#AREA chaos.are~ Chaos~ {20 51} Beowolf Chaos Area.~ 6640 6750 #ROOMS #6640 Path to Chaos~ You walk on a very dangerous path. This is the path to Chaos. A path that not too many walk down. This path is dark and eerie. You wonder if you will ever return from this path. The trees on both sides seem to be alive and trying to grab you. The earth upon which you walk seems to be waiting for your corpse... ~ 0 T 5 D0 You see the rugged path continue north. ~ ~ 0 -1 6641 D2 You see the way in which you came. ~ ~ 0 -1 6152 S #6641 Path to Chaos~ You stand on a old overgrown path. The trees are old and rotting and the ground is hard and brittle. You see a large cave opening up ahead and wonder if this is where Chaos is. ~ 0 T 5 D0 You see a cave to the North. ~ ~ 0 -1 6642 D2 You see the path of Chaos to the south. ~ ~ 0 -1 6640 S #6642 The Cave of Fate~ You stand inside the cave of Fate. The walls glow brightly with the illumination of thousands of stars glowing from a nonexistent ceiling. You seem to be in a different realm. This may be your last chance to leave this place alive! ~ 0 0 5 D5 You may go down into the Realm of Chaos. ~ ~ 0 -1 6643 D2 You see the path to Chaos to the south. ~ ~ 0 -1 6641 S #6643 Falling to Chaos!!!~ Suddenly you F A L L D O W N You hit the Ground with a HUGE THUD!!! You have landed in a strange glowing room. The whole room glows RED!!! Looks like you have entered Chaos! You see a large SIGN floating in the air. ~ 0 DN 5 D5 Looks like the only way in or out is down... ~ ~ 0 -1 6644 E sign~ . *---------------------------------------------------------* | | | WELCOME MORTAL TO CHAOS!!! | | + + | | +++ You have taken the first step to +++ | | + Understanding Chaos and the Laws + | | I which Chaos thrives on. May you I | | I find your Visit... I | | I Chaotic! I | | I I | | I (This area inspired by Jean Rabe) I | | I (and Norm Ritchie. -Created by) I | | (Beowolf.) | *---------------------------------------------------------* ~ S #6644 The Hall of Mirrors~ You suddenly find yourself in a brightly lit room surrounded by hundreds of people. You feel dizzy and disoriented, and the last thing you remember is the feeling of being somehow pulled into that hideous reflection. As your eyes adjust to the brightness, you realize that you are actually in a room filled with mirrors, and the other figures you thought you saw are only reflections. ~ 0 DN 5 D0 You see something to the north. ~ ~ 0 -1 6644 D1 You see something to the east. ~ ~ 0 -1 6644 D2 You see something to the south. ~ ~ 0 -1 6645 D3 You see something to the west. ~ ~ 0 -1 6644 S #6645 Hall of Mirrors~ You suddenly find yourself in a brightly lit room surrounded by hundreds of people. You feel dizzy and disoriented, and the last thing you remember is the feeling of being somehow pulled into that hideous reflection. As your eyes adjust to the brightness, you realize that you are actually in a room filled with mirrors, and the other figures you thought you saw are only reflections. ~ 0 DN 5 D0 You see something to the North. ~ ~ 0 -1 6646 D1 You see something to the east. ~ ~ 0 -1 6644 D2 You see something to the south. ~ ~ 0 -1 6644 D3 You see something to the west. ~ ~ 0 -1 6645 S #6646 The Nightbreed.~ You exit the rooms of Mirrors and stand in a dark, dark room. Your nose is assaulted by the smell of rotting flesh that hangs in the air. Suddenly you feel the brush of a body against you and without notice something comes ALIVE!!! ~ 0 DNAT 5 D1 You see an Exit to the east. ~ ~ 0 -1 6647 D2 You see the Hall of Mirrors to the south. ~ ~ 0 -1 6645 S #6647 Hall of Souls~ You stand in the Hallway of Souls. You smell death and decay all around you. You feel as though you are being watched... A Sign floats in the air here. ~ 0 ACN 5 D1 You see a door to the east. ~ ~ 0 -1 6648 D2 You see a door to the south. ~ ~ 0 -1 6649 D3 You see a door to the west. ~ ~ 0 -1 6646 E sign~ . *-----------------------------------------------------* | | | *Chaos is what you just experienced... | | *Chaos is what you fear... | | *Chaos is confusion... | | -Beowolf | *-----------------------------------------------------* ~ S #6648 Room of Adjustment.~ In contrast to the Hall of Mirrors, this room is gloomy and dark. As your eyes adjust to the dim and misty light radiating from the walls, you see a very large room. Your attempts to orient yourself to your surroundings are cut short by the sight of movement in the far corner. ~ 0 AN 5 D3 You see a door west. ~ ~ 0 -1 6647 E corner~ You see small markings in the corner..."Death to Paladins." ~ S #6649 Register yerself!~ This huge rectangular room is hung with pictures of Drow, lined up along all the walls. All of the dark elves appear to be wearing the same clothing: a plain, unadorned tunic. There is a door in the west wall directly opposite your position, and there seems to be something written on the wall. ~ 0 AN 5 D0 You see a door to the north. ~ ~ 0 -1 6647 D3 You see a doorway to the west. Iron door~ ~ 1 -1 6650 E wall~ The inscription says 'State your business and enter.' ~ S #6650 The Mist~ There seems to be a strange black mist obscuring this area, but through the mist you can see that the room is filled with glowing green webs. You have no time to ponder the significance of these observations, as you are suddenly attacked! ~ 0 DN 5 D3 You see a door to the west. ~ ~ 0 -1 6651 S #6651 The Dark Hallway~ There seems to be laughter coming from somewhere around you, but where you can't tell. The hallway is littered with skeletons and torn flesh from many kinds of creatures. What a vile hallway! ~ 0 DN 5 D1 You see a door to the east. ~ ~ 0 -1 6650 D2 You see a door to the south. ~ ~ 0 -1 6652 D3 You see a door to the west. ~ ~ 1 1 6653 S #6652 The Dark Hallway~ There seems to be laughter coming from all around you, but from where you can't tell. The hallway is littered with skeletons and torn flesh from many kinds of creatures. What a vile hallway! ~ 0 DN 5 D0 You see a door to the north. ~ ~ 0 -1 6651 D2 You see a door to the south. ~ ~ 0 -1 6659 D3 You see a door to the west. ~ ~ 1 1 6654 S #6653 Ghostly Temple~ This area was obviously a temple, and there is still a massive altar against the center of the north wall. Midway between the altar and the other three walls, the room is divided on three sides by massive floor to ceiling columns. It is lit by two huge braziers, which burn with a flickering purple flame, even though no fuel is visible, and appear to give off no heat. In fact, this room is noticeably colder than the hallway from which you just entered. The room is huge, and there appear to be no exits other than the doorway behind you. ~ 0 DN 5 D1 You see a door to the east. ~ ~ 1 1 6651 S #6654 Entry to the Baths~ This large room is decorated with carvings of young elves playing in pools of steaming water. It seems strangely pleasant and quiet here. Two stairways exit through the north wall, one on the west and one north. On the floor before each of the staircases is a strange marking. ~ 0 DN 5 D1 You see a door to the east. ~ ~ 1 1 6652 D3 You see a door to the west. ~ ~ 1 1 6655 D0 You see a door to the north. ~ ~ 1 1 6656 E markings~ . Northern marking OOO O O o o (Females Only) OOO o ooooo o o Western marking OOO O O o o (Males Only) OOO o o o o o o o ~ S #6655 Dressing Room~ You are in a softly lit room. There are comfortable benches along the walls and shelves for clothing and possessions. The mirrors on the wall are quite small, but then again men don't look at the mirror all day. ~ 0 D 5 D3 You see a door to the west. ~ ~ 0 -1 6657 D1 You see a door to the east. ~ ~ 0 -1 6654 S #6656 Dressing Room.~ You are in a softly lit room. There are comfortable benches along the walls and shelves for clothing and possessions. The mirrors on the wall are quite large and an assortment of brushes and make-up line a counter. ~ 0 D 5 D2 You see a door to the south. ~ ~ 0 -1 6654 D3 You see a door to the west. ~ ~ 0 -1 6657 S #6657 A Pleasant Refuge~ This room is immense and looks like a park. The lighting is warm and subdued, like a spring evening. The ground is covered with a green mossy growth that seems soft enough to fall asleep on, and there is even a fountain with a statue of a centaur. The pillars supporting the roof have been carved into the shapes of nymphs and naiads, and the entire room looks completely inviting. ~ 0 D 5 D0 There is a door to the north. ~ ~ 0 -1 6656 D1 There is a door to the east. ~ ~ 0 -1 6655 D3 There is a gateway to the west. ~ ~ 0 -1 6658 S #6658 The Baths~ You can see very little in this room but clouds of fog, far denser than the mist which seems to permeate every inch of these corridors. The room is pleasantly warm and steamy, and you can smell water. Judging by the echo of your footsteps, the room is quite large. ~ 0 D 5 D1 You see a gateway to the east. ~ ~ 0 -1 6657 S #6659 The Dark Hallway.~ You stand in a huge hallway. This hallway is different from the others. This one is lit on both sides by burning torches, which have a blue flame. The floor seems to be made of black marble and the hall seems to be in very good condition. ~ 0 DN 5 D0 You see a hallway to the north. ~ ~ 0 -1 6652 D1 You see a door to the east. ~ ~ 1 1 6660 D2 You see a hallway to the south. ~ ~ 0 -1 6661 D3 You see a doorway to the west. ~ ~ 1 1 6662 S #6661 The Dark Hall~ The hall here gets wider and is supported by huge columns on both sides. The hall is lit by torches that burn a blue color. The floor is made from fine black marble and is shiny. ~ 0 DN 5 D0 You see a hallway to the north. ~ ~ 0 -1 6659 D1 You see a hallway to the east. ~ ~ 0 -1 6663 D2 You see an Iron door to the south. ~ ~ 1 1 6664 D3 You see a Black door to the west. ~ ~ 1 1 6665 S #6663 The Dark Hall~ The hallway here is very quiet. The torches here burn an eerie green. The marble floor here is scuffed and looks like it is in constant use. The columns are cracked and rubble lies on the ground. ~ 0 DN 5 D0 You see a happening place to the north. ~ ~ 1 1 6666 D1 You see a hallway to the east. ~ ~ 0 -1 6667 D2 You see a HUGE Arena to the south. ~ ~ 0 -1 6668 D3 You see a hallway to the west. ~ ~ 0 -1 6661 S #6667 The End of the Dark Hall.