#AREA 
starwa.are~
Star Wars~
{50 91} PaulAnka  Star Wars~
17200 17399

#MOBILES
#17200
uncle Owen~
Uncle Owen Skywalker~
A well-built middle-aged man named Owen Skywalker stands here, repairing 
an old land speeder.~
~
human~
ABGT DFJ 1000 S
65 5 45d11+8250 1d1+99 8d8+30 3
-25 -20 -20 -15
CDEFJKNQ ABR EH 0
8 8 1 12
GHMV ABCDEFGHIJK 2 0
#17201
aunt Beru~
Aunt Beru Skywalker~
A quiet woman by the name of Beru Skywalker, tends a small garden here.~
~ 
human~
ABGT DFJ 1000 S
65 3 45d11+8250 1d1+99 8d6+25 17
-22 -20 -18 -20
CDEFJKNQ ABR H 0
8 8 2 73
GHMV ABCDEFGHIJK 2 0
#17202
jawa~
A Jawa~
A small creature in a brown robe is here, with glowing eyes.~
~
unique~
ACGR F 1000 S
55 2 35d10+4575 10d10+450 6d6+20 11
-20 -20 -20 -25
CDEFGJKNU ABR CLPQ S
8 8 0 3954
GHMV ABCDEFGHIJK 1 0
#17203
C3P0 droid~
C3P0~
C3P0 stands here, telling you all about his 14 million languages.~
~
droid~
ACHQ DFJN 1000 S
60 4 45d11+6725 1d1+99 8d8+25 2
-25 -25 -23 -22
CDEFGHJKN ABCHI K JO
8 8 0 0
DM 0 2 0
#17204
R2D2 droid unit~
R2D2~
R2D2 is here, beeping away, and projecting holograms of Princess Leia.~
~
droid~
ABGT DFJV 0 S
60 3 45d11+6500 1d1+99 8d6+30 2
-25 -25 -18 -15
CDEFGHJKN ABCHI K JO
8 8 0 0 
DM 0 2 0
#17205
Han Solo smuggler~
Han Solo~
An experienced-looking pilot, named Han Solo stands here, looking around 
suspiciously.~
~
human~
ABGT DFJV 0 S
65 20 50D10+9000 1d1+99 8d8+30 1
-30 -30 -30 -20
CEFKQ ABLMNOPQRS D K
8 8 1 4328
AGHMV ABCDEFGHIJK 2 0
#17206
chewbacca wookie~
Chewbacca~
Chewbacca the Wookie stands beside Han Solo, growling at you warily.  He 
is a large furry creature who looks VERY strong.~
~
wookie~
ABGT FJV 0 S
70 20 55D12+10000 1D1+99 12D12+10 11
-28 -30 -35 -40
CDEFHKOQ ABCIKLMNOPQRS E G
8 8 0 3875
AGHMV ABCDEFGHIJKU 3 0
#17207
storm trooper stormtrooper~
A Stormtrooper~
A white-armoured Imperial Stormtrooper is here, checking the pilots' 
papers and cargo manifests.~
~
human~
ACGT DFJ -1000 S
60 10 45D10+6000 1D1+99 8D6+20 17
-22 -24 -22 -20 
CEFU AGHILMNQRS C 0
8 8 1 1349
AGHMV ABCDEFGHIJK 2 0
#17208
storm trooper commander stormtrooper~
Stormtrooper Commander~
The Stormtrooper Commander is here, giving orders to his troopers, and 
eyeing everyone suspiciously.~
~
human~
ACGR DFJ -1000 S
70 15 55D12+12000 15D12+500 8D10+30 3
-30 -35 -35 -20
CDEFKNQ ABHILMNPQRS C EF
8 8 1 8376
AGHMV ABCDEFGHIJK 2 0
#17209
Obi Wan Kenobi jedi~
Obi Wan Kenobi~
An old hermit, named Obi Wan Kenobi stands before you, with his 
Lightsabre glowing.~
~
human~
ABGT DEFJcc 1000 S
70 15 55d12+10000 1d1+99 8d8+25 15
-20 -20 -25 -30
EFK ABJMNOPQR C H
8 8 1 8734
AGHMV ABCDEFGHIJK 2 0
#17210
Yoda jedi~
Yoda~
A very old jedi, named Yoda, talks backwards to you and leans on his staff.~
~
troll~
ABGQ CDEFHIJ 1000 S
70 10 60d12+9500 10d50+500 8d8+25 6
-30 -32 -30 -40
FIJK ABHIJLMNOPQRS CD G
8 8 1 756
AGHMV ABCDEFGHIJK 1 0
#17211
swamp wraith~
The Swamp Wraith~
