02 Aug, 2009, Zen_Clark wrote in the 1st comment:
Votes: 0
I'm not sure which section of the forums this would fit best, since it is not necessarily a coding or building question. So please tell me if it would have fit better in different location.

What muds are there whose game mechanics have been based off of table-top RPG systems?
I've seen a couple D20 games, and I think I've even seen one following WEG's D6 system, but
I'm not sure what else has been done before.

If someone here has designed a game following predefined game mechanics, what turned out
from it, and what did you have to change to get it to play properly?

I'm planning on doing this with the yags rules, so any useful wisdom in this area of
implementation would be appreciated.
0.0/1