~ You stand at the end of the Dark hall. There are many different torches in this hall. They each have a different color burning. The one on the wall by the north door is Red and the one by the southern door is White. The marble here is Green and the columns are in perfect condition. ~ 0 DN 5 D0 You see an arched door to the north. ~ ~ 0 -1 6669 D2 You see a archway to the south. ~ ~ 0 -1 6670 D3 You see the hallway to the west. ~ ~ 0 -1 6663 S #6660 Shadowy Dining Hall~ You stand in an immense dining hall. This room is 60' x 140' and is lined with stone tables and attached benches. In the center of the room is a huge statue of a Cleric holding a brass staff. The floor is dirty and scuffed. ~ 0 DN 5 D0 You see a door to the north. ~ ~ 1 1 6671 D2 You see a doorway to the south. ~ ~ 0 -1 6672 D3 You see a door to the west. ~ ~ 1 1 6659 S #6671 The Kitchen of Souls~ This large room was obviously a kitchen, the place where meals were prepared for the clerics and thier students. There are two large cooking hearths, one each on the north and west wall. The smell of rotten food fills this room. ~ 0 DN 5 D1 You see a door to the east. ~ ~ 1 1 6673 D2 You see a door to the Dining Hall. ~ ~ 1 1 6660 S #6673 Cold Storage~ This dimly lit room is lined with shelves, and is strangely cold. The shelves seem to be laden with many small, unidentifiable masses. You can not tell from here if any of them are moving. ~ 0 DN 5 D3 You see a door back to the Kitchen. ~ ~ 1 1 6671 S #6672 Cleric's Hallway~ You are in what many of the clerics used when they trained here. You see a LARGE PLAQUE on the wall. There are rotten benches of Black material lining the hall. There are torches on both sides of the hall glowing red. ~ 0 D 5 D0 You see a door to the north. ~ ~ 1 1 6660 D1 You see a hall to the east. ~ ~ 1 1 6674 E plaque~ . *------------------------* | | | Clerical School of | | Chaos | | ***************** | | | | This School and | | Chaos is made | | possible by | | Beowolf. | | | | ***************** | | (for levels 15-51) | | | *------------------------* ~ S #6674 Cleric's Hallway.~ You stand in the once busy hallway of the clerics of Chaos. It was here that all the faithful of Chaos came to learn and practice their beliefs. It is here that they learned both the ways of Chaos and the way of Fate. There are gold and crystal chandeliers hanging on the ceiling. ~ 0 D 5 D0 There is an Iron door to the north. ~ ~ 1 1 6675 D1 There is a hallway to the east. ~ ~ 0 -1 6676 D2 There is a Silver door to the south. ~ ~ 1 1 6677 D3 There is a hallway to the west. ~ ~ 0 -1 6672 S #6675 Students of Chaos Quarters~ This room is virtually empty. Four piles of rotted wood and cloth are scattered in this room and may have once served as beds. This seems to be a dorm room for the Clerical students of Chaos. The walls have many posters depicting the God of Chaos and there is a desk against the northern wall. ~ 0 D 5 D2 You see an Iron door to the south. ~ ~ 1 1 6674 S #6676 Cleric's Hallway.~ You stand in the once busy hallway of the clerics of Chaos. It was here that all the faithful of Chaos came to learn and practice their beliefs. It is here that they learned both the ways of Chaos and the way of Fate. There are gold and crystal chandeliers hanging on the ceiling. ~ 0 D 5 D0 You see a white door to the north. ~ ~ 1 1 6680 D1 You see a hallway to the east. ~ ~ 0 -1 6678 D2 You see a doorway to the south. ~ ~ 1 1 6679 D3 You see a hallway to the west. ~ ~ 0 -1 6674 S #6677 Better Quarters~ This room appears similar to the others, except that it appears that someone or something has been cleaning up in here. The furnishings are still decayed, but the rotting piles have been neatly arranged. It appears as though someone or something has been doing some housekeeping in here. ~ 0 D 5 D0 You see a Silver door to the north. ~ ~ 1 1 6674 S #6678 Cleric's Hallway~ You stand in the once busy hallway of the clerics of Chaos. It was here that all the faithful of Chaos came to learn and practice their beliefs. It is here that they learned both the ways of Chaos and the way of Fate. There are gold and crystal chandeliers hanging on the ceiling. ~ 0 D 5 D0 You see a room to the north. ~ ~ 0 -1 6681 D1 You see a hallway to the east. ~ ~ 0 -1 6682 D2 You see a hallway to the south. ~ ~ 0 -1 6683 D3 You see a hallway to the west. ~ ~ 0 -1 6676 S #6679 Chaos Cleric's Room~ This room appears like the others, misty and filled with crumbling furniture, but it seems much brighter. You can easily see the room and its rotting furnishings - as well as a small glint, as from something bright, under some of the rotting wood. ~ 0 D 5 D0 You see a door to the north. ~ ~ 1 1 6676 S #6680 A Calm Room.~ This huge room is full of corroded metal bedframes, and there is a decaying cabinet in the northwest corner. A strange looking glyph decorates the floor just inside the doorway. You feel very calm in this room. ~ 0 D 5 D2. You see a door to the south. ~ ~ 1 1 6676 E glyph ~ This glyph is magical and you translate it. The glyph was used to keep unhealthy influence from the room. ~ S #6681 The Students' Library.~ You stand in what is the students of Chaos's Library. This room is lavishly decorated. There are plush purple chairs and sofas throughout the room. There are pictures on the walls depicting some of the most famous students of Chaos. There are large desks for privacy and paper magically floats in the air for special notes. The shelves here are made of pure gold. This room looks like it is used quite a bit to study in, even now! There are thousands of books here. A tome of Chaos, a scroll of Chaos and a book of Chaos lie on the floor here. (look tome, look scroll, look book to read these.) ~ 0 D 5 D2 You see the Hallway to the south. ~ ~ 1 1 6678 E tome~ . ******************************************************* (______________________________________________________( | | | The knowledge of What Chaos means and stands | | for. These are what make Chaos... | | | | 1). Chaos is what we feel. It isn't just | | mass confusion, it is Order as well. | | A student of Chaos must always strive | | to do their best. Although we have the | | satanic nature we always strive to help | | our fellow follower of Chaos. | | | ******************************************************* (______________________________________________________( ~ E scroll~ . ******************************************************* (______________________________________________________( | | | The Chaos Spiritual Side. | | | | To understand Chaos one must understand Fate. | | Together Fate and Chaos are United. You see | | Fate brings us all together and it is Chaos | | that are the barriers in our lives. Chaos | | is any and all difficulties that you may | | face in your life to grow and become a better | | person. It is this view that we strive for in | | Chaos, because without Chaos in one's life | | one would be without guidance. Chaos is how | | we learn and become the great people that we | | are destined to be... | ******************************************************* (______________________________________________________( ~ E book~ . ******************************************************* (______________________________________________________( | | | Why Chaos is Evil... | | | | For many centuries Chaos has been at work. It | | has brought floods, volcanoes, and the very | | creation of everything. When people feel like | | everything is going wrong then that is Chaos. | | It takes a special breed of students to realize | | just how great this is and we are generally | | quite Chaotic. We strive to create that which | | we learn from, Chaos! | | The Chaos saying.."Create Chaos, Live Chaos!" | ******************************************************* (______________________________________________________( ~ S #6682 Cleric's Hallway.~ You stand in the once busy hallway of the Clerics of Chaos. It was here that all the faithful of Chaos came to learn and practice their beliefs. It is here that they learned both the ways of Chaos and the way of Fate. There are gold and crystal chandeliers hanging on the ceiling. ~ 0 D 5 D0 You see a Bronze door to the north. ~ ~ 1 1 6684 D1 You see a Gold door the the east. ~ ~ 1 1 6685 D3 You see a hallway to the west. ~ ~ 0 -1 6678 S #6683 Cleric's Hallway.~ You stand in the once busy hallway of the clerics of Chaos. It was here that all the faithful of Chaos came to learn and practice their beliefs. It is here that they learned both the ways of Chaos and the way of Fate. There are gold and crystal chandeliers hanging on the ceiling. ~ 0 D 5 D0 You see a hallway to the north. ~ ~ 0 -1 6678 D1 You see a door to the east. ~ ~ 1 1 6686 D2 You see a door to the south. ~ ~ 1 1 6687 D3 You see a door to the west. ~ ~ 1 1 6688 S #6684 The Headmaster's room.