#AREADATA Name {51 60} ROM Immortal Zone~ Builders Valhalla~ VNUMs 1200 1299 Security 7 Version 3 End #MOBILES #1200 Heimdall~ Heimdall~ Heimdall, guardian of Bifrost, stands guard over the Rainbow Bridge. ~ Standing over 7 feet tall and muscled as only a god can be, Heimdall keeps his unsleeping gaze over the Rainbow bridge. His trusty Gjallor-horn never leaves his side, and shall remain unwinded until the dread ship Naglfar sails towards Valhalla on the dawn of Ragnarok. ~ human~ ABTV CDFJZ 1 3 100 57 30 1d1+342 1d1+499 5d4+40 crush -20 -20 -20 -10 ACDEFHIKLNOT ABP CD 0 stand stand male 0 AHMV ABCDEFGHIJK L 0 #0 #OBJECTS #1200 harp singing~ a singing harp~ A beautiful golden harp is here, you had better return it.~ gold~ jukebox 0 A 0 0 0 0 0 1 1 39 P 1 50 0 #1201 orb power~ an orb of power~ An orb of power is here, you had better sac it.~ gold~ treasure 0 AQ 0 0 0 0 0 1 1 10000 P 1 50 0 A 26 50 A 2 50 A 29 50 A 30 50 A 1 50 #1202 locket~ a small golden locket~ A small golden locket chimes here mystically~ (null)~ container B AC 50 A 0 10 50 93 5 0 P 5 50 0 E locket~ A beautiful locket given to you by the crystal dragon highlord, and mate, Airius. It hums and chimes in your hands reminding you of the sounds of his hide. ~ #1203 blade peace bringer~ the blade, "Peacebringer"~ A massive blade, carved from the purest silver, shimmers coldly in the air.~ (null)~ weapon GK AN sword 12 32 wrath B 92 0 100000 P 0 50 0 #1224 wedding dress~ a beautiful hand-sewn black lace wedding dress~ A beautiful black lace wedding gown is here. It is obviously made by a very fine seamstress, and probably cost a great deal.~ (null)~ armor 0 D 0 0 0 0 0 99 0 100000 P 0 50 0 E gown~ This is probably one of the most beautiful articles of clothing you've ever laid eyes on. It flows lightly to the ground with a train that streatches a few feet. The neckline is low enough to interest, but high enough not to reveal too much of the unnatural white skin it covers. It posses a power drawn out from the Goddess herself, and it never gets tangled or out of place. It rustles slightly like the night wind through the trees. The lace it is made of is the finest in the world. The patterns it forms are so tiny and intricate your eye could never capture all of them. ~ #1225 dagger extreme power~ a dagger of extreme power~ A dagger that hurts to look at vibrates loudly here.~ unique~ weapon ABEJLRTY AN dagger 10 9 stab ACDEGH 92 0 100000 P 0 50 BCDEFGHI A 18 11 A 19 11 #1226 bed~ a bed~ A simple, but comfortable looking bed sits in the corner.~ wood~ furniture 0 0 1 1000 9362 200 200 0 1000 0 P 1000 100 0 #0 #ROOMS #1200 The Chat Room~ You are lounging in a quiet cosy parlour, warmed by a gentle magical fire which twinkles happily in a warm fireplace. This is one of the many rooms where the heroes and gods come to socialize. It is by far one of the most comfortable! ~ 0 66056 0 D2 Asgard lies to the south. ~ ~ 0 -1 1213 S #1201 Moses' Hangout~ You see here a cozy little room with a fireplace. You can tell it is Moses' room by the two stone tablets and a bible on a small ledge near the fireplace. This room was designed for total relaxation. You can watch television, listen to the stereo, even soak in a hot tub. There is a bell here for the butler. ~ 0 65544 0 D0 Asgard lies to the north. ~ ~ 0 -1 1213 S #1202 The Center of the Universe~ You are at the centre of the universe, everything is filled with bright light in all colors. You feel time and space no longer exist here. Exits fill the room in all 42 dimensions, leading everywhere. ~ 0 66056 0 D1 Asgard lies to the east. ~ ~ 0 -1 1213 S #1203 Valhalla~ This is the huge Hall of Valhalla, where the Gods rule supreme. The cavernous building stretches infinitely in all directions. Valhalla continues to the east, and the gods make their homes north and south of the halls. The golden gates are to the west. You know not what lies upward... ~ 0 32776 0 D0 Alander's workroom is to the north. ~ door~ AB -1 1209 D1 Valhalla continues east. ~ ~ 0 -1 1217 D2 A sea cave is south of here. ~ door~ AB -1 1208 D3 The entrance to Valhalla is to the west. ~ ~ 0 -1 1216 D4 If you want to know what is up there, you shall have to go look... ~ ~ 0 -1 1 S #1204 Priscilla's Pleasure Palace ~ As you look around you, you see the largest collection of erotic toys in the world!!! On a table in the middle of the room lies a book titled : "All You Ever Wanted to Know About Sex..But Were Afraid to Ask" There are things here that you never even imagined in your wildest dreams! ~ 0 33288 0 D0 Valhalla is to the north. ~ door~ AB -1 1218 S #1205 The Eye of the