#AREA ROT v2.0 format~ freeport.are~ Freeport~ { 8 53} Lok Freeport~ 14300 14399 #MOBILES #14300 lizard blue-tongued~ the blue-tongued lizard~ A blue-tongued lizard hisses at you. ~ The blue-tongued lizard measures some 18" from head to tail, is very quick, and has sharp pointy teeth. ~ lizard~ ACEH 0 0 0 0 8 0 4d5+35 5d6+51 2d2+4 bite 7 8 6 8 FHMR 0 L I stand stand none 0 AGXc ACDEFHKPQV small 0 #14301 lizard red-tongued~ the red-tongued lizard~ A red-tongued lizard hisses at you. ~ The red-tongued lizard measures some 18" from head to tail, is very quick, and has sharp pointy teeth. ~ lizard~ ACEH 0 0 0 0 9 0 5d6+51 4d12+75 2d3+6 bite 5 7 7 10 HMR 0 L I stand stand none 0 AGXc ACDEFHKQV small 0 #14302 lizard green-tongued~ the green-tongued lizard~ A green-tongued lizard hisses at you. ~ The green-tongued lizard measures some 18" from head to tail, is very quick, and has sharp pointy teeth. ~ lizard~ ACEH 0 0 0 0 8 0 5d8+67 3d5+26 2d3+5 bite 8 6 6 9 FHMR 0 L I stand stand none 0 AGXc ACDEFHKQV small 0 #14303 watchman man old sailor~ the watchman of Widow's Cape~ An old sailor is here tending the watchfire. ~ You strike up a conversation with the watchman. He tells you that he has noticed several craft entering and leaving Freeport harbor at night, but when he reported it, nobody seemed to care. ~ human~ ABCE 0 0 300 0 12 0 7d7+82 6d9+91 2d4+6 slash 3 3 4 7 EFNU 0 0 0 stand stand male 100 AHMV ABCDEFGHIJK medium 0 #14304 fisherman man~ the fisherman~ A fisherman with a long cane pole angles here. ~ You strike up a conversation with the fisherman. He tells you that you really should try the blue-tongued lizards which hide in the jetty rocks. ~ human~ ABCE 0 0 200 0 10 0 5d8+67 5d8+67 2d4+6 pierce 8 5 4 9 EFNU 0 0 0 stand stand male 10 AHMV ABCDEFGHIJK medium 0 #14305 longshoreman worker dock man~ the longshoreman~ A dock worker is here lifting a heavy crate. ~ The dockworker is dressed in loose-fitting cotton clothing and uses a rope to lift the heavy crate. ~ human~ ACE 0 0 0 0 9 0 4d5+35 5d8+67 2d2+4 slash 5 6 5 10 EFNU 0 0 0 stand stand male 10 AHMV ABCDEFGHIJK medium 0 #14306 harbormaster man~ the harbormaster~ The harbormaster is here asking you what you have to declare. ~ The harbormaster is an old hand at this, and doesn't put up with any crap from you. Give him his list or go to the brig. ~ human~ ABCE 0 0 0 0 29 0 7d19+223 12d14+307 3d11+19 slash -3 -3 -2 0 EFNU 0 0 0 stand stand male 300 AHMV ABCDEFGHIJK medium 0 #14307 citizen freeport~ the citizen of Freeport~ A citizen of Freeport walks along, whistling a sailing song. ~ The citizen is dressed in light cotton clothing and sandals. ~ human~ ACE 0 0 200 0 10 0 5d5+43 2d21+59 2d4+7 pierce 7 7 2 9 EFNU 0 0 0 stand stand male 15 AHMV ABCDEFGHIJK medium 0 #14308 child laughing~ the laughing child~ A small child is laughing and playing a game here. ~ The child is dressed in a white cotton shirt. ~ human~ ACE 0 0 500 0 7 0 5d5+43 2d21+59 1d5+3 pierce 7 9 5 14 EFNU 0 0 0 stand stand female 1 AHMV ABCDEFGHIJK medium 0 #14309 wife sailor's~ the sailor's wife~ A sailor's wife asks you to keep her company while her husband is away at sea. ~ The sailor's wife is dressed in a simple cotton dress, and has hair bleached blond by the sun and the sea. ~ human~ ACE 0 0 100 0 9 0 4d5+35 2d21+59 2d4+6 slash 5 6 5 12 EFNU 0 0 0 stand stand female 3 AHMV ABCDEFGHIJK medium 0 #14310 shipbuilder master~ the master shipbuilder~ The master shipbuilder is here, working on a new prototype. ~ After introducing yourself and the usual small talk, you find out from the master shipbuilder that he has been recently commissioned to build 3 triremes, boats which offer little cargo storage, but excellent raiding speed. ~ human~ ABCE 0 0 300 0 100 0 30d39+5433 18d71+5917 3d39+62 slash -41 -40 -40 -36 EFNU 0 0 0 stand stand male 8000 AHMV ABCDEFGHIJK medium 0 #14311 apprentice shipbuilder~ the apprentice shipbuilder~ An apprentice shipbuilder is here applying pitch to a seam. ~ The apprentice shipbuilder is a young boy dressed in a dirty grey smock. ~ human~ ABCE 0 0 300 0 7 0 3d5+26 5d5+43 2d2+4 slash 7 6 5 12 EFNU 0 0 0 stand stand male 18 AHMV ABCDEFGHIJK medium 0 #14312 foreman warehouse~ the warehouse foreman~ The warehouse foreman is here, yelling at a longshoreman. ~ The warehouse foreman complains about the shoddy record keeping of his employees. Why just this last month the records show 60 missing crates bound for destinations around the world. ~ human~ ABCE 0 0 300 0 34 0 8d30+434 7d33+411 5d6+21 slash -9 -7 -7 -3 EFNU 0 0 0 stand stand male 340 AHMV ABCDEFGHIJK medium 0 #14313 patrolman harbor~ the harbor patrolman~ The harbor patrol is here, so you better behave. ~ The harbor patrolman is dressed in light armor. He is well armed though, and looks like he is in no mood for your crap. ~ human~ ACE 0 0 500 0 20 0 9d10+157 7d10+116 4d5+14 pound -1 1 2 3 EFNU 0 0 0 stand stand male 100 AHMV ABCDEFGHIJK medium 0 #14314 teamster~ the teamster~ A teamster is here, taking a wagonload of cargo to the wharf. ~ The teamster drives his single mule with a long whip and foul language. ~ human~ ACE 0 0 0 0 13 0 6d10+99 6d9+91 3d5+10 slash 3 3 2 7 EFNU 0 0 0 stand stand male 70 AHMV ABCDEFGHIJK medium 0 #14315 lefty~ Lefty, owner of the Sunken Pirate~ Lefty, owner of the Sunken Pirate, dispenses food and drink here. ~ When you ask about the recent gossip, Lefty tells you that he heard a shady looking bunch talking about how Oglethorpe the master merchant had sold out Freeport to the pirates. ~ human~ ABCDE 0 0 600 0 100 0 22d59+6184 33d37+5662 5d23+63 slash -41 -40 -42 -35 EFNU 0 0 0 stand stand male 10000 AHMV ABCDEFGHIJK medium 0 #14316 anwar~ Anwar, proprietor of the Emporium~ Anwar is here offering exotic goods for your inspection. ~ You flip Anwar a gold coin. He holds out his hand for more. You give him 50 gold. He tells you that he has access to some goods which are very cheap in which you might be interested. When you scoff at his fenced goods, Anwar clams up. ~ elf~ ABCEV J 0 -300 0 100 0 15d80+5187 18d71+5917 3d39+61 slash -39 -39 -40 -37 EFNU 0 B Z stand stand male 15000 AHMV ABCDEFGHIJK medium 0 #14317 raedner dwarf dwarven smith~ Raedner the dwarven smith~ A