buddha/bin/
buddha/cnf/
buddha/lib/
buddha/lib/etc/boards/
buddha/lib/house/
buddha/lib/misc/
buddha/lib/plralias/ZZZ/
buddha/lib/plrfiles/
buddha/lib/plrfiles/ZZZ/
buddha/lib/plrobjs/
buddha/lib/plrobjs/ZZZ/
buddha/lib/world/
buddha/lib/world/gld/
buddha/src/
buddha/src/doc/
# CircleMUD Makefile.in - Makefile template used by 'configure'
#

# C compiler to use
CC = @CC@

# Path to cxref utility
CXREF = cxref

# Any special flags you want to pass to the compiler
MYFLAGS = @MYFLAGS@

#flags for profiling (see hacker.doc for more information)
PROFILE = 

##############################################################################
# Do Not Modify Anything Below This Line (unless you know what you're doing) #
##############################################################################

BINDIR = ../bin

CFLAGS = @CFLAGS@ $(MYFLAGS) $(PROFILE)

LIBS = @LIBS@ @CRYPTLIB@ @NETLIB@ @ZLIB@

OBJFILES = act.comm.o act.informative.o act.item.o act.movement.o \
	act.offensive.o act.other.o act.social.o act.wizard.o alias.o ban.o \
	boards.o castle.o class.o comm.o config.o constants.o db.o fight.o \
	graph.o handler.o house.o interpreter.o limits.o magic.o mail.o \
	mobact.o modify.o objsave.o olc.o random.o shop.o spec_assign.o \
	spec_procs.o spell_parser.o spells.o utils.o weather.o \
	bsd-snprintf.o cedit.o genmob.o genobj.o genolc.o genshp.o genwld.o \
	genzon.o improved-edit.o medit.o oasis.o oasis_copy.o oasis_delete.o \
	oasis_list.o oedit.o redit.o sedit.o tedit.o zedit.o aedit.o \
	dg_comm.o dg_db_scripts.o dg_event.o dg_handler.o dg_mobcmd.o \
	dg_misc.o dg_objcmd.o dg_scripts.o dg_triggers.o dg_wldcmd.o dg_olc.o \
	context_help.o races.o players.o htree.o \
	assemblies.o assedit.o vehicles.o guild.o gengld.o gedit.o


CXREF_FILES = act.comm.c act.informative.c act.item.c act.movement.c \
	act.offensive.c act.other.c act.social.c act.wizard.c alias.c ban.c \
	boards.c castle.c class.c comm.c config.c constants.c db.c fight.c \
	graph.c handler.c house.c interpreter.c limits.c magic.c mail.c \
	mobact.c modify.c objsave.c olc.c random.c shop.c spec_assign.c \
	spec_procs.c spell_parser.c spells.c utils.c weather.c \
	bsd-snprintf.c cedit.c genmob.c genobj.c genolc.c genshp.c genwld.c \
	genzon.c improved-edit.c medit.c oasis.c oasis_copy.c oasis_delete.c \
	oasis_list.c oedit.c redit.c sedit.c tedit.c zedit.c aedit.c \
	dg_comm.c dg_db_scripts.c dg_event.c dg_handler.c dg_mobcmd.c \
	dg_misc.c dg_objcmd.c dg_scripts.c dg_triggers.c dg_wldcmd.c dg_olc.c \
	context_help.c races.c players.c htree.c \
	assemblies.c assedit.c vehicles.c guild.c gengld.c gedit.c

default: all

all: .accepted
	$(MAKE) $(BINDIR)/circle
	$(MAKE) utils

.accepted:
	@./licheck @MORE@

utils: .accepted
	(cd util; $(MAKE) all)
circle:
	$(MAKE) $(BINDIR)/circle

$(BINDIR)/circle : $(OBJFILES)
	$(CC) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS)

clean:
	rm -f *.o
ref:
#
# Create the cross reference files
# Note, this is not meant to be used unless you've installed cxref...
#
	@for file in $(CXREF_FILES) ; do \
	  echo Cross referencing $$file ; \
	  $(CXREF) -D__CXREF__ -xref -Odoc -Ncircle $$file ; \
	done
#
# Create the source files using cxref
#
	@for file in $(CXREF_FILES) ; do \
	   echo Documenting $$file ; \
	   ( cd . ; $(CXREF) -D__CXREF__ -warn-xref -xref -Odoc -Ncircle -html $$file ) ; \
	   rm -f $(DOCS) ; \
	done
#
# Create the index using cxref
#
	@echo Indexing
	@( cd . ; $(CXREF) -D__CXREF__ -index-all -Odoc -Ncircle -html )
	@rm -f $(DOCS)
#
# Make html files for the .h files
#
	@echo Creating .h.html files...
	@for file in *.h ; do \
	  echo $$file ; \
	  cat htmlh-head $$file htmlh-tail > doc/$$file.html ; \
	done
# Copy over to the html directory
	#cp doc/*.html $(HOME)/www/cxref
	#chmod 644 $(HOME)/www/cxref/*.html

# Dependencies for the object files (automagically generated with
# gcc -MM)

depend:
	$(CC) -MM *.c > depend

-include depend