#5100 Before Uluitur~ You are at the entrance to a small underground city of Uluitur. A great adamantite gate lies open to the west allowing entrance into the city. ~ 51 ad 0 0 0 0 D3 A huge gate opens to the west allowing entrance into the city.~ gate w west~ 1 0 5101 D4 A hole in the celing leads back toward the surface. ~ ~ 0 -1 4074 E gate~ A large adamantimum gate with many large spider shaped emblems stands here.~ S #5101 Brorn street~ You walk along a highly ornate street going north-south. A large gate lies to the east while a building lies to the west. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5123 D1 ~ gate e east~ 1 0 5100 D2 ~ ~ 0 0 5102 D3 ~ door w west~ 1 0 5122 E gate~ A large adamantite gate with giant spider shaped emblems stands here.~ S #5102 Brorn street~ You walk along a highly ornate city street going north and west. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5101 D3 ~ ~ 0 0 5103 S #5103 Kyone street~ You walk along a highly ornate city street going east-west. A large house stands to the south. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5102 D2 ~ door s south~ 1 0 5104 D3 ~ ~ 0 0 5106 S #5104 House Ousstyl~ You stand inside the 3rd house of the city House Ousstyl; it is fairly well decorated by drow standards having a few statues, murals and such. A door leads to the south. ~ 51 ad 0 0 0 0 D0 ~ door n north~ 1 0 5103 D2 ~ door s south~ 1 -1 5105 S #5105 Throne Room~ The throne room of the House Ousstyl is about as decorated as the inner courtyard except with a blood covered altar in the center of the room. It is from here that the Matron Mother makes her plans to advance her House. ~ 51 ad 0 0 0 0 D0 ~ door n north~ 1 -1 5104 S #5106 Kyone street~ You walk along a highly ornate city street going east-west. To the north is a large building. ~ 51 ad 0 0 0 0 D0 ~ door north n~ 1 0 5118 D1 ~ ~ 0 0 5103 D3 ~ ~ 0 0 5107 S #5107 Kyone street~ You walk along a highly ornate city street leading north and east. To the south is a large house, and to the north lies a massive gate. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5110 D1 ~ ~ 0 0 5106 D2 ~ door s south~ 1 0 5108 S #5108 House Zauviir~ You stand inside the 2nd house of the city, House Zauviir. The room is highly decorated with statues of spiders and murals everywhere. ~ 51 ad 0 0 0 0 D0 ~ door n north~ 1 0 5107 D3 ~ door w west~ 1 -1 5109 S #5109 Throne Room~ The throne room of House Zauviir is just a little more decorative than the inner courtyard having an altar in the center of the room. It is from here that the Matron Mother makes her plans. ~ 51 ad 0 0 0 0 D1 ~ door e east~ 1 -1 5108 S #5110 Near a massive gate~ You are at the entrance to the 1st house of the city, House Aleval. A large gate, almost as big and elegant as the one at the entrance to the city, stands here. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5114 D2 ~ ~ 0 0 5107 D3 A large gate lies to the west.~ gate w west~ 1 -1 5111 S #5111 House Aleval~ You stand in the inner courtyard of the largest house in the city. The room is extremely large and decorative. Mural and paintings hang on the walls depicting some battles and Lloth the spider queen. ~ 51 ad 0 0 0 0 D1 ~ gate e east~ 1 -1 5110 D3 ~ ~ 0 0 5112 S #5112 Throne Room~ The throne room of House Aleval is in one word...awesome. It is so horrifying it is almost beautiful. ~ 51 ad 0 0 0 0 D0 ~ door n north~ 1 -1 5113 D1 ~ ~ 0 0 5111 S #5113 Main Chamber~ This is the council chamber for the Matron Mother herself. A huge table and chairs surrounding it sits in the center of the room. You can tell that the Matron Mother is very well orginized as she has held the 1st House for hundreds of years. ~ 51 ad 0 0 0 0 D2 ~ door s south~ 1 -1 5112 S #5114 Rath street~ You walk along a highly ornate city street leading north-south and east. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5115 D1 ~ ~ 0 0 5117 D2 ~ ~ 0 0 5110 S #5115 Rath street~ You walk along a highly ornate city street leading south. A building is to the west. ~ 51 ad 0 0 0 0 D2 ~ ~ 0 0 5114 D3 ~ door w west~ 1 -1 5116 S #5116 Cleric Academy~ This is the most lavish of the academies being that it is for the clerics of Lloth. ~ 51 ad 0 0 0 0 D1 ~ door e east~ 1 -1 5115 S #5117 Valsharess street~ You walk along a highly ornate city street going east-west. To the north is a giant temple. ~ 51 ad 0 0 0 0 D0 The entrance to the temple of Lloth. ~ door n north~ 1 -1 5119 D1 ~ ~ 0 0 5121 D3 ~ ~ 0 0 5114 S #5118 Warrior's Academy~ This looks more like a barracks than a school. Here the drow learn their fighting art. ~ 51 ad 0 0 0 0 D2 ~ door s south~ 1 0 5106 S #5119 Entrance to the Temple of Lloth~ The temple is the largest building in the city. Even it's doors are beyond imagination. Inside of the temple entrance, the walls are made of gold and adamantite. ~ 51 ad 0 0 0 0 D2 ~ door south s~ 1 -1 5117 D5 ~ ~ 0 0 5126 S #5120 Magi Academy~ The Magi Academy is fairly well decorated. It would seem that the drow prefer magic over physical power greatly. ~ 51 ad 0 0 0 0 D2 ~ door s south~ 1 -1 5121 S #5121 Valsharess street~ You walk along a highly ornate city street going eastward. There are buildings to the north and south. ~ 51 ad 0 0 0 0 D0 ~ door north n~ 1 -1 5120 D1 ~ ~ 0 0 5123 D2 ~ door south s~ 1 0 5122 D3 ~ ~ 0 0 5117 S #5122 Slave Chamber~ The room is in shambles. Straw is strewn all about the room as beds for the unfortunate creatures who have fallen prey to drow imperialism. ~ 51 ad 0 0 0 0 D0 ~ door north n~ 1 0 5121 D1 ~ door east e~ 1 0 5101 S #5123 Valsharess street~ You walk along a highly ornate city street leading west and south. To the north is a relatively small house. ~ 51 ad 0 0 0 0 D0 ~ door north n~ 1 -1 5124 D2 ~ ~ 0 0 5101 D3 ~ ~ 0 0 5121 S #5124 House Maerret~ You stand inside House Maerret, 4th of the city. Its inner courtyard is rather dull by drow standards and rather small as well. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5125 D2 ~ door south s~ 1 -1 5123 S #5125 Throne Room~ The throne room is basically similar to the inner courtyard in regards to decor. There is a small throne behind the altar but that is about it. ~ 51 ad 0 0 0 0 D3 ~ ~ 0 0 5124 S #5126 Entrance Way~ You stand in the entrance way to the temple which opens up to the north into a large hallway going east and west. Small statues of spiders line the entrance way's walls. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5127 D4 ~ ~ 0 0 5119 S #5127 Hallway~ You are in a long hallway lined with adamantite. The walls are engraved with pictures of elves and spiders. The hallway continues east and west. As you look down the hallway you can make out one or two figures moving away from you. To the north is a obsidian stairway. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5135 D1 ~ ~ 0 0 5128 D2 ~ ~ 0 0 5126 D3 ~ ~ 0 0 5131 S #5128 Long Hallway~ You are in a long hallway lined with adamantite. The walls are engraved with pictures of elves and spiders. The hallway continues east and west. As you look down the hallway you can make out one or two figures moving away from you. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5129 D3 ~ ~ 0 0 5127 S #5129 Long Hallway~ You are in a long hallway lined with adamantite. The walls are engraved with pictures of elves and spiders. The hallway continues east and west. As you look down the hallway you can make out one or two figures moving away from you. To the north is a door. ~ 51 ad 0 0 0 0 D0 ~ door north n~ 1 -1 5150 D1 ~ ~ 0 0 5130 D3 ~ ~ 0 0 5128 S #5130 Long Hallway~ You are in a long hallway lined with adamantite. The walls are engraved with pictures of elves and spiders. The hallway continues east and west. As you look down the hallway you can make out one or two figures moving away from you. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5134 D3 ~ ~ 0 0 5129 S #5131 Long Hallway~ You are in a long hallway lined with adamantite. The walls are engraved with pictures of elves and spiders. The hallway continues east and west. As you look down the hallway you can make out one or two figures moving away from you. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5127 D3 ~ ~ 0 0 5132 S #5132 Long Hallway~ You are in a long hallway lined with adamantite. The walls are engraved with pictures of elves and spiders. The hallway continues east and west. As you look down the hallway you can make out one or two figures moving away from you. To the south is a door. