#ifndef __ROOMS_H #define __ROOMS_H #include <dirs.h> #define ROOM_START (DIR_STANDARD_DOMAIN "/center") #define ROOM_VOID (DIR_STANDARD_DOMAIN "/void") #define ROOM_FREEZER (DIR_STANDARD_DOMAIN "/freezer") #define ROOM_SETTER (DIR_STANDARD_DOMAIN "/setter") #define ROOM_DEATH (DIR_STANDARD_DOMAIN "/death/death_room") #define ROOM_IDLE_SHOP (DIR_STANDARD_DOMAIN "/idle_supply") #define ROOM_HALL (DIR_STANDARD_DOMAIN "/adv_main") #define ROOM_QUEST (DIR_STANDARD_DOMAIN "/quest_room") #define ROOM_CACHE (DIR_STANDARD_DOMAIN "/cache") #define ROOM_LOCKED (DIR_STANDARD_DOMAIN "/locked") #define ROOM_PARTY (DIR_STANDARD_DOMAIN "/party") #define ROOM_SHERIFF (DIR_STANDARD_DOMAIN "/sheriff") #endif /* __ROOMS_H */