Before doing anything read the MUD++ LICENSE

1.	cd src

2.	Type:
	
	./configure

	The script will churn a few seconds. It will generate a Makefile
	and config.h tailored to your system ( I hope! ).

3.	Type:
	
	make

	I have just started working with the auto configuration script.
	Some people will most likely have problems until all platforms
	are tested.

4.	To start the server type:

	mud++ &        ( this will start on default port 4000 )
	mud++ <port>   ( this will start on whichever port you specify )

5.  There is a player file 'player/F/Fusion.bak' that has no password specified.
	Copy that file to others and edit the name, short and long descriptions
	in the file. Use 'grant' within the game to set wiz commands.

	To login type:

	telnet localhost <port>



If you haven't done so subscribe to the MUD++ development list.
For info see NEWS.

MUD++ is still in its infant stages so if you would like to contribute
an area/zone to be included in the next release, feel free to send it
in. Areas will be in high demand. Ideas, suggestions, bug reports are
also welcome. Posting contributions to the list also speeds the
development and acceptance of MUD++ as a serious server. If the latest
version does not include a specific command then write it and post it
for all the other imps. I will keep current on what people want
and try to implement it for new releases.


Good luck, and thanks for trying MUD++ !!

- Fusion   msmith@falcon.mercer.peachnet.edu