#AREADATA Name traumas area~ Builders Trauma~ VNUMs 21300 21399 Credits trauma~ Security 1 End #MOBILES #0 #OBJECTS #0 #ROOMS #21300 Entrance~ A large wooden door stands directly ahead. This door has seen many faces, along with many moons. Small faded numbers and letters are the only thing that catches your eyes. ~ 0 0 0 D2 ~ ~ 0 0 21301 S #21301 No way out~ Entering the building, the large wooden door sqeaks to a final slam shut. An echo of the slam goes down the hallway fading into space. Another small {ydoor{2 is to the east of you, while the hallway continues to the south ~ 0 0 0 D0 ~ ~ 0 0 21300 D1 ~ ~ 0 0 21302 D2 ~ ~ 0 0 21303 S #21302 Receptionist Desk~ An antique desk sits in the middle of the floor that is surrounded by file cabinets, and stacks of papers that almost reach the ceiling. Behind the desk sits a very odd man, picking his nose. ~ 0 0 0 D3 ~ ~ 0 0 21301 S #21303 Gate~ Now bars are the only thing seperating the mad house from the nut house. On the eastern wall a locker is bolted securely. The locker looks as if it was torn open. ~ 0 0 0 D0 ~ ~ 0 0 21301 D2 ~ ~ 0 0 21304 S #21304 ~ The gate behind you slams shut with a loud scream, then soon a crash follows it. As of now there are only two ways to go. ~ 0 0 0 D0 ~ ~ 0 0 21303 S #0 #SPECIALS S #RESETS S #SHOPS 0 #MOBPROGS #0 #$