fallen/
fallen/new_stuff/
fallen/player/
fallen/player/backup/
fallen/player/store/
db.c:    pArea->reset_first	= NULL;
db.c:    pArea->reset_last	= NULL;
db.c:    pArea->name		= fread_string( fp );
db.c:    pArea->age		= 15;
db.c:    pArea->nplayer	= 0;
db.c:    pArea->filename 	= strArea;
db.c:    pArea->next	= NULL;
db.c:    for ( pArea = area_first; pArea != NULL; pArea = pArea->next )
db.c:	if ( ++pArea->age < 3 )
db.c:	if ( pArea->nplayer > 0 && pArea->age == 15 - 1 )
db.c:	if ( pArea->nplayer == 0 || pArea->age >= 15 )
db.c:	    pArea->age = number_range( 0, 3 );
db.c:		pArea->age = 15 - 3;
db.c:    for ( pReset = pArea->reset_first; pReset != NULL; pReset = pReset->next )
db.c:	    if ( pArea->nplayer > 0
db.c:	    if ( pArea->nplayer > 0
mem.c:    pArea->next             =   NULL;
mem.c:    pArea->name             =   str_dup( "New area" );
mem.c:/*    pArea->recall           =   ROOM_VNUM_TEMPLE;      ROM OLC */
mem.c:    pArea->area_flags       =   AREA_ADDED;
mem.c:    pArea->security         =   1;
mem.c:    pArea->builders         =   str_dup( "None" );
mem.c:    pArea->min_vnum            =   0;
mem.c:    pArea->max_vnum            =   0;
mem.c:    pArea->age              =   0;
mem.c:    pArea->nplayer          =   0;
mem.c:    pArea->empty            =   TRUE;              /* ROM patch */
mem.c:    sprintf( buf, "area%d.are", pArea->vnum );
mem.c:    pArea->file_name        =   str_dup( buf );
mem.c:    pArea->vnum             =   top_area-1;
mem.c:    free_string( pArea->name );
mem.c:    free_string( pArea->file_name );
mem.c:    free_string( pArea->builders );
mem.c:    free_string( pArea->credits );
mem.c:    pArea->next         =   area_free->next;
wizutil.c:	strncpy (buffer, pArea->filename, 64); /* copy the filename */