~ This room is larger than the others but similarly appointed. What remains of the furniture seems of better quality, but is still badly decayed. The room is uniformly dark and you are not casting any shadows. There is a large brass desk in the corner of the room and windows look out over a strange view. ~ 0 DNT 5 D2 You see a Bronze door to the south. ~ ~ 1 1 6682 E desk~ You look at the desk and see carvings on it..."soon...soon we will move to the new school of Chaos. This school is becoming very, very powerful..." ~ E windows~ As you look at the windows you see huge swirling portals...Hmm, the Portals of Chaos maybe? This makes you wonder if this school is in decay because of something Chaotic... ~ S #6685 Headmistress's Parlor~ This room appears to have been a sitting room of some kind. There are the remains of a sofa and two chairs near the north wall. A decayed table is in the northeast corner with a crystal decanter lying amongst the bits and pieces. ~ 0 DNT 5 D0 You see a set of double doors to the north. ~ ~ 1 1 6689 D3 You see a gold door to the west. ~ ~ 1 1 6682 S #6686 Leisure Room~ This room appears to be where the students took breaks. There is a huge crystal ball in the center of the room. There is also a decayed bedframe and some decomposed books on the floor. A strange design on the east wall appears to have been drawn in some type of thick paint, but you cannot make it out from here. ~ 0 D 5 D3 You see a door to the west. ~ ~ 1 1 6683 E design~ This strange design is what mages call a glyph of warding. This one was used to paralyze the victim. ~ S #6687 Housekeeping Room~ This room looks to be in a remarkable state of preservation. It contains a perfectly made bed and some clerical robes hung neatly on hooks in the southeast corner. Could it be that someone still lives here? ~ 0 D 5 D0 You see a door to the north. ~ ~ 1 1 6683 S #6688 Magic at Work~ Tapestries woven with the images of fantastic and magical beasts line the walls of this room. Thick rugs resembling grass cover the floor. There are no other furnishings in this room. ~ 0 DN 5 D1 You see a door to the east. ~ ~ 1 1 6683 S #6689 Cherchez La Femme~ This chamber was at one time lushly decorated. Glowing orbs of various colors float near the ceiling, illuminating the metal frame of what was once a huge bed. There is a large hearth against the north wall and a huge moth eaten fur rug in front of it. There is a door in the east end of the wall. The air in this chamber is scented with the smells of Roses. ~ 0 DNT 5 D1 You see a door in the east wall. ~ ~ 1 1 6690 D2 You see a set of double doors to the south. ~ ~ 1 1 6685 S #6690 Personal Library~ This room is well lit, and filled with books in what appear to be a perfect state of preservation. The tomes are bound in expensive leather and written in an unfamiliar language. The room is quite cozy. ~ 0 DNT 5 D3 You see a door to the west. ~ ~ 1 1 6689 S #6662 Shop of Chaos.~ Welcome to the Shop of Chaos! You have come to the right place! This shop is unlike any you have ever seen in your life. All along the walls are Pictures of the most Famous people of Chaos. You look up and notice that there isn't a ceiling! What you see instead sends shivers down your spine. You see an immense black sky that stretches for eternity. You see stars and Huge winged black Dragons in the sky. Many swirling lights, the portals of Chaos, hang in the air. You feel dizzy by the immense blackness. Beware what you buy! ~ 0 DN 5 D1 You see a door to the east. ~ ~ 1 1 6659 E pictures~ You look at the pictures of Chaos's most elite...Ajnag, Alannon, Anakin, Angst, Babooshka, Candlebox, Chunli, Jenn, Kaariel, Midnight, Nomdeplume, Pitt, Raider, Raizen, Raven, Ryu, Sonja, Thallin, Vladamire, and Xentar. ~ S #6666 The Bar of Chaos.~ You enter a boisterous and cheery place. This is the only place that you have been in yet that was even close to lively. This place makes a croud look small. There are so many people here! You look up and see why... Huge diamonds tile the whole roof! People try to take the diamonds but when they touch them they are struck down by lightning bolts! You decide that trying to steal the diamonds isn't worth it. So care for a drink? Large cushioned barstools are next to the bar. ~ 0 DNTK 0 D2 You see a door to the south. ~ ~ 1 1 6663 S #6669 The Master's Room.~ In this room stands an ornate, archbacked, impressive throne, apparently carved out of a single huge block of stone. It faces outwards, torwards the door you entered. The separated bones of a single human skeleton drift lazily in midair above the seat of the throne, shifting about in an endless jumble. The skull moves but is always facing outwards and turning to look at you; the only bones that are not part of this endless, silent slow dance are the intact feet of the skeleton. These are on the floor, positioned as if the skeleton is sitting on the throne. A small note lies at the skeleton's feet. ~ 0 DNT 0 D2 You see a door to the south. ~ ~ 1 1 6667 D5 You see a crack in the floor. ~ ~ 1 1 6691 E note~ Beware: Death Awaits the foolish down from this room. Seek death and you shall find it. ~ S #6691 The Haze~ A blue haze seems to rise before your very eyes, silently and rapidly, OBLITERATING the world around as you stare at the cryptic inscription. The inscription seems to consist of a number of names and other nonsense, followed by the last line, glowing in deep blue common lettering: "If you're reading this, of course, its too late." Blue radiance is everywhere; you are lost and floating somewhere not quite real. Blue, shifting light is under, over, and all around you. The light begins to fade, and you realize that your legs and feet are colder- and wetter- than the rest of you. You're somewhere else, all light goes black and you are standing in inky, dark water as deep as your thighs. A faint purple light comes from your left. Ahead of you, in the distance, you hear the water rippling as something within it moves... ~ 0 DN 0 S #6670 A Cozy Room.~ The warm, muted glow of two hooded lamps illuminate this cozy room. Furs cover the floor, and old, massive smoothly carved wooden furniture lines the walls. The furniture consists of a large eating table, a sideboard, three large reclining chairs woth foot-stools, and a high stool and a desk. Two shelf units are also along the walls, home to bright displayed weapons and a few thick books. On the far wall is a fireplace, a merry blaze crackling within it. It is surounded by an ornately-carved stone mantel depicting armored human knights riding dragons and competing with elven knigts on Pegasi. Overhead, the dragon- and Pegasi-riders motif is repeated on the carved panels of the ceiling. Brass cloak-hooks project from a human-sized arch of richly polished wooden panelling just inside the door. The arch-topped panel contains a fold-down wooden bench, and is carved with a large, complex scene of birds singing over a pool where a unicorn bends its head to drink. You don't hear anything but the faint crackle of the fire. ~ 0 DT 0 D0 You see a door to the north. ~ ~ 1 1 6667 S #6664 Entry Hall~ This room is filled with decaying trophies. The walls are covered with rusted and unusable weapons and the moldering heads of all manner of beasts. It appears as if someone had spent a lifetime in the pursuit of killing. ~ 0 NT 0 D0 You see a door to the north. ~ ~ 1 1 6661 D1 You see a grand doorway to the East. ~ ~ 1 1 6692 S #6692 The Warrior's Bloodgrounds.~ The floor of this huge room is covered with a layer of fine sand. Perhaps warriors trained here long ago; it appears to have been a practice arena at one time. The light in here is especially intense, and the temperature is noticeably warmer than in the other rooms. You see the markings of Chaos everywhere. ~ 0 NT 0 D1 You see a door to the east. ~ ~ 1 1 6693 D3 You see a grand doorway to the west. ~ ~ 1 1 6664 S #6693 The Hall of The Knights of Chaos.~ You stand in a grand hallway. You look at all the work and dedication that it must have taken to construct such a hallway. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knights floating in the air. The Knights seem to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired the most hearty of evil warriors! ~ 0 NT 0 D0 You see a hall to the north. ~ ~ 0 -1 6694 D1 You see a hall to the east. ~ ~ 0 -1 6696 D2 You see a hall to the south. ~ ~ 0 -1 6695 D3 You see a door to the west. ~ ~ 1 1 6692 S #6694 The Hall of The Knights of Chaos.~ You stand in a grand hallway. You look at all the work and dedication that it must have taken to construct such a hallway. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knights floating in the air. The Knights seem to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired the most hearty of evil warriors! ~ 0 NT 0 D0 You see a hall to the north. ~ ~ 0 -1 6697 D2 You see a hall to the south. ~ ~ 0 -1 6693 S #6697 The Hall of The Knights of Chaos.~ You stand in a grand hallway. You look at all the work and dedication that it must have taken to construct such a hallway. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knights floating in the air. The Knights seem to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired even the most hearty of evil warriors! ~ 0 NT 0 D0 You see a door to the north. ~ ~ 1 1 6698 D2 You see a hall to the south. ~ ~ 0 -1 6694 D3 You see a hall to the west. ~ ~ 0 -1 6699 S #6698 Instructor's Quarters.