rm6/
rm6/clans/
rm6/councils/
rm6/deity/
rm6/doc/mudprogs/
rm6/exchange/
rm6/gods/
rm6/homes/
rm6/nations/
rm6/player/
rm6/player/a/
rm6/src/RCS/
rm6/src/dmalloc/
rm6/src/dmalloc/bin/
rm6/src/dmalloc/include/
rm6/src/dmalloc/lib/
rm6/src/scripts/
rm6/src/utils/
>     CHAR_DATA *tmp;
>     bool found;
>     char argbuf[MAX_INPUT_LENGTH];
>     char abuf[MAX_INPUT_LENGTH];
>     char buf2[MAX_INPUT_LENGTH];
>     char bbuf[MAX_INPUT_LENGTH];
>     strcpy(bbuf, argument);
>     argument = one_argument(argument, argbuf);
>     for ( vch = ch->in_room->first_person; vch; vch = vch->next_in_room )
>     {   
>         if (argbuf[0] != '\0' && !str_cmp(argbuf, vch->name)) {
>          found = TRUE;
>            tmp = vch;
>          break;
>       }
>       else
>          found = FALSE;
>     }
< 
< 
>         if (found==TRUE && !str_cmp(argbuf, vch->name)) {
>            strcpy(abuf,argbuf);
>            sbuf = argument; 
>         }
>       else if (!found){
>          strcpy(argument, bbuf);
>          strcpy(sbuf, bbuf);
>          argbuf[0] = '\0';
>          abuf[0] = '\0';
>       }
<       act( AT_SAY, "$n says '$t'", ch, sbuf, vch, TO_VICT );
>       if(found && str_cmp(argbuf, vch->name)){
>               sprintf(buf2, "%s '%s'", tmp->name, sbuf);
>               act( AT_SAY, "$n says to $t", ch, buf2, vch, TO_VICT );
>       }
>       else if(found && !str_cmp(argbuf, vch->name))
>               act( AT_SAY, "$n says to you '$t'", ch, sbuf, vch, TO_VICT );
>       else
>        act( AT_SAY, "$n says '$t'", ch, sbuf, vch, TO_VICT );
<     act( AT_SAY, "You say '$T'", ch, NULL, drunk_speech( argument, ch ), TO_CHAR
); 
>     if (found) {
>       sprintf(buf2, "%s '%s'", tmp->name, drunk_speech( argument, ch ));
>       act( AT_SAY, "You say to $T", ch, NULL, buf2, TO_CHAR);
>     }
>     else
>       act( AT_SAY, "You say '$T'", ch, NULL, drunk_speech( argument, ch ),
TO_CHAR ); 
>     AREA_DATA *tarea;
>     ROOM_INDEX_DATA *troom;
>     char * sect;
<         if ( !IS_NPC(ch) && xIS_SET(ch->act, PLR_HOLYLIGHT) )
<               ch_printf(ch,"[%d] ",ch->in_room->vnum);
>     switch( ch->in_room->sector_type ) {
>         default:                        sect = "???!";          break;
>         case SECT_INSIDE:               sect = "Inside";        break;
>         case SECT_CITY:                 sect = "City";          break;
>         case SECT_FIELD:                sect = "Field";         break;
>         case SECT_FOREST:               sect = "Forest";        break;
>         case SECT_HILLS:                sect = "Hills";         break;
>         case SECT_MOUNTAIN:             sect = "Mountains";     break;
>         case SECT_WATER_SWIM:           sect = "Swim";          break;
>         case SECT_WATER_NOSWIM:         sect = "Noswim";        break;
>         case SECT_UNDERWATER:           sect = "Underwater";    break;
>         case SECT_AIR:                  sect = "Air";           break;
>         case SECT_DESERT:               sect = "Desert";        break;
