foundationI_fluffos_v1/
foundationI_fluffos_v1/bin/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/ChangeLog.old/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/Win32/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/compat/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/compat/simuls/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/include/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/clone/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/command/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/data/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/etc/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/include/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/inherit/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/inherit/master/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/log/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/single/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/single/tests/compiler/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/single/tests/efuns/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/single/tests/operators/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/testsuite/u/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/tmp/
foundationI_fluffos_v1/fluffos-2.9-ds2.12/windows/
foundationI_fluffos_v1/lib/
foundationI_fluffos_v1/lib/cmds/ambassador/
foundationI_fluffos_v1/lib/cmds/database/
foundationI_fluffos_v1/lib/cmds/soul/
foundationI_fluffos_v1/lib/daemon/include/
foundationI_fluffos_v1/lib/daemon/save/
foundationI_fluffos_v1/lib/daemon/services/
foundationI_fluffos_v1/lib/daemon/soul/
foundationI_fluffos_v1/lib/doc/build/
foundationI_fluffos_v1/lib/doc/build/room/
foundationI_fluffos_v1/lib/doc/build/virtual/
foundationI_fluffos_v1/lib/doc/driver/
foundationI_fluffos_v1/lib/doc/efun/
foundationI_fluffos_v1/lib/doc/etc/
foundationI_fluffos_v1/lib/doc/help/creator/
foundationI_fluffos_v1/lib/doc/help/hm/
foundationI_fluffos_v1/lib/doc/help/user/
foundationI_fluffos_v1/lib/doc/lpc/basic/
foundationI_fluffos_v1/lib/doc/lpc/data_types/
foundationI_fluffos_v1/lib/doc/lpc/etc/
foundationI_fluffos_v1/lib/doc/lpc/intermediate/
foundationI_fluffos_v1/lib/doc/lpc/types/
foundationI_fluffos_v1/lib/doc/mudlib/
foundationI_fluffos_v1/lib/doc/mudlib/features/
foundationI_fluffos_v1/lib/domains/Examples/etc/
foundationI_fluffos_v1/lib/domains/Examples/room/
foundationI_fluffos_v1/lib/domains/Examples/virtual/
foundationI_fluffos_v1/lib/domains/Examples/virtual/exaA/
foundationI_fluffos_v1/lib/domains/Examples/virtual/exaB/
foundationI_fluffos_v1/lib/domains/Examples/weapon/
foundationI_fluffos_v1/lib/domains/Standard/
foundationI_fluffos_v1/lib/domains/Standard/pools/
foundationI_fluffos_v1/lib/domains/Standard/std/
foundationI_fluffos_v1/lib/domains/Standard/xtra/
foundationI_fluffos_v1/lib/include/
foundationI_fluffos_v1/lib/news/
foundationI_fluffos_v1/lib/secure/cfg/
foundationI_fluffos_v1/lib/secure/cmds/adm/
foundationI_fluffos_v1/lib/secure/cmds/ambassador/
foundationI_fluffos_v1/lib/secure/cmds/mortal/
foundationI_fluffos_v1/lib/secure/etc/
foundationI_fluffos_v1/lib/secure/etc/approval/
foundationI_fluffos_v1/lib/secure/etc/elections/
foundationI_fluffos_v1/lib/secure/etc/mudlib/
foundationI_fluffos_v1/lib/secure/etc/quests/
foundationI_fluffos_v1/lib/secure/save/daemon/
foundationI_fluffos_v1/lib/secure/save/postal/d/descartes/
foundationI_fluffos_v1/lib/secure/save/users/d/
foundationI_fluffos_v1/lib/secure/std/
foundationI_fluffos_v1/lib/std/obj/
foundationI_fluffos_v1/lib/std/room/
foundationI_fluffos_v1/lib/std/user/
foundationI_fluffos_v1/lib/std/virtual/
foundationI_fluffos_v1/old/
foundationI_fluffos_v1/win32/
###############################################################################
#              Customizable runtime config file for MudOS v21                 #
###############################################################################
# NOTE: All paths specified here are relative to the mudlib directory except  #
#       for mudlib directory, and binary directory.                           #
# Lines beginning with a # or a newline are ignored.                          #
###############################################################################

# name of this mud
name : testsuite

# for machines with multiple IP addresses, this specifies which one to use.  this
# replaces the SERVER_IP compile-time define.
#mud ip : 255.255.255.255