~ This room is decorated with a few decaying trophies. There are also many weapons on the walls, which are, disappointingly, unusable- except for the sword hanging on the west wall, over the remains of the bed. That one appears intact. ~ 0 NT 0 D2 You see a door to the south. ~ ~ 1 1 6697 S #6699 The Hall of The Knights of Chaos.~ You stand in a grand hallway. You look at all the work and dedication that it must have taken to construct such a hallway. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knigts floating in the air. The Knights seem to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired the most hearty of evil warriors! ~ 0 NT 0 D0 You see a door to the north. ~ ~ 1 1 6700 D1 You see a hall to the east. ~ ~ 0 -1 6697 D2 You see a door to the south. ~ ~ 1 1 6701 D3 You see a hall to the west. ~ ~ 0 -1 6702 S #6700 Clean Room.~ This room is nearly empty. Even the scraps of decayed furnishings that should be here are gone. It looks like someone or something has swept this room clean, although it is obvious that the room has not been aired out for years. There is a strange unpleasant odor here. ~ 0 NT 0 D2 You see a door to the south. ~ ~ 1 1 6699 S #6701 Warriors Dormitory.~ You stand in the biggest room that you have ever entered. There are rusty metal bedframes scattered all about the room. This room looks like it used to house well over five thousand warriors. There are markings on the walls and a small square ring in the center of the room. The ring looks like the place where the warriors wrestled. The door behind you suddenly slams shut and the room begins to glow. *POOF* before your very eyes you see a HUGE giant warrior! He seems to be floating on the air almost as if, it is magic! The warrior is a hologram! The room seems somehow different though. You wonder what is going on. ~ 0 NT 0 D0 You see a Glowing door to the North. ~ ~ 1 1 6699 E markings~ You see the names of warriors who have trained here. ~ E hologram~ You see a HUGE beast of a man...It looks similar to the Immortal of Chaos. ~ S #6702 The Hall of The Knights of Chaos.~ You stand in a grand hallway. You look at all the work and dedication that it must have taken to construct such a hallway. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knights floating in the air. The Knights seem to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired the most hearty of evil warriors! ~ 0 NT 0 D0 You see a door to the north. ~ ~ 1 1 6703 D1 You see a hall to the east. ~ ~ 0 -1 6699 D2 You see a door to the south. ~ ~ 1 1 6701 D3 You see a hall to the west. ~ ~ 0 -1 6704 S #6703 The Instructors Quarters.~ In this room, the linens seems to have fared better than the furniture. The bedframe appears to have completely rotted away but some remnants of the sheets and a lump that may be the remains of a pillow still survive. ~ 0 NT 0 D2 You see a door south. ~ ~ 1 1 6702 S #6704 The Hall of The Knights of Chaos.~ You stand in a grand hallway. you look at all the work and dedication that it must have taken to construct such a hallway. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knights floating in the air. The Knights seems to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired the most hearty of evil warrirors! ~ 0 NT 0 D0 You see a door north. ~ ~ 1 1 6705 D1 You see a hall east. ~ ~ 0 -1 6702 D2 You see a door to the south. ~ ~ 1 1 6701 S #6705 Instructors Room.~ This room looks familiar, except that there is a formidable pile of bones in the middle of the floor. The bones themselves seem fairly small; they are obviously too fine ro be from a person, even from a gnome or halfling, but there are so many! The pile is 3 or 4 feet across and at least 4 feet high in the middle. ~ 0 NT 0 D2 You see a door to the south. ~ ~ 1 1 6704 S #6696 The Hall of The Knights of Chaos.~ You stand in a grand hallway. You look at all the work and dedication that it must have taken to construct such a hallwy. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knights floating in the air. The Knights seem to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired the most hearty of evil warriors! ~ 0 NT 0 D1 You see a door east. ~ ~ 0 1 6706 D3 You see a hall to the west. ~ ~ 1 -1 6693 S #6706 The Hall of Heroes.~ This large room is filled with rows of stone tables and benches running down both sides. The lighting here, although still rather dim, is better than in the rest of this immense complex. Strangely, the room does not feel empty. If you are quiet, you can almost hear the murmuring of many voices in the misty gloom. There are decorative carvings on the walls. You hear voices inside your head, stories of warriors in battles and of fights with dragons. You feel completely at home here. Then one more voice enters your head..."You are part of an eternal tradition." ~ 0 DN 0 D1 You see a door to the east. ~ ~ 1 1 6707 D3 You see a door to the west. ~ ~ 0 -1 6696 S #6707 The Warriors' Kitchen.~ This large room was obviously designed to prepare food for a mob of growing boys. There are two immense cooking hearths in this room, with kettles on them that would each hold enough food to feed a small army. The most notable thing about this kitchen, however, is the group of people working at the hearths and tables. If they weren't partially transparent, you would almost think they were alive- but they are, of course, merely not dead. ~ 0 NT 0 D1 You see a door to the east. ~ ~ 1 1 6708 D3 You see a door to the west. ~ ~ 1 1 6706 S #6708 Pantry.~ This room appears to have been used to store food and supplies for the kitchen, and the crusted remains of the supplies and old cloths are clearly visible. Aside from the fact that it is strangely cool in here, it seems of little interest. ~ 0 NT 0 D3 You see a door west. ~ ~ 1 1 6707 S #6695 The Hall of the Knights of Chaos.~ You stand in a grand hallway. You look at all the work and dedication that it must have taken to construct such a hallway. Carved figures, which represent warriors of every race, stand proudly with swords raised in a toast to you. Gold and silver line the hallway and you see holograms of Dragons and Knights floating in the air. The Knights seem to be fighting the good dragons and riding on the backs of the Evil Red and Black dragons. This place must have inspired the most hearty of evil warriors! ~ 0 NT 0 D0 You see a hall north. ~ ~ 0 -1 6693 D2 You see a door south. ~ ~ 1 1 6709 S #6709 Supply Office.~ You stand in a large room. A counter runs down the center of this room. There area is well lighted and the counter has small holes, almost like inkwells, at intervals along it. This is where the students would come and check out various weapons. ~ 0 NT 0 D0 You see a door north. ~ ~ 1 1 6695 D1 You see a door east. ~ ~ 1 1 6711 D2 You see a door south. ~ ~ 1 1 6710 D3 You see a door west. ~ ~ 1 1 6712 S #6710 Armour Storeroom.~ This room has falling racks containing pieces of nearly every sort of armour, from rotting leather to corroded pieces of plate. There is even a heap of debris to the north that looks as if it were once a rack of shields. The remnants of armour may have once been neat and orderly. Now they are scattered as if a great wind had struck this room. ~ 0 NT 0 D0 There is a door north. ~ ~ 1 1 6709 D2 You see a door south. ~ ~ 1 1 6713 S #6711 Projectiles Room.~ The contents of this room are even more decrepit and deteriorated than what you have already seen. This room is full of rotted racks holding the decayed remnants of missile weapons. Obviously the components of bows and slings are more perishable than those of swords and armour. As you stand surveying the residue, an old rusted dagger flies by, narrowly missing your head! ~ 0 NT 0 D1 You see a door to the east. ~ ~ 1 1 6714 D3 You see a door to the west. ~ ~ 1 1 6709 S #6712 Weapons Room.~ This room is filled with the debris of what apparently used to be racks of weapons. At first glance it seems obvious that any weapons that remain have long ago deteriorated into uselessness. You see a Chaos Logo on the wall. ~ 0 NT 0 D1 You see a door east. ~ ~ 1 1 6709 E logo~ . @@@@@@@ @ @ @ @ @@@@@@@@@ @@@@@@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @@@ @ @@@@@@@ @@@@@@@@@ @ @ @ @ @ @ @ @ @ @ @ @ @@@@@@@ @ @ @ @ @@@@@@@@@ @@@@@@@ ~ S #6713 The Smithy.~ This room is recognizable as a weaponsmith shop to anyone who has ever seen one. From the forges along the wall to the hammers and tongs racked next to them everything looks to be in its place. ~ 0 NT 0 D0 You see a door to the north. ~ ~ 1 1 6710 S #6714 Practice Room.~ This immense room is laid out in lanes for crossbow and hurled weapon practice. There are targets at the far north wall, and the room is marked in distances by numbers on the floor. The targets are attached to the ceiling and could be adjusted with pulleys from your position, if the ropes that went around the pulleys were not rotted away. The targets could be set up as suitable ranges for any type of practice, from thrown daggers to long bow. ~ 0 NT 0 D3 You see a door west. ~ ~ 1 1 6711 S #6668 The Arena.~ You have stepped into the Arena. This is a vast place reaching fifty feet into the air and the whole chamber is so large that you cannot even comprehend its immenseness because of the darkness. Near you, you can make out tiers of seats stretching up and around the walls. You hear a cackle to the south. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6663 D2 You see something south. ~ ~ 0 -1 6715 S #6715 The Arena.