dwarven smith hammers on a suit of plate armor here. ~ Raedner gladly accepts a pull from your ale skin. As he wipes his brow, he begins a story about how he thinks the last election was rigged, since nobody he had talked to voted for Mayor Friendly. He offers to repair your armor. ~ dwarf~ ABCESV J 0 700 0 98 0 25d45+4979 25d45+4979 8d13+60 slash -39 -39 -37 -34 EFNU 0 CLQ R stand stand male 15000 AHMV ABCDEFGHIJK medium 0 #14318 samantha~ Samantha, witch of the Mystic Eye~ Samantha, witch of the Mystic Eye displays her ample goods for you. ~ Samantha bats her eyes at you with no shame at all. She propositions you for some indecent activity. You accept to pump her for more information. She lets slip that Lord Mourning was seen recently in her shop. She offers to identify anything you may have. ~ human~ ABCERV 0 0 -700 0 98 0 30d39+5433 15d80+5187 10d10+61 pierce -38 -39 -41 -33 EFNU 0 0 0 stand stand female 15000 AHMV ABCDEFGHIJK medium 0 #14319 apprentice merchant~ the apprentice merchant~ An apprentice merchant tries to interest you in a trip to Dunkeldorf. ~ The apprentice is trying to fill his docket for the evening's tide. He wears a simple yellow smock. ~ human~ ABCE 0 0 200 0 7 0 4d5+35 5d5+43 2d3+5 pierce 8 8 9 11 EFNU 0 0 0 stand stand male 300 AHMV ABCDEFGHIJK medium 0 #14320 ceres merchant~ Ceres, merchant of the 3rd chair~ Ceres, master merchant of the 3rd chair greets you with a warm smile. ~ You strike up a conversation with Ceres. He tells you that he was recently threatened by Oglethorpe (1st chair) when he brought up the subject of missing records of the guild. ~ human~ ABCEN 0 0 400 0 46 0 17d17+658 10d36+737 2d27+29 slash -11 -14 -14 -9 EFNU 0 0 0 stand stand male 1000 AHMV ABCDEFGHIJK medium 0 #14321 elken banker~ Elken, banker of Freeport~ Elken, banker of Freeport awaits your next deposit. ~ Elken seems to squirm and shift when you begin gentle inquiries into the strange happenings of Freeport. He excuses himself and goes to talk to a teller, who in turn leaves the bank in a hurry. ~ human~ ABCE 0 0 -500 0 49 0 14d26+769 14d26+769 5d10+30 pierce -15 -14 -14 -9 EFNU 0 0 0 stand stand male 1000 AHMV ABCDEFGHIJK medium 0 #14323 cadet young~ the young cadet~ A young cadet stops to offer you assistance. ~ You strike up a conversation, and he tells you of the rigors of the Naval academy. He relays a funny story of how during last summers sailors games he took his girl off to a secret tunnel from Freeport bay, and wound up sinking his boat and having to swim back, missing the final race. ~ human~ ABCE 0 0 400 0 14 0 7d7+82 6d11+107 2d4+7 pound 4 1 2 6 EFNU 0 0 0 stand stand male 10 AHMV ABCDEFGHIJK medium 0 #14324 whitecap old salt~ Whitecap, 8th Admiral of Freeport~ An old salt sits here smoking his pipe. ~ You offer Whitecap some honey gold pipe tobacco. He smiles, kicks back, and lights up his pipe. An hour later, you are much wiser in the ways of the sea. He also tells you of how recently he has grown concerned for the first admiral of Freeport, Blacksail, who has acquired an addiction to devil weed. ~ human~ ABCEPQ 0 0 900 0 49 0 15d25+802 16d24+835 7d7+32 pierce -13 -14 -15 -11 EFNU 0 0 0 stand stand male 500 AHMV ABCDEFGHIJK medium 0 #14325 mayor friendly~ Mayor Friendly~ Mayor Friendly greets you with a smile and a handshake. ~ When you begin to subtly inquire about the strange happenings in Freeport Mayor Friendly gets nervous and clams up. You notice that he keeps looking at a white marble statue. ~ human~ ABCE 0 0 -700 0 44 0 10d36+737 7d44+589 4d11+27 pierce -12 -12 -12 -8 EFNU 0 0 0 stand stand male 100 AHMV ABCDEFGHIJK medium 0 #14326 midge innkeeper~ Midge, the innkeeper of the Crew's Quarters~ Midge, the innkeeper of the Crew's Quarters offers you a wholesome meal. ~ Midge sits down with you as you have the meal, as her business right now has been slow. She tells you that her business has steadily declined for the last 6 years. Recently her business picked up again. In fact, she just last month had a week stay by a very rich visitor named Lord Vulture. ~ human~ ABCE 0 0 400 0 99 0 30d39+5433 15d80+5187 7d16+63 pound -39 -39 -39 -33 EFNU 0 0 0 stand stand female 9000 AHMV ABCDEFGHIJK medium 0 #14327 sailor scruffy pirate~ the scruffy pirate~ A scruffy sailor labors here to unload crates. ~ The sailor reeks of rum and the sea. ~ human~ ACE 0 0 -200 0 45 0 5d65+687 17d17+658 4d12+28 slash -9 -12 -12 -6 EFNU 0 0 0 stand stand male 45 AHMV ABCDEFGHIJK medium 0 #14328 guard stoic pirate~ the pirate guard~ A stoic guard stands here, barring the way. ~ The guard is heavily armed and moves with military precision. ~ human~ ABCEF 0 0 -600 0 46 0 10d36+737 10d36+737 4d12+28 pierce -13 -10 -15 -9 EFNU 0 0 0 stand stand male 150 AHMV ABCDEFGHIJK medium 0 #14329 blacksail admiral~ Admiral Blacksail~ Admiral Blacksail is here, shivering from his addiction to devil weed. ~ You confront Blacksail with his villainy. He begs for your mercy. He claims Mourning forced him into his present addiction, and threatens to cut him off from all devil weed unless he complies with his every whim. ~ human~ ABCE 0 0 -200 0 47 0 14d21+623 14d21+623 6d8+31 slash -12 -15 -11 -11 EFNU 0 0 0 stand stand male 250 AHMV ABCDEFGHIJK medium 0 #14330 oglethorpe master merchant~ Oglethorpe, 1st Master Merchant of Freeport~ Oglethorpe, the 1st Master Merchant of Freeport, startles at your presence! ~ Oglethorpe, when faced with your accusations proudly admits to skimming off profits from his information scandal and ties to the pirate lords. He laughs at your puny attempts to frighten him, and vows your slow, cold torture. With that, he laughs and eats a blue lizard tongue. ~ human~ ABCE 0 0 -1000 0 47 0 13d31+869 15d25+802 5d9+28 slash -13 -13 -14 -10 EFNU 0 0 0 stand stand male 1500 AHMV ABCDEFGHIJK medium 0 #14331 mourning lord~ Lord Mourning~ Lord Mourning, the secret 6th Pirate Lord laughs at you! ~ Bah! Who are you to threaten me? I was sinking navies when you were a mere strapling on your mother's teat! I will destroy you! And if not me, then someone else, for every one of us you kill, 2 more sprout up to take my place! With that Lord Mourning draws his saber and eats a blue lizard tongue. ~ human~ ABCE 0 H -1000 0 52 0 20d20+946 11d38+904 6d9+34 slash -16 -16 -16 -13 EFNU 0 0 0 stand stand male 500 AHMV ABCDEFGHIJK medium 0 #14332 sailor drunken~ the drunken sailor~ A drunken sailor staggers here. ~ The drunken sailor has been a long time away at sea, and this is his first day back in port. His wandering drunk shows on his clothing. Here a stain from the red wine he had this morning. There is the gravy from the meat he had for lunch. ~ human~ ACE 0 0 0 0 8 0 4d5+35 5d6+51 2d3+5 pound 6 3 6 10 EFNU 0 0 0 stand stand male 10 AHMV ABCDEFGHIJK medium 0 #0 #OBJECTS #14300 key old~ an old key~ An old key is lying on the ground. ~ iron~ key 0 A 0 0 0 0 0 44 1 440 P #14301 tongue blue lizard~ a blue lizard tongue~ A blue lizard tongue is here. ~ flesh~ pill 0 A 30 'sanctuary' '' '' '' 8 1 450 P #14302 tongue red lizard~ a red lizard tongue~ A red lizard tongue is here. ~ flesh~ pill 0 A 30 'poison' '' '' '' 9 1 90 P #14303 tongue green lizard~ a green lizard tongue~ A green lizard tongue is here. ~ flesh~ pill 0 A 30 'curse' '' '' '' 8 1 80 P #14304 watchfire~ a watchfire~ A watchfire is here, burning brightly. ~ unknown~ light A AO 0 0 999 0 0 10 20 100 P #14305 pole fishing~ a fishing pole~ A fishing pole is here, hooked and baited. ~ wood~ weapon 0 AN exotic 2 8 whip 0 10 3 100 P #14306 notebook~ a notebook~ A notebook has been left here. ~ vellum~ treasure G AO 0 0 0 0 0 29 4 290 P #14307 globe patrol~ a patrol globe~ A glowing globe has been left here. ~ glass~ light A AO 0 0 999 0 0 20 5 200 P #14308 mail scale~ scale mail~ A suit of scale mail is here. ~ iron~ armor G AD 3 4 3 3 0 20 20 200 P #14309 trident~ a trident~ A trident has been left here. ~ wood~ weapon G AN exotic 3 9 stab 0 20 9 200 P #14310 pie meat~ a steaming meat pie~ A steaming meat pie is here. ~ flesh~ food 0 A 8 8 0 0 0 0 2 5 P #14311 grog sailor's~ a mug of sailor's grog~ A mug of sailor's grog is here. ~ glass~ drink 0 A 2 2 'dark ale' 0 0 0 2 10 P #14312 wafer holy~ a holy wafer~ A holy wafer is here. ~ flesh~ pill G A 50 'bless' '' '' '' 5 1 50 P #14313 plate silver~ a silver plate~ A silver plate has been left here. ~ silver~ treasure 0 A 0 0 0 0 0 15 8 300 P #14314 tapestry~ a tapestry~ A tapestry has been left here. ~ cloth~ treasure 0 A 0 0 0 0 0 15 30 150 P E tapestry~ The tapestry is of knights locked in battle in the Battleplain of Arden. ~ #14315 armor emerald~ emerald armor~ A suit of emerald armor is here. ~ stone~ armor G AD 8 10 7 6 0 46 40 2000 P #14316 hammer dwarven thrower~ a dwarven thrower~ A dwarven throwing hammer is here. ~ unknown~ weapon GP AN mace 7 7 none 0 40 20 1500 P #14317 sleeves elven chainmail~ elven chainmail sleeves~ A set of elven chainmail sleeves is here. ~ mithril~ armor G AI 0 4 5 1 0 10 4 100 P #14318 leggings elven chainmail~ elven chainmail leggings~ A pair of elven chainmail leggings is here. ~ mithril~ armor GQ AF 1 3 3 1 0 10 5 100 P #14319 wine red~ a glass of Freeport burgundy~ A glass of Freeport Burgundy is here. ~ leather~ drink 0 A 1 1 'red wine' 0 0 0 1 10 P #14320 wine white~ a glass of Freeport chablis~ A glass of Freeport Chablis is here. ~ glass~ drink 0 A 1 1 'red wine' 0 0 46 1 20 P #14321 dumplings plate gravy~ a plate of gravy and dumplings~ A plate of gravy and dumplings is here. ~ flesh~ food 0 A 5 5 0 0 0 0 2 14 P #14322 crate~ a huge box crate~ A huge box crate is here. ~ wood~ trash 0 A 0 0 0 0 0 7 100 70 P #14323 ship moored~ a moored ship~ A moored ship is here. ~ wood~ boat 0 0 0 0 0 0 0 7 100 70 P #14324 wristguard emerald~ an emerald wristguard~ An emerald wristguard is here. ~ stone~ armor G AM 8 7 8 4 0 46 10 3500 P #14325 longsword emerald~ an emerald longsword~ An emerald longsword is here. ~ stone~ weapon G AN sword 7 8 slash 0 46 10 3200 P #14326 helm emerald~ an emerald helm~ An emerald helm is here. ~ stone~ armor G AE 7 10 9 5 0 46 15 1800 P #14327 weed devil's~ a pinch of devil's weed~ A pinch of devil's weed is here. ~ cloth~ pill G A 40 '' 'poison' '' '' 45 1 450 P #14328 cape admiral's~ an admiral's cape~ A cape with the emblem of Freeport is here. ~ cloth~ armor GI ACD 9 10 9 5 0 45 10 3200 P #14329 signet ring freeport~ an admiral's signet~ A ring with the seal of Freeport is here. ~ gold~ armor G AB 7 10 9 3 0 45 1 3800 P #14330 purse heavy~ a very heavy purse~ A very heavy purse is here. ~ leather~ money 0 A 800 0 0 0 0 47 100 470 P #14331 boots bladed~ bladed boots~ A pair of boots with a spring action blade lie here. ~ leather~ armor 0 AG 11 11 13 7 0 52 5 3900 P #14332 cape dimensional~ a dimensional cape~ A hole in reality lies here. ~ unknown~ armor G AC 11 15 12 9 0 52 3 5000 P #14333 stone troll~ the troll stone~ A stone covered in green icor lies here.~ glass~ staff FG AO 55 4 3 'poison' 0 52 1 3000 P #0 #ROOMS #14300 Dusk's Edge~ You have reached the easternmost point of Freeport isle, a place locals call Dusk's edge. There is an ivory statue of a dolphin entering the water from a great leap is here. ~ 0 0 5 D1 On the rock jetty ~ ~ 0 -1 14301 E statue~ The statue shows the Dolphin as it is entering the water. The inscription reads `When Dolphin was created at the dawn of time, she leaped forth from the water with great joy, and the water which fell from her back became the isle of Freeport. ~ S #14301 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D2 On the rock jetty ~ ~ 0 -1 14302 D3 On the rock jetty ~ ~ 0 -1 14300 S #14302 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the rock jetty ~ ~ 0 -1 14301 D2 On the rock jetty ~ ~ 0 -1 14303 S #14303 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the rock jetty ~ ~ 0 -1 14302 D1 On the wharf ~ ~ 0 -1 14305 D2 Wharf road ~ ~ 0 -1 14304 S #14304 Wharf Road~ You are on the stone paved wharf road. To your south is a rock jetty upon which the waves crash. Traffic from the warehouse to the west travels to the wharf via wharf road. ~ 0 0 1 D0 On the rock jetty ~ ~ 0 -1 14303 D1 Wharf road ~ ~ 0 -1 14306 S #14305 On the Wharf~ You are on the wharf of Freeport, where ships dock and load. The docks are busy today as any day, for the commerce of the seas knows no holiday. To the north of you the harbor of Freeport stretches. ~ 0 0 2 D1 On the wharf ~ ~ 0 -1 14307 