A translucent Wraith of formidible size, appears out of nowhere and 
blasts you into oblivion~
~
ghost~
ABCFGO BDEFHJQTVaacc 0 S
100 35 65d20+25000 20d50+5000 12d12+50 9
-50 -50 -50 -50
ACDEFGHK ABCLMNOPQRS DEFG 0
8 8 0 0
CIL 0 5 0
#17212
dragon green swamp~
A Green Swamp Dragon~
A lithe Green Dragon looks at you angrily, then attacks!!~
~
dragon~
ABFG DEFJT -1000 S
70 15 55d12+9500 10d20+500 8d8+35 7
-35 -35 -35 -35
ACEFK ABGKRS EH FIJ
8 8 2 4857
BZ ABCDEFGHIJKLPQUVX 5 0
#17213
snake swamp~
A Swamp Snake~
A slippery Swamp Snake (too many S's?) slips near your leg and hisses at 
you vehemently.~
~
snake~
A DFM -1000 S
70 5 30D10+2500 1D1+99 6D6+15 8
-15 -15 -15 -15
U ABL F CD
8 8 0 0
AY LQVX 1 0
#17214
Newt killer giant~
A Giant Killer Newt~
A giant Killer Newt, indigenous only to Degobah, runs by at an incredible 
speed.~
~
unique~
AG V -1000 S
75 2 35d15+3000 1d1+99 5d6+25 7
-20 -15 -15 -20
HU LRS BC D
8 8 0 1500
DV ABCDEFGHIJKXY 2 0
#17215
 skywalker jedi~
Luke Skywalker~
A young rebel pilot, Luke Skywalker, rumored to be the last living Jedi 
Knight, stands here observing the preparations.~
~
human~
ABGRT CDEFcc 1000 S
90 15 65d15+15000 100d20+5000 10d8+30 3
-50 -50 -50 -40
DEFK ABLMNOPQRS CD 0
8 8 1 4853
AGHMV ABCDEFGHIJK 2 0
#17216
princess leia~
Princess Leia~
Princess Leia, leader of the Rebel Alliance, stands here with wierd buns 
on her ears.~
~
human~
ABGQT CDEF 1000 S
90 10 65d15+13000 100d20+5000 8d8+25 2
-40 -45 -45 -50
EFK ABIJMNRS EG K
8 8 2 7534
AGHMV ABCDEFGHIJK 2 0
#17217
lando calrissian~
Lando Calrissian~
An astute commander, Lando Calrissian, stands here, discussing strategy 
with Admiral Akabar.~
~
human~
ABGT cc 1000 S
85 10 60d12+13250 1d1+99 8d10+28 15
-35 -45 -45 -15
EFKR AB EF IOR
8 8 1 3943
AGHMV ABCDEFGHIJK 2 0
#17218
admiral akabar~
Admiral Akabar~
Admiral Akabar, a strange looking alien, instructs the rebel troops on 
attack strategy.~
~
unique~
ABGH DJ 1000 S
85 10 60d12+8950 1d1+99 6d10+25 13
-40 -40 -40 -60
CKO ABKLRS EJ HI
8 8 1 3983
AGHMV ABCDEFGHIJK 2 0
#17219
droid worker~
A Worker Droid~
A small worker droid rolls by, beeping and humming.~
~
unique~
ACGcc F 1000 S
85 4 50d10+3500 1d1+99 5d6+25 16
-25 -25 -30 -10
F ABCLMNOPQRS 0 F
8 8 0 0
DH ABC 1 0
#17220
guard rebel~
A Rebel Guard~
A Rebel Guard stands here, eyeing everyone suspiciously.~
~
human~
ACGTcc C 1000 S
90 5 50d10+5500 1d1+99 6d8+21 3
-30 -30 -45 -15
CDEFKU ARS BF HLMNOQ
8 8 1 3875
AGHMV ABCDEFGHIJK 2 0
#17221
rebel pilot~
A Rebel Pilot~
A Rebel Pilot walks by, heading for the docking bay to leave for the 
Death Star~
~
human~
AGcc 0 0 S
85 9 50d15+7500 1d1+99 8d8+23 4
-25 -25 -25 -25
CDEFKU ARS BF HLMNOQ
8 8 1 3974
AGHMV ABCDEFGHIJK 2 0
#17222
rebel soldier~
A Rebel Soldier~
A warmly-dressed Rebel Soldier walks hurredly past you, with a pistol in 
his hand.~
~
human~
AGT 0 1000 S
95 10 65d15+15000 1d1+99 7d8+25 4
-25 -25 -25 -25
