EmberMUD-0.9.43/
EmberMUD-0.9.43/clan/
EmberMUD-0.9.43/classes/
EmberMUD-0.9.43/gods/
EmberMUD-0.9.43/log/
EmberMUD-0.9.43/player/
EmberMUD-0.9.43/player/temp/
EmberMUD-0.9.43/src/MSVC/
EmberMUD-0.9.43/src/Sleep/
EmberMUD-0.9.43/src/StartMUD/
EmberMUD-0.9.43/src/Win32Common/
/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/
 
/***************************************************************************
*	ROM 2.4 is copyright 1993-1998 Russ Taylor			   *
*	ROM has been brought to you by the ROM consortium		   *
*	    Russ Taylor (rtaylor@hypercube.org)				   *
*	    Gabrielle Taylor (gtaylor@hypercube.org)			   *
*	    Brian Moore (zump@rom.org)					   *
*	By using this code, you have agreed to follow the terms of the	   *
*	ROM license, in the file Rom24/doc/rom.license			   *
***************************************************************************/


#if defined(WIN32)
#include <windows.h>
#include <time.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "merc.h"
#include "recycle.h"


    
/* stuff for recycling ban structures */
BAN_DATA *ban_free;

BAN_DATA *new_ban(void)
{
    static BAN_DATA ban_zero;
    BAN_DATA *ban;

    if (ban_free == NULL)
	ban = alloc_perm(sizeof(*ban));
    else
    {
	ban = ban_free;
	ban_free = ban_free->next;
    }

    *ban = ban_zero;
    VALIDATE(ban);
    ban->name = &str_empty[0];
    return ban;
}

void free_ban(BAN_DATA *ban)
{
    if (!IS_VALID(ban))
	return;

    free_string(ban->name);
    INVALIDATE(ban);

    ban->next = ban_free;
    ban_free = ban;
}

BUFFER *buf_free;



/* buffer sizes */
const int buf_size[MAX_BUF_LIST] =
{
    16,32,64,128,256,1024,2048,4096,8192,16384
};

/* local procedure for finding the next acceptable size */
/* -1 indicates out-of-boundary error */
int get_size (int val)
{
    int i;

    for (i = 0; i < MAX_BUF_LIST; i++)
	if (buf_size[i] >= val)
	{
	    return buf_size[i];
	}
    
    return -1;
}

BUFFER *new_buf()
{
    BUFFER *buffer;

    if (buf_free == NULL) 
	buffer = alloc_perm(sizeof(*buffer));
    else
    {
	buffer = buf_free;
	buf_free = buf_free->next;
    }

    buffer->next	= NULL;
    buffer->state	= BUFFER_SAFE;
    buffer->size	= get_size(BASE_BUF);

    buffer->string	= alloc_mem(buffer->size);
    buffer->string[0]	= '\0';
    VALIDATE(buffer);

    return buffer;
}

BUFFER *new_buf_size(int size)
{
    BUFFER *buffer;
 
    if (buf_free == NULL)
        buffer = alloc_perm(sizeof(*buffer));
    else
    {
        buffer = buf_free;
        buf_free = buf_free->next;
    }
 
    buffer->next        = NULL;
    buffer->state       = BUFFER_SAFE;
    buffer->size        = get_size(size);
    if (buffer->size == -1)
    {
        bug("new_buf: buffer size %d too large.",size);
        exit(1);
    }
    buffer->string      = alloc_mem(buffer->size);
    buffer->string[0]   = '\0';
    VALIDATE(buffer);
 
    return buffer;
}


void free_buf(BUFFER *buffer)
{
    if (!IS_VALID(buffer))
	return;

    free_mem(buffer->string,buffer->size);
    buffer->string = NULL;
    buffer->size   = 0;
    buffer->state  = BUFFER_FREED;
    INVALIDATE(buffer);

    buffer->next  = buf_free;
    buf_free      = buffer;
}


bool add_buf(BUFFER *buffer, char *string)
{
    int len;
    char *oldstr;
    int oldsize;

    oldstr = buffer->string;
    oldsize = buffer->size;

    if (buffer->state == BUFFER_OVERFLOW) /* don't waste time on bad strings! */
	return FALSE;

    len = strlen(buffer->string) + strlen(string) + 1;

    while (len >= buffer->size) /* increase the buffer size */
    {
	buffer->size 	= get_size(buffer->size + 1);
	{
	    if (buffer->size == -1) /* overflow */
	    {
		buffer->size = oldsize;
		buffer->state = BUFFER_OVERFLOW;
		bug("buffer overflow past size %d",buffer->size);
		return FALSE;
	    }
  	}
    }

    if (buffer->size != oldsize)
    {
	buffer->string	= alloc_mem(buffer->size);

	strcpy(buffer->string,oldstr);
	free_mem(oldstr,oldsize);
    }

    strcat(buffer->string,string);
    return TRUE;
}


void clear_buf(BUFFER *buffer)
{
    buffer->string[0] = '\0';
    buffer->state     = BUFFER_SAFE;
}


char *buf_string(BUFFER *buffer)
{
    return buffer->string;
}