Before doing anything read the MUD++ LICENSE 1. cd src 2. Type: ./configure The script will churn a few seconds. It will generate a Makefile and config.h tailored to your system ( I hope! ). 3. Type: make I have just started working with the auto configuration script. Some people will most likely have problems until all platforms are tested. 4. To start the server type: mud++ & ( this will start on default port 4000 ) mud++ <port> ( this will start on whichever port you specify ) 5. There is a player file 'player/F/Fusion.bak' that has no password specified. Copy that file to others and edit the name, short and long descriptions in the file. Use 'grant' within the game to set wiz commands. To login type: telnet localhost <port> If you haven't done so subscribe to the MUD++ development list. For info see NEWS. MUD++ is still in its infant stages so if you would like to contribute an area/zone to be included in the next release, feel free to send it in. Areas will be in high demand. Ideas, suggestions, bug reports are also welcome. Posting contributions to the list also speeds the development and acceptance of MUD++ as a serious server. If the latest version does not include a specific command then write it and post it for all the other imps. I will keep current on what people want and try to implement it for new releases. Good luck, and thanks for trying MUD++ !! - Fusion msmith@falcon.mercer.peachnet.edu