#ifndef _EFLAGS_H #define _EFLAGS_H /* iDiRT * Spell Flag Definitions (eflags) */ #define EFL_FIREBALL 0 /* Fireball Spell */ #define EFL_F_FIREBALL 1 /* Fear Fireball */ #define EFL_I_FIREBALL 2 /* Immune Fireball */ #define EFL_MISSILE 3 /* Missle Spell */ #define EFL_F_MISSILE 4 /* Fear Missle */ #define EFL_I_MISSILE 5 /* Immune Frost */ #define EFL_FROST 6 /* Frost Spell */ #define EFL_F_FROST 7 /* Fear Frost */ #define EFL_I_FROST 8 /* Immune Frost */ #define EFL_SHOCK 9 /* Shock Spell */ #define EFL_F_SHOCK 10 /* Fear Shock */ #define EFL_I_SHOCK 11 /* Immune Shock */ #define EFL_AID 12 /* Aid Spell */ #define EFL_VTOUCH 13 /* Vtouch Spell */ #define EFL_I_VTOUCH 14 /* Immune Vtouch */ #define EFL_LIGHT 15 /* Light Spell */ #define EFL_DAMAGE 16 /* Damage Spell */ #define EFL_ARMOR 17 /* Armor Spell */ #define EFL_BHANDS 18 /* Burning Hands Spell */ #define EFL_F_BHANDS 19 /* Fear Burning Hands */ #define EFL_I_BHANDS 20 /* Immune Burning Hands */ #define EFL_BLUR 21 /* Blur Spell */ #define EFL_ICESTORM 22 /* Ice Storm Spell */ #define EFL_F_ICESTORM 23 /* Fear Ice Storm */ #define EFL_I_ICESTORM 24 /* Immune Ice Storm */ #endif