game/bin/
game/data/
/* extra prototypes */

/* GDBM C++ support */
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif

extern const char *gdbm_strerror GDBM_Proto((
     gdbm_error error
));

#if defined(__cplusplus) || defined(c_plusplus)
}
#endif

#endif