Hurricane~ The shrieking winds of a monstrous storm surround you, spinning you around in an endless web of fury. But then, in the middle of turmoil, you find a strange calm. You find yourself hovering in the calm eye of a hurricane. All around you you can see the desruction caused by the powerful storm. White hot flashes of lightning flicker from the depths of the hurricane. But everything is strangely peaceful in here, with the sun shining in from above and a flock of birds winging across the sky. You stretch out and relax, this storm is going to be here a while. ~ 0 25100 9 S #1206 Walking on the Moon~ The proud and lonely silence of Mare Imbrium surrounds you, as you gaze upon the sterile splendor of the moon. All around is the velvet curtain of night, studded with a thousand gleaming jewels. Below you hangs the beautiful fields of Earth, looking fragile and far away, but full of hope. A sense of wistful regret touches you, as you think about what might have been, and what will be. ~ 0 25092 0 E crater mare imbrium~ A small shipping tag is pinned to the ground with a worn hunting knife. Upon it is a dedication to Robert Anson Heinlein, the father of the future. ~ S #1207 The Takhisis Memorial Reading Room~ Half read books lie everywhere: Yeats, Tennyson, Chandler, Barrie; a battered paperback de Laclos; a dusty leather-bound Donne. A damp novel perches precariously on the edge of a large bathtub. As your eyes travel beyond the steam rising to the air toward the rose-brambled balcony railing, you notice a well-creased printout of a poem sitting on a the velvet cushions of a rosewood chair that has been set so as to see the stark black mountains from one angle, or the wine-dark sea from another. ~ 0 41480 4 E dusty leather bound leather-bound Donne~ . `Cruel and sudden, hast thou since Purpled thy nail in blood of innocence? Wherein could this flea guilty be, Except in the drop it sucked from thee? Yet thou trimph'st and say'st that thou Find'st not thyself, nor me the weaker now; 'Tis true, then learn how false fears be: Just so much honour when thou yield'st to me Will waste as this flea's death took life from thee.' ~ E battered paperback de Laclos~ . 'One is very soon bored of everything, my angel; it is a law of nature. It is not my fault. If, that is to say, that I am bored with an adventure that has claimed my attentions for four mortal months, it is not my fault. If, that is to say, my love is equal to your virtue - and that is certainly saying a great deal - it is not surprising that one should come to the end at the same time as the other. It is not my fault. A woman that I love madly now insists that I give you up for her. It is not my fault. I quite realize that this is the perfect opportunity to accuse me of perjury: but if, where nature has gifted men with no more than constancy, she has given women obstinacy, it is not my fault. Believe this, you should take another lover, even as I take another mistress. This is good, very good advice: if you find it bad, it is not my fault. Good-bye, my angel. I took you with pleasure, I leave you without regret. I shall come back perhaps. Such is life. It is not my fault. ~ E tennyson~ . "My mariners Souls that have toiled, and wrought, and thought with me - The ever with a frolic welcome took The thunder and the sunshine, and opposed Free hearts, free foreheads - you and I are old; Old age hath yet his honour and the toil Death closes all; but something ere the end, Some work of noble note, may yet be done, Not unbecoming of men that strove with the gods. The lights begin to twinkle from the rocks; The long day wanes; the slow moon climbs; the deep Moans round with many voices." ~ E barrie~ A copy of Peter Pan is opened near the end: What sort of form was Hook showing? Misguided man though he was, we may be glad, without sympathising with him, that in the end he stayed true to the traditions of his race. The other boys were flying about him now, flouting, scornful; and as he staggered about the deck striking at them impotently, his mind was no longer with them; it was slouching in the playing fields of long ago, or being sent up for good, or watching the wall-game from a famous wall. And his shoes were right, and his waistcoat was right, and his tie was right, and his socks were right. James Hook, thou not wholly unheroic figure, farewell. ~ E chandler~ She has just started the Lady in the Lake: Gillerain Regal, the Champagne of Perfumes. It was definitely the stuff to get. One drop of that in the hollow of your throat and the matched pink pearls started falling off you like summer