D2 Wharf road ~ ~ 0 -1 14306 D3 On the jetty ~ ~ 0 -1 14303 S #14306 Wharf Road~ You are on the stone paved wharf road. To your south is a rock jetty upon which the waves crash. Traffic from the warehouse to the west travels to the wharf via wharf road. ~ 0 0 1 D0 On the wharf ~ ~ 0 -1 14305 D1 Wharf road ~ ~ 0 -1 14308 D3 You see the wharf ~ ~ 0 -1 14304 S #14307 On the Wharf~ You are on the wharf of Freeport, where ships dock and load. The docks are busy today as any day, for the commerce of the seas knows no holiday. To the north of you the harbor of Freeport stretches. ~ 0 0 2 D1 On the wharf ~ ~ 0 -1 14311 D2 Wharf road ~ ~ 0 -1 14308 D3 On the jetty ~ ~ 0 -1 14305 S #14308 Wharf Road~ You are on the stone paved wharf road. To your south is a rock jetty upon which the waves crash. Traffic from the warehouse to the west travels to the wharf via wharf road. ~ 0 0 1 D0 On the wharf ~ ~ 0 -1 14307 D1 Wharf road ~ ~ 0 -1 14312 D2 On the rock jetty ~ ~ 0 -1 14309 D3 Wharf road ~ ~ 0 -1 14306 S #14309 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 Wharf road ~ ~ 0 -1 14308 D1 On the rock jetty ~ ~ 0 -1 14313 S #14310 On the Wharf~ You are on the wharf of Freeport, where ships dock and load. The docks are busy today as any day, for the commerce of the seas knows no holiday. To the north of you the harbor of Freeport stretches. ~ 0 0 2 D1 On the wharf ~ ~ 0 -1 14316 D2 On the wharf ~ ~ 0 -1 14311 S #14311 On the Wharf~ You are on the wharf of Freeport, where ships dock and load. The docks are busy today as any day, for the commerce of the seas knows no holiday. To the north of you the harbor of Freeport stretches. ~ 0 0 2 D0 On the wharf ~ ~ 0 -1 14310 D1 Wharf road ~ ~ 0 -1 14317 D2 Wharf road ~ ~ 0 -1 14312 D3 On the wharf ~ ~ 0 -1 14307 S #14312 Wharf Road~ You are on the stone paved wharf road. To your south is a rock jetty upon which the waves crash. Traffic from the warehouse to the west travels to the wharf via wharf road. ~ 0 0 1 D0 On the wharf ~ ~ 0 -1 14311 D1 Wharf road ~ ~ 0 -1 14318 D2 On the rock jetty ~ ~ 0 -1 14313 D3 Wharf road ~ ~ 0 -1 14308 S #14313 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 Wharf road ~ ~ 0 -1 14312 D2 Widow's Cape ~ ~ 0 -1 14314 D3 On the Rock Jetty ~ ~ 0 -1 14309 S #14314 Widow's Cape~ You have climbed the rocks of widows cape, and can see the violent southern shoals which have claimed many a ship. A watchfire is kept burning here at night to warn sailors. ~ 0 0 5 D0 On the rock jetty ~ ~ 0 -1 14313 S #14315 On the Wharf~ You are on the wharf of Freeport, where ships dock and load. The docks are busy today as any day, for the commerce of the seas knows no holiday. To the north of you the harbor of Freeport stretches. ~ 0 0 2 D0 Freeport harbor ~ ~ 0 -1 14113 D1 On the wharf ~ ~ 0 -1 14320 D2 On the wharf ~ ~ 0 -1 14316 S #14316 On the Wharf~ You are on the wharf of Freeport, where ships dock and load. The docks are busy today as any day, for the commerce of the seas knows no holiday. To the north of you the harbor of Freeport stretches. ~ 0 0 2 D0 On the wharf ~ ~ 0 -1 14315 D1 Wharf road ~ ~ 0 -1 14321 D2 Wharf road ~ ~ 0 -1 14317 D3 On the wharf ~ ~ 0 -1 14310 S #14317 Wharf Road~ You are on the stone paved wharf road. Here you see a ship being hauled up to dry dock for repairs. Traffic from the warehouse to the west travels to the wharf via wharf road. ~ 0 0 1 D0 On the wharf ~ ~ 0 -1 14316 D1 Wharf road ~ ~ 0 -1 14322 D2 Wharf road ~ ~ 0 -1 14318 D3 On the wharf ~ ~ 0 -1 14311 S #14318 Wharf Road~ You are on the stone paved wharf road. To your south is a rock jetty upon which the waves crash. Traffic from the warehouse to the west travels to the wharf via wharf road. ~ 0 0 1 D0 Wharf road ~ ~ 0 -1 14317 D1 Freeport village ~ ~ 0 -1 14323 D3 Wharf road ~ ~ 0 -1 14312 S #14319 On the Wharf~ You are on the wharf of Freeport, where ships dock and load. The docks are busy today as any day, for the commerce of the seas knows no holiday. To the north of you the harbor of Freeport stretches. ~ 0 0 2 D1 On the rock jetty ~ ~ 0 -1 14325 D2 Wharf road ~ ~ 0 -1 14320 S #14320 Wharf Road~ You are on the stone paved wharf road. Traffic from the warehouse to the west travels to the wharf via wharf road. To your immediate east is the shipyards, where you can hear the sounds of construction. ~ 0 0 1 D0 On the wharf ~ ~ 0 -1 14319 D1 Shipyards ~ ~ 0 -1 14326 D2 Wharf road ~ ~ 0 -1 14321 D3 On the wharf ~ ~ 0 -1 14315 S #14321 Wharf Road~ You are on the stone paved wharf road. Traffic from the warehouse to the west travels to the wharf via wharf road. To your immediate east you see the road to the city of Freeport. ~ 0 0 1 D0 Wharf road ~ ~ 0 -1 14320 D1 The road to the city of Freeport ~ ~ 0 -1 14327 D2 Wharf road ~ ~ 0 -1 14322 D3 On the wharf ~ ~ 0 -1 14316 S #14322 Wharf Road~ You are on the stone paved wharf road. Traffic from the warehouse to the west travels to the wharf via wharf road. Immediately to the east you see the mercantile warehouse, where crates of goods are in temporary storage for shipping. ~ 0 0 1 D0 Wharf road ~ ~ 0 -1 14321 D1 Warehouse ~ ~ 0 -1 14328 D2 Freeport village ~ ~ 0 -1 14323 D3 Wharf road ~ ~ 0 -1 14317 S #14323 Freeport Village~ You stand in the burrows of Freeport, where all the sailors and merchants families live. The houses are made of the local stone and have slate roofs. The closer the houses are to the city, the more beautiful and grandiose they become. Down next to the jetty where flooding is likely, live the poorest families, in temporary shacks which are prone to flooding. A small road leads east into the village. ~ 0 C 4 D0 Wharf road ~ ~ 0 -1 14322 D1 Freeport village ~ ~ 0 -1 14342 D3 Wharf road ~ ~ 0 -1 14318 S #14324 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the Rock Jetty ~ ~ 0 -1 14336 D2 On the rock jetty ~ ~ 0 -1 14325 S #14325 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the rock jetty ~ ~ 0 -1 14324 D1 On the rock jetty ~ ~ 0 -1 14329 D2 Shipyards ~ ~ 0 -1 14326 D3 On the wharf ~ ~ 0 -1 14319 S #14326 The Shipyards~ You are in the shipyards of Freeport. About you in dry storage are many vessels either in repair or in the process of being developed. Of particular interest is the