] Moloch: sometimes when morted and ya heal....it still says your incapacitated when ya try to move...but yer at + hp [ 3054] Nefrus: characters don't heal when sleeping [ 3207] Crovax: slices through armor is some good.. unfortunately it's also bugged [ 6000] Firestar: autostance won't work thankyou:-) [ 9245] Firestar: autostance is really screwed up, i am autostancing monkey and i don't even have it [ 5122] Crovax: Vampires can put there hitroll/damroll and ac at anything they want [ 3710] Artos: every time I kill a mob I go all the way from Satanic to Angelic...how is this possible? [ 954] Saradon: when my heavenly aura sears a mob to death, it ends the fight and freezes the mob in middle of dieing... [90706] Saradon: after i use my cloak of life, i gotta restart for it to be working again [ 2551] Artemis: commanding mobs to give you artis makes the mud crash [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Write_to_buffer: Way too big. Closing. [*****] BUG: Write_to_buffer: Way too big. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Char_to_room: Venrik -> NULL room! Putting char in limbo (2) [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 12 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 14 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 14 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Create_mobile: NULL pMobIndex. [*****] BUG: Create_mobile: NULL pMobIndex. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Write_to_buffer: Way too big. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 15 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Fread_number: bad format. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Item_type_name: unknown type 47. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Create_object: NULL pObjIndex. [*****] BUG: Get_mob_index: bad vnum 50005. [*****] BUG: Create_object: NULL pObjIndex. [*****] BUG: Item_type_name: unknown type 51. [*****] BUG: Reverse Exit doesnt lead anywhere (create wall). [*****] BUG: Reverse Exit doesnt lead anywhere (create wall). [*****] BUG: Reverse Exit doesnt lead anywhere (create wall). [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Fread_char: no match. WORD: Deity [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30005 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Load_mobiles: vnum 46000 duplicated. [*****] BUG: Load_mobiles: vnum 46001 duplicated. [*****] BUG: Load_mobiles: vnum 46010 duplicated. [*****] BUG: Load_mobiles: vnum 46510 duplicated. [*****] BUG: Load_mobiles: vnum 80010 duplicated. [*****] BUG: Load_rooms: vnum 80000 duplicated. [*****] BUG: Load_rooms: vnum 85000 duplicated. [*****] BUG: Load_rooms: vnum 85000 duplicated. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30005 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30005 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [30000] Frodan: the upkeep scren for demons doesnt seem to work.. for inparted items ie truesight or researched items ie wings and clasws etc gained from researching attack [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Load_specials: 'M': vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Get_room_index: bad vnum 31000. [*****] BUG: Fread_string: EOF [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Char_from_room: ch not found. [*****] BUG: Extract_char: char not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30005 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 14 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30005 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30005 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Fread_number: bad format. [*****] BUG: Fread_number: bad format. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Fread_string: EOF [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30004 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30004 not found. [*****] BUG: Load_objects: # not found. [*****] BUG: Load_objects: vnum 29748 duplicated. [*****] BUG: Load_objects: vnum 29748 duplicated. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 15 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 15 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [ 1335] VeeDogg: reshape only works while the item is in inventoery. when it is dropped it has the origanal name, but responds to the changed name. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [30007] Silence: it seems that tail isn't working [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Set_pc_name: NPC. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 51. [*****] BUG: Item_type_name: unknown type 51. [*****] BUG: Item_type_name: unknown type 51. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Affect_location_name: unknown location -99. [*****] BUG: Affect_location_name: unknown location -99. [*****] BUG: Affect_location_name: unknown location -99. [*****] BUG: Affect_location_name: unknown location -99. [*****] BUG: Affect_location_name: unknown location -99. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 14 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 12 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Save_char_obj: fopen [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: missing arg2 for code 78. [ 9256] Goliath: <@@@> retracts his fangs. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Extract_obj: obj 30005 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 70000 chobj invalid. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Char_from_room: ch not found. [*****] BUG: Extract_char: char not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 14 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Save_char_obj: fopen [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [ 3054] Goliath: when beast goes up/ down, it changes stance [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 15 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [ 2557] Reila: Only two of four arms count toward fighting and weapon skills [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: missing arg2 for code 78. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 14 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 30001 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 12 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 12 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Buffer overflow. Closing. [30004] Mortok: well i dont know if this is a real bug but i have been working on leopard for an hour and have gained a point just letting you all know [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 12 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Char_to_room: Bryantos -> NULL room! Putting char in limbo (2) [*****] BUG: Char_to_room: Fireflash -> NULL room! Putting char in limbo (2) [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Act: null vch with TO_VICT. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Item_type_name: unknown type 48. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Char_to_room: Montelbo -> NULL room! Putting char in limbo (2) [*****] BUG: Char_to_room: Hrulthar -> NULL room! Putting char in limbo (2) [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Char_to_room: Jordi -> NULL room! Putting char in limbo (2) [*****] BUG: Char_to_room: Fireflash -> NULL room! Putting char in limbo (2) [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Extract_obj: obj 10 not found. [*****] BUG: Load_specials: 'M': vnum 10002. [*****] BUG: Load_specials: 'M': vnum 10002. [*****] BUG: Get_mob_index: bad vnum 10002. [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen [*****] BUG: Save_char_obj: fopen