AwakeMUD-0.51Beta/area/
AwakeMUD-0.51Beta/doc/
AwakeMUD-0.51Beta/lib/
AwakeMUD-0.51Beta/lib/etc/
AwakeMUD-0.51Beta/lib/fixer_data/
AwakeMUD-0.51Beta/lib/misc/
AwakeMUD-0.51Beta/lib/plrobjs/
AwakeMUD-0.51Beta/lib/plrobjs/A-E/
AwakeMUD-0.51Beta/lib/plrobjs/K-O/
AwakeMUD-0.51Beta/lib/plrobjs/U-Z/
AwakeMUD-0.51Beta/lib/plrspells/A-E/
AwakeMUD-0.51Beta/lib/plrtext/A-E/
AwakeMUD-0.51Beta/lib/world/
AwakeMUD-0.51Beta/lib/world/mob/
AwakeMUD-0.51Beta/lib/world/obj/
AwakeMUD-0.51Beta/lib/world/qst/
AwakeMUD-0.51Beta/lib/world/shp/
AwakeMUD-0.51Beta/lib/world/wld/
AwakeMUD-0.51Beta/lib/world/zon/
/* ************************************************************************
*   File: boards.h                                      Part of CircleMUD *
*  Usage: header file for bulletin boards                                 *
*                                                                         *
*  All rights reserved.  See license.doc for complete information.        *
*                                                                         *
*  Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
*  CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991.               *
************************************************************************ */

#ifndef _boards_h_
#define _boards_h_

#define BOARD_MAGIC     1048575 /* arbitrary number - see modify.c */

struct board_msginfo {
   int  slot_num;     /* pos of message in "master index" */
   char *heading;     /* pointer to message's heading */
   int  level;        /* level of poster */
   int  heading_len;  /* size of header (for file write) */
   int  message_len;  /* size of message text (for file write) */
};

struct board_info_type {
   int  vnum;           /* vnum of this board */
   int  read_lvl;       /* min level to read messages on this board */
   int  write_lvl;      /* min level to write messages on this board */
   int  remove_lvl;     /* min level to remove messages from this board */
   char filename[50];   /* file to save this board to */
};

#define BOARD_VNUM(i) (board_info[i].vnum)
#define READ_LVL(i) (board_info[i].read_lvl)
#define WRITE_LVL(i) (board_info[i].write_lvl)
#define REMOVE_LVL(i) (board_info[i].remove_lvl)
#define FILENAME(i) (board_info[i].filename)

#define NEW_MSG_INDEX(i) (msg_index[i][num_of_msgs[i]])
#define MSG_HEADING(i, j) (msg_index[i][j].heading)
#define MSG_SLOTNUM(i, j) (msg_index[i][j].slot_num)
#define MSG_LEVEL(i, j) (msg_index[i][j].level)

int     Board_display_msg(int board_type, struct obj_data *terminal,
                        struct char_data *ch, char *arg);
int     Board_show_board(int board_type, struct obj_data *terminal,
                       struct char_data *ch, char *arg);
int     Board_list_board(int board_type, struct obj_data *terminal,
                     struct char_data *ch, char *arg);
int     Board_remove_msg(int board_type, struct obj_data *terminal,
                       struct char_data *ch, char *arg);
int   Board_reply_message(int board_type, struct obj_data *terminal,
                         struct char_data * ch, char *arg);
void    Board_write_message(int board_type, struct obj_data *terminal,
                          struct char_data *ch, char *arg);
void  Board_delete_msg(int board_type, int ind);
void    Board_save_board(int board_type);
void    Board_load_board(int board_type);
void    Board_reset_board(int board_num);

#endif