rain. ~ E yeats~ The page it is flipped open to reads: A sudden blow: the great wings beating still Above the staggering girl, her thighs carressed By the dark webs, her nape caught in his bill, he holds her helpless breast upon his breast. How can those terrified vague fingers push The feathered glory from her loosening thighs? And how can body, laid in that white rush, But feel that strange heart beating where it lies? A shudder in the loins engenders there The broken wall, the burning roof and tower And Agammemnon dead. Being so caught up, So mastered by this brute blood of the air, Did she put on his knowledge with his power Before his indifferent beak could let her drop? ~ E print out print-out creased well poem~ This page has been read over so many times that you can barely discern the words, and in fact with much poring only the following becomes clear: 'I know that I am studly - Heck, I'm sexy, cute and cuddly And I know that I'm extremely modest too.' ~ E stark black mountains wine wine-dark dark sea~ The ocean is constantly smashing up against the cliffs and rending huge slabs from it. The beach is scarcely a beach at all, more a collection of rough flakes varying in size from a small car to a small fist. As the water comes up over the rocks and ebbs back down, it filters through the spaces and makes an unnerving rattling sound. ~ E rosewood chair~ It looks comfortable, and the cushions are ivory velvet. ~ E rose rose-brambled balcony railing~ Climbing white roses have swarmed over the original marble to obscure it almost completely. The air is sweet not with roses, though, but with Satin's sandalwood perfume. ~ D2 Valhalla is to the south. ~ door~ AB -1 1217 S #1208 A Sea Cave~ You are in a small cave in a cliff next to a deep green sea. Fine gold and pink sand blanket the floor. Shells are scattered and strewn about. A blow hole in the roof of the cave allows beams of light to stream in and illuminate the cave. The wind blows outside the entrance, but you are protected from the weather in your cozy cave. The foamy surf never seems to quite reach your feet. Several boulders here have been worn by time into a shape similar to a comfortable chair. ~ 0 33288 0 D0 Valhalla lies to the north. ~ door~ AB -1 1203 S #1209 Aloyisius' Office~ This well-lit room is absolutely filled with clutter -- enchanting gear, reagents, spell components, ancient tomes, scrolls, braziers, exotic incense and countless other tools of the magical trade, all jumbled together with seemingly no attention paid to organization. You have no doubts that Aloyisius can find whatever he needs without delay, however. A heavy oak door stands barred to the south, to discourage idle visitors, and Aloyisius' quarters are east. ~ 0 1032 0 E clutter mess~ You notice Jimmy Hoffa's ring. ~ E tools scrolls braziers components~ It's all worth a fortune, but you'd better not touch it. Aloyisius keeps inventory and holds grudges. ~ D1 Aloyisius' quarters are to the east. ~ ~ 0 -1 1225 D2 Valhalla is to the south. ~ door~ AB -1 1203 S #1210 Office~ The first thing you notice about this office is the floor; it is a black & white checkerboard pattern, with 8 squares to a side. The south wall is a HUGE picture window that produces a magnificent view of the land. In front of the window is a large desk. Completely covering the east wall is a bookshelf, that is crammed full. In the northwest corner, you notice a statue. ~ 0 33288 0 E bookshelf~ This is the most amazing collection of chess books you have ever seen. Everything from Damiano's manuscripts, to a complete collection of the Encyclopedia of Chess Openings, to the latest Imformants are all here. ~ E statue~ You recognize this as a statue of Robert James Fischer, one of the most creative, if not eccentric, players of all time. The inscription on the base reads, "I like the moment when I crush a man's ego." ~ E desk~ This desk is much larger than anyone could possibly need. At one end you notice a large, disorderly mass of papers; it must be all his immortal paperwork. At the other end is a magnificent wooden inlaid board with handcrafted ebony and hardwood pieces. ~ D0 Valhalla is to the north ~ door~ AB -1 1217 S #1211 Arena of Judgement~ The scene lain before you is one that gives you the feeling of being placed under a higher authority. The jury is out. A statue of Pontius Pilate is in the aft of the Arena. Staring balefully, the statue faces a distant hillside where many aged crosses still stand. The Arena is set in a wide pit-like field of trampled bloodstained grass, and is guarded by high walls of veinous marble. A