This directory contains the data files used by the game. CONTENTS: -------- actions - The 'social actions'. See actions.doc for the data format. board.messages - A binary file containing the contents of the bulletin board. bugs - The messages left by players with the 'bug' command. Contains the number of the room in which each message was written, along with the text. credits - For the 'credits' command. help - For 'help' with no argument. help_table - Table of keywords and associated texts. The format is simple. ideas - The messages left by players with the 'idea' command. info - For the 'info' command. messages - Combat messages. motd - Displayed to the player at login. Should contain information about recent additons to the game, wedding announcements etc. news - For the command 'news'. pcobjs.obj - Binary file containing info about objects saved in the inns. players - Binary file containing all the players. poses - For the 'pose' command, with command number (referring to the table of constants in interpreter.c), a 'hide_invisible' flag, and the minimum position of the victim (if any). time - Used by the game to keep track of time passed since last run. tinyworld.mob - File containing the monsters. See database.doc & dbsup.doc tinyworld.obj - The objects. See database.doc & dbsup.doc tinyworld.shp - Info describing the shops, eg. what kind of stuff they deal in, opening hours, profit rate, etc. See shops.doc for the format. tinyworld.wld - The rooms. See database.doc & dbsup.doc tinyworld.zon - Reset tables, describing the actions that are to take place at each reset. See database.doc & dbsup.doc typos - Messages left by players with the 'typo' command. Same format as the 'bug' command. wizlist - For the 'wizlist' command.