#ifndef __LIB_ITEMS_H #define __LIB_ITEMS_H #include <dirs.h> #define OB_LOGIN "/secure/lib/login" #define OB_CRE "/lib/creator" #define OB_PLAYER "/lib/player" #define OB_SHUT (DIR_STANDARD_DOMAIN "/obj/mon/armageddon") #define OB_BODY_PART "/lib/obj/body_part" #define OB_CORPSE "/lib/obj/corpse" #define OB_COINS "/lib/obj/coins" #define OB_WORKROOM "/lib/obj/workroom" #define OB_POSTAL "/secure/lib/post" #define OB_RESCACHE (DIR_STANDARD_DOMAIN "/obj/magic/invis") #define OB_HM_ROOM "/lib/hm/hm_room" #define OB_TORCH "/lib/obj/torch" #define OB_VIRTUAL_SERVER "/adm/obj/server" #define OB_ESTATE "/lib/estate" #define OB_DEED (DIR_STANDARD_DOMAIN "/obj/misc/deed") #define OB_ORDER (DIR_STANDARD_DOMAIN "/obj/misc/order") #endif /* __LIB_ITEMS_H */