~ The Arena still continues its immense growth but seems different here. You see four statues in the corners of the arena, all which are mages with their wands pointing to you. Suddenly you hear a voice... "So you think you are strong enough to best me? I know that is why you have come to this place. And that is why I have been waiting here for you. For I am Stephan. Stephan, do you hear? The very name should make you tremble with fear. You silly little wretch will soon feel the power that is mine to command! For mine is the only way. If you seek to leave this place you must go through me. Kill me if you dare!" ~ 0 N 0 D0 You see the arena to the north. ~ ~ 0 -1 6668 D2 You see a Glowing door to the south. ~ ~ 2 6716 3360 S #6665 Gate to the Mages' of Chaos School.~ You are in an alcove with a strange marble statue in it, the likeness of an elf in long flowing robes. He is holding out his hands with the palms up as if to offer you something. There is an inscription around the bottom. You also see a grand gate to the south. ~ 0 N 0 D1 You see a door to the east. ~ ~ 1 1 6661 D2 You see a grand gate to the south. ~ ~ 1 1 6716 E inscription~ . *--------------------------* | Chaos Mage School. | | ****************** | | | | Enter at Your own | | Risk. | | | | -Beowolf | *--------------------------* ~ S #6716 Amazing Room of Magic.~ This room has pictures on the walls which seem to move of their own volition. They are pictures of mages, each in the act of casting a spell. Some of the spells you recognize, lightning bolt, fireball, but some are completely outside your experience. The pictures seem to run through a sequence in two or three minutes then begin again. Each time that the pictures change though, the scene is slightly different: a variation in background, a different mage casting the spell, etc. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6665 D1 You see a door east. ~ ~ 1 1 6717 D2 You see a door south. ~ ~ 1 1 6718 S #6717 Mage's Hangout.~ This room is filled with tables and benches formed from the stone of the floor itself. They seem to have grown from the floor like some kind of fungus. It is clean and orderly and even appears to be free of dust! ~ 0 N 0 D1 You see a door east. ~ ~ 1 1 6719 D3 You see a door west. ~ ~ 1 1 6716 S #6719 Mages' Brewery.~ This room looks like a normal kitchen, with a hearth at the east end with a cheery fire blazing away in it- a bright green fire, that is. A bright green fire with streaks of blue. The effect would really be quite attractive, if it were not so startling. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6720 D2 You see a door south. ~ ~ 1 1 6721 D3 You see a door west. ~ ~ 1 1 6717 S #6718 Chaos Mage Hall.~ This is a great magical hallway. The air seems to be crisp and full of magic. The walls are illuminated by glowing orbs of various colors and pictures of Chaos mages line the walls. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6716 D1 You see a hall east. ~ ~ 0 -1 6723 D2 You see a hall to the south. ~ ~ 0 -1 6722 D3 You see a door west. ~ ~ 1 1 6724 S #6720 Garbage.~ This room is completely bare, and the floor is level and unbroken. You had come to expect a little room with a pit in the center for trash, but you don't see one. Then you notice that your food is slowly evaporating. It must be magic at work. ~ 0 N 0 D2 You see a door south. ~ ~ 1 1 6719 S #6721 Store Room.~ This room is lined with shelves and filled with old rotten barrels which obviously once held the food for the kitchen. It is surprisingly bright in here, considering that you saw no hint of a light until you stepped into this room. You notice as you enter and exit the room that the light dims and brightens with your presence. It is very cold in here. ~ 0 N 0 D0 You see a door to the north. ~ ~ 1 1 6719 S #6722 Chaos Mage Hall.~ This is a great magical hallway. The air seems to be crisp and full of magic. The walls are illuminated by glowing orbs of various colors and pictures of Chaos mages line the walls. ~ 0 N 0 D0 You see a hall north. ~ ~ 0 -1 6718 D1 You see a hall east. ~ ~ 0 -1 6726 D2 You see a door south. ~ ~ 1 1 6725 D3 You see a hall west. ~ ~ 0 -1 6727 S #6723 Chaos Mage Hall.~ This is a great magical hallway. The air seems to be crisp and full of magic. The walls are illuminated by glowing orbs of various colors and pictures of Chaos mages line the walls. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6728 D1 You see a door east. ~ ~ 1 1 6729 D2 You see a door south. ~ ~ 1 1 6730 D3 You see a hall west. ~ ~ 0 -1 6718 S #6724 Necromancy Classroom.~ This classroom is decorated in somber shades of gray and black and wine red. The shelves which line the walls contain skulls - dozens of skulls of many sizes. This room is where the mages of Chaos came to be taught about death spells and the skulls were used to practice summoning the spirits of the dead. ~ 0 N 0 D1 You see a door east. ~ ~ 1 1 6718 S #6725 Students' Private Room.~ You stand in a private bedroom of a young mage. This room is about 60' X 60' and is tidy. The debris in this room is neatly arranged and there is a bright light in one corner where a small pot sits. You look closer and notice that the light is directed on the pot and there is a dead plant sitting under the light. The young mage who lived here had created a light spell for his plant. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6723 S #6726 Chaos Mage Hall.~ This is a great magical hallway. The air seems to be crisp and full of magic. The walls are illuminated by glowing orbs of various colors and pictures of Chaos mages line the walls. ~ 0 N 0 D1 You see a door east. ~ ~ 1 1 6732 D2 You see a door south. ~ ~ 1 1 6731 D3 You see a hall to the west. ~ ~ 0 -1 6722 S #6727 Chaos Mage Hall.~ This is a great magical hallway. The air seems to be crisp and full of magic. The walls are illuminated by glowing orbs of various colors and pictures of Chaos mages line the walls. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6733 D1 You see a hall east. ~ ~ 0 -1 6722 D2 You see a door south. ~ ~ 1 1 6735 D3 You see a hall west. ~ ~ 0 -1 6734 S #6728 Summoning Room.~ This room is huge, as well it might be; there are three protective circles here of differing types. This room was obviously used for summoning creatures from other planes. Many scorch marks from fire and other magic lines the walls. This must have at one time been a very important room. ~ 0 N 0 D2 You see a door south. ~ ~ 1 1 6723 S #6729 The Alchemy Lab.~ This room has two long, wide tables against the north wall. They are covered with glassware and instruments of a mysterious nature. The room is brightly lit by two huge braziers filled with bright blue flames. You notice that the floor is covered with weird patterns, probably remnants from lab experiments. ~ 0 N 0 D3 You see a door west. ~ ~ 1 1 6723 S #6730 The Library.~ This room is filled with a huge collection of books. There must be thousands of volumes here, all in a remarkable state of preservation. There is a large table and three chairs, also well preserved. You can almost feel the mystical energy in the air. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6723 S #6731 A Lavish Room.~ This room was once rather comfortably appointed with two beds and two chairs. The carvings on the walls are tasteful and soothing to the eye. There is a fireplace on the west wall, and a muted yellow flame burns in the hearth. Although you sense no fuel or smoke, the fire seems to give off a pleasant warmth that is welcome in these stone halls. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6726 S #6732 Headmaster's Bedroom.~ This room is a calm and quiet place, much at odds with the Chaos of the rest of this area. There is a bed, a desk, and two chairs grouped around the empty fireplace, all which seem to have once been made of fine materials. Whoever lived here had very rich taste. In fact, he may still be here - there is a long decayed body on the bed, in the remnants of rich robes. A note is attached to the robes. ~ 0 N 0 D2 You see a door south. ~ ~ 1 1 6736 D3 You see a door west. ~ ~ 1 1 6726 E note~ Let this be a lesson to those who renounce Chaos... ~ S #6733 The Rainbow Room.~ This room seems almost empty, except for the debris of desks and chairs. But the walls seem to be of many different colors that shift and sway and sparkle. The effect is almost hypnotic. The colors keep swaying and moving... ~ 0 N 0 D2 You see a door south. ~ ~ 1 1 6727 S #6734 Chaos Mage Hall.~ This is a great magical hallway. The air seems to be crisp and full of magic. The walls are illuminated by glowing orbs of various colors and pictures of Chaos mages line the walls. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6737 D1 You see a hall east. ~ ~ 0 -1 6727 D2 You see a door south. ~ ~ 1 1 6738 D3 You see a door west. ~ ~ 1 1 6739 S #6735 Mage's Lounge.~ This room is lavishly decorated. Many plush couches line the walls and a fur rug is set in front of a blazing hearth. Desks and chairs also fit in this room and you see pictures of beautiful scenes of Pixies and Nymphs dancing in the woods. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6727 S #6736 Headmasters Library.~ This room is filled with bookshelves. They are loaded with what appear to be spellbooks and tomes on the arts of magic, which seem relatively intact. A large desk sits in the corner and a chair sits with it. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6732 S #6737 Classroom.