/************************************************************************ * OasisOLC - Mobiles / medit.c v2.0 * * Copyright 1996 Harvey Gilpin * * Copyright 1997-2001 George Greer (greerga@circlemud.org) * ************************************************************************/ #include "conf.h" #include "sysdep.h" #include "structs.h" #include "interpreter.h" #include "comm.h" #include "spells.h" #include "utils.h" #include "db.h" #include "shop.h" #include "genolc.h" #include "genmob.h" #include "genzon.h" #include "genshp.h" #include "oasis.h" #include "handler.h" #include "constants.h" #include "improved-edit.h" /*-------------------------------------------------------------------*/ /* * External variable declarations. */ extern struct index_data *mob_index; extern struct char_data *mob_proto; extern struct char_data *character_list; extern mob_rnum top_of_mobt; extern struct zone_data *zone_table; extern struct attack_hit_type attack_hit_text[]; extern struct shop_data *shop_index; extern struct descriptor_data *descriptor_list; #if CONFIG_OASIS_MPROG extern const char *mobprog_types[]; #endif /*-------------------------------------------------------------------*/ /* * Handy internal macros. */ #if CONFIG_OASIS_MPROG #define GET_MPROG(mob) (mob_index[(mob)->nr].mobprogs) #define GET_MPROG_TYPE(mob) (mob_index[(mob)->nr].progtypes) #endif /*-------------------------------------------------------------------*/ /* * Function prototypes. */ #if CONFIG_OASIS_MPROG void medit_disp_mprog(struct descriptor_data *d); void medit_change_mprog(struct descriptor_data *d); const char *medit_get_mprog_type(struct mob_prog_data *mprog); #endif /*-------------------------------------------------------------------*\ utility functions \*-------------------------------------------------------------------*/ void medit_save_to_disk(zone_vnum foo) { save_mobiles(real_zone(foo)); } void medit_setup_new(struct descriptor_data *d) { struct char_data *mob; /* * Allocate a scratch mobile structure. */ CREATE(mob, struct char_data, 1); init_mobile(mob); GET_MOB_RNUM(mob) = -1; /* * Set up some default strings. */ GET_ALIAS(mob) = str_dup("mob unfinished"); GET_SDESC(mob) = str_dup("the unfinished mob"); GET_LDESC(mob) = str_dup("An unfinished mob stands here.\r\n"); GET_DDESC(mob) = str_dup("It looks unfinished.\r\n"); #if CONFIG_OASIS_MPROG OLC_MPROGL(d) = NULL; OLC_MPROG(d) = NULL; #endif OLC_MOB(d) = mob; /* Has changed flag. (It hasn't so far, we just made it.) */ OLC_VAL(d) = FALSE; medit_disp_menu(d); } /*-------------------------------------------------------------------*/ void medit_setup_existing(struct descriptor_data *d, int rmob_num) { struct char_data *mob; /* * Allocate a scratch mobile structure. */ CREATE(mob, struct char_data, 1); copy_mobile(mob, mob_proto + rmob_num); #if CONFIG_OASIS_MPROG { MPROG_DATA *temp; MPROG_DATA *head; if (GET_MPROG(mob)) CREATE(OLC_MPROGL(d), MPROG_DATA, 1); head = OLC_MPROGL(d); for (temp = GET_MPROG(mob); temp; temp = temp->next) { OLC_MPROGL(d)->type = temp->type; OLC_MPROGL(d)->arglist = str_dup(temp->arglist); OLC_MPROGL(d)->comlist = str_dup(temp->comlist); if (temp->next) { CREATE(OLC_MPROGL(d)->next, MPROG_DATA, 1); OLC_MPROGL(d) = OLC_MPROGL(d)->next; } } OLC_MPROGL(d) = head; OLC_MPROG(d) = OLC_MPROGL(d); } #endif OLC_MOB(d) = mob; medit_disp_menu(d); } /*-------------------------------------------------------------------*/ /* * Ideally, this function should be in db.c, but I'll put it here for * portability. */ void init_mobile(struct char_data *mob) { clear_char(mob); GET_HIT(mob) = GET_MANA(mob) = 1; GET_MAX_MANA(mob) = GET_MAX_MOVE(mob) = 100; GET_NDD(mob) = GET_SDD(mob) = 1; GET_WEIGHT(mob) = 200; GET_HEIGHT(mob) = 198; mob->real_abils.str = mob->real_abils.intel = mob->real_abils.wis = 11; mob->real_abils.dex = mob->real_abils.con = mob->real_abils.cha = 11; mob->aff_abils = mob->real_abils; SET_BIT(MOB_FLAGS(mob), MOB_ISNPC); mob->player_specials = &dummy_mob; } /*-------------------------------------------------------------------*/ /* * Save new/edited mob to memory. */ void medit_save_internally(struct descriptor_data *d) { int i; mob_rnum new_rnum; struct descriptor_data *dsc; i = (real_mobile(OLC_NUM(d)) == NOBODY); if ((new_rnum = add_mobile(OLC_MOB(d), OLC_NUM(d))) < 0) { log("medit_save_internally: add_object failed."); return; } if (!i) /* Only renumber on new mobiles. */ return; /* * Update keepers in shops being edited and other mobs being edited. */ for (dsc = descriptor_list; dsc; dsc = dsc->next) { if (STATE(dsc) == CON_SEDIT) S_KEEPER(OLC_SHOP(dsc)) += (S_KEEPER(OLC_SHOP(dsc)) >= new_rnum); else if (STATE(dsc) == CON_MEDIT) GET_MOB_RNUM(OLC_MOB(dsc)) += (GET_MOB_RNUM(OLC_MOB(dsc)) >= new_rnum); } /* * Update other people in zedit too. From: C.Raehl 4/27/99 */ for (dsc = descriptor_list; dsc; dsc = dsc->next) if (STATE(dsc) == CON_ZEDIT) for (i = 0; OLC_ZONE(dsc)->cmd[i].command != 'S'; i++) if (OLC_ZONE(dsc)->cmd[i].command == 'M') if (OLC_ZONE(dsc)->cmd[i].arg1 >= new_rnum) OLC_ZONE(dsc)->cmd[i].arg1++; } /************************************************************************** Menu functions **************************************************************************/ /* * Display positions. (sitting, standing, etc) */ void medit_disp_positions(struct descriptor_data *d) { int i; get_char_colors(d->character); clear_screen(d); for (i = 0; *position_types[i] != '\n'; i++) { sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, position_types[i]); SEND_TO_Q(buf, d); } SEND_TO_Q("Enter position number : ", d); } /*-------------------------------------------------------------------*/ #if CONFIG_OASIS_MPROG /* * Get the type of MobProg. */ const char *medit_get_mprog_type(struct mob_prog_data *mprog) { switch (mprog->type) { case IN_FILE_PROG: return ">in_file_prog"; case ACT_PROG: return ">act_prog"; case SPEECH_PROG: return ">speech_prog"; case RAND_PROG: return ">rand_prog"; case FIGHT_PROG: return ">fight_prog"; case HITPRCNT_PROG: return ">hitprcnt_prog"; case DEATH_PROG: return ">death_prog"; case ENTRY_PROG: return ">entry_prog"; case GREET_PROG: return ">greet_prog"; case ALL_GREET_PROG: return ">all_greet_prog"; case GIVE_PROG: return ">give_prog"; case BRIBE_PROG: return ">bribe_prog"; } return ">ERROR_PROG"; } /*-------------------------------------------------------------------*/ /* * Display the MobProgs. */ void medit_disp_mprog(struct descriptor_data *d) { struct mob_prog_data *mprog = OLC_MPROGL(d); OLC_MTOTAL(d) = 1; clear_screen(d); while (mprog) { sprintf(buf, "%d) %s %s\r\n", OLC_MTOTAL(d), medit_get_mprog_type(mprog), (mprog->arglist ? mprog->arglist : "NONE")); SEND_TO_Q(buf, d); OLC_MTOTAL(d)++; mprog = mprog->next; } sprintf(buf, "%d) Create New Mob Prog\r\n" "%d) Purge Mob Prog\r\n" "Enter number to edit [0 to exit]: ", OLC_MTOTAL(d), OLC_MTOTAL(d) + 1); SEND_TO_Q(buf, d); OLC_MODE(d) = MEDIT_MPROG; } /*-------------------------------------------------------------------*/ /* * Change the MobProgs. */ void medit_change_mprog(struct descriptor_data *d) { clear_screen(d); sprintf(buf, "1) Type: %s\r\n" "2) Args: %s\r\n" "3) Commands:\r\n%s\r\n\r\n" "Enter number to edit [0 to exit]: ", medit_get_mprog_type(OLC_MPROG(d)), (OLC_MPROG(d)->arglist ? OLC_MPROG(d)->arglist: "NONE"), (OLC_MPROG(d)->comlist ? OLC_MPROG(d)->comlist : "NONE")); SEND_TO_Q(buf, d); OLC_MODE(d) = MEDIT_CHANGE_MPROG; } /*-------------------------------------------------------------------*/ /* * Change the MobProg type. */ void medit_disp_mprog_types(struct descriptor_data *d) { int i; get_char_colors(d->character); clear_screen(d); for (i = 0; i < NUM_PROGS-1; i++) { sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, mobprog_types[i]); SEND_TO_Q(buf, d); } SEND_TO_Q("Enter mob prog type : ", d); OLC_MODE(d) = MEDIT_MPROG_TYPE; } #endif /*-------------------------------------------------------------------*/ /* * Display the gender of the mobile. */ void medit_disp_sex(struct descriptor_data *d) { int i; get_char_colors(d->character); clear_screen(d); for (i = 0; i < NUM_GENDERS; i++) { sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, genders[i]); SEND_TO_Q(buf, d); } SEND_TO_Q("Enter gender number : ", d); } /*-------------------------------------------------------------------*/ /* * Display attack types menu. */ void medit_disp_attack_types(struct descriptor_data *d) { int i; get_char_colors(d->character); clear_screen(d); for (i = 0; i < NUM_ATTACK_TYPES; i++) { sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, attack_hit_text[i].singular); SEND_TO_Q(buf, d); } SEND_TO_Q("Enter attack type : ", d); } /*-------------------------------------------------------------------*/ /* * Display mob-flags menu. */ void medit_disp_mob_flags(struct descriptor_data *d) { int i, columns = 0; get_char_colors(d->character); clear_screen(d); for (i = 0; i < NUM_MOB_FLAGS; i++) { sprintf(buf, "%s%2d%s) %-20.20s %s", grn, i + 1, nrm, action_bits[i], !