log/
#AREADATA
Name        Core Mud System~
Builders    Jobo Urkon~
Music       default.mid~
VNUMs       1 50
Cvnum       2
Security    1
Areabits    0
End



#MOBILES
#1
mount~
a mount~
A mount is standing here.
~
~
513 0 0
6 0 0 0
0 0
S
#10
Servant~
#7Hum#9bil #0Ser#9van#7t of Ur#9ko#0n#n~
#7Hum#9bil #0Ser#9van#7t of Ur#9ko#0n#n, #7stands #9here, wait#0ing for the ret#9urning of he's #7master.#n
~
This servant has spend he's entire life just to serve Urkon, just to breath for Urkon, just to protect Urkon. 
 
~
10247 11281084 -1
15000 11 11 1
1 0
S
#0



#OBJECTS
#1
dummy object~
a dummy object~
Dummy object is used for loading non-existant objects~
10 0 0
0 0 0 0
0 0
#2
shimmering portal~
a shimmering portal~
A shimmering portal floats in the air.~
21 0 0
0 0 0 0
1000 300
#3
protoplasm plasm ball~
a ball of protoplasm~
A ball of protoplasm floats in the air.~
10 0 1
0 0 0 0
0 0
#4
soulblade~
a soulblade~
A blade lies on the floor, pulsing with life.~
5 2 8193
0 5 15 1
1 0
#10
corpse~
the corpse of %s~
The corpse of %s is lying here.~
17 0 1
0 0 0 0
100 0
#11
corpse~
the corpse of %s~
The corpse of %s is lying here.~
18 0 0
0 0 0 0
100 0
#12
head %s~
the severed head of %s~
The severed head of %s is lying here.~
10 0 16385
0 0 0 0
5 0
#13
heart %s~
the torn-out heart of %s~
The torn-out heart of %s is lying here.~
14 0 16385
0 0 0 0
2 0
#14
arm %s~
the sliced-off arm of %s~
The sliced-off arm of %s is lying here.~
14 0 16385
0 0 0 0
5 0
#15
leg %s~
the sliced-off leg of %s~
The sliced-off leg of %s is lying here.~
14 0 16385
0 0 0 0
0 0
#16
pool blood %s~
a pool of blood~
A pool of spilt blood lies here.~
19 64 0
0 0 0 0
1000 0
#17
entrails %s~
the spilled entrails of %s~
The spilled entrails of %s lie in a pool here.~
14 0 16385
0 0 0 0
2 0
#18
brain %s~
the quivering brain of %s~
The quivering brain of %s wobbles of the floor.~
14 0 16385
0 0 0 0
2 0
#19
eye eyeball %s~
the squidgy eyeball of %s~
The squidgy eyeball of %s rolls around on the floor.~
14 0 16385
0 0 0 0
2 0
#20
face %s~
the ripped off face of %s~
The ripped off face of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#21
windpipe %s~
the torn-out windpipe of %s~
The torn-out windpipe of %s lies broken on the floor.~
14 0 16385
0 0 0 0
2 0
#22
cracked head %s~
the cracked-open head of %s~
The cracked-open head of %s lies on the floor.~
10 0 16385
0 0 0 0
2 0
#23
ear %s~
the sliced off ear of %s~
The sliced off ear of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#24
nose %s~
the sliced off nose of %s~
The sliced off nose of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#25
tooth %s~
the knocked-out tooth of %s~
The knocked-out tooth of %s lies on the floor.~
10 0 16385
0 0 0 0
2 0
#26
tongue %s~
the torn-out tongue of %s~
The torn-out tongue of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#27
hand %s~
the severed hand of %s~
The severed hand of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#28
foot %s~
the severed foot of %s~
The severed foot of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#29
thumb %s~
the severed thumb of %s~
The severed thumb of %s lies on the floor~
14 0 16385
0 0 0 0
2 0
#30
index finger %s~
the servered index finger of %s~
The severed index finger of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#31
middle finger %s~
the severed middle finger of %s~
The severed middle finger of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#32
ring finger %s~
the severed ring finger of %s~
The servered ring finger of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#33
little finger %s~
the severed little finger of %s~
The severed little finger of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#34
toe %s~
the severed toe of %s~
The severed toe of %s lies on the floor.~
14 0 16385
0 0 0 0
2 0
#0