bloodstone seat awaits the true paragon of Romanity. ~ 0 33288 0 E statue~ A statue of Pontius Pilate is here. On it's face is the expression of some age old contemplation. Standing at the statues bronzy feet is a Blood red shield that glimmers like a pool of blood. ~ D2 Valhalla is to the south. ~ door~ AB -1 1218 S #1212 The Realm of the Dead~ You are standing on an immense, grey stone floor that stretches as far as you can see in all directions. Rough winds plunging from the dark, starless sky tear savagely at your fragile body. ~ 0 8200 0 E floor~ The stone floor is the same shade of grey as the sky and is completely plain and unscratched. It is probably too hard for anything to leave as much as a scratch on it. ~ E sky wind winds~ Cold winds plunge ceaselessly at you from the dark, cloudless sky. ~ D0 The hard floor seems to go on forever. ~ ~ 0 -1 1212 D1 The hard floor seems to go on forever. ~ ~ 0 -1 1212 D2 The hard floor seems to go on forever. ~ ~ 0 -1 1212 D3 The hard floor seems to go on forever. ~ ~ 0 -1 1212 S #1213 Asgard~ You stand on a huge expanse of glass. Below you are clouds and the pains of mortality. As you stand in Asgard, home of the bravest of the brave, you are frozen in awe of the power held within these walls. A huge mansion lies to the east beyond a set of magnificent golden doors. ~ 0 0 0 D0 The chat room is to the north. ~ ~ 0 -1 1200 D1 The golden doors of Valhalla are to the east ~ ~ 0 -1 1216 D2 Moses' hangout is to the south. ~ ~ 0 -1 1201 D3 The center of the universe is to the west. ~ ~ 0 -1 1202 D5 The Rainbow Bridge is below you. You can barely see it through the clouds. ~ ~ 0 -1 1215 S #1214 The Room of Lost Souls~ This is the room full of souls that never made it to Asgard. They are trapped here eternally, left to wander about in misery. They were infidels and cowards. Their cries of misery send a shiver down your spine. ~ 0 8 0 D5 ~ ~ 0 -1 1219 S #1215 Head of the Rainbow Bridge~ Standing on the mortal end of the Rainbow Bridge, the bridge arches up before you and seems to disappear into the clouds. You wonder if it is wise to venture upward into the realm of the gods. But it seems so calm and peaceful here that it would be a shame to leave... ~ 0 0 1 D4 The Rainbow Bridge stretches ahead before you. ~ ~ 0 -1 1220 D5 The altar of Midgaard is below you. ~ ~ 0 -1 3054 S #1216 The Entrance of Valhalla~ The huge ornate entrance of Valhalla is before you. It seems as though atleast eight-hundred soldiers could walk abreast of one another through these doors. You stare in awe at the sparkling mansion before you. You wonder what secrets are held behind these doors and long to hear the stories of bravery and glory that you know are kept within the walls of Valhalla. ~ 0 32768 1 D1 Valhalla lies to the east. ~ ~ 0 -1 1203 D3 Asgard lies to the west. ~ ~ 0 -1 1213 S #1217 Valhalla~ You are standing in the halls of Valhalla. Pictures of Odin, Thor, Tyr, Loki, Freyr, Feyja, and Balder line the walls. The cavernous hall extends to the east and west. Rooms belonging to the gods lie to the north and south. There appears to be an exit above you, but you do not know what is up there... ~ 0 32768 0 D0 The Satin Memorial Reading Room is north of here. ~ door~ AB -1 1207 D1 Valhalla continues east. ~ ~ 0 -1 1218 D2 Bigfoots' room is south of here. ~ door~ AB -1 1210 D3 Valhalla continues west. ~ ~ 0 -1 1203 D4 If you want to know what is up there you shall have to go and look... ~ ~ 0 -1 1212 S #1218 Valhalla~ You are standing in the halls of Valhalla. Tapestries of the gods line the walls. A statue of Odin is here. The halls continue to the east and west, and there are doors to the north and south of you. There is some sort of exit above you, but you do not know where it leads... ~ 0 32768 0 E statue odin~ The statue of Odin has been exquisitely crafted. It is of white marble with black and gold veins. It looks to be of magical origin. ~ D0 Pontius' room is north of here. ~ door~ AB -1 1211 D1 Valhalla continues east. ~ ~ 0 -1 1219 D2 Priscilla's Pleasure Palace is south of here. ~ door~ AB -1 1204 D3 Valhalla continues west. ~ ~ 0 -1 1217 D4 If you want to know what is up there you shall have to go up and see... ~ ~ 0 -1 2 S #1219 Valhalla~ You have reached the end of the halls of Valhalla. There are heavy doors on 3 walls. They lead into the rooms of the gods. The hall goes back to the west, and there is some sort of an exit above you. Torches sputter softly and the scent of incense is strong here. ~ 0 32768 0 D0 Melancholy's room is north of here. ~ ~ 0 -1 3161 D1 Kates' room is east of here. ~ ~ 0 -1 3150 