circle-3.1/bin/
circle-3.1/cnf/
circle-3.1/lib/
circle-3.1/lib/etc/
circle-3.1/lib/house/
circle-3.1/lib/misc/
circle-3.1/lib/plralias/A-E/
circle-3.1/lib/plralias/F-J/
circle-3.1/lib/plralias/K-O/
circle-3.1/lib/plralias/P-T/
circle-3.1/lib/plralias/U-Z/
circle-3.1/lib/plralias/ZZZ/
circle-3.1/lib/plrobjs/
circle-3.1/lib/plrobjs/A-E/
circle-3.1/lib/plrobjs/F-J/
circle-3.1/lib/plrobjs/K-O/
circle-3.1/lib/plrobjs/P-T/
circle-3.1/lib/plrobjs/U-Z/
circle-3.1/lib/plrobjs/ZZZ/
circle-3.1/lib/text/
circle-3.1/lib/text/help/
circle-3.1/lib/world/
circle-3.1/lib/world/shp/
circle-3.1/log/
circle-3.1/src/doc/
# CircleMUD Makefile.in - Makefile template used by 'configure'
#

# C compiler to use
CC = gcc

# Any special flags you want to pass to the compiler
MYFLAGS = 
#Amiga Stuff <jpatton@intserv.com>
MYFLAGS = -g -Wall -DAMIGA -DNOCRYPT
LIBS = -lc -lamiga -lauto

#flags for profiling (see hacker.doc for more information)
PROFILE = 

##############################################################################
# Do Not Modify Anything Below This Line (unless you know what you're doing) #
##############################################################################

CFLAGS = $(MYFLAGS) $(PROFILE)

OBJFILES = comm.o act.comm.o act.informative.o act.movement.o act.item.o \
	act.offensive.o act.other.o act.social.o act.wizard.o ban.o boards.o \
	castle.o class.o config.o constants.o db.o fight.o graph.o handler.o \
	house.o interpreter.o limits.o magic.o mail.o mobact.o modify.o \
	objsave.o olc.o shop.o spec_assign.o spec_procs.o spell_parser.o \
	spells.o utils.o weather.o alias.o

default: .accepted
	$(MAKE) ../bin/circle

.accepted:
	./licheck 

utils: .accepted
	$(MAKE) ../bin/autowiz
	$(MAKE) ../bin/delobjs
	$(MAKE) ../bin/listrent
	$(MAKE) ../bin/mudpasswd
	$(MAKE) ../bin/play2to3
	$(MAKE) ../bin/purgeplay
	$(MAKE) ../bin/shopconv
	$(MAKE) ../bin/showplay
	$(MAKE) ../bin/sign
	$(MAKE) ../bin/split
	$(MAKE) ../bin/wld2html

all: .accepted
	$(MAKE) ../bin/circle
	$(MAKE) utils

circle:
	$(MAKE) ../bin/circle
autowiz:
	$(MAKE) ../bin/autowiz
delobjs:
	$(MAKE) ../bin/delobjs
listrent:
	$(MAKE) ../bin/listrent
mudpasswd:
	$(MAKE) ../bin/mudpasswd
play2to3:
	$(MAKE) ../bin/play2to3
purgeplay:
	$(MAKE) ../bin/purgeplay
shopconv:
	$(MAKE) ../bin/shopconv
showplay:
	$(MAKE) ../bin/showplay
sign:
	$(MAKE) ../bin/sign
split:
	$(MAKE) ../bin/split
wld2html:
	$(MAKE) ../bin/wld2html


../bin/autowiz: util/autowiz.c conf.h sysdep.h structs.h utils.h db.h
	$(CC) $(CFLAGS) -o ../bin/autowiz util/autowiz.c
../bin/delobjs: util/delobjs.c conf.h sysdep.h structs.h
	$(CC) $(CFLAGS) -o ../bin/delobjs util/delobjs.c
../bin/listrent: util/listrent.c conf.h sysdep.h structs.h
	$(CC) $(CFLAGS) -o ../bin/listrent util/listrent.c
../bin/mudpasswd: util/mudpasswd.c conf.h sysdep.h structs.h utils.h
	$(CC) $(CFLAGS) -o ../bin/mudpasswd util/mudpasswd.c $(LIBS)
../bin/play2to3: util/play2to3.c
	$(CC) $(CFLAGS) -o ../bin/play2to3 util/play2to3.c
../bin/purgeplay: util/purgeplay.c conf.h sysdep.h structs.h utils.h
	$(CC) $(CFLAGS) -o ../bin/purgeplay util/purgeplay.c
../bin/shopconv: util/shopconv.c conf.h sysdep.h structs.h db.h utils.h shop.h
	$(CC) $(CFLAGS) -o ../bin/shopconv util/shopconv.c
../bin/showplay: util/showplay.c conf.h sysdep.h structs.h
	$(CC) $(CFLAGS) -o ../bin/showplay util/showplay.c
../bin/sign: util/sign.c conf.h sysdep.h
	$(CC) $(CFLAGS) -o ../bin/sign util/sign.c $(LIBS)
../bin/split: util/split.c
	$(CC) $(CFLAGS) -o ../bin/split util/split.c
../bin/wld2html: util/wld2html.c
	$(CC) $(CFLAGS) -o ../bin/wld2html util/wld2html.c

../bin/circle : $(OBJFILES)
	$(CC) -o ../bin/circle $(PROFILE) $(OBJFILES) $(LIBS)
clean:
	rm -f *.o