(++columns % 2) ? "\r\n" : ""); SEND_TO_Q(buf, d); } sprintbit(MOB_FLAGS(OLC_MOB(d)), action_bits, buf1); sprintf(buf, "\r\nCurrent flags : %s%s%s\r\nEnter mob flags (0 to quit) : ", cyn, buf1, nrm); SEND_TO_Q(buf, d); } /*-------------------------------------------------------------------*/ /* * Display affection flags menu. */ void medit_disp_aff_flags(struct descriptor_data *d) { int i, columns = 0; get_char_colors(d->character); clear_screen(d); for (i = 0; i < NUM_AFF_FLAGS; i++) { sprintf(buf, "%s%2d%s) %-20.20s %s", grn, i + 1, nrm, affected_bits[i], !(++columns % 2) ? "\r\n" : ""); SEND_TO_Q(buf, d); } sprintbit(AFF_FLAGS(OLC_MOB(d)), affected_bits, buf1); sprintf(buf, "\r\nCurrent flags : %s%s%s\r\nEnter aff flags (0 to quit) : ", cyn, buf1, nrm); SEND_TO_Q(buf, d); } /*-------------------------------------------------------------------*/ /* * Display main menu. */ void medit_disp_menu(struct descriptor_data *d) { struct char_data *mob; mob = OLC_MOB(d); get_char_colors(d->character); clear_screen(d); sprintf(buf, "-- Mob Number: [%s%d%s]\r\n" "%s1%s) Sex: %s%-7.7s%s %s2%s) Alias: %s%s\r\n" "%s3%s) S-Desc: %s%s\r\n" "%s4%s) L-Desc:-\r\n%s%s" "%s5%s) D-Desc:-\r\n%s%s" "%s6%s) Level: [%s%4d%s], %s7%s) Alignment: [%s%4d%s]\r\n" "%s8%s) Hitroll: [%s%4d%s], %s9%s) Damroll: [%s%4d%s]\r\n" "%sA%s) NumDamDice: [%s%4d%s], %sB%s) SizeDamDice: [%s%4d%s]\r\n" "%sC%s) Num HP Dice: [%s%4d%s], %sD%s) Size HP Dice: [%s%4d%s], %sE%s) HP Bonus: [%s%5d%s]\r\n" "%sF%s) Armor Class: [%s%4d%s], %sG%s) Exp: [%s%9d%s], %sH%s) Gold: [%s%8d%s]\r\n", cyn, OLC_NUM(d), nrm, grn, nrm, yel, genders[(int)GET_SEX(mob)], nrm, grn, nrm, yel, GET_ALIAS(mob), grn, nrm, yel, GET_SDESC(mob), grn, nrm, yel, GET_LDESC(mob), grn, nrm, yel, GET_DDESC(mob), grn, nrm, cyn, GET_LEVEL(mob), nrm, grn, nrm, cyn, GET_ALIGNMENT(mob), nrm, grn, nrm, cyn, GET_HITROLL(mob), nrm, grn, nrm, cyn, GET_DAMROLL(mob), nrm, grn, nrm, cyn, GET_NDD(mob), nrm, grn, nrm, cyn, GET_SDD(mob), nrm, grn, nrm, cyn, GET_HIT(mob), nrm, grn, nrm, cyn, GET_MANA(mob), nrm, grn, nrm, cyn, GET_MOVE(mob), nrm, grn, nrm, cyn, GET_AC(mob), nrm, grn, nrm, cyn, GET_EXP(mob), nrm, grn, nrm, cyn, GET_GOLD(mob), nrm ); SEND_TO_Q(buf, d); sprintbit(MOB_FLAGS(mob), action_bits, buf1); sprintbit(AFF_FLAGS(mob), affected_bits, buf2); sprintf(buf, "%sI%s) Position : %s%s\r\n" "%sJ%s) Default : %s%s\r\n" "%sK%s) Attack : %s%s\r\n" "%sL%s) NPC Flags : %s%s\r\n" "%sM%s) AFF Flags : %s%s\r\n" #if CONFIG_OASIS_MPROG "%sP%s) Mob Progs : %s%s\r\n" #endif "%sQ%s) Quit\r\n" "Enter choice : ", grn, nrm, yel, position_types[(int)GET_POS(mob)], grn, nrm, yel, position_types[(int)GET_DEFAULT_POS(mob)], grn, nrm, yel, attack_hit_text[GET_ATTACK(mob)].singular, grn, nrm, cyn, buf1, grn, nrm, cyn, buf2, #if CONFIG_OASIS_MPROG grn, nrm, cyn, (OLC_MPROGL(d) ? "Set." : "Not Set."), #endif grn, nrm ); SEND_TO_Q(buf, d); OLC_MODE(d) = MEDIT_MAIN_MENU; } /************************************************************************ * The GARGANTAUN event handler * ************************************************************************/ void medit_parse(struct descriptor_data *d, char *arg) { int i = -1; char *oldtext = NULL; if (OLC_MODE(d) > MEDIT_NUMERICAL_RESPONSE) { i = atoi(arg); if (!