>         case SECT_OCEANFLOOR:           sect = "Oceanfloor";    break;
>         case SECT_UNDERGROUND:          sect = "Underground";   break;
>     }
>     troom = ch->in_room;
>     tarea = troom->area;
> 
>         if ( !IS_NPC(ch) && xIS_SET(ch->act, PLR_HOLYLIGHT) ) {
>               ch_printf(ch,"&Y[&W %d",troom->vnum);
>        ch_printf(ch,"&Y |&W %s",tarea->filename);
>        ch_printf(ch,"&Y |&G %s",flag_string(tarea->flags, area_flags));
>        ch_printf(ch,"&Y |&R %s",sect);
>        ch_printf(ch,"&Y |&G %s&Y
]&w\n\r",flag_string(troom->room_flags,r_flags));
>       }
> sprintf(buf, "%s is a %s and %s, %s %s haired, %s eyed %s with %s skin.\n\r",
victim->sex == 0
> ? "It" : victim->sex == 1 ? "He" : "She", victim->bl, victim->bu, victim->hl,
victim->hc,
> victim->ec, race_table[victim->race]->race_name, victim->st);
> send_to_char( buf, ch );
3336c3367,3372
<           pager_printf( ch, "&w%20.20s", skill_table[sn]->name );
>           if ( ch->pcdata->learned[sn] == 0)
>             pager_printf( ch, "&W%20.20s", skill_table[sn]->name );
>             else if ( ch->pcdata->learned[sn] > 0 && ch->pcdata->learned[sn] <
skill_table[sn]->skill_adept[ch->class])
>           pager_printf( ch, "&Y%20.20s", skill_table[sn]->name );
>             else if ( ch->pcdata->learned[sn] > 0)
>             pager_printf( ch, "&R%20.20s", skill_table[sn]->name );
<       pager_printf(ch, "\n\r'&W%s%s%s.'\n\r %s is a %s level %d %s %s, %d years
of age.\n\r",
>       pager_printf(ch, "\n\r'&W%s %s%s.'\n\r %s is a %s level %d %s %s, %d years
of age.\n\r",
> sprintf(buf, " &C%s&W is a &C%s&W and &C%s&W, &C%s %s&W haired, &C%s&W eyed
&C%s&W with &C%s&W skin.\n\r", victim->sex == 0
> ? "It" : victim->sex == 1 ? "He" : "She", victim->bl, victim->bu, victim->hl,
victim->hc,
> victim->ec, race_table[victim->race]->race_name, victim->st);
> send_to_pager( buf, ch );
<       char buf2[20];
>     char buf2[MAX_STRING_LENGTH];
<           sprintf(buf, "&Y%s&w\r\n", (ch->pcdata && ch->pcdata->bamfout[0] !=
'\0') ? ch->pcdata->bamfout 
<                                        : buf2);
>           sprintf(buf, "&Y%s&w\r\n", (ch->pcdata && ch->pcdata->bamfout[0] !=
'\0') ? ch->pcdata->bamfout : buf2);
<       sprintf(buf2, "%s appears in a swirling mist.", ch->name);
>       sprintf(buf2, "&Y%s appears in a swirling mist.&w", ch->name);
<             sprintf(buf, "&Y%s&w\r\n", (ch->pcdata && ch->pcdata->bamfin[0] !=
'\0')
<             ? ch->pcdata->bamfin : buf2);
>             sprintf(buf, "%s\r\n", (ch->pcdata && ch->pcdata->bamfin[0] != '\0')
? ch->pcdata->bamfin : buf2);
>         write_to_buffer( d, echo_on_str, 0 );
>         write_to_buffer( d, "\n\rSelect a Hair Color:\n\r", 0 );
>         write_to_buffer( d, "(A) Black\n\r", 0 );
>         write_to_buffer( d, "(B) White\n\r", 0 );
>         write_to_buffer( d, "(C) Gray\n\r", 0 );
>         write_to_buffer( d, "(D) Brown\n\r", 0 );
>         write_to_buffer( d, "(E) Light Brown\n\r", 0 );
>         write_to_buffer( d, "(F) Dark Brown\n\r", 0 );
>         write_to_buffer( d, "(G) Blond\n\r", 0 );