deep-keeled prototype vessel currently under construction. You get the sense that sailing as you know it is about to change. Many of the islanders are employed here, and ages range from the youthful 12 year old apprentice, to the grizzled old shipwrights. ~ 0 0 0 D0 On the rock jetty ~ ~ 0 -1 14325 D1 On the rock jetty ~ ~ 0 -1 14330 D2 On the rode to Freeport city ~ ~ 0 -1 14327 D3 Wharf road ~ ~ 0 -1 14320 S #14327 On the Road to Freeport City~ You are on a stone paved road which rises up the hill to Freeport City. The city itself has been built on the highest part of the island. The city has walls, made of the local slate and a mortar joint. Roads stretch off north to the shipyards, east to Freeport village, south to the mercantile warehouse, and westward wharf road continues along the harbor. ~ 0 C 1 D0 The shipyards ~ ~ 0 -1 14326 D1 Freeport village ~ ~ 0 -1 14331 D2 The mercantile warehouse ~ ~ 0 -1 14328 D3 Wharf road ~ ~ 0 -1 14321 D4 The city gates ~ ~ 0 -1 14345 S #14328 The Mercantile Warehouse~ You dodge porters and errand boys in the whirling mayhem of the mercantile warehouse. Longshoremen load crates of cargo into horse drawn carts and lead the teams down to the wharf for embarking vessels. The cargomaster signals to his apprentices in a strange sign language of the merchants guild. You get caught up in the excitement of the warehouse, and lend a hand to two struggling boys. ~ 0 0 0 D0 The road to the city of Freeport ~ ~ 0 -1 14327 D3 Wharf road ~ ~ 0 -1 14322 S #14329 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D2 On the rock jetty ~ ~ 0 -1 14330 D3 On the rock jetty ~ ~ 0 -1 14325 S #14330 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the rock jetty ~ ~ 0 -1 14329 D1 On the rock jetty ~ ~ 0 -1 14332 D2 Freeport village ~ ~ 0 -1 14331 D3 Shipyards ~ ~ 0 -1 14326 S #14331 Freeport village~ You stand in the burrows of Freeport, where all the sailors and merchants families live. The houses are made of the local stone and have slate roofs. The closer the houses are to the city, the more beautiful and grandiose they become. Down next to the jetty where flooding is likely, live the poorest families, in temporary shacks which are prone to flooding. The road to the city of Freeport is to your west. ~ 0 C 4 D0 On the rock jetty ~ ~ 0 -1 14330 D2 Freeport village ~ ~ 0 -1 14344 D3 The road to Freeport city ~ ~ 0 -1 14327 S #14332 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D1 On the rock jetty ~ ~ 0 -1 14333 D3 On the rock jetty ~ ~ 0 -1 14330 S #14333 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D2 On the rock jetty ~ ~ 0 -1 14334 D3 On the rock jetty ~ ~ 0 -1 14332 S #14334 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the rock jetty ~ ~ 0 -1 14333 D1 On the rock jetty ~ ~ 0 -1 14335 S #14335 Dawn's Edge~ You have reached the easternmost point of Freeport isle, a place locals call Dawn's edge. There is an ivory statue of a dolphin leaping out of the water here. ~ 0 0 5 D3 On the rock jetty ~ ~ 0 -1 14334 E statue~ The statue shows the Dolphin as it is rising out of the water. The inscription reads `When Dolphin was created at the dawn of time, she leaped forth from the water with great joy, and the water which fell from her back became the isle of Freeport' ~ S #14336 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D2 On the Rock Jetty ~ ~ 0 -1 14324 D3 On the rock jetty ~ ~ 0 -1 14337 S #14337 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the rock jetty ~ ~ 0 -1 14338 D1 On the rock jetty ~ ~ 0 -1 14336 S #14338 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D2 On the rock jetty ~ ~ 0 -1 14337 D3 On the rock jetty ~ ~ 0 -1 14339 S #14339 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D1 On the rock jetty ~ ~ 0 -1 14338 D3 On the rock jetty ~ ~ 0 -1 14340 S #14340 On the Rock Jetty~ You walk along the rock jetty of the isle of Freeport. The waves crash and spray a salt mist into the air. Gulls wheel in the sky above you, having flown from their perches upon seeing you. ~ 0 0 4 D0 On the rock jetty ~ ~ 0 -1 14341 D1 On the rock jetty ~ ~ 0 -1 14339 S #14341 Northpoint~ You have reached the end of the jetty at a place called Northpoint. Here long swells from the northeast crash with great force upon the island. You see why the island has been reinforced with a rock jetty- without it, it would rapidly erode. ~ 0 0 5 D2 On the rock jetty ~ ~ 0 -1 14340 S #14342 Freeport Village~ You stand in the burrows of Freeport, where all the sailors and merchants families live. The houses are made of the local stone and have slate roofs. The closer the houses are to the city, the more beautiful and grandiose they become. Down next to the jetty where flooding is likely, live the poorest families, in temporary shacks which are prone to flooding. To the north is the mercantile warehouse. ~ 0 0 4 D1 Freeport village ~ ~ 0 -1 14343 D3 Freeport village ~ ~ 0 -1 14323 S #14343 Freeport Village~ You have reached the heart of Freeport village. Sailors wives wave at you and ask you to join them for tea. Children run along the main street playing sailors and pirates. There is a small church here at the point on the shore. ~ 0 0 4 D0 Freeport village ~ ~ 0 -1 14344 D3 Freeport village ~ ~ 0 -1 14342 S #14344 Freeport Village~ You stand in the burrows of Freeport, where all the sailors and merchants families live. The houses are made of the local stone and have slate roofs. The closer the houses are to the city, the more beautiful and grandiose they become. Down next to the jetty where flooding is likely, live the poorest families, in temporary shacks which are prone to flooding. To the west is the mercantile warehouse. ~ 0 0 4 D0 Freeport village ~ ~ 0 -1 14331 D2 Freeport village ~ ~ 0 -1 14343 S #14345 The Gates of Freeport~ You stand at the famed bronze gates of Freeport, built on the thriving commerce of the city. From here you have a commanding view of the island and the harbor. You stop and rest, watching the Liola Lew hoist anchor and sail off with her cargo into the seas. Yes, you think you could get used to life here on Freeport. Commerce lane goes south through the city gates. ~ 0 C 1 D2 Commerce lane ~ gates bronze~ A -1 14346 D5 The