~ There are tables arranged thoughout the room with benches on one side of them so that those seated would face the west wall. On the west wall is a raised dais with a flat black space behind it for drawing various diagrams. This appears to have been a classroom for young mages. In fact, there appears to be a class in session at this moment. There is a robed form at the back of the class facing the wall, and a group of vague dark forms sitting at the tables. You look more closely and see that it is really a ghost giving a lecture to a class of shadows. ~ 0 N 0 D2 You see a door south. ~ ~ 1 1 6734 S #6738 Students Room.~ This room looks very comfortable and is tidy. You see the remains of an old desk and a bed in here and on the bed is a book. The book is a journal that one of the students on this room kept of his studies. ~ 0 N 0 D0 You see a door north. ~ ~ 1 1 6734 S #6739 Students Room.~ This room looks as if it was once a remarkably comfortable room. The remains of four beds and four large armchairs still survive. The room seems to be much cleaner than anywhere else you have seen. Perhaps some of the unseen servants take care of the chores. ~ 0 N 0 D1 You see a door east. ~ ~ 1 1 6734 S #0 #MOBILES #6640 Stephan~ Stephan~ Stephan the crazy Irishman stands here. ~ You see a red bearded man. His shaggy hair is also red and he wears a grey kilt and robe. It wouldn't be wise to fight this madman because IRELAND IS HIS ISLAND!! ~ human~ ABGRT DEHJNPVaacc 1000 S 60 10 50D10+9500 100+1d60 8d8+28 3 -30 -30 -40 -40 CEFGIKOT ABKQ BKN OX 8 8 1 1000 CV ABCDEFGHIJK 3 0 #6641 Guide~ Guide~ The guide of the path stands here. ~ You see a strange looking elven female. This is the guide to Chaos. ~ elf~ BGQScc HNPTV 1000 S 19 -1 3d9+308 10d19+100 2d8+5 2 -4 -4 -4 -4 BEFHJP CH C KZ 8 8 2 100 DV ABCDEFGHIJK 2 0 #6642 Reflection~ Reflection~ Your reflection is here staring at you. ~ You look deep at your reflection. How odd this one seems to be alive! ~ human~ CGcc DEFKcc 1000 S 15 1 3d9+208 1d15+100 2d6+3 3 -2 -2 -2 -2 BEJU IS LOS EK 8 8 0 100 CV ABCDEFGHIJK 2 0 #6643 ManScorpion scorpion ~ Manscorpion~ A HUGE, part man, part scorpion screams! ~ You look at a part man part scorpi-n. WOAH! ~ manscorpion~ FG DEFHTQVcc 0 S 20 1 3d9+333 1d1+1 2d8+5 8 -4 -4 -4 -4 ABCIJKOP ACK EK DIR 8 8 0 1000 DOQV ABCDEFGHIJKMQU 5 0 #6644 Goblin King~ The Goblin King~ The King of the Goblins rests here. ~ You look upon the proud Goblin King. He looks a little too proud. You wonder what he is up to. ~ goblin~ BQRSTcc DHNTVcc 0 S 41 2 25d10+2000 10d41+100 4d8+15 2 -14 -15 -14 -16 BCDEFGHIJKNOP ABGLQ BGLQ KX 8 8 1 5000 DV ABCDEFGHIJK 3 0 #6645 Drider~ Drider~ A large drider stands here! ~ You see a part drow and part spider. What a nasty combination! ~ drider~ CFTR HPQVaacc 0 S 35 1 10d10+1500 10d35+100 3d10+11 3 -11 -11 -11 -11 ACDEFJKNOP AB BC HL 8 8 0 100 BHMP ABCDEFGHIJKV 3 0 #6646 Spectre~ Spectre of Chaos~ The Spectre of Chaos floats here. ~ You look at a transparent being. Robes of the priestly nature cover its gaseous form. ~ spectre~ Baa Tcc -1000 S 60 10 50d10+9500 10d50+100 2d50+50 5 -30 -30 -30 -60 0 ABCDEFGHIJKLMNOPQRS BCDEFGHIJKLMNOPQRS 0 8 8 0 0 CIK ABCDEFGHIJK 3 0 #6647 Nymph~ A Nymph~ You see a very alluring Nymph here! ~ You look upon the most beautiful person you have ever seen! ~ nymph~ GRcc FHNPQTUVcc -1000 S 250 1 5d10 10d25+100 2d10+7 9 -7 -7 -7 -6 GIKNP ABHKLQ BCLQ DI 8 8 0 100 CHV ABCDEFGHIJK 2 0 #6648 Crystal Ooze~ Crystal Ooze~ A Crystal Ooze is here. ~ You see a ooze, how else can you describe it. oooze! ~ ooze~ BCTcc HNVaacc 0 S 95 1 10d10 1d1+1 3d10+40 8 -12 -12 -12 -8 DEFKOP AB B CK 8 8 0 100 AS DF 3 0 #6649 Guard~ Chaos Guard~ The Guard of Chaos is here. ~ You see a proud Guard of Chaos. This Guard is trained in Chaos! ~ giant~ GT HNUVaacc 0 S 91 1 10d10 1d1+1 3d10+12 3 -10 -10 -10 -10 CDEFHIJKOPT ABN BELN H 8 8 1 100 AV ABCDEFGHIJK 5 0 #6650 Chaos Cleric Daemonis~ Daemonis~ You see Daemonis the Cleric of Chaos here. ~ You look upon a huge beast of a man. He radiates a pure evil nature about him. This man could be a god... ~ elf~ CGQcc HNTUVaacc 0 S 50 1 5d10+4500 10d50+100 8d8+12 3 -20 -20 -20 -21 FIJKOP ABCN BCLN FJ 8 8 1 1000 DV ABCDEFGHIJK 2 0 #6651 Ghostly Cook~ Ghostly Cook~ You see a ghostly cook floating here. ~ You see right though this cook. This cook is weird! ~ ghost~ BCO DEFTVcc 0 S 22 1 5d10+400 1d1+1 3d6+6 2 -5 -5 -5 -7 CDEFGKP ABIQ BDHI CNZ 8 8 0 100 CIK 0 3 0 #6652 Cleric Guard Ryeal~ Ryeal~ A Cleric of Chaos guard named Ryeal stands here. ~ You look upon this proud guard of Chaos and notice a twinkle in his mischievous eyes. He grins at you. ~ human~ BCQcc FHNTVcc 0 S 27 1 5d10+650 10d27+100 2d12+8 3 -8 -8 -8 -8 EFHIJKLOPU AB BE Z 8 8 1 10 AC ABCDEFGHIJK 3 0 #6653 Student Chaos~ Student of Chaos~ A student of Chaos stands here. ~ You see a dedicated student full of determination that someday he will understand Chaos. ~ human~ CHQcc HV 0 S 21 -1 4d10+360 10d21+100 4d4+10 3 -5 -5 -5 -5 EFJKP 0 0 0 8 8 0 100 AV ABCDEFGHIJK 3 0 #6654 Selina~ Selina~ You see Selina the beautiful woman of Chaos. ~ You look upon a beautiful woman. She has long blonde hair and crystal blue eyes. Her smile lights up a room and she is very happy. She stands 4'6" and is so CUTE!!! ~ human~ HRT HV 0 S 40 1 15d10+1850 10d40+100 8d4+16 3 -13 -13 -13 -13 CEFJKOP BC BC FX 8 8 2 1000 CV ABCDEFGHIJK 2 0 #6655 Ian MacGregor~ Ian MacGregor~ You see Ian MacGregor the fine scotsman of Chaos here. ~ Ah lad. You look upon Scotland's finest piper. Ian has been playing the bagpipes ever since he was a child. Aye, he has, lad. He has been a member of Chaos for years. ~ human~ CR NPVaacc 0 S 30 -1 6d12+853 10d30+100 4d6+9 2 -9 -9 -9 -9 EFKP LQ LQ E 8 8 1 100 DV ABCDEFGHIJK 3 0 #6656 lock gold~ Lock Lurker~ You see a pile of 'lock' gold here. ~ You look at all the gold! Wow! Then you notice that it has a curved stinger and claws like a scorpion! ~ lurker~ C 0 0 S 17 -1 3d9+258 1d1+1 4d4+8 8 -3 -3 -3 -3 FHU O E K 8 8 0 100 BL FUX 1 0 #6657 Headmaster Kierkian~ Headmaster Kierkian~ The Ghost of Kierkian, the headmaster floats here. ~ You look upon what appears to be a ghost of Kierkian. This was once the headmaster of Chaos. Guess Chaos decided he looked better as a Ghost! ~ mist~ BQTcc HNTVaacc 0 S 46 2 25D10+3260 10D46+100 8d8+20 3 -16 -16 -16 -16 CEFGJKP ABC BC NY 8 8 1 100 AK ABCDEFGHIJK 2 0 #6658 Cyric the shopkeeper~ Cyric~ Cyric the Shopkeeper is here polishing a wicked shortsword. ~ You look upon what appears to be a shopkeeper. This one seems different though. It is like he is a god... ~ human~ BCGTV 0 0 S 60 1 50d10+9500 1d1+1 8d8+100 3 -30 -50 -50 -50 0 0 0 0 8 8 1 0 DV ABCDEFGHIJK 3 0 #6659 Bhaal the barkeep~ Bhaal~ A mighty barkeep named Bhaal stands here. ~ You look upon a dark mysterous man. He has raindrops tattooed on his head. ~ human~ BCGTV 0 0 S 60 1 50d10+9500 1d1+1 8d8+100 3 -30 -30 -50 -50 0 0 0 0 8 8 1 0 DV ABCDEFGHIJK 3 0 #6660 Skeleton~ Skeleton~ A skeleton hovers above the throne here. ~ You look upon an ancient skeleton. It is rumored that those of Chaos used to be trained and given practices with a certain skeleton on a Throne... ~ skeleton~ BCGJKOVaa 0 0 S 60 1 50d10+9500 1d1+1 8d8+100 3 -50 -50 -50 -50 0 0 0 0 8 8 0 0 DI ABCDEFGHIJK 3 0 #6661 Personal Servant~ Personal Servant~ A servant of Chaos is here. ~ You look upon a well disciplined servant of Chaos. This one used to serve a goddess. ~ human~ CGHScc V 0 S 24 -1 5d10+500 1d1+1 2d10+7 3 -6 -6 -6 -6 BCEIKP KLQ KLQ E 8 8 2 100 AV ABCDEFGHIJK 2 0 #6662 Giant Rat~ Giant Rat~ A giant rat is here munching on some bones. ~ You see a HUGE rat! it is the biggest you have ever seen! quick kill it before it kills you! ~ rat~ CFH 0 1000 S 11 -1 2d8+134 1d1+1 1d10+2 13 1 1 1 0 FHU 0 0 C 8 8 0 0 AG ABCDEFGHIJKQ 1 0 #6663 Water Beast~ Water Beast~ A Water Beast looks at you and grins. ~ The water beast says 'To get out you must die. May I do the honor?' You look closer at the beast and decide it is quite capable of killing you. ~ beast~ BGVcc HNVZcc 0 S 60 1 60d10+9500 1d1+1 8d6+28 2 -30 -20 -20 -20 CDEFKO ABCDEFGHIJKLNOPQRS ABCDEFGHIJKLMNOPQRS 0 8 8 0 0 CL 0 3 0 #6664 Baeleron scotsman~ Baeleron of Scotland~ A proud scotsman named Baeleron is here playing his bagpipes. ~ You look upon a fine piper. He is proud of his Scottish heritage and enjoys wreaking havoc on people. ~ human~ BCTcc HV 1000 S 38 1 10d10+1600 1d1+1 5d6+12 3 -13 -13 -13 -13 CDEFNT AB K Q 8 8 1 1000 AV ABCDEFGHIJ 2 0 #6665 Magic Lion~ Magic Lion~ You see a magical Lion licking its paws. ~ You look upon a great beast. This magical beast protects its owner at all times. ~ lion~ BGcc HQVcc 400 S 21 -1 4d10+360 1d1+1 4d4+6 3 -5 -5 -5 -5 AFEHMOPU BCK BCK HD 8 8 0 100 CG ADEFHJKQUV 2 0 #6666 Kelven guard~ Kelven~ Kelven the guard stands here. ~ You look upon a fine guard. You notice that the guard's eyes are hollow! ~ Yugoloth~ R DEFHJPTUVZcc 0 S 48 -1 25d10+3750 10d48+100 6d6+20 3 -18 -18 -18 -18 EGP ABC BC K 8 8 1 100 CV ABCDEFGHIJPUW 3 0 #6667 Battlemaster Brandon~ Battlemaster Brandon~ The great battlemaster Brandon is here flexing his muscles. ~ You look upon a beast of a man. He has long hair and scars cover his body and face. He is truly a battle-hardened man. ~ human~ BT V 0 S 28 1 6d12+710 1d1+1 2d12+8 3 -8 -8 -8 -8 CEFIKP EP BFG C 8 8 1 100 AV ABCDEFGHIJ 2 0 #6668 Zombie~ Zombie~ A zombie is lumbering around here. ~ You see a green-skinned humanoid. The smell is unbearable. ~ zombie~ CO Z 0 S 18 -1 3d9+283 1d1+1 2d7+4 2 -3 -3 -3 0 DFOP LQ LQ K 8 8 0 100 BV ABCDEFGHIJK 2 0 #6669 Hologram~ Hologram~ A hologram floats here. ~ You look at a magnificent likeness of a famous giant warrior. ~ hologram~ T V 0 S 340 -1 10d10 1d1+1 4d7+10 4 -11 -11 -11 -11 CEFP AD BE LS 8 8 0 100 CV ABCDEFGHIJK 2 0 #6670 