*arg || (!isdigit(arg[0]) && ((*arg == '-') && !isdigit(arg[1])))) { SEND_TO_Q("Field must be numerical, try again : ", d); return; } } else { /* String response. */ if (!genolc_checkstring(d, arg)) return; } switch (OLC_MODE(d)) { /*-------------------------------------------------------------------*/ case MEDIT_CONFIRM_SAVESTRING: /* * Ensure mob has MOB_ISNPC set or things will go pear shaped. */ SET_BIT(MOB_FLAGS(OLC_MOB(d)), MOB_ISNPC); switch (*arg) { case 'y': case 'Y': /* * Save the mob in memory and to disk. */ SEND_TO_Q("Saving mobile to memory.\r\n", d); medit_save_internally(d); sprintf(buf, "OLC: %s edits mob %d", GET_NAME(d->character), OLC_NUM(d)); mudlog(buf, CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE); /* FALL THROUGH */ case 'n': case 'N': cleanup_olc(d, CLEANUP_ALL); return; default: SEND_TO_Q("Invalid choice!\r\n", d); SEND_TO_Q("Do you wish to save the mobile? : ", d); return; } break; /*-------------------------------------------------------------------*/ case MEDIT_MAIN_MENU: i = 0; switch (*arg) { case 'q': case 'Q': if (OLC_VAL(d)) { /* Anything been changed? */ SEND_TO_Q("Do you wish to save the changes to the mobile? (y/n) : ", d); OLC_MODE(d) = MEDIT_CONFIRM_SAVESTRING; } else cleanup_olc(d, CLEANUP_ALL); return; case '1': OLC_MODE(d) = MEDIT_SEX; medit_disp_sex(d); return; case '2': OLC_MODE(d) = MEDIT_ALIAS; i--; break; case '3': OLC_MODE(d) = MEDIT_S_DESC; i--; break; case '4': OLC_MODE(d) = MEDIT_L_DESC; i--; break; case '5': OLC_MODE(d) = MEDIT_D_DESC; send_editor_help(d); SEND_TO_Q("Enter mob description:\r\n\r\n", d); if (OLC_MOB(d)->player.description) { SEND_TO_Q(OLC_MOB(d)->player.description, d); oldtext = str_dup(OLC_MOB(d)->player.description); } string_write(d, &OLC_MOB(d)->player.description, MAX_MOB_DESC, 0, oldtext); OLC_VAL(d) = 1; return; case '6': OLC_MODE(d) = MEDIT_LEVEL; i++; break; case '7': OLC_MODE(d) = MEDIT_ALIGNMENT; i++; break; case '8': OLC_MODE(d) = MEDIT_HITROLL; i++; break; case '9': OLC_MODE(d) = MEDIT_DAMROLL; i++; break; case 'a': case 'A': OLC_MODE(d) = MEDIT_NDD; i++; break; case 'b': case 'B': OLC_MODE(d) = MEDIT_SDD; i++; break; case 'c': case 'C': OLC_MODE(d) = MEDIT_NUM_HP_DICE; i++; break; case 'd': case 'D': OLC_MODE(d) = MEDIT_SIZE_HP_DICE; i++; break; case 'e': case 'E': OLC_MODE(d) = MEDIT_ADD_HP; i++; break; case 'f': case 'F': OLC_MODE(d) = MEDIT_AC; i++; break; case 'g': case 'G': OLC_MODE(d) = MEDIT_EXP; i++; break; case 'h': case 'H': OLC_MODE(d) = MEDIT_GOLD; i++; break; case 'i': case 'I': OLC_MODE(d) = MEDIT_POS; medit_disp_positions(d); return; case 'j': case 'J': OLC_MODE(d) = MEDIT_DEFAULT_POS; medit_disp_positions(d); return; case 'k': case 'K': OLC_MODE(d) = MEDIT_ATTACK; medit_disp_attack_types(d); return; case 'l': case 'L': OLC_MODE(d) = MEDIT_NPC_FLAGS; medit_disp_mob_flags(d); return; case 'm': case 'M': OLC_MODE(d) = MEDIT_AFF_FLAGS; medit_disp_aff_flags(d); return; #if CONFIG_OASIS_MPROG case 'p': case 'P': OLC_MODE(d) = MEDIT_MPROG; medit_disp_mprog(d); return; #endif default: medit_disp_menu(d); return; } if (i == 0) break; else if (i == 1) SEND_TO_Q("\r\nEnter new value : ", d); else if (i == -1) SEND_TO_Q("\r\nEnter new text :\r\n] ", d); else SEND_TO_Q("Oops...