road to the island ~ ~ 0 -1 14327 S #14346 Commerce Street~ You stroll down bustling Commerce street, taking in the sights, sounds, and smells of the Jewel of the Pirate Seas, as Freeport is often called. To your east is the Sunken Pirate, the local watering hole, and to the west is the Emporium, a store of exotic goods. Commerce street continues south. ~ 0 0 1 D0 The gates of Freeport ~ ~ 0 -1 14345 D1 The Sunken Pirate ~ ~ 0 -1 14347 D2 Commerce Street ~ ~ 0 -1 14349 D3 The Emporium ~ ~ 0 -1 14348 S #14347 The Sunken Pirate~ Here, amid the reek of spilled beer, bad cigars, and other unmentionable smells lies an endearing little bar done up in a nautical theme. The jolly roger flies over the main bar, where the local beer and wine is served as the locals like it- warm. Waitresses clad in little wiggle between the packed tables to the delight of their naval and mercantile clientele. An unleavened spiced bread called Pilas is served hot and in generous portions in wicker baskets. ~ 0 D 0 D3 Commerce Street ~ ~ 0 -1 14346 S #14348 The Emporium~ This warehouse-sized store is packed to the ceiling with goods from several lands. Bolts of cloth, silver plates and utensils, lanterns candles, rugs, etc. dazzle you. Several store boys work the floor, helping their customers. ~ 0 D 0 D1 Commerce Street ~ ~ 0 -1 14346 S #14349 Commerce Street~ You stroll down bustling Commerce street, taking in the sights, sounds, and smells of the Jewel of the Pirate Seas, as Freeport is often called. To the east is the Bronze Scabbard, the shop of the armourer of Freeport. To the west is the Mystic Eye, a famed magic shop. Commerce street continues north and south. ~ 0 0 1 D0 Commerce Street ~ ~ 0 -1 14346 D1 The Bronze Scabbard ~ ~ 0 -1 14350 D2 The town square ~ ~ 0 -1 14352 D3 The Mystic Eye ~ ~ 0 -1 14351 S #14350 The Bronze Scabbard~ The Bronze Scabbard is actually a front store for the blacksmith the metalworkers of Freeport. The bulk of the commissions come from the Captains guild and the shipyards, where most of the arms of Freeport are made. In their spare time the metalworkers make various trinkets for the local citizenry and tourists. ~ 0 D 0 D3 Commerce Street ~ ~ 0 -1 14349 S #14351 The Mystic Eye~ Your head swims in the exotic fumes emitted by the candles of this shop. Several lamps on display change from color to color, in addition to the everlasting variety. Scrolls and books are stored in a glass cabinet behind the counter. ~ 0 D 0 D1 Commerce Street ~ ~ 0 -1 14349 S #14352 The Town Square of Freeport~ You are in the broad town square of Freeport, which measures 100 yds by 100 yds. Small outdoor cafes have set up shop in the square, catering to their people watching customers. To the south is the town hall, where the famed waterclock of Freeport chimes the martial song of the Captains guild every hour. To the east, Naval street runs to the Captains guild at the end, and to the west Shippers Lane goes to the Merchants guild. Commerce street leads northwards out of the city. ~ 0 K 1 D0 Commerce Street ~ ~ 0 -1 14349 D1 Naval Street ~ ~ 0 -1 14353 D2 Town hall ~ ~ 0 -1 14355 D3 Shippers lane ~ ~ 0 -1 14354 S #14353 Naval Street~ You stand on Naval street, which has been paved with engraved stones, each stone commemorating a naval engagement in the city's history. Cadets drill at the end of the street, marching up and down, over and over in tight formation. To the south is an inn called The Crew's Quarters. ~ 0 0 1 D1 Naval Street ~ ~ 0 -1 14375 D2 The Crew's Quarters ~ ~ 0 -1 14356 D3 Town square ~ ~ 0 -1 14352 S #14354 Shipper's Lane~ You walk Shippers lane. Two story houses press closely to the to the street and people bustle back and forth. To the south is the bank of Freeport. ~ 0 0 1 D1 Town square ~ ~ 0 -1 14352 D2 ~ ~ 0 0 14357 D3 Shipper's lane ~ ~ 0 -1 14358 S #14355 Town Hall~ You stand inside the town hall of the city of Freeport. Town hall is arranged for meetings. To your left are the 9 captains chairs, where the representatives of the Captains guild sit. To your right are the 5 chairs of the merchants guild. Ahead, in the center, is where the mayor sits. Around you are many wooden benches upon which townsmen may sit and participate in the meetings. The role of the mayor is as arbitrator, and he is freely elected by popular vote. White marble statues are displayed in alcoves about the hall. ~ 0 D 0 D0 Town square ~ ~ 0 -1 14352 D5 A secret passage ~ statue~ A 14300 14363 E statues~ The statues are of past mayors of the city. As you examine them more closely, you notice one of them shows signs of having been moved across the floor many many times. You try to move it, but the statue is held in place by a locking mechanism. ~ S #14356 The Crew's Quarters~ You are inside a homely inn. Here in the giant common room, a fire roars in the stone fireplace, and patrons sip wine next to it. Rooms are available for let, starting at 50 G a night. The tables are made of a thickly varnished and dark stained oak, the walls are paneled, and the windows facing the street resemble portholes. This is a popular meeting place for the captains when they have foreign visitors. ~ 0 D 0 D0 Naval Street ~ ~ 0 -1 14353 S #14357 The Bank of Freeport~ You stand inside the stout walls of the bank of Freeport. There is a continual stream of customers entering and depositing vast sums of money in the well guarded vault. The bank is faring well, as you can judge by the amount of gilding inside the building. ~ 0 CD 0 D0 ~ ~ 0 0 14354 S #14358 Shipper's Lane~ You walk Shippers lane. Two story houses press closely to the to the street and people bustle back and forth. To the north is the mercantile school, and to the south is the merchant's guild. ~ 0 0 1 D0 The mercantile school ~ ~ 0 -1 14359 D1 Shipper's lane ~ ~ 0 -1 14354 D2 The merchant's guild ~ ~ 0 -1 14360 S #14359 The Mercantile School~ You stand in the courtyard of the mercantile school of Freeport. It is here that young boys master the subtleties of profit and trade. Scribes record the latest buy and sell rates of commodities around the world upon the rolls of the school. This school is one of the main reasons for the economic dominance of Freeport of world trade. ~ 