Zyrin~ Zyrin~ Zyrin the student of Chaos is here. ~ You look at Zyrin and realize he is very, very young. He must be very worthy for Chaos. ~ human~ Taa V 0 S 125 -1 5d10 1d1+1 3d7+7 2 -7 -6 -7 -2 CEFP E B K 8 8 0 1000 AV ABCDEFGHIJK 3 0 #6671 Skeletal rat~ Skeletal rat~ A skeletal rat is here. ~ You look at a rat that is a skeleton..how odd. ~ rat~ Ccc 0 0 S 16 -1 3d9+208 1d1+1 2d6+4 9 -2 -2 -2 0 U 0 0 0 8 8 0 10 AV ABCDEFHJK 1 0 #6672 transparent cook~ Transparent cook~ A transparent cook is here cooking dinner. ~ You think you see someone cooking but you see right through it! ~ ghost~ O 0 0 S 23 -1 5d10+450 1d1+1 3d6+6 3 -6 -6 -6 -6 EGP Q C N 8 8 0 100 I ABCDEFGHIJK 2 0 #6673 Weaponskeeper~ Weaponskeeper~ You see a weaponskeeper here. ~ A muscular man with scars on his face glares at you. ~ human~ BT HV 0 S 39 -1 15d10+1700 1d1+1 5d6+13 3 -13 -13 -13 -2 CDEFOP AB E O 8 8 1 1000 AV ABCDEFGHIJK 2 0 #6674 Poltergist~ Poltergist~ A poltergist is here throwing things at you! ~ You see a fierce poltergist. THis one has an attidude and seems to not like you very much. ~ ghost~ CO V 0 S 33 -1 10d10+1100 1d1+1 6d4+10 2 -11 -11 -11 -11 EGP AM EKL NY 8 8 0 100 K ABCDEFGHIJK 2 0 #6675 Quickblade smith~ Quickblade~ A proud smith named Quickblade is here. ~ You see a proud weaponsmith and smith here smiling and saying 'Death is for those who stand to block Chaos.' ~ elf~ Tcc V 0 S 26 -1 5d1 1d1+1 3d7+7 2 -7 -7 -7 -7 CEFP E B K 8 8 0 1000 AV ABCDEFGHIJK 2 0 #6676 Lord Banshril~ Lord Banshril~ Lord Banshril stands here studying the statue. ~ You see a man who has worked his whole life studying Chaos and Magic. ~ elf~ B H 0 S 45 -1 25d10+3000 10d45+100 8d4+16 3 -15 -15 -15 -15 P A B E 8 8 1 1200 AV ABCDEFGHIJK 2 0 #6677 unseen servant~ Unseen Servant~ You think you see an unseen servant but aren't sure. ~ You see the outline of what appears to be a person but you really can't tell what it is you are looking at. ~ ghost~ C 0 0 S 24 -1 5d10+500 1d1+1 2d10+7 3 -6 -6 -6 -6 G C C N 8 8 0 10 CK 0 2 0 #6678 Young mage~ Young mage~ A young mage sits here learning about Chaos and magic. ~ You see a curious mage who wants to learn everything he can about Chaos and magic. ~ elf~ CRcc HV 100 S 25 -1 5d10+550 10d25+100 2d10+7 3 -7 -7 -7 -7 EP C B D 8 8 1 100 CV ABCDEFGHIJK 2 0 #6679 Bloodbane~ Bloodbane~ A HUGE demonlord named Bloodbane stands here. ~ You look upon the great demonlord of chance. This demon is very famous. Does he remind you of anyone? ~ demon~ C 0 0 S 40 -1 15d10+1850 1d1+1 4d8+13 3 -13 -13 -13 -13 EFGP AB AB K 8 8 1 1000 CZ ABCDEFGHIJKPQUVX 3 0 #6680 Alchemist~ Alchemist~ An alchemist is here mixing chemicals. ~ You see a wise female mage. She is very pretty but you realize that she likes to play with chemicals because that is what she does best. ~ elf~ BR HV 0 S 17 -1 3d9+258 10d17+100 3d4+4 3 -3 -3 -3 -3 EP C B D 8 8 2 1500 CV ABCDEFGHIJK 2 0 #6681 Lanfear~ Lanfear~ A beautiful mage named Lanfear is here. ~ This woman commands great power. You fear to make her angry. ~ human~ R HV 0 S 47 -1 25d10+3500 10d47+100 6d6+17 3 -17 -15 -14 -17 EP ABC K N 8 8 2 2000 CV ABCDEFGHIJK 2 0 #6682 Lord Daagar~ Lord Daagar~ Lord Daagar is here casting spells. ~ You look upon the new headmaster of the mages' school of Chaos magic. ~ elf~ R HV 0 S 50 -1 50d10+4500 10d50+100 5d8+19 3 -20 -20 -20 -20 EP ABC K N 8 8 1 2000 CV ABCDEFGHIJK 2 0 #6683 Rainbow elemental~ Rainbow elemental~ You see a Rainbow elemental here. ~ You look upon rainbows of bright color and begin to get very dizzy! ~ elemental~ C V 100 S 28 -1 6d12+708 1d1+1 2d12+8 2 -8 -8 -8 -8 CEFP AHIJK B N 8 8 0 100 AJ ABCDEFGHIJK 2 0 #6684 Shadow~ Shadow~ You see a shadow here. ~ You look into the darkness.... ~ shadow~ 0 V 10 S 20 -1 3d9+333 1d1+1 2d8+5 2 -4 -4 -4 -4 CP BD E K 8 8 0 100 CL 0 2 0 #6685 Monkey~ the Monkey of Chaos~ A Monkey of Chaos is here laughing at you. ~ You see a bright and happy monkey. This is truly what Chaos is all about. This Monkey knows what he is doing. That is why he is Chaotic. What a funny monkey! You better watch it or he will climb up on your back and people will say, "Hey! You have a monkey on your back!" ~ monkey~ Ccc 0 0 S 10 -1 2d7+121 1d1+1 2d4+2 3 1 1 1 0 0 0 0 0 8 8 0 0 AG ABCDEFGHIJK 1 0 #0 #OBJECTS #6640 Guidebook~ A guidebook~ A small interesting looking book is here.~ book~ 8 N AO 10 8 8 7 0 19 10 500 G A 13 25 #6641 Quarterstaff~ A Quarterstaff~ An old magical stick floats here.~ wood~ 5 AB AN 8 6 6 7 0 19 10 1000 G #6642 Glass sword~ The Glass Sword~ A sword made of glass is lying here.~ glass~ 5 EH AN 1 6 5 1 0 15 10 1000 G #6643 Boots of Speed~ Boots of Speed~ A pair of Magic boots are glowing here.~ leather~ 9 EJ AG 8 8 7 8 0 30 20 1000 G A 14 50 A 2 2 #6644 Hand Crossbow~ Hand Crossbow~ A light hand crossbow is on the floor here.~ metal~ 5 BFJ AN 0 1 60 0 0 35 20 5000 G #6645 Frost Brand~ Frost Brand~ The Frost Brand is humming here.~ sword~ 5 BFJ AN B 8 8 10 0 41 15 10000 G A 18 2 #6646 Purple torch~ purple torch~ A bright purple torch is burning on the floor.~ wood~ 1 A A 0 0 100000 0 0 0 5 100 G #6647 wooden chest~ wooden chest~ A wooden chest sits here.~ wood~ 15 0 0 1000 1 0 0 0 0 0 0 G #6648 GOLD~ Gold Coins~ A heap of GOLD is here!~ gold~ 20 0 A 925643 0 0 0 0 0 0 25643 G #6649 Water Ring~ Water Ring~ An ancient ring lies forgotten on the ground.~ water~ 9 G AB 80 80 80 100 0 35 5 2000 G A 3 2 A 12 500 A 13 500 #6650 Boots of the Planes~ Boots of the Planes~ A pair of Evil looking boots have been left here.~ leather~ 9 FJM AG 7 7 6 7 0 32 20 1000 G A 5 2 A 18 2 #6651 Sleek elbow-length gloves~ Sleek elbow-length gloves~ A pair of sleek gloves are here.~ leather~ 9 BJ AH 5 5 7 10 0 32 5 2000 G A 13 50 #6652 Heart Seeker~ Heart Seeker~ A weapon rests against the wall covered in blood.~ metal~ 5 EG AN 1 2 40 6 0 60 20 20000 G A 19 3 #6653 Axe of Rage~ Axe of Rage~ An axe rests here fuming with RAGE!~ metal~ 5 BE AN 5 2 25 3 0 32 20 1000 G #6654 Golden Armplates~ Golden Armplates~ A rune encrusted set of gold armplates are here.~ gold~ 9 BEJ AI 7 8 9 10 0 32 10 1000 G A 1 2 A 19 2 #6655 Golden Legplates~ Golden Legplates~ Magical legplates hum powerfully here.~ gold~ 9 AG AF 7 8 9 10 0 32 10 1000 G A 13 20 A 21 4 #6656 Javelin~ Javelin~ A Javelin rests against the wall here.~ metal~ 5 BF ANP F 2 25 11 0 21 10 1222 G #6657 Scarab of insanity~ Scarab of insanity~ An INSANE piece of jewelery is here.~ metal~ 9 BEP AC 7 7 7 8 0 27 5 5000 G A 2 2 A 13 65 A 3 -4 #6658 Robe of Knowledge~ Robe of Knowledge~ The all-knowing robe floats here.~ cloth~ 9 AHJ AD 5 8 8 8 0 56 15 20000 G A 3 2 A 12 100 #6659 Gold tiara~ Gold tiara~ A jewel enrusted tiara is resting gently on the ground.~ gold~ 9 ACJO AE 10 10 8 8 0 40 10 22500 G A 4 2 A 9 10 #6660 Low-cut dress~ Low-cut dress~ A Low-cut dress is looking good here.~ cloth~ 9 BG AD 7 7 7 7 0 40 8 1220 G A 6 1 #6661 Ruby ring~ Ruby ring~ An expensive ring lays here.~ rubies~ 9 AE AB 6 6 6 6 0 40 1 5000 G A 13 50 A 19 3 #6662 Diamond engagement ring~ Diamond engagement ring~ A beautiful heart shaped ring of promise is here.~ diamond~ 8 AE AB 5 5 5 5 0 40 1 5550 G A 18 1 #6663 Jewel encrusted dagger~ Jewel encrusted dagger~ A thief's dream weapon is here.~ metal~ 5 BE AN 2 7 8 11 0 40 25 10000 G #6664 cabinet~ cabinet~ A tall cabinet is here.~ wood~ 15 A 0 100 13 6707 0 0 0 0 0 G #6665 Black Chainmail~ Black Chainmail~ EVIL looking chainmail is here.~ metal~ 9 AE AD 8 8 8 8 0 46 20 23399 G A 1 2 A 13 50 #6666 Amulet of the Planes~ Amulet of the Planes~ You see something here but you don't see it.~ metal~ 9 AE AC 8 8 8 8 0 46 8 3200 G A 18 3 A 19 2 #6667 Spider Bracelet~ Spider Bracelet~ A spider is here...or is it a spider?~ metal~ 9 AG AM 6 5 6 10 0 46 5 21000 G A 12 20 #6668 Desk~ Desk~ A fancy desk is here.~ wood~ 15 A 0 100 13 6709 0 0 0 0 0 G #6669 Robe of blending~ Robe of blending~ You see something in here but aren't sure what.~ cloth~ 9 AFM AK 6 7 7 10 0 46 10 20000 G A 2 3 A 14 30 #6670 Crystal decanter~ Crystal decanter~ You see a Crystal decanter here.~ crystal~ 15 A 0 100 13 6710 0 0 0 0 0 G #6671 French maid outfit~ French maid outfit~ A fancy French maid outfit is here.~ cloth~ 9 A AK 60 70 70 60 0 20 5 8888 G A 21 10 A 13 500 A 13 500 #6672 Plaid Kilt~ Plaid Kilt~ You see a kilt lying here.~ cloth~ 9 A AL 7 6 7 7 0 45 10 6700 G A 12 70 #6673 Bagpipes~ Bagpipes~ You see a wonderful set of bagpipes here.~ wood~ 8 AHM AO 7 7 7 0 0 30 5 6700 G A 4 1 A 13 40 #6674 ThunderStaff~ ThunderStaff~ You see a staff of the gods here.~ wood~ 5 ABFG AN 8 1 40 6 0 20 10 8888 G #6675 Shrunken Head~ Shrunken Head~ You see a shrunken head here.~ flesh~ 9 AH AC 7 5 5 5 0 20 5 878 G A 7 2 A 23 5 #6676 Monkey's paw~ Monkey's paw~ You see the foot of a Monkey here.~ flesh~ 9 AE AO 5 5 5 5 0 20 5 900 G A 12 30 #6677 Shadow slippers~ Shadow slippers~ You see a pair of black slippers.~ leather~ 9 AE AG 5 5 5 5 0 20 5 1000 G A 13 25 #6678 Magic Bag~ Magic bag~ You see a magic bag here.~ cloth~ 15 AHN A 1000 0 0 0 0 0 5 300 G #6679 Potion labeled "POOF".~ Potion labeled "POOF".~ A strange looking potion is here.~ potion~ 10 AN A 40 2 0 0 0 40 10 1000 G #6680 Potion labeled "there".~ Potion labeled "there".~ A weird potion is here.~ potion~ 10 AN A 40 29 34 0 0 40 10 1000 G #6681 Jose Cuervo~ Jose Cuervo~ A bottle of Jose Cuervo is here.~ alcohol~ 17 AN A 100 2 5 0 0 1 2 50 G #6682 Icehouse beer~ Icehouse beer~ A icy cold Icehouse beer is here.~ beer~ 17 AN A 100 5 1 0 0 1 2 50 G #6683 Molson X~ Molson X~ A cold Molson X beer is here.