\r\n", d); return; /*-------------------------------------------------------------------*/ case MEDIT_ALIAS: if (GET_ALIAS(OLC_MOB(d))) free(GET_ALIAS(OLC_MOB(d))); GET_ALIAS(OLC_MOB(d)) = str_udup(arg); break; /*-------------------------------------------------------------------*/ case MEDIT_S_DESC: if (GET_SDESC(OLC_MOB(d))) free(GET_SDESC(OLC_MOB(d))); GET_SDESC(OLC_MOB(d)) = str_udup(arg); break; /*-------------------------------------------------------------------*/ case MEDIT_L_DESC: if (GET_LDESC(OLC_MOB(d))) free(GET_LDESC(OLC_MOB(d))); if (arg && *arg) { strcpy(buf, arg); strcat(buf, "\r\n"); GET_LDESC(OLC_MOB(d)) = str_dup(buf); } else GET_LDESC(OLC_MOB(d)) = str_dup("undefined"); break; /*-------------------------------------------------------------------*/ case MEDIT_D_DESC: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached D_DESC case!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; /*-------------------------------------------------------------------*/ #if CONFIG_OASIS_MPROG case MEDIT_MPROG_COMLIST: /* * We should never get here, but if we do, bail out. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached MPROG_COMLIST case!", BRF, LVL_BUILDER, TRUE); break; #endif /*-------------------------------------------------------------------*/ case MEDIT_NPC_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_MOB_FLAGS) TOGGLE_BIT(MOB_FLAGS(OLC_MOB(d)), 1 << (i - 1)); medit_disp_mob_flags(d); return; /*-------------------------------------------------------------------*/ case MEDIT_AFF_FLAGS: if ((i = atoi(arg)) <= 0) break; else if (i <= NUM_AFF_FLAGS) TOGGLE_BIT(AFF_FLAGS(OLC_MOB(d)), 1 << (i - 1)); medit_disp_aff_flags(d); return; /*-------------------------------------------------------------------*/ #if CONFIG_OASIS_MPROG case MEDIT_MPROG: if ((i = atoi(arg)) == 0) medit_disp_menu(d); else if (i == OLC_MTOTAL(d)) { struct mob_prog_data *temp; CREATE(temp, struct mob_prog_data, 1); temp->next = OLC_MPROGL(d); temp->type = -1; temp->arglist = NULL; temp->comlist = NULL; OLC_MPROG(d) = temp; OLC_MPROGL(d) = temp; OLC_MODE(d) = MEDIT_CHANGE_MPROG; medit_change_mprog (d); } else if (i < OLC_MTOTAL(d)) { struct mob_prog_data *temp; int x = 1; for (temp = OLC_MPROGL(d); temp && x < i; temp = temp->next) x++; OLC_MPROG(d) = temp; OLC_MODE(d) = MEDIT_CHANGE_MPROG; medit_change_mprog (d); } else if (i == (OLC_MTOTAL(d) + 1)) { SEND_TO_Q("Which mob prog do you want to purge? ", d); OLC_MODE(d) = MEDIT_PURGE_MPROG; } else medit_disp_menu(d); return; case MEDIT_PURGE_MPROG: if ((i = atoi(arg)) > 0 && i < OLC_MTOTAL(d)) { struct mob_prog_data *temp; int x = 1; for (temp = OLC_MPROGL(d); temp && x < i; temp = temp->next) x++; OLC_MPROG(d) = temp; REMOVE_FROM_LIST(OLC_MPROG(d), OLC_MPROGL(d), next); free(OLC_MPROG(d)->arglist); free(OLC_MPROG(d)->comlist); free(OLC_MPROG(d)); OLC_MPROG(d) = NULL; OLC_VAL(d) = 