0 D 0 D2 Shipper's Lane ~ ~ 0 -1 14358 S #14360 The Merchant's Guild~ You have entered the grand arch of the merchants guild of Freeport. It is here that the master traders conduct their business of contracting with captains for the transport of cargo to remote destinations. Each member of the merchant's guild tithes to the guild, money which is used to not only maintain the guild proper, but also to open new markets in foreign lands. The guild masters command much respect, wealth, and power throughout the world. Guild matters are decided by a vote, scaled by the wealth of each master. The 5 richest masters make up the council of 5, and argue on the guilds behalf in contractual negotiations in town meetings. It has been said that the council of 5 collectively owns one quarter of the world's wealth. ~ 0 D 0 D0 Shipper's Lane ~ ~ 0 -1 14358 S #14361 The Naval Academy~ You stand on the grounds of the renowned naval academy of Freeport, the training grounds for the worlds captains. Young boys are taught for a period of 8 years the art of sailing, and finish their apprenticeship onboard actual military vessels. The academy has a long tradition of turning out fine sailors. Most cadets eventually become captains of their own vessels and under contract to the Merchants guild. ~ 0 D 0 D2 Naval Street ~ ~ 0 -1 14375 S #14362 The Captains Guild~ Here in the halls of the Captains guild, the worlds shipping begins and ends. The guild was founded over 300 years ago to represent the collective interests of the ship owners. To be a member, one must demonstrate the clear title to at least one vessel. Ahead of you is the great hall where the guild holds its meetings. Votes in the guild are based weighted by the number of vessels the captain has. The richest men with the most ships fill the 9 seats of honor in the guild, and are called the Admirals. It has been said that they control one third of the world's shipping. ~ 0 D 0 D0 Naval Street ~ ~ 0 -1 14375 S #14363 On a Secret Staircase~ You follow a secret staircase south and downward underground. The stairs are wet and mossy. Far below you hear the sounds of men loading a ship. The old torch sconces on the wall have not been used in years. There is a sign on the wall. ~ 0 AD 4 D2 On a secret staircase ~ ~ 0 -1 14364 D4 Through the secret door ~ statue~ A 14300 14355 E sign wall~ {45 53} Lok Hall of the 6th Pirate Lord ~ S #14364 On a Secret Staircase~ You follow a secret staircase south and downward underground. The stairs are wet and mossy. Far below you hear the sounds of men loading a ship. The old torch sconces on the wall have not been used in years. ~ 0 AD 4 D0 On a secret staircase ~ ~ 0 -1 14363 D2 On a secret staircase ~ ~ 0 -1 14366 S #14366 In the Hidden Cavern~ You have discovered a hidden underground cavern. In the center of the room is a deep pool in which several triremes have been moored. Laughing sailors are unloading cargo from one of the ships. You quickly disguise yourself as one of the sailors. ~ 0 D 0 D0 On a secret staircase ~ ~ 0 -1 14364 D1 In the hidden cavern ~ ~ 0 -1 14368 D2 In the hidden cavern ~ ~ 0 -1 14367 S #14367 In the Hidden Cavern~ You walk along the shore of an underground water cave in which several triremes have been moored, one of which is being unloaded. You sneak unnoticed behind several CRATES which have been recently off-loaded. ~ 0 D 0 D0 In the hidden cavern ~ ~ 0 -1 14366 D1 In the hidden harbor ~ ~ 0 -1 14374 D2 In the hidden cavern ~ ~ 0 -1 14372 E crates~ These crates are marked with a destination of Solace. That's funny. What are they doing here? ~ S #14368 In the Hidden Cavern~ You walk along the shore of an underground water cave in which several triremes have been moored, one of which is being unloaded. You sneak unnoticed behind several CRATES which have been recently off-loaded. To the north of you is a guarded door. ~ 0 D 0 D0 Through the guarded door ~ door~ A -1 14369 D1 In the hidden cavern ~ ~ 0 -1 14370 D2 In the hidden harbor ~ ~ 0 -1 14374 D3 In the hidden cavern ~ ~ 0 -1 14366 E crates~ These crates are marked with a destination of Antharia. That's funny. What are they doing here? ~ S #14369 In The Secret Cave of the 6th Pirate Lord~ You have boldly entered the secret cave of the 6th pirate lord. About you the evidence of his terrible crimes abounds. Here is a pilfered shipping schedule, duplicated on scrolls addressed to the other pirate lords. There is a cargo list of several missing merchant vessels. On the desk is a scroll of the departure time, vessel name, and destination of a rich noble. Yes you have discovered the kingpin of the pirate lords, the man who has terrorized commerce for a decade. What will you do about it? ~ 0 D 0 D2 Through the door ~ door~ A -1 14368 S #14370 In the Hidden Cavern~ You walk along the shore of an underground water cave in which several triremes have been moored, one of which is being unloaded. You sneak unnoticed behind several CRATES which have been recently off-loaded. ~ 0 D 0 D2 In the hidden cavern ~ ~ 0 -1 14371 D3 In the hidden cavern ~ ~ 0 -1 14368 E crates~ These crates are marked with a destination of the Shire. That's funny. What are they doing here? ~ S #14371 In the Hidden Cavern~ You walk along the shore of an underground water cave in which several triremes have been moored, one of which is being unloaded. You sneak unnoticed behind several CRATES which have been recently off-loaded. ~ 0 D 0 D0 In the hidden cavern ~ ~ 0 -1 14370 D2 In the hidden cavern ~ ~ 0 -1 14373 D3 In the hidden harbor ~ ~ 0 -1 14374 E crates~ These crates are marked with a destination of Camelot. That's funny. What are they doing here? ~ S #14372 In the Hidden Cavern~ You walk along the shore of an underground water cave in which several triremes have been moored, one of which is being unloaded. You sneak unnoticed behind several CRATES which have been recently off-loaded. To the south of you the waterway leaves the cavern through a tunnel which U's in a long curve. ~ 0 D 0 D0 In the hidden cavern ~ ~ 0 -1 14367 E crates~ These crates are marked with a destination of Dunkeldorf. That's funny. What are they doing here? ~ S #14373 In the Hidden Cavern~ You walk along