#
# Whatever you put in for $(CC) must be able to grok ANSI C.
#
.AUTODEPEND
BCCROOT = $(MAKEDIR)\..
CC = $(BCCROOT)\bin\bcc32
LD = $(BCCROOT)\bin\ilink32
AR = $(BCCROOT)\bin\tlib
WINZIP = C:\apps\Winzip\wzzip
# The suffix appended to executables.
# This should be set for Cygwin and Windows.
EXE = .exe
#EXE =
# Compiler directives for debugging
!ifdef DEBUG
DEBUG_CFLAGS = -v -y -Od -r-
DEBUG_LFLAGS = -v
!else
DEBUG_CFLAGS = -v- -O2
DEBUG_LFLAGS = -v-
!endif
INCDIRS = -I$(BCCROOT)\include
# Compiler/linker directives for linking static or dynamic
!ifdef STATIC
STATIC_CFLAGS =
LIBS = import32.lib cw32.lib ws2_32.lib
!else
STATIC_CFLAGS = -tWR
LIBS = import32.lib cw32i.lib ws2_32.lib
!endif
BCC32STARTUP = c0x32.obj
SYSDEFS= -DWIN32 -DWIN32_LEAN_AND_MEAN -D_NO_VCL
OPTIM= $(STATIC_CFLAGS) -tWC -w-pia -w-par -w-aus -w-rch $(DEBUG_CFLAGS)
# By default, db.c initially allocates enough space for 10000 objects, then
# grows the space if needed. To change this value, include
# -DDB_INITIAL_SIZE=xxxx where xxxx is the new value (minimum 1).
# Choose ONE of the following based on how you want the mud to handle RWHO
#a) Defualt: do not use the RWHO server at all.
DEFS=
INCLIBS= -Lrwho
#b) ONLY send info to an RWHO server
#DEFS= -DRWHO_SEND
#c) READ rwho info as well as send it. This is dangerous UNLESS the RWHO
# server is on the same machine, or on another locally connected one. The
# danger being that it could freeze the mud if the connection timed out.
#DEFS= -DRWHO_SEND -DFULL_RWHO
CFLAGS= $(OPTIM) $(DEFS) $(SYSDEFS)
LFLAGS = -Tpe -ap -c -Gn $(DEBUG_LFLAGS) $(INCLIBS)
INCS = -I. $(INCDIRS)
# Everything needed to use db.c
SHARED_FILES = db.c compress.c player_list.c stringutil.c attrib.c mem_check.c
SHARED_OFILES = $(SHARED_FILES:.c=.obj)
DB_FILES = destroy.c
DB_OFILES = $(DB_FILES:.c=.obj)
DUMP_FILES = dump.c unparse.c
DUMP_OFILES = $(DUMP_FILES:.c=.obj)
# Everything except interface.c --- allows for multiple interfaces
CFILES= create.c game.c help.c look.c match.c move.c player.c predicates.c \
rob.c set.c speech.c utils.c wiz.c timer.c boolexp.c unparse.c \
cque.c eval.c wild.c interface.c mail.c os.c
OFILES = $(CFILES:.c=.obj)
HFILES = attrib.h config.h copyright.h db.h externs.h globals.h \
help.h interface.h match.h mem_check.h oldattrib.h \
version.h
AUX_FILES = CHANGES OLDCHANGES README \
decompress.c extract.c mkindx.c announce.c \
Makefile Makefile.bor Makefile.dgm Makefile.vc Makefile.lcc \
CHANGELOG os.h INSTALL_NOTES
RWHO_LIB = rwho\rwho.lib
RWHO_FILES = rwho\clilib.c rwho\mudwho.c
RWHO_OFILES = $(RWHO_FILES:.c=.obj)
RWHO_AUXFILES = rwho\HOW_TO rwho\README
GAME_FILES = game\connect.txt game\create.txt game\disable.txt game\helptext \
game\leave.txt game\news.txt game\register.txt game\restart \
game\welcome.txt game\wizard.txt game\data\minimal.db.Z
# Files in the standard distribution
DISTFILES= $(CFILES) $(SHARED_FILES) $(DB_FILES) $(DUMP_FILES) \
$(HFILES) $(AUX_FILES)
OBJDEPENDS = $(OFILES) $(DB_OFILES) $(DUMP_OFILES) $(SHARED_OFILES) \
$(RWHO_OFILES) decompress.obj extract.obj mkindx.obj announce.obj
!ifndef RELEASE
RELEASE=dist
!endif
TARGETS= extract$(EXE) dump$(EXE) mkindx$(EXE) netmush$(EXE) decompress$(EXE) \
announce$(EXE) mudwho$(EXE) $(RWHO_LIB)
all: $(TARGETS)
netmush$(EXE) : $(OFILES) $(DB_OFILES) $(SHARED_OFILES) $(RWHO_LIB)
$(LD) $(LFLAGS) $(BCC32STARTUP) $**, $<,, $(LIBS) $(RWHO_LIB)
mkindx$(EXE): mkindx.obj
$(LD) $(LFLAGS) $(BCC32STARTUP) $**, $<,, $(LIBS)
dump$(EXE): $(DUMP_OFILES) $(SHARED_OFILES)
$(LD) $(LFLAGS) $(BCC32STARTUP) $**, $<,, $(LIBS)
extract$(EXE): extract.obj utils.obj $(SHARED_OFILES)
$(LD) $(LFLAGS) $(BCC32STARTUP) $**, $<,, $(LIBS)
decompress$(EXE): decompress.obj compress.obj
$(LD) $(LFLAGS) $(BCC32STARTUP) $**, $<,, $(LIBS)
announce$(EXE): announce.obj
$(LD) $(LFLAGS) $(BCC32STARTUP) $**, $<,, $(LIBS)
mudwho$(EXE): rwho\mudwho.obj
$(LD) $(LFLAGS) $(BCC32STARTUP) $**, $<,, $(LIBS) $(RWHO_LIB)
$(RWHO_LIB) : rwho\clilib.obj
@echo "making RWHO library..."
-@del $< 2>NUL
$(AR) $< /a $**
clean:
-del *.tds *.map $(TARGETS) $(OBJDEPENDS) 2>NUL
dist : $(DISTFILES)
@echo "Building distribution..."
@-md pernmush
@© /y $** pernmush 1>NUL
@echo .svn > ex.tmp
@xcopy game pernmush\game /I /E /Y /Q /EXCLUDE:ex.tmp
@xcopy rwho pernmush\rwho /I /E /Y /Q /EXCLUDE:ex.tmp
@del ex.tmp
@$(WINZIP) -Pr pernmush-1.17-$(RELEASE).zip pernmush 1>NUL 2>NUL
@rd /s /q pernmush
@echo "Done."
.c.obj:
$(CC) $(CFLAGS) $(INCS) -c -n$(@D) $<