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5131 D2 ~ door south s~ 1 -1 5133 D3 ~ ~ 0 0 5134 S #5133 Warrior's Barracks~ The room is a complete mess. None of the beds are made, clothes and other items have been left all about the room. Neatness must not be something they teach at the academy. ~ 51 ad 0 0 0 0 D0 ~ door north n~ 1 -1 5132 S #5134 Long Hallway~ You are in a long hallway lined with adamantite. The walls are engraved with pictures of elves and spiders. The hallway continues east and west. As you look down the hallway you can make out one or two figures moving away from you. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5132 D3 ~ ~ 0 0 5130 S #5135 Grand Stairway~ You are standing at the bottom of a giant obsidian and adamantite stairway. The edges are trimmed with gold. ~ 51 ad 0 0 0 0 D2 ~ ~ 0 0 5127 D4 ~ ~ 0 0 5136 S #5136 Grand Hallway~ You are standing in the middle of a grand hallway. The walls are of the purest adamantite with gold trim. Mosaics line the walls. There is a door to the east. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5138 D1 ~ door east e~ 1 -1 5137 D5 ~ ~ 0 0 5135 S #5137 Magi Barracks~ The magi living quarters is rather clean with the exception of a few used component containers. It is rather well decorated also. Cots line the floor for the magi to sleep on. The only door is to the west. ~ 51 ad 0 0 0 0 D3 ~ door west w~ 1 -1 5136 S #5138 Grand Hallway~ You are walking down a grand hallway, heavily decorated with adamantite and gold. To the north the hall goes down a flight of stairs while a door is to the west. ~ 51 ad 0 0 0 0 D2 ~ ~ 0 0 5136 D3 ~ door west w~ 1 -1 5139 D5 ~ ~ 0 0 5140 S #5139 Priest's Chambers~ The bed chamber is brightly decorated with spider shaped statues, murals and the like. Large beds line the floor making this a comfortable room to live in. ~ 51 ad 0 0 0 0 D1 ~ door east e~ 1 -1 5138 S #5140 Grand Stairway~ You are climbing a set of obsidian stairs surrounded by adamantite walls. To the north are a set of large golden doors. ~ 51 ad 0 0 0 0 D0 ~ door golden large north n~ 1 -1 5141 D4 ~ ~ 0 0 5138 S #5141 Main Chamber~ This is the south side of a large auditorium used for services by the drow priestesses. In the center is a large sacrificial pit and beyond that is an altar. ~ 51 ad 0 0 0 0 D1 ~ ~ 0 0 5142 D2 ~ door large golden south s~ 1 -1 5140 D3 ~ ~ 0 0 5144 S #5142 Eastern Side of Chamber~ You are on the eastern side of the chamber overlooking the pit. To the east is a door while to the north is an altar. ~ 51 ad 0 0 0 0 D1 ~ door east e~ 1 -1 5146 D3 ~ ~ 0 0 5141 S #5143 Sacrificial Pit~ A you climb down into the pit, thousands of spiders cover you, tearing your fragile body to shreds. Lloth thanks you for your sacrifice. ~ 51 c 0 0 0 0 S #5144 Western Side of Chamber~ You are on the western side of the main chamber overlooking a sacrificial pit. To the north is an altar. ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5145 D1 ~ ~ 0 0 5141 S #5145 The Altar~ You are standing in front of a highly and freshly bloodstained altar. Engraved on the top of the altar is a giant spider with a human head. Looking down from the altar you see a large sacrificial pit with thousands of swarming spiders looking for their next meal! ~ 51 ad 0 0 0 0 D0 ~ ~ 0 0 5148 D2 ~ ~ 0 0 5144 S #5146 Slave Cells~ This is the main room to the cell chambers for the slaves to be sacrificed. You notice there are no guards around. ~ 51 ad 0 0 0 0 D0 ~ ~ 1 -1 5147 D3 ~ door west w~ 1 0 5142 S #5147 Slave Pen~ Rotten meat and breads lie about the floor while shackles hang from the walls. The room reeks of death. You almost become nauseous and decide to leave the room since you were obviously too late to save the slave. ~ 51 ad 0 0 0 0 D2 ~ ~ 1 -1 5146 S #5148 Dias~ You stand upon a dias behind the altar. Above you is a enormous illusion of a female drow turning into a giant spider and back again. There is a door to the west. ~ 51 ad 0 0 0 0 D2 ~ ~ 0 0 5145 D3 ~ door west w~ 1 -1 5149 S #5149 The Treasury~ This is obviously only a temporary storage place for the collected treasure being rather bare. ~ 51 ad 0 0 0 0 D1 ~ door east e~ 1 -1 5148 S #5150 Weaponsmaster's Chamber~ This one person bedchamber is very elegant. The owner must be held in high reguard to get this kind of treatment. ~ 51 ad 0 0 0 0 D2 ~ door south s~ 1 -1 5129 S $~