Recent changes to MERC Mud: All old chars and equipment have been wiped. Playtesters: we have your purple potions. The list is not negotiable; our decision is final. We credited everything in BUGS, IDEAS, and even some TYPOS, as well as e-mail we received. If you haven't been to Mud school lately, you should. There is no more rent. Just save and quit whenever you like. If you are outside of town, it will cost you xp to quit. There is no more free lunch available by killing your link. Note that first level chars can not save, and certain items (such as keys) cannot be saved. There are no more ATM's, either. If you go outside the city gates without a recall, and you walk into a no-exit room, it's your own fault! No immortal will rescue you. You'll have to persuade another player to come get you. We have level restrictions on grouping. We also have level restrictions on equipment. Your initial abilities are now standard, so you won't gain anything by rolling characters all night. Abilities can be trained; there are two trainers in town. We have an entire list of areas in "help areas" now. Several players have asked for a "scan" command. We think that would unbalance the game and are not going to have one.