# if MudOS inherits an open file descriptor #6 from its parent process, it uses
# that as an additional login port.  the 'port #' for internal purposes (debug
# messages, argument to connect, etc.) and kind should be set here.  acceptable
# port types are: ascii, binary, mud or telnet.  this replaces the FD6_KIND and
# FD6_PORT compile-time defines.
#fd6 kind : telnet
#fd6 port : 23

# the address server is an external program that lets the mud translate
# internet names to numbers (and vice versa).  select an unused port.
address server ip : localhost
address server port : 9997

# absolute pathname of mudlib
mudlib directory : /home/mmessier/mudos/mudos/beta/testsuite

# absolute pathname of driver/config dir
binary directory : /home/mmessier/mudos/mudos/beta/testsuite

# debug.log and author/domain stats are stored here
log directory : /log

# the directories which are searched by #include <...>
# for multiple dirs, separate each path with a ':'
include directories : /include

# Directory to save binaries in.  (if BINARIES is defined)
save binaries directory : /binaries

# the file which defines the master object
master file : /single/master

# the file where all global simulated efuns are defined.
simulated efun file : /single/simul_efun

# file to swap out objects; not used if time to swap is 0
swap file : /single/swapfile

# alternate debug.log file name (assumed to be in specified 'log directory')
debug log file : debug.log

# This is an include file which is automatically #include'd in all objects
global include file : "/include/globals.h"

# if an object is left alone for a certain time, then the
# function clean_up will be called. This function can do anything,
# like destructing the object. If the function isn't defined by the
# object, then nothing will happen.
# This time should be substantially longer than the swapping time.
time to clean up : 1200

# How long time until an unused object is swapped out.
# Machine with too many players and too little memory: 900 (15 minutes)
# Machine with few players and lot of memory: 10000
# Machine with infinite memory: 0 (never swap).
time to swap : 600

# How many seconds until an object is reset again.
time to reset : 1800

# Maximum number of bits in a bit field. They are stored in printable
# strings, 6 bits per byte.
maximum bits in a bitfield : 1200

# Max number of local variables in a function.
maximum local variables : 30

# Maximum amount of "eval cost" per thread - execution is halted when 
# it is exceeded.
maximum evaluation cost : 500000

# This is the maximum array size allowed for one single array.
maximum array size : 15000

# This is the maximum allowed size of a variable of type 'buffer'.
maximum buffer size : 400000

# Max size for a mapping
maximum mapping size : 15000

# Max inherit chain size
inherit chain size : 30

# maximum length of a string variable
maximum string length : 200000

# Max size of a file allowed to be read by 'read_file()'.
maximum read file size : 200000

# max number of bytes you allow to be read and written with read_bytes 
# and write_bytes
maximum byte transfer : 200000

# Reserve an extra memory area from malloc(), to free when we run out
# of memory and allow the mudlib to shutdown.
# If this value is 0, no area will be reserved.
reserved size : 0

# Define the size of the shared string hash table.  This number should
# a prime, probably between 1000 and 30000; if you set it to about 1/5
# of the number of distinct strings you have, you will get a hit ratio
# (number of comparisons to find a string) very close to 1, as found strings
# are automatically moved to the head of a hash chain.  You will never
# need more, and you will still get good results with a smaller table.
hash table size : 7001

# Object hash table size.
# Define this like you did with the strings; probably set to about 1/4 of
# the number of objects in a game, as the distribution of accesses to
# objects is somewhat more uniform than that of strings.
object table size : 1501

# default no-matching-action message
default fail message : What?

# default message when error() occurs (optional)
default error message :

# the external ports we support
external_port_1 : telnet 4000
external_port_2 : binary 4001

###############################################################################
#          The following aren't currently used or implemented (yet)           #
###############################################################################

# maximum number of users in the game (unused currently)
maximum users : 40

# Define the maximum stack size of the stack machine. This stack will also
# contain all local variables and arguments.  (unused currently)
evaluator stack size : 1000

# Define the size of the compiler stack. This defines how complex
# expressions the compiler can parse.  (unused currently)
compiler stack size : 200

# Define the maximum call depth for functions. (unused currently)
maximum call depth : 30

# There is a hash table for living objects, used by find_living().
# (unused currently)
living hash table size : 100