#ifndef _CHANGE_H #define _CHANGE_H void changecom(void); void change_title(void); void change_desc(void); void ask_old_passwd(char *pass); void ask_new_passwd(char *pass); void ask_confirm_passwd(char *pass); void room_desc_handler(void *w, void *ad, int adlen); void mob_desc_handler(void *w, void *ad, int adlen); void obj_desc_handler(void *w, void *ad, int adlen); void player_desc_handler(void *w, void *ad, int adlen); #endif