CDEFKU ARS BF HLMNOQ
8 8 1 3853
AGHMV ABCDEFGHIJK 2 0
#17223
stormtrooper imperial~
An Imperial Stormtrooper~
An Imperial Stormtrooper runs by, shooting at Rebels, and shouting orders.~
~
human~
ACGT FJ -1000 S
95 8 65d15+15000 1d1+99 7d8+25 4
-25 -25 -25 -25
CDEFKU ARS BF HLMNOQ
8 8 1 3734
AGHMV ABCDEFGHIJK 2 0
#17224
tonton tame~
A Tame TonTon~
A trained, tame Tonton is standing here, awaiting a rider for the battle.~
~
unique~
AGH CJZ 0 S
90 2 45d10+7000 1d1+99 8d8+22 1
-20 -25 -25 -20
IMR AILMQRS E F
8 8 0 0
AGHV ABCDEFGHIJKQU 3 0
#17225
tonton wild~
A Wild TonTon~
A Wild TonTon, guarding its nest looks at you, rears its head and attacks!~
~
unique~
AFGH CJZ 0 S
90 2 45d10+8500 1d1+99 7d8+25 1
-25 -30 -28 -25
IMR AILMQRS E F
8 8 0 0 
AGHV ABCDEFGHIJKQU 3 0
#17226
at-at imperial atat~
An Imperial At-At~
A 10-storey Imperial At-At walks over everything in its path, firing 
large-calibre lasers into crowds of Rebel soldiers.~
~
unique~
AG DFJ -1000 S
96 8 50d12+8000 1d1+99 6d10+25 4
-35 -35 -35 -45
AOQ ABGLMNPQRS C 0
8 8 0 5873
0 0 5 0 
#17227
stormtrooper imperial~
An Imperial Stormtrooper~
An Imperial Stormtrooper, having heard about the Rebel assault, runs to a 
battle station.~
~
human~
AGT FJV -1000 S
100 10 65d15+12500 1d1+99 10d10+30 3
-35 -35 -30 -25
FKQ ABLMNPQRS GHI 0
8 8 1 9384
AGHMV ABCDEFGHIJK 2 0
#17228
red guard~
A Royal Red Guard~
A Royal Red Guard stands here, guarding a door in silence.~
~
human~
ABGR DFJN -1000 S
102 15 65d15+14000 50d15+4000 8d8+35 17
-40 -40 -40 -35
AFKU AB C 0
8 8 1 3987
AGHMV ABCDEFGHIJK 2 0
#17229
commander imperial~
The Imperial Commander~
The Imperial Commander stands on the bridge, shouting orders to the crew.~
~
human~
ABG NV -1000 S
100 10 65d15+12000 1d1+99 9d8+25 2
-32 -33 -34 -22
FKQ AB EFGQS 0
8 8 1 3948
AGHMV ABCDEFGHIJK 2 0
#17230
darth vader~
Darth Vader~
Darth Vader, dark lord of the Empire, stands before you, guarding his 
masters chambers...with his life.~
~
human~
ABCGRTcc DEFJNZ -1000 S
104 15 65d20+22000 150d10+5000 10d10+40 3
-40 -38 -38 -32
DEFIKN ABLPQRS HIK J
8 8 1 25000
AGHMV ABCDEFGHIJK 3 0
#17231
emperor imperial~
The Emperor~
The Emperor, a withered, ugly, repulsive old man, grins toothlessly as 
you enter.~
~
human~
ABFGQRTcc DEFJNZ -1000 S
105 18 70d20+25000 10d20+5000 10d12+45 6
-45 -45 -45 -50
AFHK ABHJK CD 0
8 8 1 50000
AGHMV ABCDEFGHIJK 2 0
#17232
force guardian~
The Force Guardian~
A powerful entity, made up of all the minds of all the Jedi knights 
everywhere, awaits in silence for the one true Jedi.~
~
unique~
ABCGRTUV BDEFHN 0 S
110 20 50d100+48000 20d50+10000 12d10+55 17
-65 -65 -65 -75
AE ABHIJLMNOPQRS 0 0 
8 8 0 250000
CHM A 5 0
#17233
BLACKNESS~
THE BLACKNESS~
The blackness surrounds you the only way to get past it is to die~
~
human~
ABFGQRTcc DEFJNZ -1000 S
105 18 70d20+25000 10d20+5000 10d12+45 6
-45 -45 -45 -50
AFHK ABCDEFGHIJKLMNOPQRST 0 0
8 8 1 50000
