#include <mudlib.h> inherit ROOM; void reset(status arg) { if(!arg) { set_short("Forest entrance"); set_long( "The elfin forest lies just to the east. The newbie forest is the \n"+ "home of many elves and forest creatures. It is also the home of \n"+ "a great evil. \n"); set_exits(({ "/room/newbie/new1.c", "north", "/room/newbie/road1.c", "west", })); set_weather(2,4,3); } }