1; } medit_disp_mprog(d); return; case MEDIT_CHANGE_MPROG: if ((i = atoi(arg)) == 1) medit_disp_mprog_types(d); else if (i == 2) { SEND_TO_Q("Enter new arg list: ", d); OLC_MODE(d) = MEDIT_MPROG_ARGS; } else if (i == 3) { SEND_TO_Q("Enter new mob prog commands:\r\n", d); /* * Pass control to modify.c for typing. */ OLC_MODE(d) = MEDIT_MPROG_COMLIST; if (OLC_MPROG(d)->comlist) { SEND_TO_Q(OLC_MPROG(d)->comlist, d); oldtext = str_dup(OLC_MPROG(d)->comlist); } string_write(d, &OLC_MPROG(d)->comlist, MAX_STRING_LENGTH, 0, oldtext); OLC_VAL(d) = 1; } else medit_disp_mprog(d); return; #endif /*-------------------------------------------------------------------*/ /* * Numerical responses. */ #if CONFIG_OASIS_MPROG case MEDIT_MPROG_TYPE: /* * This calculation may be off by one too many powers of 2? * Someone who actually uses MobProgs will have to check. */ OLC_MPROG(d)->type = (1 << LIMIT(atoi(arg), 0, NUM_PROGS - 1)); OLC_VAL(d) = 1; medit_change_mprog(d); return; case MEDIT_MPROG_ARGS: OLC_MPROG(d)->arglist = str_dup(arg); OLC_VAL(d) = 1; medit_change_mprog(d); return; #endif case MEDIT_SEX: GET_SEX(OLC_MOB(d)) = LIMIT(i, 0, NUM_GENDERS - 1); break; case MEDIT_HITROLL: GET_HITROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); break; case MEDIT_DAMROLL: GET_DAMROLL(OLC_MOB(d)) = LIMIT(i, 0, 50); break; case MEDIT_NDD: GET_NDD(OLC_MOB(d)) = LIMIT(i, 0, 30); break; case MEDIT_SDD: GET_SDD(OLC_MOB(d)) = LIMIT(i, 0, 127); break; case MEDIT_NUM_HP_DICE: GET_HIT(OLC_MOB(d)) = LIMIT(i, 0, 30); break; case MEDIT_SIZE_HP_DICE: GET_MANA(OLC_MOB(d)) = LIMIT(i, 0, 1000); break; case MEDIT_ADD_HP: GET_MOVE(OLC_MOB(d)) = LIMIT(i, 0, 30000); break; case MEDIT_AC: GET_AC(OLC_MOB(d)) = LIMIT(i, -200, 200); break; case MEDIT_EXP: GET_EXP(OLC_MOB(d)) = MAX(i, 0); break; case MEDIT_GOLD: GET_GOLD(OLC_MOB(d)) = MAX(i, 0); break; case MEDIT_POS: GET_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1); break; case MEDIT_DEFAULT_POS: GET_DEFAULT_POS(OLC_MOB(d)) = LIMIT(i, 0, NUM_POSITIONS - 1); break; case MEDIT_ATTACK: GET_ATTACK(OLC_MOB(d)) = LIMIT(i, 0, NUM_ATTACK_TYPES - 1); break; case MEDIT_LEVEL: GET_LEVEL(OLC_MOB(d)) = LIMIT(i, 1, 100); break; case MEDIT_ALIGNMENT: GET_ALIGNMENT(OLC_MOB(d)) = LIMIT(i, -1000, 1000); break; /*-------------------------------------------------------------------*/ default: /* * We should never get here. */ cleanup_olc(d, CLEANUP_ALL); mudlog("SYSERR: OLC: medit_parse(): Reached default case!", BRF, LVL_BUILDER, TRUE); SEND_TO_Q("Oops...\r\n", d); break; } /*-------------------------------------------------------------------*/ /* * END OF CASE * If we get here, we have probably changed something, and now want to * return to main menu. Use OLC_VAL as a 'has changed' flag */ OLC_VAL(d) = TRUE; medit_disp_menu(d); } void medit_string_cleanup(struct descriptor_data *d, int terminator) { switch (OLC_MODE(d)) { #if CONFIG_OASIS_MPROG case MEDIT_MPROG_COMLIST: medit_change_mprog(d); break; #endif case MEDIT_D_DESC: default: medit_disp_menu(d); break; } }