AGHMV ABCDEFGHIJK 2 0
#17234
BLACKNESS~
THE BLACKNESS~
The blackness surrounds you the only way to get past it is to die~
~
human~
ABFGQRTcc DEFJNZ -1000 S
105 18 70d20+25000 10d20+5000 10d12+45 6
-45 -45 -45 -50
AFHK ABCDEFGHIJKLMNOPQRST 0 0
8 8 1 50000
AGHMV ABCDEFGHIJK 2 0
#0 
#OBJECTS
#17200
key Hans steel~
Han Solo's key~
A small steel key belonging to Han Solo is here.~
steel~
18 P A
0 0 0 0 0 
1 1 10 G
#17201
chest wooden~
A wooden chest~
An old wooden chest sits in the corner of the room.~
wood~
15 DMO 0
1000 2 17207 0 0
1 1000 500 G
#17202
light sabre lightsabre blue~
The Blue Lightsabre~
Anakin Skywalkers Blue Lightsabre is here.~
steel~
5 AK AN
1 9 9 28 0
65 25 10000 G
A
19 4
#17203 
crossbow laser~
A Laser Crossbow~
Chewbacca's Laser Crossbow is a sleek black metal rail gun...very cool.~
steel~
5 B AN
0 9 8 6 0
65 25 10000 G
A
19 5
#17204
pistol laser~
A Laser Pistol~
Han Solo's Laser Pistol sits unused here.~
steel~
5 B AN
0 9 9 6 0
60 25 10000 G
A
18 4
#17205
belt ammunition ammo~
Chewbacca's Ammunition Belt~
A large ammunition belt, dropped by Chewbacca the Wookie is here.~
leather~
9 K AK
13 13 9 10 0
60 10 5000 G
A
17 -5
A
19 6
#17206
leather vest~
Han Solo's Leather Vest~
Han Solo's leather vest has been left here.~
leather~
9 G AD
16 16 14 10 0
70 10 5000 G
A
20 -5
A
21 -5
A
22 -5
A
23 -5
A
24 -5
A
25 -5
#17207
key wooden~
Obi Wan's key~
Obi Wan's wooden key is here.~
wood~
18 P 0
0 0 0 0 0 
1 1 500 G
#17208
amulet jedi ancient~
An ancient Jedi Amulet~
A silver Amulet with the sign of The Jedi, dating back to the clone wars, 
lies forgotten in the dust.~
metal~
9 ABIJ AC
14 14 16 15 0
65 5 5000 G
A
3 2
A
4 2
A
12 80
A
13 50
#17209
staff jedi~
Yoda's Staff~
Yoda's Staff has been left here.~
wood~
9 AG AO
17 17 18 18 0
75 5 5000 G
A
12 75
A
18 5
A
19 5
#17210
jedi armor~
Ancient Jedi Armor~
Ancient Jedi Battle Armor, used in the times of the clone wars, gave good 
protection to the Jedi Knights in battle.~
adamantium~
9 BJ AD
18 19 19 18 0
75 20 5000 G
A
18 4
A
19 4
A
13 150
#17211
key black~
A Black Key~
A Black Key on a string is here.~
steel~
18 A A
0 0 0 0 0 
65 1 10000 G
#17212
key silver x-wing~
A Silver X-Wing key~
A Silver Key belonging to an X-Wing lies here.~
silver~
18 A A
0 0 0 0 0 
65 1 10000 G
#17213
gold chest~
A Gold Chest~
A large Gold Chest sits here, gleaming.~
gold~
15 M 0
10000 2 17211 0 0
65 1 10000 G
#17214
gem glowing ruby~
A Glowing Red Gem~
A large fiery red Gem sits here, gleaming brightly.~
ruby~
20 A A
20000 0 0 0 0 
1 20 20000 G
#17215
key card code~
A Coded Key Card~
A Coded Key Card, which is unlabelled sits here.~
steel~
18 A A
0 0 0 0 0 
50 5 10 G
#17216
crate weapon~
A small Weapon Crate~
A Weapon Crate sits here, gathering dust.~
wood~
15 MO 0 
10000 2 17215 0 0
50 100000 1 G
#17217
helmet pilot's~
A Rebel Pilot's Helmet~
An orange helmet belonging to a Rebel Pilot has been dropped here.~