#ROOMDATA
#1
#p----#P>> #L[#l- #CIm#cm#7o#0r#7t#ca#Cls #RR#roo#Rm #l-#L] #P<<#p----#n~
#l...................#y_#l....................
#l.................#0_| |_#l...................
#l................#0|_ #C+ #o_|#l....................
#l..................#o| |#l....................
#l................#c_</^\>_#l.......................
#l..............#c_</ #P_I_ #c\>_#l.....................
#l............#c_</ #P__I_I__ #c\>_#l...................
#l..........#c_</ #P___I_I_I___ #c\>_#l...................
#l........#c_</ #P____I_I_I_I____ #c\>_#l......................
#l....................#c_</ #P_____I_I_I_I_I_____ #c\>_#l.............
#l.._................#c</#L=========================#c\>#l....................
#l....................#ro#ROOOOO#ro#l......#9<#0|#9>#l..#ro#ROO#ro#l.....
#l......................#ro#ROO#l..#RoO#ro#l...#9|#0|#9|#l...#ro#ROO#ro#n
#l......................#ro#ROO#l...#RoO#ro#l.#L_#9/#0\#9\#L_#l..#ro#ROO#ro#n
#l......................#ro#ROO#l...#RoOO#9/#L{}#0_#L{}#9\#l.#ro#ROO#ro#n
#l......................#ro#ROO#l...#RoOO#l..#9| |#l...#ro#ROO#ro#l...
#l......................#ro#ROO#l...#RoO#ro#l..#9|#0:#9|#l...#ro#ROO#ro#n
#l......................#ro#ROO#l..#RoO#ro#l...#9| |#l..#RoOOO#ro#l...
#l......................#ro#ROOOOO#ro#l....#9|#0:#9|#l..#RoOOo#l..#RoOoO#ro
#l.....................#ro#ROOOOO#ro#l.....#9| |#l.#ro#ROOOOOOOOOOOO#ro
2
#l...................#C_#c=============================#C_#l..
#l.................#C_|#c________________________________#C|_
#l................#C|#c____________________________________#C|
~
8204 0
D0
~
~
0 0 8
D1
~
~
0 0 5
D2
~
~
0 0 7
D3
~
~
0 0 6
S
#2
The Void~
~
8196 0
D0
~
~
0 0 2002
S
#3
Disconnection Room~
~
8196 0
D0
~
~
0 0 2002
S
#4
Object Room~
~
8324 0
S
#5
#R-#C<#&|#C>#r= #PR#pay#7v#9n R#7o#po#Pm #r=#C<#c|#C>#R-#n~
~
0 0
D1
~
~
0 0 9
D3
~
~
0 0 1
S
#6
#G*#g*#G*#y<#o[#y-#o-#y-#o- #CXr#cak#7i#0si#7s#C's #GR#go#Go#gm #7o#9f #yL#oi#yg#oh#yt #o-#y-#o-#y-#o]#o>#G*#g*#G*#n~
~
32 0
D1
~
~
0 0 1
S
#7
~
~
0 0
D0
~
~
0 0 1
S
#8
~
~
0 0
D2
~
~
0 0 1
D4
~
~
0 0 10
S
#9
#R-#C<#&|#C>#r= #PR#pay#7v#9n R#7o#po#Pm #r=#C<#c|#C>#R-#n~
~
0 0
D3
~
~
0 0 5
S
#10
#R:#r:#R:#c-#C-#c-#C-#L> #7Ur#9ko#0n's R#9o#7om #L<#C-#c-#C-#c-#R:#r:#R:#n~
~
96 0
D5
~
~
0 0 8
S
#0



#SPECIALS
M 10 spec_priest
Z 10 shopspec_generic
S



#RESETS
S



#$