require "glib.c" void onGive(external ch, external target, external obj) { int x; int value; string objname; x = random(4); value = obj.Ocost; objname = obj.Oname; if(x == 1) { sleep(1); do("say most interesting..."); } else { sleep(1); do("hmm"); } sleep(1); do("say I would give " + value + " coins for it."); sleep(1); do("give '" + objname + "' " + target.Pname); }