metal~
9 GK AE
15 18 18 19 0
85 10 2000 G
A
2 3
A
5 2
A
13 100
A
19 4
#17218
comm-link radio wrist~
A Wrist Comm-Link~
A pilot's Comm-Link is here, squawking with interference.~
metal~
9 0 AM
13 15 16 12 0
80 10 23948 G
#17219
earmuffs leia's ear muff~
Princess Leia's Earmuffs~
A pair of round hair-bun earmuffs sit here.~
hair~
9 A AE
18 19 17 17 0
80 10 4875 G
A
4 2
A
5 2
A
6 2
A
23 -10
#17220
ring council rebel~
A Rebel Council Ring~
A golden ring, bearing the signet of Princess Leia sits here.~
gold~
9 AFGK AB
18 20 18 20 0
90 2 9587 G
A
13 150
A
17 -15
A
18 4
A
19 4
#17221
map death-star death star~
A map of the Death Star~
A map of one floor of the Death Star is here, and everyone wants to see it.~
paper~
28 0 A
0 0 0 0 0 
60 2 4875 G
E
map~
Technical Reference #5347YU-A1

Level 1
       Docking---Docking---Docking
	  |         |         
	Hall------Hall----> Level 2

Level 2 
 from    Hall----Hall----Hall----Shield Panel
 level 2  |
  ---->  Hall    Hall----Hall----Hall----Bridge
	  |       |               |
	 Hall----Hall    Exit----Hall
		  |               |
		 Hall----Hall----Hall
~
#17222
boots black~
Black Boots~
A pair of new Black Boots, shine in the light here.~
leather~
9 A AG
18 18 19 18 0
83 10 3984 G
A
1 3
A
2 2
A
14 250
A
17 -20
#17223
gold coins~
A pile of gold Credits~
A large pile of gold is here.~
gold~
20 0 A
25000 0 0 0 0 
0 10 25000 G
#17224
laser pistol~
A Laser Pistol~
A standard issue laser pistol is here.~
metal~
5 0 AN
0 10 10 6 0
95 10 500 G
A
18 5
#17225
tonton horn~
A TonTon's Horn~
A gory horn, ripped from the TonTon's head in battle sits here in blood.~
ivory~
9 A AO
18 19 19 20 0
99 5 500 G
A
17 -20
A
18 4
A
19 6
#17226
keycard digital~
A Digital Keycard~
A small digital keycard is here.~
metal~
18 0 A
0 0 0 0 0 
1 1 19 G
#17227
sleeves black leather~
Darth Vader's Black Arm Guards~
A very flexible pair of black arm guards are here.~
leather~
9 MQ AI
18 18 20 15 0
100 10 1000 G
A
1 5
A
13 100
A
17 -20
A
18 5
A
19 5
#17228
lightsabre red~
A Red Lightsabre~
Darth Vader's red Lightsabre lies here.~
metal~
5 A AN
1 10 11 21 0
102 10 1000 G
A
19 10
#17229
key nexus~
The Nexus Key~
An almost transparent key is here, fading in and out of existence.~
metal~
18 0 A
0 0 0 0 0 
1 1 1000 G
#17230
ring emperor's dark~
The Emperor's Dark Ring~
A twisted black ring, which emanates power drawn from the dark side of 
the force is here.~
metal~
9 A AB
20 20 20 20 0
102 5 1000 G
A
3 5
A
9 20
A
17 5
A
18 10
A
20 -5
A
21 -5
A
22 -5
A
23 -5
A
24 -5
#17231
force power~
The Force of the Jedi~
A warm glowing nexus of power, which connects everything in the universe 
surrounds you.~
unknown~
9 ABFGHM AK
20 20 20 20 0
103 20 1 G
A
1 1
A
2 1
A
3 1
A
4 1
A
12 100
A
13 100
A
17 -40
A
19 10
A
20 -8
A
21 -8
A
22 -8
A
23 -8
A
24 -8
#0
#ROOMS
#17200
A Farm~
You stand in a dusty farmyard, surrounded by low-built metal sheds.  