the shore of an underground water cave in which several triremes have been moored, one of which is being unloaded. You sneak unnoticed behind several CRATES which have been recently off-loaded. ~ 0 D 0 D0 In the hidden cavern ~ ~ 0 -1 14371 E crates~ These crates are marked with a destination of Malancandra. That's funny. What are they doing here? ~ S #14374 On the Hidden Harbor~ You bob in the waters of the hidden harbor among several docked triremes. You can dock in any cardinal direction except south, where the harbor turns into a dark tunnel which bends around to the west. There is a small buoy floating here. ~ 0 0 7 D0 On the docks ~ ~ 0 -1 14368 D1 On the docks ~ ~ 0 -1 14371 D3 On the docks ~ ~ 0 -1 14367 D4 Out the secret tunnel ~ grate~ A -1 14113 E buoy~ {45 53} Lok The hall of the 6th Pirate Lord ~ S #14375 Naval Street~ You stand on Naval street, which has been paved with engraved stones, each stone commemorating a naval engagement in the city's history. Cadets drill at the end of the street, marching up and down, over and over in tight formation. To the north is the Naval Academy, and to the south is the Captains guild. ~ 0 0 1 D0 The naval academy ~ ~ 0 -1 14361 D2 The Captains guild ~ ~ 0 -1 14362 D3 Naval Street ~ ~ 0 -1 14353 S #0 #RESETS D 0 14355 5 2 * Town Hall D 0 14363 4 2 * On a Secret Staircase D 0 14368 0 1 * In the Hidden Cavern D 0 14374 4 1 * On the Hidden Harbor O 0 14322 -1 14305 * a huge box crate O 0 14323 -1 14305 * a moored ship O 0 14322 -1 14307 * a huge box crate O 0 14322 -1 14307 * a huge box crate O 0 14323 -1 14307 * a moored ship O 0 14304 -1 14314 * a watchfire O 0 14322 -1 14319 * a huge box crate O 0 14323 -1 14319 * a moored ship O 0 14322 -1 14328 * a huge box crate O 0 14322 -1 14328 * a huge box crate O 0 14322 -1 14367 * a huge box crate O 0 14322 -1 14368 * a huge box crate O 0 14322 -1 14371 * a huge box crate O 0 14323 -1 14374 * a moored ship M 0 14301 2 14302 1 * the red-tongued lizard G 0 14302 -1 * a red lizard tongue M 0 14305 5 14305 1 * the longshoreman M 0 14307 5 14306 1 * the citizen of Freeport M 0 14307 5 14307 1 * the citizen of Freeport M 0 14302 2 14309 1 * the green-tongued lizard G 0 14303 -1 * a green lizard tongue M 0 14305 5 14310 1 * the longshoreman M 0 14313 3 14312 1 * the harbor patrolman E 0 14307 -1 0 * a patrol globe E 0 14308 -1 5 * scale mail E 0 14309 -1 16 * a trident M 0 14303 1 14314 1 * the watchman of Widow's Cape M 0 14306 1 14315 1 * the harbormaster G 0 14306 -1 * a notebook M 0 14313 3 14316 1 * the harbor patrolman E 0 14307 -1 0 * a patrol globe E 0 14308 -1 5 * scale mail E 0 14309 -1 16 * a trident M 0 14305 5 14319 1 * the longshoreman M 0 14314 2 14322 1 * the teamster M 0 14310 1 14326 1 * the master shipbuilder M 0 14311 1 14326 1 * the apprentice shipbuilder M 0 14305 5 14328 1 * the longshoreman M 0 14312 1 14328 1 * the warehouse foreman G 0 14306 -1 * a notebook M 0 14301 2 14329 1 * the red-tongued lizard G 0 14302 -1 * a red lizard tongue M 0 14302 2 14334 1 * the green-tongued lizard G 0 14303 -1 * a green lizard tongue M 0 14300 2 14339 1 * the blue-tongued lizard G 0 14301 -1 * a blue lizard tongue M 0 14304 1 14341 1 * the fisherman E 0 14305 -1 16 * a fishing pole M 0 14307 5 14342 1 * the citizen of Freeport M 0 14309 2 14343 1 * the sailor's wife M 0 14308 2 14344 1 * the laughing child M 0 14332 2 14347 1 * the drunken sailor M 0 14315 1 14347 1 * Lefty, owner of the Sunken Pirate G 0 14310 -1 * a steaming meat pie G 0 14311 -1 * a mug of sailor's grog M 0 14316 1 14348 1 * Anwar, proprietor of the Emporium G 0 14312 -1 * a holy wafer G 0 14313 -1 * a silver plate G 0 14314 -1 * a tapestry M 0 14313 3 14349 1 * the harbor patrolman E 0 14307 -1 0 * a patrol globe E 0 14308 -1 5 * scale mail E 0 14309 -1 16 * a trident M 0 14317 1 14350 1 * Raedner the dwarven smith G 0 14315 -1 * emerald armor G 0 14316 -1 * a dwarven thrower M 0 14307 5 14351 1 * the citizen of Freeport M 0 14318 1 14351 1 * Samantha, witch of the Mystic Eye G 0 14317 -1 * elven chainmail sleeves G 0 14318 -1 * elven chainmail leggings M 0 14307 5 14352 1 * the citizen of Freeport M 0 14308 2 14352 1 * the laughing child M 0 14309 2 14354 1 * the sailor's wife M 0 14325 1 14355 1 * Mayor Friendly G 0 14300 -1 * an old key M 0 14326 1 14356 1 * Midge, the innkeeper of the Crew's Quarters G 0 14319 -1 * a glass of Freeport burgundy G 0 14320 -1 * a glass of Freeport chablis G 0 14321 -1 * a plate of gravy and dumplings M 0 14332 2 14356 1 * the drunken sailor M 0 14321 1 14357 1 * Elken, banker of Freeport M 0 14319 1 14359 1 * the apprentice merchant M 0 14320 1 14360 1 * Ceres, merchant of the 3rd chair G 0 14320 -1 * a glass of Freeport chablis M 0 14323 1 14361 1 * the young cadet M 0 14324 1 14362 1 * Whitecap, 8th Admiral of Freeport E 0 14328 -1 12 * an admiral's cape E 0 14329 -1 2 * an admiral's signet M 0 14328 2 14364 1 * the pirate guard E 0 14324 -1 14 * an emerald wristguard E 0 14325 -1 16 * an emerald longsword E 0 14326 -1 6 * an emerald helm M 0 14328 2 14368 1 * the pirate guard E 0 14324 -1 14 * an emerald wristguard E 0 14325 -1 16 * an emerald longsword E 0 14326 -1 6 * an emerald helm M 0 14330 1 14369 1 * Oglethorpe, 1st Master Merchant of Freeport G 0 14330 -1 * a very heavy purse M 0 14331 1 14369 1 * Lord Mourning E 0 14331 -1 8 * bladed boots E 0 14332 -1 3 * a dimensional cape E 0 14333 -1 17 * the troll stone M 0 14327 1 14371 1 * the scruffy pirate G 0 14327 -1 * a pinch of devil's weed E 0 14328 -1 12 * an admiral's cape E 0 14329 -1 2 * an admiral's signet M 0 14327 2 14372 1 * the scruffy pirate M 0 14327 2 14373 1 * the scruffy pirate S #SHOPS 14310 22 0 0 0 0 130 70 6 17 * the master shipbuilder 14315 17 19 0 0 0 150 75 0 23 * Lefty, owner of the Sunken Pirate 14316 8 12 13 26 0 130 80 9 17 * Anwar, proprietor of the Emporium 14317 5 9 29 30 0 125 85 6 18 * Raedner the dwarven smith 14318 9 2 3 4 28 140 60 17 23 * Samantha, witch of the Mystic Eye 14326 17 19 0 0 0 110 90 0 23 * Midge, the innkeeper of the Crew's Quarters 0 #SPECIALS M 14329 spec_poison * Admiral Blacksail M 14330 spec_poison * Oglethorpe, 1st Master Merchant of Freeport M 14331 spec_poison * Lord Mourning S #$