/
circle/
circle/lib/misc/
circle/lib/plrobjs/
circle/lib/world/shp/
/* ************************************************************************
*   File: boards.h                                      Part of CircleMUD *
*  Usage: header file for bulletin boards                                 *
*                                                                         *
*  All rights reserved.  See license.doc for complete information.        *
*                                                                         *
*  Copyright (C) 1993 by the Trustees of the Johns Hopkins University     *
*  CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991.               *
************************************************************************ */

#define NUM_OF_BOARDS		4
#define MAX_BOARD_MESSAGES 	40      /* arbitrary */
#define MAX_MESSAGE_LENGTH 4096		/* arbitrary */

#define CMD_LOOK	15
#define CMD_READ	63
#define CMD_REMOVE	66
#define CMD_WRITE	149

#define INDEX_SIZE	   ((NUM_OF_BOARDS*MAX_BOARD_MESSAGES) + 5)

struct board_msginfo {
   int	slot_num;     /* pos of message in "master index" */
   char	*heading;    /* pointer to message's heading */
   int	level;        /* level of poster */
   int	heading_len;  /* size of header (for file write) */
   int	message_len;  /* size of message text (for file write) */
};

struct board_info_type {
   long	vnum;	   /* vnum of this board */
   int	read_lvl;	   /* min level to read messages on this board */
   int	write_lvl;     /* min level to write messages on this board */
   int	remove_lvl;    /* min level to remove messages from this board */
   char	filename[50]; /* file to save this board to */
   int	rnum;	   /* rnum of this board */
};

#define VNUM(i) (board_info[i].vnum)
#define READ_LVL(i) (board_info[i].read_lvl)
#define WRITE_LVL(i) (board_info[i].write_lvl)
#define REMOVE_LVL(i) (board_info[i].remove_lvl)
#define FILENAME(i) (board_info[i].filename)
#define RNUM(i) (board_info[i].rnum)

#define NEW_MSG_INDEX(i) (msg_index[i][num_of_msgs[i]])
#define MSG_HEADING(i, j) (msg_index[i][j].heading)
#define MSG_SLOTNUM(i, j) (msg_index[i][j].slot_num)
#define MSG_LEVEL(i, j) (msg_index[i][j].level)