#AREADATA Name Core Mud System~ Builders Jobo Urkon~ Music default.mid~ VNUMs 1 50 Cvnum 2 Security 1 Areabits 0 End #MOBILES #1 mount~ a mount~ A mount is standing here. ~ ~ 513 0 0 6 0 0 0 0 0 S #10 Servant~ #7Hum#9bil #0Ser#9van#7t of Ur#9ko#0n#n~ #7Hum#9bil #0Ser#9van#7t of Ur#9ko#0n#n, #7stands #9here, wait#0ing for the ret#9urning of he's #7master.#n ~ This servant has spend he's entire life just to serve Urkon, just to breath for Urkon, just to protect Urkon. ~ 10247 11281084 -1 15000 11 11 1 1 0 S #0 #OBJECTS #1 dummy object~ a dummy object~ Dummy object is used for loading non-existant objects~ 10 0 0 0 0 0 0 0 0 #2 shimmering portal~ a shimmering portal~ A shimmering portal floats in the air.~ 21 0 0 0 0 0 0 1000 300 #3 protoplasm plasm ball~ a ball of protoplasm~ A ball of protoplasm floats in the air.~ 10 0 1 0 0 0 0 0 0 #4 soulblade~ a soulblade~ A blade lies on the floor, pulsing with life.~ 5 2 8193 0 5 15 1 1 0 #10 corpse~ the corpse of %s~ The corpse of %s is lying here.~ 17 0 1 0 0 0 0 100 0 #11 corpse~ the corpse of %s~ The corpse of %s is lying here.~ 18 0 0 0 0 0 0 100 0 #12 head %s~ the severed head of %s~ The severed head of %s is lying here.~ 10 0 16385 0 0 0 0 5 0 #13 heart %s~ the torn-out heart of %s~ The torn-out heart of %s is lying here.~ 14 0 16385 0 0 0 0 2 0 #14 arm %s~ the sliced-off arm of %s~ The sliced-off arm of %s is lying here.~ 14 0 16385 0 0 0 0 5 0 #15 leg %s~ the sliced-off leg of %s~ The sliced-off leg of %s is lying here.~ 14 0 16385 0 0 0 0 0 0 #16 pool blood %s~ a pool of blood~ A pool of spilt blood lies here.~ 19 64 0 0 0 0 0 1000 0 #17 entrails %s~ the spilled entrails of %s~ The spilled entrails of %s lie in a pool here.~ 14 0 16385 0 0 0 0 2 0 #18 brain %s~ the quivering brain of %s~ The quivering brain of %s wobbles of the floor.~ 14 0 16385 0 0 0 0 2 0 #19 eye eyeball %s~ the squidgy eyeball of %s~ The squidgy eyeball of %s rolls around on the floor.~ 14 0 16385 0 0 0 0 2 0 #20 face %s~ the ripped off face of %s~ The ripped off face of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #21 windpipe %s~ the torn-out windpipe of %s~ The torn-out windpipe of %s lies broken on the floor.~ 14 0 16385 0 0 0 0 2 0 #22 cracked head %s~ the cracked-open head of %s~ The cracked-open head of %s lies on the floor.~ 10 0 16385 0 0 0 0 2 0 #23 ear %s~ the sliced off ear of %s~ The sliced off ear of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #24 nose %s~ the sliced off nose of %s~ The sliced off nose of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #25 tooth %s~ the knocked-out tooth of %s~ The knocked-out tooth of %s lies on the floor.