circle-3.1/bin/
circle-3.1/cnf/
circle-3.1/lib/
circle-3.1/lib/etc/
circle-3.1/lib/house/
circle-3.1/lib/misc/
circle-3.1/lib/plralias/A-E/
circle-3.1/lib/plralias/F-J/
circle-3.1/lib/plralias/K-O/
circle-3.1/lib/plralias/P-T/
circle-3.1/lib/plralias/U-Z/
circle-3.1/lib/plralias/ZZZ/
circle-3.1/lib/plrobjs/
circle-3.1/lib/plrobjs/A-E/
circle-3.1/lib/plrobjs/F-J/
circle-3.1/lib/plrobjs/K-O/
circle-3.1/lib/plrobjs/P-T/
circle-3.1/lib/plrobjs/U-Z/
circle-3.1/lib/plrobjs/ZZZ/
circle-3.1/lib/text/
circle-3.1/lib/text/help/
circle-3.1/lib/world/
circle-3.1/lib/world/shp/
circle-3.1/log/
circle-3.1/src/doc/
#!/bin/sh
#
# CircleMUD autorun script
# Contributions by Fred Merkel, Stuart Lamble, and Jeremy Elson
# New log rotating code contributed by Peter Ajamian
# Copyright (c) 1996 The Trustees of The Johns Hopkins University
# All Rights Reserved
# See license.doc for more information
#
#############################################################################
#
# This script can be used to run CircleMUD over and over again (i.e., have it
# automatically reboot if it crashes).  It will run the game, and copy some
# of the more useful information from the system logs to the 'log' directory
# for safe keeping.
#
# You can control the operation of this script by creating and deleting files
# in Circle's root directory, either manually or by using the 'shutdown'
# command from within the MUD.
#
# Creating a file called .fastboot makes the script wait only 5 seconds
# between reboot attempts instead of the usual 60.  If you want a quick
# reboot, use the "shutdown reboot" command from within the MUD.
#
# Creating a file called .killscript makes the script terminate (i.e., stop
# rebooting the MUD).  If you want to shut down the MUD and make it stay
# shut down, use the "shutdown die" command from within the MUD.
#
# Finally, if a file called pause exists, the script will not reboot the MUD
# again until pause is removed.  This is useful if you want to turn the MUD
# off for a couple of minutes and then bring it back up without killing the
# script.  Type "shutdown pause" from within the MUD to activate this feature.
#

# The port on which to run the MUD
PORT=4000

# Default flags to pass to the MUD server (see admin.txt for a description
# of all flags).
FLAGS='-q'

# Number of syslog.# files to keep in the log directory.
BACKLOGS=6

# Each record in the following variable contains information for one log file.
# The fields are filename:maxlines:pattern where filename is the name of the
# log file, maxlines is the maximum number of lines in the file (0 for
# unlimited) and pattern is a pattern which must be matched for a line to get
# copied from syslog to this log file.
LOGFILES='
delete:0:self-delete
dts:0:death trap
rip:0:killed
restarts:0:Running
levels:0:advanced
rentgone:0:equipment lost
usage:0:usage
newplayers:0:new player
errors:0:SYSERR
godcmds:0:(GC)
badpws:0:Bad PW
'

# The following is the number of lines in syslog.CRASH.  Set to 0 to disable
# crashlogs.
LEN_CRASHLOG=30

#############################################################################

#############
# Functions #
#############

# The proc_syslog function will grep the logs for the various different info
# and rotate the logs in the log directory.
proc_syslog () {
  # Return if there's no syslog
  if ! [ -s syslog ]; then return; fi

  # Create the crashlog
  if [ -n "$LEN_CRASHLOG" -a "$LEN_CRASHLOG" -gt 0 ]; then
    tail -n $LEN_CRASHLOG syslog > syslog.CRASH
  fi

  # Append to the specialty logfiles and truncate to maximum length if
  # applicable
  OLD_IFS=$IFS
  IFS='
'
  for rec in $LOGFILES; do
    name=log/`echo $rec|cut -f 1 -d:`
    len=`echo $rec|cut -f 2 -d:`
    pattern=`echo $rec|cut -f 3- -d:`

    fgrep $pattern syslog >> $name
    if [ $len -gt 0 ]; then
      temp=`mktemp $name.XXXXXX`
      tail -n $len $name > $temp
      mv -f $temp $name
    fi
  done
  IFS=$OLD_IFS

  # Find the # to set the new log file to.
  if [ -s log/syslog.$BACKLOGS ]; then
    declare -i newlog=$BACKLOGS+1
  else
    declare -i newlog=1
    while [ -s log/syslog.$newlog ]; do newlog=$newlog+1; done
  fi

  # Rotate the logs.
  declare -i y=2
  while [ $y -lt $newlog ]; do
    declare -i x=$y-1
    mv -f log/syslog.$y log/syslog.$x
    y=$y+1
  done
  mv -f syslog log/syslog.$newlog
}


########
# Main #
########

# Check to see if there is a syslog which would indicate that autorun
# was improperly killed (ie maybe the system was rebooted or ?).
if [ -s syslog ]; then
  echo Improper shutdown of autorun detected, rotating syslogs before startup. >> syslog
  proc_syslog
fi

# The main loop
while ( : ) do

  DATE=`date`
  echo "autorun starting game $DATE" > syslog
  echo "running bin/circle $FLAGS $PORT" >> syslog

  # On Cygwin, you may need to precede this next line with './' for
  # './bin/circle' as the command.
  bin/circle $FLAGS $PORT >> syslog 2>&1

  if [ -r .killscript ]; then
    DATE=`date`;
    echo "autoscript killed $DATE"  >> syslog
    rm .killscript
    proc_syslog
    exit
  fi

  if [ ! -r .fastboot ]; then
    sleep 60
  else
    rm .fastboot
  fi

  while [ -r pause ]; do
    sleep 60
  done

  proc_syslog
  sleep 5

done