# This line is needed on some machines. MAKE=make # # Chose one of these mallocs: MALLOC=smalloc # # Gnu malloc, fastest but uses most memory. #MALLOC=gmalloc # # Use the standard malloc on your system: #MALLOC=sysmalloc # # Lars special malloc for LPmud. Uses least memory, but has an inefficient # recombination scheme that may slow down the game after long uptimes. #MALLOC=malloc # # A malloc that will even reclaim memory that has been lost. Can be used to # searching for lost memory. #MALLOC=gc # # Set MUD_LIB to the directory which contains the mud data. Was formerly # defined in config.h ! MUD_LIB = /usr/mud/new/game/lib # # Set BINDIR to the directory where you want to install the executables. BINDIR = /usr/mud/new/game/bin # # Define what random number generator to use. # If no one is specified, a guaranteed bad one will be used. # RAND=RANDOM YFLAGS=-d # # If you don't have 'strchr', then add next flag to CFLAGS. # -Dstrchr=index -Dstrrchr=rindex # PROFIL= #PROFIL=-p -DMARK #PROFIL=-pg #Enable warnings from the compiler, if wanted. #WARN= WARN= -Wall -Wshadow -Dlint # # Enable run time debugging. It will use more time and space. # When the flag is changed, be sure to recompile everything. # Simply comment out this line if not wanted. # If you change anything in the source, you are strongly encouraged to have # DEBUG defined. # If you will not change anything, you are still strongly to have it defined, # as long as the game is not bug free. DEBUG=-DDEBUG MPATH=-DMUD_LIB='"$(MUD_LIB)"' # # If you have a NeXT, add this to CFLAGS: # -DNeXT -bsd # CFLAGS= -g -D$(RAND) -DMALLOC_$(MALLOC) $(WARN) -DTRACE_CODE $(PROFIL) $(DEBUG) $(MPATH) -DBINDIR='"$(BINDIR)"' CC=gcc # # Add extra libraries here. # LIBS= -lm # util/gc/gc.a MFLAGS = "BINDIR=$(BINDIR)" "MUD_LIB=$(MUD_LIB)" # # Add str.c here if you don't have memcpy() or strtol() # SRC=lex.c main.c interpret.c simulate.c object.c backend.c array.c\ comm1.c ed.c regexp.c wiz_list.c swap.c $(MALLOC).c\ call_out.c otable.c dumpstat.c stralloc.c hash.c indentp.c port.c\ access_check.c clilib.c parse_old.c parse.c prelang.y postlang.y \ simul_efun.c # # Add str.o here if you don't have memcpy() or strtol(). # Add alloca.o if you don't have alloca() on your machine. # OBJ=lang.o lex.o main.o interpret.o simulate.o object.o backend.o array.o\ comm1.o ed.o regexp.o wiz_list.o swap.o $(MALLOC).o\ call_out.o otable.o dumpstat.o stralloc.o hash.o indentp.o port.o\ access_check.o clilib.o parse_old.o parse.o simul_efun.o driver: $(OBJ) -mv driver driver.old $(CC) $(CFLAGS) $(OBJ) -o driver $(LIBS) list_funcs: @$(CC) -E $(CFLAGS) func_spec.c make_func.c: make_func.y yacc make_func.y mv y.tab.c make_func.c make_func: make_func.o $(CC) make_func.o -o make_func make_func.o: config.h install: driver install -c $? $(BINDIR)/parse install.utils: (cd util; $(MAKE) $(MFLAGS) install) utils: (cd util; $(MAKE) $(MFLAGS)) parse: driver -mv parse parse.old cp driver parse lint: *.c lint *.c call_out.o: object.h interpret.h swap.o: swap.c object.h config.h interpret.h exec.h lang.o: lang.c config.h object.h interpret.h exec.h instrs.h switch.h lang.c lang.h: lang.y yacc -d lang.y mv y.tab.c lang.c mv y.tab.h lang.h lexical.o: lexical.c config.h lexical.c: lexical.l interpret.o: interpret.h config.h object.h instrs.h exec.h patchlevel.h\ switch.h lang.h simulate.o: interpret.h object.h config.h sent.h wiz_list.h exec.h lang.h wiz_list.o: wiz_list.h interpret.h main.o: config.h object.h interpret.h lex.h clean: -rm -f *.o lang.h lang.c lexical.c mon.out *.ln tags -rm -f parse core frontend mudlib/core mudlib/debug.log TAGS frontend.c -rm -f config.status lpmud.log (cd util ; echo "Cleaning in util." ; $(MAKE) clean) frontend: comm2.o frontend.o $(CC) $(CFLAGS) comm2.o frontend.o -o frontend $(LIBS) tags: $(SRC) ctags $(SRC) TAGS: $(SRC) etags $(SRC) count_active: count_active.o $(CC) count_active.o -o count_active object.o: interpret.h object.h sent.h config.h wiz_list.h exec.h backend.o: object.h config.h interpret.h wiz_list.h exec.h comm1.o: comm.h sent.h interpret.h object.h config.h mudwho.h patchlevel.h clilib.o: config.h comm2.o: config.h comm.h frontend.o: frontend.c config.h comm.h ed.o: regexp.h object.h config.h interpret.h exec.h regexp.o: regexp.h otable.o: config.h object.h interpret.h dumpstat.o: object.h interpret.h exec.h parse_old.o: interpret.h config.h object.h wiz_list.h parse.o: interpret.h config.h object.h wiz_list.h stralloc.o: config.h lex.o: config.h instrs.h interpret.h exec.h efun_defs.c lang.h lex.h array.o: interpret.h object.h config.h wiz_list.h regexp.h exec.h access_check.o: config.h lang.y efun_defs.c: func_spec.c make_func prelang.y postlang.y config.h ./make_func > efun_defs.c simul_efun.o: interpret.h object.h exec.h