#ifndef _house_h_
#define _house_h_
struct house_control_rec {
sh_int vnum; /* vnum of this house */
sh_int atrium; /* vnum of atrium */
sh_int exit_num; /* direction of house's exit */
time_t built_on; /* date this house was built */
int mode; /* mode of ownership */
long owner; /* idnum of house's owner */
int num_of_guests; /* how many guests for house */
long guests[MAX_GUESTS]; /* idnums of house's guests */
time_t last_payment; /* date of last house payment */
long spare0;
long spare1;
long spare2;
long spare3;
long spare4;
long spare5;
long spare6;
long spare7;
};
#define TOROOM(room, dir) (world[room].dir_option[dir] ? \
world[room].dir_option[dir]->to_room : NOWHERE)
void House_listrent(struct char_data *ch, int vnum);
void House_boot(void);
void House_save_all(void);
int House_can_enter(struct char_data *ch, sh_int house);
void House_crashsave(int vnum);
#endif