# Dependencies for the object files (automagically generated with
# gcc -MM)

alias.o: alias.c conf.h sysdep.h structs.h utils.h interpreter.h db.h
	$(CC) -c $(CFLAGS) alias.c
act.comm.o: act.comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
  handler.h db.h screen.h
	$(CC) -c $(CFLAGS) act.comm.c
act.informative.o: act.informative.c conf.h sysdep.h structs.h utils.h comm.h \
  interpreter.h handler.h db.h spells.h screen.h constants.h
	$(CC) -c $(CFLAGS) act.informative.c
act.item.o: act.item.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
  handler.h db.h spells.h
	$(CC) -c $(CFLAGS) act.item.c
act.movement.o: act.movement.c conf.h sysdep.h structs.h utils.h comm.h \
  interpreter.h handler.h db.h spells.h house.h constants.h
	$(CC) -c $(CFLAGS) act.movement.c
act.offensive.o: act.offensive.c conf.h sysdep.h structs.h utils.h comm.h \
  interpreter.h handler.h db.h spells.h
	$(CC) -c $(CFLAGS) act.offensive.c
act.other.o: act.other.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
  handler.h db.h spells.h screen.h house.h
	$(CC) -c $(CFLAGS) act.other.c
act.social.o: act.social.c conf.h sysdep.h structs.h utils.h comm.h \
  interpreter.h handler.h db.h spells.h
	$(CC) -c $(CFLAGS) act.social.c
act.wizard.o: act.wizard.c conf.h sysdep.h structs.h utils.h comm.h \
  interpreter.h handler.h db.h spells.h house.h screen.h constants.h
	$(CC) -c $(CFLAGS) act.wizard.c
ban.o: ban.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h
	$(CC) -c $(CFLAGS) ban.c
boards.o: boards.c conf.h sysdep.h structs.h utils.h comm.h db.h boards.h \
  interpreter.h handler.h
	$(CC) -c $(CFLAGS) boards.c
castle.o: castle.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
  handler.h db.h spells.h
	$(CC) -c $(CFLAGS) castle.c
class.o: class.c conf.h sysdep.h structs.h db.h utils.h spells.h interpreter.h
	$(CC) -c $(CFLAGS) class.c
comm.o: comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \
  db.h house.h
	$(CC) -c $(CFLAGS) comm.c
config.o: config.c conf.h sysdep.h structs.h
	$(CC) -c $(CFLAGS) config.c
constants.o: constants.c conf.h sysdep.h structs.h
	$(CC) -c $(CFLAGS) constants.c
db.o: db.c conf.h sysdep.h structs.h utils.h db.h comm.h handler.h spells.h mail.h \
  interpreter.h house.h
	$(CC) -c $(CFLAGS) db.c
fight.o: fight.c conf.h sysdep.h structs.h utils.h comm.h handler.h interpreter.h \
  db.h spells.h screen.h
	$(CC) -c $(CFLAGS) fight.c
graph.o: graph.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \
  db.h spells.h
	$(CC) -c $(CFLAGS) graph.c
handler.o: handler.c conf.h sysdep.h structs.h utils.h comm.h db.h handler.h \
  interpreter.h spells.h
	$(CC) -c $(CFLAGS) handler.c
house.o: house.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \
  utils.h house.h constants.h
	$(CC) -c $(CFLAGS) house.c
interpreter.o: interpreter.c conf.h sysdep.h structs.h comm.h interpreter.h db.h \
  utils.h spells.h handler.h mail.h screen.h
	$(CC) -c $(CFLAGS) interpreter.c
limits.o: limits.c conf.h sysdep.h structs.h utils.h spells.h comm.h db.h \
  handler.h
	$(CC) -c $(CFLAGS) limits.c
magic.o: magic.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h db.h
	$(CC) -c $(CFLAGS) magic.c
mail.o: mail.c conf.h sysdep.h structs.h utils.h comm.h db.h interpreter.h \
  handler.h mail.h
	$(CC) -c $(CFLAGS) mail.c
mobact.o: mobact.c conf.h sysdep.h structs.h utils.h db.h comm.h interpreter.h \
  handler.h spells.h
	$(CC) -c $(CFLAGS) mobact.c
modify.o: modify.c conf.h sysdep.h structs.h utils.h interpreter.h handler.h db.h \
  comm.h spells.h mail.h boards.h
	$(CC) -c $(CFLAGS) modify.c
objsave.o: objsave.c conf.h sysdep.h structs.h comm.h handler.h db.h \
  interpreter.h utils.h spells.h
	$(CC) -c $(CFLAGS) objsave.c
olc.o: olc.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h \
  olc.h
	$(CC) -c $(CFLAGS) olc.c
random.o: random.c
	$(CC) -c $(CFLAGS) random.c
shop.o: shop.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \
  utils.h shop.h
	$(CC) -c $(CFLAGS) shop.c
spec_assign.o: spec_assign.c conf.h sysdep.h structs.h db.h interpreter.h \
  utils.h
	$(CC) -c $(CFLAGS) spec_assign.c
spec_procs.o: spec_procs.c conf.h sysdep.h structs.h utils.h comm.h \
  interpreter.h handler.h db.h spells.h
	$(CC) -c $(CFLAGS) spec_procs.c
spell_parser.o: spell_parser.c conf.h sysdep.h structs.h utils.h interpreter.h \
  spells.h handler.h comm.h db.h
	$(CC) -c $(CFLAGS) spell_parser.c
spells.o: spells.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h \
  db.h constants.h
	$(CC) -c $(CFLAGS) spells.c
utils.o: utils.c conf.h sysdep.h structs.h utils.h comm.h screen.h spells.h \
  handler.h
	$(CC) -c $(CFLAGS) utils.c
weather.o: weather.c conf.h sysdep.h structs.h utils.h comm.h handler.h \
  interpreter.h db.h
	$(CC) -c $(CFLAGS) weather.c