D2 The Temple of Stupid is south of here. ~ ~ 0 -1 3170 D3 Valhalla goes back to the west. ~ ~ 0 -1 1218 D4 If you want to know what is up from here, you shall have to go up and see... ~ ~ 0 -1 1214 S #1220 On the Rainbow Bridge~ You have reached the center of the Rainbow Bridge. Clouds and mist swirl around your feet. The view from here is incredible. It is little wonder that the heavens were saved for the gods personal pleasures. ~ 0 0 1 E clouds~ The clouds are beautiful. There are shades of gray, pink and purple swirled into the blue sky. ~ D4 The Rainbow Bridge continues upwards into the heavens. ~ ~ 0 -1 1221 D5 The Rainbow Bridge disappears down into the clouds. ~ ~ 0 -1 1215 S #1221 The End of the Rainbow Bridge~ You have reached the end of the Rainbow Bridge. Asgard stretches out above you. Looking around, you search for the legendary guardian of Asgard. The clouds are far below you and a sense of beauty and peacefulness surrounds you. ~ 0 0 -1 D4 Asgard is above you, spread out in all its glory. ~ ~ 0 -1 1213 D5 Bifrost, the Rainbow Bridge leads down to the Temple of Midgaard. ~ ~ 0 -1 1220 S #1222 The Temple of Takhisis~ You have entered a dark, evil temple. Carved of black onyx, it sucks up the light and casts shadows over all that enter it. Each of the tall black pillars is carved with a myriad of cryptic symbols that seem to suggest horror beyond mortal comprehension. The only lighting in the dark room is provided by tall, scented candles scattered all around the large altar that dominates the center of the room. The altar is covered with black velvet draperies stained with what appears to be blood. Some of the stains seem old, but many look like they were recently made. The pillars surrounding the altar are carved with figures of young women and men being subjected to horrible tortures that make one wince and shiver with revulsion. In the back of the temple, raised high above the ground, is a huge onyx throne. It is carved with many cryptic symbols and markings of evil that defy the mortal eye in complexity and horror. At the top of this huge throne is carved a large eye, looking out over the temple. It is said that Takhisis occasionally looks upon the mortals through this eye, and it is even rumored that she once presented herself to her blessed mortals upon this very throne. The thought fills your soul with terrifying fear and overwhelming ecstasy that momentarily drops you to your knees in worship of the Goddess that stirs those passions. ~ 0 1033 0 S #1223 Airius' Office~ You are standing in what appears to be a jumbled mess of paper strewn everywhere but of course the rooms owner would not concur that it is indeed a mess rather some new form of chaotic displacement, or perhaps an intricate hashing function. Either way it is a jumbled disorganized mess, and you half expect to see his pretty crystal head pop up out of the writhing papers. ~ 0 27660 0 S #1224 The Wedding Chapel~ You have entered a beautiful little chapel. It is made of cool white marble carved with various symbols. There are many multi-coloured stain glass windows set in the walls and ceiling.. The cause the room to be filled with a rainbow of light that gives the little chapel life. There are many marble pews and at the front there is a small altar. Many different kinds of flowers are scattered about giving the room a sweet scent. ~ 0 4 0 S #1225 Aloyisius' Quarters~ You have entered into the private quarters of the arch-mage Aloyisius. There is a stone archway to the west that leads into his workroom. The walls here are granite blocks molded with a plaster of some sort. The room does not smell unpleasant, but has a faint chemical odor about it. ~ 0 8192 0 D1 Aloyisius' workroom is through this archway ~ ~ 0 -1 1209 H 200 M 200 S #1226 The Temple of the Evil Arch-mage~ ~ 0 1037 0 S #0 #SPECIALS S #RESETS D 0 1203 0 1 The north door of Valhalla is closed D 0 1203 2 1 The south door of Valhalla is closed D 0 1204 0 1 The north door of Priscilla's Pleasure Palace is closed D 0 1207 2 1 The south door of The Takhisis Memorial Reading Room is closed D 0 1208 0 1 The north door of A Sea Cave is closed D 0 1209 2 1 The south door of Aloyisius' Office is closed D 0 1210 0 1 The north door of Office is closed D 0 1211 2 1 The south door of Arena of Judgement is closed D 0 1217 0 1 The north door of Valhalla is closed D 0 1217 2 1 The south door of Valhalla is closed D 0 1218 0 1 The north door of Valhalla is closed D 0 1218 2 1 The south door of Valhalla is closed M 0 1200 1 1221 1 Load Heimdall O 0 1226 0 1225 A bed loaded to Aloyisius' Quarters S #SHOPS 0 #$