>         write_to_buffer( d, "(H) Light Blond\n\r", 0 );
>         write_to_buffer( d, "(I) Dark Blond\n\r", 0 );
>         write_to_buffer( d, "(J) Golden Blond\n\r", 0 );
>         write_to_buffer( d, "(K) Brown Blond\n\r", 0 );
>         write_to_buffer( d, "(L) Red\n\r", 0 );
>         write_to_buffer( d, "(M) Red Brown\n\r", 0 );
>         write_to_buffer( d, "(N) Red Blond\n\r", 0 );
>         write_to_buffer( d, "(O) Blood Red\n\r", 0 );
>         write_to_buffer( d, "(P) Orange Red\n\r", 0 );
>       write_to_buffer( d, "Enter your selection: ", 0 );
>         d->connected = CON_GET_HAIR_COLOR;
>         break;
>     case CON_GET_HAIR_COLOR:
>         switch ( argument[0] )
>         {
>         case 'a': case 'A': ch->hc = "Black";  break;
>         case 'b': case 'B': ch->hc = "White";  break;
>         case 'c': case 'C': ch->hc = "Gray";  break;
>         case 'd': case 'D': ch->hc = "Brown";  break;
>         case 'e': case 'E': ch->hc = "Light Brown";  break;
>         case 'f': case 'F': ch->hc = "Dark Brown";  break;
>         case 'g': case 'G': ch->hc = "Blond";  break;
>         case 'h': case 'H': ch->hc = "Light Blond";  break;
>         case 'i': case 'I': ch->hc = "Dark Blond";  break;
>         case 'j': case 'J': ch->hc = "Golden Blond";  break;
>         case 'k': case 'K': ch->hc = "Brown Blond";  break;
>         case 'l': case 'L': ch->hc = "Red";  break;
>         case 'm': case 'M': ch->hc = "Red Brown";  break;
>         case 'n': case 'N': ch->hc = "Red Blond";  break;
>         case 'o': case 'O': ch->hc = "Blood Red";  break;
>         case 'p': case 'P': ch->hc = "Orange Red";  break;
>         default:
>             write_to_buffer( d, "That's not a hair color.\n\rWhat IS your hair
color?", 0 );
>             return;
>         }
>         write_to_buffer( d, echo_on_str, 0 );
>         write_to_buffer( d, "\n\rSelect a Hair length:\n\r", 0 );
>         write_to_buffer( d, "(S) Short\n\r", 0 );
>         write_to_buffer( d, "(M) Medium\n\r", 0 );
>         write_to_buffer( d, "(L) Long\n\r", 0 );
>       write_to_buffer( d, "Enter your selection: ", 0 );
>         d->connected = CON_GET_HAIR_LENGTH;
>         break;
>     case CON_GET_HAIR_LENGTH:
>         switch ( argument[0] )
>         {
>         case 's': case 'S': ch->hl = "Short";  break;
>         case 'm': case 'M': ch->hl = "Medium";  break;
>         case 'l': case 'L': ch->hl = "Long";  break;
>         default:
>             write_to_buffer( d, "That's not a hair length.\n\rWhat IS your hair
length?", 0 );
>             return;
>         }
>         write_to_buffer( d, echo_on_str, 0 );
>         write_to_buffer( d, "\n\rSelect a eye color:\n\r", 0 );
>         write_to_buffer( d, "(A) Brown.\n\r", 0 );
>         write_to_buffer( d, "(B) Green.\n\r", 0 );
>         write_to_buffer( d, "(C) Teal.\n\r", 0 );
>         write_to_buffer( d, "(D) Blue-Green.\n\r", 0 );
>         write_to_buffer( d, "(E) Hazel.\n\r", 0 );
>         write_to_buffer( d, "(F) Blue.\n\r", 0 );