~ 10 0 16385 0 0 0 0 2 0 #26 tongue %s~ the torn-out tongue of %s~ The torn-out tongue of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #27 hand %s~ the severed hand of %s~ The severed hand of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #28 foot %s~ the severed foot of %s~ The severed foot of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #29 thumb %s~ the severed thumb of %s~ The severed thumb of %s lies on the floor~ 14 0 16385 0 0 0 0 2 0 #30 index finger %s~ the servered index finger of %s~ The severed index finger of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #31 middle finger %s~ the severed middle finger of %s~ The severed middle finger of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #32 ring finger %s~ the severed ring finger of %s~ The servered ring finger of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #33 little finger %s~ the severed little finger of %s~ The severed little finger of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #34 toe %s~ the severed toe of %s~ The severed toe of %s lies on the floor.~ 14 0 16385 0 0 0 0 2 0 #0 #ROOMDATA #1 #p----#P>> #L[#l- #CIm#cm#7o#0r#7t#ca#Cls #RR#roo#Rm #l-#L] #P<<#p----#n~ #l...................#y_#l.................... #l.................#0_| |_#l................... #l................#0|_ #C+ #o_|#l.................... #l..................#o| |#l.................... #l................#c_</^\>_#l....................... #l..............#c_</ #P_I_ #c\>_#l..................... #l............#c_</ #P__I_I__ #c\>_#l................... #l..........#c_</ #P___I_I_I___ #c\>_#l................... #l........#c_</ #P____I_I_I_I____ #c\>_#l...................... #l....................#c_</ #P_____I_I_I_I_I_____ #c\>_#l............. #l.._................#c</#L=========================#c\>#l.................... #l....................#ro#ROOOOO#ro#l......#9<#0|#9>#l..#ro#ROO#ro#l..... #l......................#ro#ROO#l..#RoO#ro#l...#9|#0|#9|#l...#ro#ROO#ro#n #l......................#ro#ROO#l...#RoO#ro#l.#L_#9/#0\#9\#L_#l..#ro#ROO#ro#n #l......................#ro#ROO#l...#RoOO#9/#L{}#0_#L{}#9\#l.#ro#ROO#ro#n #l......................#ro#ROO#l...#RoOO#l..#9| |#l...#ro#ROO#ro#l... #l......................#ro#ROO#l...#RoO#ro#l..#9|#0:#9|#l...#ro#ROO#ro#n #l......................#ro#ROO#l..#RoO#ro#l...#9| |#l..#RoOOO#ro#l... #l......................#ro#ROOOOO#ro#l....#9|#0:#9|#l..#RoOOo#l..#RoOoO#ro #l.....................#ro#ROOOOO#ro#l.....#9| |#l.#ro#ROOOOOOOOOOOO#ro 2 #l...................#C_#c=============================#C_#l.. #l.................#C_|#c________________________________#C|_ #l................#C|#c____________________________________#C| ~ 8204 0 D0 ~ ~ 0 0 8 D1 ~ ~ 0 0 5 D2 ~ ~ 0 0 7 D3 ~ ~ 0 0 6 S #2 The Void~ ~ 8196 0 D0 ~ ~ 0 0 2002 S #3 Disconnection Room~ ~ 8196 0 D0 ~ ~ 0 0 2002 S #4 Object Room~ ~ 8324 0 S #5 #R-#C<#&|#C>#r= #PR#pay#7v#9n R#7o#po#Pm #r=#C<#c|#C>#R-#n~ ~ 0 0 D1 ~ ~ 0 0 9 D3 ~ ~ 0 0 1 S #6 #G*#g*#G*#y<#o[#y-#o-#y-#o- #CXr#cak#7i#0si#7s#C's #GR#go#Go#gm #7o#9f #yL#oi#yg#oh#yt #o-#y-#o-#y-#o]#o>#G*#g*#G*#n~ ~ 32 0 D1 ~ ~ 0 0 1 S #7 ~ ~ 0 0 D0 ~ ~ 0 0 1 S #8 ~ ~ 0 0 D2 ~ ~ 0 0 1 D4 ~ ~ 0 0 10 S #9 #R-#C<#&|#C>#r= #PR#pay#7v#9n R#7o#po#Pm #r=#C<#c|#C>#R-#n~ ~ 0 0 D3 ~ ~ 0 0 5 S #10 #R:#r:#R:#c-#C-#c-#C-#L> #7Ur#9ko#0n's R#9o#7om #L<#C-#c-#C-#c-#R:#r:#R:#n~ ~ 96 0 D5 ~ ~ 0 0 8 S #0 #SPECIALS M 10 spec_priest Z 10 shopspec_generic S #RESETS S #$