~ beer~ 17 AN A 100 3 1 0 0 1 2 50 G #6684 Bud Dry~ Bud Dry~ A Bud Dry is here waiting for you.~ beer~ 17 AN A 100 5 1 0 0 1 2 50 G #6685 Rum & Coke~ Rum & Coke~ A glass of Rum & Coke waits to be drunk.~ alcohol~ 17 AN A 100 2 8 0 0 1 2 60 G #6686 Water Dagger~ Water Dagger~ A dagger from the water is here.~ water~ 5 AF AN 2 6 8 11 0 40 5 10000 G #6687 Magical bagpipes~ Magical bagpipes~ A set of magic bagpipes are here.~ magic~ 5 AEG AN 0 1 60 7 0 38 10 10000 G #6688 Kilt of insanity~ Kilt of insanity~ You see a strange kilt here.~ cloth~ 9 AG AL 8 8 8 0 0 38 10 19191 G A 3 -2 A 13 40 #6689 Silver spade~ Silver spade~ A Silver spade is here.~ silver~ 5 AE AN 3 1 52 2 0 28 10 1050 G #6690 Eye of charm~ Eye of charm~ You see an eye staring at you.~ eye~ 9 ACH AE 80 80 80 80 0 26 2 5555 G A 12 450 A 13 900 #6691 Glowing coin~ Glowing coin~ A glowing coin has been left here.~ gold~ 1 AG A 0 0 100000 0 0 0 5 100 G #6692 Dented platemail~ Dented platemail~ A set of dented platemail is here.~ metal~ 9 AQ AK 8 8 8 8 0 39 40 1000 G A 11 50 A 14 -50 A 17 4 #6693 Bloody Boots~ Bloody Boots~ A pair of bloody boots are here.~ leather~ 9 AH AG 7 7 7 7 0 39 5 8000 G A 18 -2 A 19 2 #6694 Apron~ Apron~ an Apron lays folded here.~ cloth~ 9 AGI AD 7 7 7 9 0 26 10 555 G A 2 2 #6695 Smith's Hammer~ Smith's Hammer~ Smith's Hammer is resting here.~ metal~ 5 AB AN 6 1 68 7 0 499 16 23211 G #6696 target~ target~ A target is here for practice.~ target~ 15 A 0 100 13 6708 0 0 0 0 0 G #6697 Ireland's Kilt~ Ireland's Kilt~ You see Ireland's Kilt here.~ cloth~ 9 ACG AL 10 9 9 10 0 60 23 54545 G A 12 20 A 13 20 A 18 4 #6698 Crazyman's Sword~ Crazyman's Sword~ You see a sword of a crazyman!~ metal~ 5 ABG AN E 8 8 3 0 60 25 55555 G A 18 2 A 19 4 #6699 Halberd of Might~ Halberd of Might~ You see a mighty halberd here.~ metal~ 5 AB AN 8 1 72 3 0 48 15 25000 G A 19 3 #6700 The Shield of Darkness~ The Shield of Darkness~ A Evil shield is here.~ metal~ 9 AEG AJ 8 9 9 9 0 40 10 12000 G A 2 3 A 18 2 #6701 Amulet of the stars~ Amulet of the stars~ You see the night inside the amulet on the ground.~ metal~ 9 AG AC 5 5 5 7 0 17 5 1000 G A 9 1 A 12 20 #6702 JADE ring~ JADE ring~ A beautiful Jade ring is here.~ jade~ 9 AE AB 5 5 5 5 0 17 3 5000 G A 5 2 #6703 White silk dress~ White silk dress~ A white silk dress is here.~ cloth~ 9 AE AD 10 9 9 10 0 47 10 50000 G A 12 100 A 13 -100 #6704 Wand of command~ Wand of command~ You see a powerful looking wand here.~ wood~ 3 AB AO 41 10 7 203 0 40 1 10000 G #6705 Daagar's gloves~ Daagar's gloves~ You see Lord Daagar's gloves here.~ leather~ 9 AEF AH 120 120 120 120 0 50 10 65555 G A 12 1000 A 13 1000 A 18 500 A 19 500 #6706 Guiness Beer~ Guiness beer~ A bottle of Guiness is here.~ glass~ 17 AN A 100 3 3 0 0 10 3 50 G #6707 skeleton key~ skeleton key~ A small key is here.~ metal~ 18 A A 0 0 0 0 0 10 1 10 G #6708 Black key~ black key~ A black key is here.~ metal~ 18 A A 0 0 0 0 0 10 1 10 G #6709 Gold key~ gold key~ a gold key is here.~ metal~ 18 A A 0 0 0 0 0 10 1 10 G #6710 Silver Key~ silver key~ A silver key is here.~ metal~ 18 A A 0 0 0 0 0 10 1 10 G #6711 standard lager~ standard lager~ A bottle of standard lager is here.~ glass~ 17 AN A 100 3 3 0 0 10 3 50 G #6712 Bottle magic pills~ Bottle of magic pills~ A bottle of magic pills is here.~ pill~ 26 AN A 40 24 39 74 0 40 3 1000 G #6713 Ribeye steak~ Ribeye steak~ A juicy ribeye steak is here.~ meat~ 19 AN A 24 0 0 0 0 10 1 100 G #6714 Potion of command~ Potion of command~ A potion of command is here.~ potion~ 10 AN A 45 41 36 7 0 45 1 1000 G #6715 Lots of Gold~ Lots of gold~ You see a heap of gold!~ gold~ 20 A A 120000 0 0 0 0 0 0 20000 G #6716 Death key~ Death key~ The key to death is here.~ metal~ 18 A A 0 0 0 0 0 10 1 0 G #6717 card~ card~ A small playing card has been dropped here.~ paper~ 13 0 AO 0 0 0 0 0 1 1 0 G #0 #RESETS M 0 6641 1 6640 *Guide E 1 6640 7 17 *guide book E 1 6641 7 16 *quarterstaff * M 0 6685 1 6641 *monkey * M 0 6642 5 6644 *reflection E 1 6642 2 16 *Glass sword * M 0 6642 4 6645 *reflection * M 0 6643 1 6646 *Manscorpian E 1 6643 6 8 *Boots of speed * M 0 6662 3 6647 *rat * M 0 6645 1 6648 *drider E 1 6644 9 16 *Hand crossbow * M 0 6644 1 6650 *Goblin King E 1 6645 2 16 *frost brand * M 0 6662 2 6652 *rat * M 0 6646 1 6653 *spectre of Chaos E 1 6646 9 0 *Purple torch * O 0 6647 1 6655 *place chest in room. P 1 6648 1 6647 *place gold in chest. * M 0 6647 2 6657 *Nymph E 1 6649 4 1 *water ring E 1 6686 4 16 *water dagger * M 0 6648 1 6658 *crystal ooze * M 0 6649 1 6663 *Chaos guard E 1 6650 2 8 *boots E 1 6651 2 9 *gloves E 1 6653 2 16 *axe E 1 6654 2 10 *arm plates E 1 6655 2 7 *leg plates * M 0 6649 1 6667 *Chaos guard E 1 6653 2 16 *axe * M 0 6649 2 6660 E 1 6653 2 16 * M 0 6651 2 6671 *cook * M 0 6653 1 6672 *student E 1 6656 7 16 *javelin * M 0 6652 1 6674 *ryeal E 1 6657 5 4 *scarab of insane * M 0 6653 2 6675 * M 0 6650 1 6677 *daemonis E 1 6658 5 5 *robe of Knowledge * M 0 6654 1 6679 *selina E 1 6659 3 6 *tierra E 1 6660 3 5 *low dress E 1 6661 3 1 *ruby ring E 1 6662 3 2 *diamond ring E 1 6663 3 16 *dagger G 1 6707 -1 *skeleton key * O 0 6664 1 6680 *place cabinet in room P 1 6713 1 6664 *ribeye steak * M 0 6657 1 6684 *headmaster Kierkian E 1 6669 2 12 *robe of blending E 1 6665 2 5 *chainmail E 1 6666 2 4 *amulet of planes E 1 6667 2 13 *spider bracelet G 1 6709 -1 *Gold key * M 0 6661 3 6685 *servant E 1 6671 4 12 *maid outfit G 1 6710 -1 *Silver key * O 0 6670 1 6685 *place decanter in room P 1 6712 1 6670 *pills * O 0 6696 1 6714 *target P 1 6715 1 6696 *gold * M 0 6653 2 6686 *student * M 0 6661 1 6687 *servant * M 0 6655 1 6688 *Ian E 1 6672 10 13 *plaid kilt E 1 6673 10 17 *bagpipes * M 0 6656 1 6690 *lock lurker * M 0 6658 1 6662 *cyric shopkeeper G 1 6675 -1 *head G 1 6676 -1 *paw G 1 6677 -1 *slippers G 1 6678 -1 *magic bag G 1 6679 -1 *poof potion G 1 6680 -1 *there potion * M 0 6659 1 6666 *Bhaal the barkeep G 1 6681 -1 *Jose cuervo G 1 6682 -1 *icehouse G 1 6683 -1 *molsen X G 1 6684 -1 *bud dry G 1 6685 -1 *rum and coke G 1 6706 -1 *guiness G 1 6711 -1 *Lager * M 0 6660 1 6669 *skeleton trainer * M 0 6663 1 6691 *water beast * M 0 6664 1 6670 *baeleron E 1 6687 6 16 *magic bagpipes E 1 6688 6 13 *kilt of insanity * M 0 6665 2 6670 *lion * M 0 6649 2 6693 *Chaos Guard * M 0 6667 1 6698 *brandon E 1 6689 4 16 *spade * M 0 6668 4 6700 *zombie * M 0 6669 1 6701 *hologram * M 0 6670 1 6701 *zyrin E 1 6690 7 6 *eye of charm * M 0 6649 1 6701 *Chaos guard * M 0 6671 5 6705 *skeleton rats * M 0 6649 1 6696 *Chaos guard * M 0 6672 3 6707 *cook * M 0 6673 1 6709 * weaponskeeper E 1 6691 100 0 *coin E 1 6692 9 12 *dented platemail E 1 6693 9 8 *bloody boots * M 0 6674 1 6711 *poltergist * M 0 6675 1 6713 *quickblade E 1 6694 7 5 *aprin E 1 6695 7 16 *hammer G 1 6708 -1 *Black key * M 0 6640 1 6715 *stephan E 1 6697 2 13 *ireland kilt E 1 6698 2 16 *crazyman's sword G 1 6716 -1 *death key * M 0 6676 1 6665 *lord banshril E 1 6674 4 16 *thunderstaff * M 0 6677 1 6717 *unseen servant * M 0 6677 1 6719 * M 0 6668 1 6720 * M 0 6666 1 6723 *Kelven E 1 6699 5 16 *halberd * M 0 6674 1 6724 *poltergist * M 0 6678 1 6725 *young mage * M 0 6679 1 6728 *bloodbane E 1 6700 7 11 *shield of darkness E 1 6686 2 16 *water dagger * M 0 6680 1 6729 *alchemist E 1 6701 7 3 *amulet of stars E 1 6702 7 1 *Jade ring * M 0 6681 1 6731 *lanfear E 1 6703 4 5 *white silk dress E 1 6704 3 17 *wand of command * M 0 6682 1 6732 *Lord Daagar E 1 6705 3 9 *daagars gloves E 1 6652 1 16 *heart seeker * M 0 6683 1 6733 *rainbow elemental * M 0 6678 4 6735 * M 0 6684 7 6737 *shadow * O 0 6668 1 6684 *desk P 1 6714 1 6668 *potion * D 0 6651 3 1 D 0 6652 3 1 D 0 6653 1 1 D 0 6654 1 1 D 0 6654 3 1 D 0 6654 0 1 D 0 6659 3 1 D 0 6661 2 1 D 0 6661 3 1 D 0 6663 0 1 D 0 6660 0 1 D 0 6660 3 1 D 0 6671 1 1 D 0 6671 2 1 D 0 6673 3 1 D 0 6672 0 1 D 0 6672 1 1 D 0 6674 0 1 D 0 6674 2 1 D 0 6675 2 1 D 0 6676 0 1 D 0 6676 2 1 D 0 6677 0 1 D 0 6679 0 1 D 0 6680 2 1 D 0 6681 2 1 D 0 6682 0 1 D 0 6682 1 1 D 0 6683 1 1 D 0 6683 3 1 D 0 6684 2 1 D 0 6685 0 1 D 0 6685 3 1 D 0 6686 3 1 D 0 6687 0 1 D 0 6688 1 1 D 0 6689 1 1 D 0 6689 2 1 D 0 6690 3 1 D 0 6662 1 1 D 0 6666 2 1 D 0 6669 2 1 D 0 6669 5 1 D 0 6670 0 1 D 0 6664 0 1 D 0 6664 1 1 D 0 6692 1 1 D 0 6692 3 1 D 0 6693 3 1 D 0 6697 0 1 D 0 6698 2 1 D 0 6699 0 1 D 0 6699 2 1 D 0 6700 2 1 D 0 6701 0 1 D 0 6702 0 1 D 0 6702 2 1 D 0 6703 2 1 D 0 6704 0 1 D 0 6704 2 1 D 0 6705 2 1 D 0 6696 3 1 D 0 6706 1 1 D 0 6707 1 1 D 0 6707 3 1 D 0 6708 3 1 D 0 6695 2 1 D 0 6709 0 1 D 0 6709 1 1 D 0 6709 2 1 D 0 6709 3 1 D 0 6710 0 1 D 0 6710 2 1 D 0 6711 1 1 D 0 6711 3 1 D 0 6712 1 1 D 0 6713 0 1 D 0 6714 3 1 D 0 6668 0 1 D 0 6715 2 2 D 0 6665 1 1 D 0 6665 2 1 D 0 6716 0 1 D 0 6716 1 1 D 0 6716 2 1 D 0 6717 1 1 D 0 6717 3 1 D 0 6719 0 1 D 0 6719 2 1 D 0 6719 3 1 D 0 6718 0 1 D 0 6718 3 1 D 0 6720 2 1 D 0 6721 0 1 D 0 6722 2 1 D 0 6723 0 1 D 0 6723 0 1 D 0 6723 1 1 D 0 6723 2 1 D 0 6724 1 1 D 0 6725 0 1 D 0 6726 1 1 D 0 6726 2 1 D 0 6727 0 1 D 0 6727 2 1 D 0 6728 2 1 D 0 6729 3 1 D 0 6730 0 1 D 0 6731 0 1 D 0 6732 2 1 D 0 6732 3 1 D 0 6733 2 1 D 0 6734 0 1 D 0 6734 2 1 D 0 6734 3 1 D 0 6735 0 1 D 0 6736 0 1 D 0 6737 2 1 D 0 6738 0 1 D 0 6739 1 1 S #SHOPS 6658 9 0 0 0 0 100 100 0 23 ;Cyric 6659 8 0 3 0 0 100 100 0 23 ;Bhaal 0 #SPECIALS M 6643 spec_guard M 6647 spec_cast_mage M 6649 spec_guard M 6650 spec_cast_cleric M 6652 spec_cast_cleric M 6653 spec_cast_cleric M 6654 spec_cast_mage M 6655 spec_cast_mage M 6657 spec_cast_cleric M 6678 spec_cast_mage M 6676 spec_cast_mage M 6682 spec_cast_mage M 6680 spec_cast_mage M 6681 spec_cast_mage S #$