>         write_to_buffer( d, "(G) Hazel-Blue.\n\r", 0 );
>         write_to_buffer( d, "(H) Hazel-Green.\n\r", 0 );
>         write_to_buffer( d, "(I) Light Brown.\n\r", 0 );
>         write_to_buffer( d, "(J) Baby Blue.\n\r", 0 );
>         write_to_buffer( d, "(K) Jade.\n\r", 0 );
>         write_to_buffer( d, "(L) Red.\n\r", 0 );
>         write_to_buffer( d, "(M) Blood-Red.\n\r", 0 );
>       write_to_buffer( d, "Enter your selection: ", 0 );
>         d->connected = CON_GET_EYE_COLOR;
>         break;
>     case CON_GET_EYE_COLOR:
>         switch ( argument[0] )
>         {
>         case 'a': case 'A': ch->ec = "Brown";  break;
>         case 'b': case 'B': ch->ec = "Green";  break;
>         case 'c': case 'C': ch->ec = "Teal";  break;
>         case 'd': case 'D': ch->ec = "Blue Green";  break;
>         case 'e': case 'E': ch->ec = "Hazel";  break;
>         case 'f': case 'F': ch->ec = "Blue";  break;
>         case 'g': case 'G': ch->ec = "Hazel Blue";  break;
>         case 'h': case 'H': ch->ec = "Hazel Green";  break;
>         case 'i': case 'I': ch->ec = "Light Brown"; break;
>         case 'j': case 'J': ch->ec = "Baby Blue"; break;
>         case 'k': case 'K': ch->ec = "Jade"; break;
>         case 'l': case 'L': ch->ec = "Red"; break;
>         case 'm': case 'M': ch->ec = "Blood Red"; break;
>         default:
>             write_to_buffer( d, "That's not a color.\n\rWhat IS your eye
color?", 0 );
>             return;
>         }
>  
>       write_to_buffer( d, echo_on_str, 0 );
>         write_to_buffer( d, "\n\rSelect a Skin Tone:\n\r", 0 );
>         write_to_buffer( d, "(A) Brown.\n\r", 0 );
>         write_to_buffer( d, "(B) Pale.\n\r", 0 );
>         write_to_buffer( d, "(C) Red.\n\r", 0 );
>         write_to_buffer( d, "(D) White.\n\r", 0 );
>         write_to_buffer( d, "(E) Yellow.\n\r", 0 );
>       write_to_buffer( d, "(F) Tan.\n\r", 0 );
>       write_to_buffer( d, "Enter your selection: ", 0 );
>         d->connected = CON_GET_SKIN_TONE;
>         break;
>     case CON_GET_SKIN_TONE:
>         switch ( argument[0] )
>         {
>         case 'a': case 'A': ch->st = "Brown";  break;
>         case 'b': case 'B': ch->st = "Pale";  break;
>         case 'c': case 'C': ch->st = "Red";  break;
>         case 'd': case 'D': ch->st = "White";  break;
>         case 'e': case 'E': ch->st = "Yellow";  break;
>         case 'f': case 'F': ch->st = "Tan";  break;
>         default:
>             write_to_buffer( d, "That's not a skin tone.\n\rWhat IS your skin
tone?", 0 );
>             return;
>         }
>       write_to_buffer( d, echo_on_str, 0 );
>         write_to_buffer( d, "\n\rSelect a Build:\n\r", 0 );
>         write_to_buffer( d, "(A) Bone.\n\r", 0 );
>         write_to_buffer( d, "(B) Thin.\n\r", 0 );
>         write_to_buffer( d, "(C) Medium.\n\r", 0 );
>         write_to_buffer( d, "(D) Large.\n\r", 0 );
>         write_to_buffer( d, "(E) Buff.\n\r", 0 );
>       write_to_buffer( d, "Enter your selection: ", 0 );
>         d->connected = CON_GET_BUILD;
>         break;
>     case CON_GET_BUILD:
>         switch ( argument[0] )
>         {
>         case 'a': case 'A': ch->bu = "Bone";  break;
>         case 'b': case 'B': ch->bu = "Thin";  break;
>         case 'c': case 'C': ch->bu = "Medium";  break;
>         case 'd': case 'D': ch->bu = "Large";  break;
>         case 'e': case 'E': ch->bu = "Buff";  break;
>         default:
>             write_to_buffer( d, "That's not a build.\n\rWhat IS your build?", 0
);
>             return;
>         }
>       write_to_buffer( d, echo_on_str, 0 );
>         write_to_buffer( d, "\n\rSelect a Height:\n\r", 0 );
>         write_to_buffer( d, "(A) Midget.\n\r", 0 );
>         write_to_buffer( d, "(B) Short.\n\r", 0 );
>         write_to_buffer( d, "(C) Medium.\n\r", 0 );
>         write_to_buffer( d, "(D) Tall.\n\r", 0 );
>         write_to_buffer( d, "(E) Towering.\n\r", 0 );
>       write_to_buffer( d, "Enter your selection: ", 0 );
>         d->connected = CON_GET_HEIGHT;
>         break;
>     case CON_GET_HEIGHT:
>         switch ( argument[0] )
>         {
>         case 'a': case 'A': ch->bl = "Midget";  break;
>         case 'b': case 'B': ch->bl = "Short";  break;
>         case 'c': case 'C': ch->bl = "Medium";  break;
>         case 'd': case 'D': ch->bl = "Tall";  break;
>         case 'e': case 'E': ch->bl = "Towering";  break;
>         default:
>             write_to_buffer( d, "That's not a height.\n\rWhat IS your height?",
0 );
>             return;
>         }
>     if ( get_trust(ch) < victim->ghost_level && ch->in_room == victim->in_room)
>       return FALSE;
>     if (ch->level < victim->incog_level && ch->in_room != victim->in_room)
>       return FALSE;
< #define IMC_VERSIONID "UCMM + World IMC Network Headquarters"
> #define IMC_VERSIONID "imc2-1.03g RM4.0"
<   CON_ANSI /* Josh */
>   CON_ANSI, /* Josh */
>   CON_GET_HAIR_COLOR, /* Josh */
>   CON_GET_HAIR_LENGTH, /* Josh */
>   CON_GET_EYE_COLOR, /* Josh */
>   CON_GET_SKIN_TONE, /* Josh */
>   CON_GET_BUILD, /* Josh */
>   CON_GET_HEIGHT /* Josh */
< 
>     char *     hc;
>     char *     ec;
>     char *     st;
>     char *     bu;
>     char *     hl;
>     char *     bl;
>     fprintf( fp, "HC         %s~\n",  ch->hc          );
>     fprintf( fp, "HL           %s~\n",  ch->hl                  );
>     fprintf( fp, "EC           %s~\n",  ch->ec                  );
>     fprintf( fp, "ST           %s~\n",  ch->st                  );
>     fprintf( fp, "BU           %s~\n",  ch->bu                  );
>     fprintf( fp, "BL           %s~\n",  ch->bl                  );
>         fprintf( fp, "GhostLevel   %d\n", ch->ghost_level );
>             KEY( "BU", ch->bu, fread_string( fp ) );
>             KEY( "BL", ch->bl, fread_string( fp ) );
>             KEY( "GhostLevel",  ch->ghost_level,        fread_number( fp ) );
< 
>             KEY( "HC", ch->hc, fread_string( fp ) );
>             KEY( "HL", ch->hl, fread_string( fp ) );
>             KEY( "ST", ch->st, fread_string( fp ) );
>        KEY( "EC", ch->ec, fread_string( fp ) );