Scrap metal pieces lay scattered on the ground, and humming sounds can be 
heard all around you.  A small door leads somewhere underground to the 
east, and more of the yard can be seen to the south.  A large range of 
mountains blocks the passage north or west.
~
0 0 10
D1
More farmyard lies east.
~
~
0 -1 17201
D2
More of the farm is south.
~
~
0 -1 17208
D5
~
~
0 -1 9369
S
#17201
A Farm~
Standing in a dusty farmyard, you wonder who the heck could live in a 
desert like this...then a small sign catches your eye, leaning against a 
metal shed.  A decrepit old fence marks the end of the farmyard and the 
beginning of the harsh Tattooine desert due east of here, while the 
farmyard continues to the south.
~
0 0 10
D1
A vast rolling desert is east.
~
~
0 -1 17202
D2 
The farmyard continues south.
~
~
0 -1 17209
D3
The farmyard continues west.
~
~
0 -1 17200
E
sign~
The sign reads one word...'Skywalker'.
~
S
#17202
Desert~
The cast rolling desert of Tattooine spreads like a plague before you.  
You wonder if this planet has anything but sand on it.  If you started 
digging, could you make it all the way to the other side?  A glint of 
metal catches your eye to the west, mountains block your passage to the 
north, and the desert continues in all other directions.
~
0 0 10
D1
Rolling sand can be seen east of here.
~
~
0 -1 17203
D2
Rolling sand can be seen to the south.
~
~
0 -1 17210
D3
A small farmyard can be seen to the west.
~
~
0 -1 17201
S
#17203
Desert~
The vast rolling desert continues on in all directions, except for the 
mountains to the north, which are impassable.
~
0 0 10
D1
Rolling desert can be seen to the east.
~
~
0 -1 17204
D2
Rolling sand lies to the south.
~
~
0 -1 17211
D3
More sand lies west of here.
~
~
0 -1 17202
S
#17204
Desert~
The vast rolling desert continues in all directions, except for the 
mountains to the north which are impassable.
~
0 0 10
D1
The desert continues to the east.
~
~
0 -1 17205
D2
The desert continues to the south.
~
~
0 -1 17212
D3 
The desert continues to the west.
~
~
0 -1 17203
S
#17205
Desert~
The vast rolling desert continues in all directions, except for the 
mountains to the north, which are impassable.
~
0 0 10
D1
The desert continues to the east.
~
~
0 -1 17206
D2
The desert continues to the south.
~
~
0 -1 17213
D3
The desert continues to the west.
~
~
0 -1 17204
S
#17206
Desert~
The vast rolling desert continues in all directions, except for the 
mountains to the north, which are impassable.
~
0 0 10
D1
The desert continues to the east.
~
~
0 -1 17207
D2
The desert continues to the south.
~
~
0 -1 17222
D3
The desert continues to the west.
~
~
0 -1 17205
S
#17207
Desert~
The vast rolling desert continues in all directions, except for the 
mountains to the north, which are impassable.
~
0 0 10
D1
The desert continues to the east.
~
~
0 -1 17207
D2
The desert continues to the south.
~
~
0 -1 17215
D3 
The desert continues to the west.
~
~
0 -1 17206
S
#17208
Farmyard~
Here, the farmyard seems to end.  A rotting wood fence lines what appears 
to be the southern and western boundaries of the property.  The empty 
desert begins south of here, and mountains block the way west.  More of 
the farm lies east and north.
~
0 0 10
D0
More farmyard lies to the north.
~
~
0 -1 17200
D1
More farmyard lies to the east.
~
~
0 -1 17209
D2
The desert lies to the south.
~
~
0 -1 17216
S
#17209
Farm~
This appears to be the south-east corner of a desert farmyard.  Equipment 
sheds run along the south boundary, acting also as a wind barrier.  The 
sounds of someone working can be heard nearby.  The farmyard continues to 
the north and west, while the desert stretches out behind you to the 
south and east.
~
0 0 10
D0
The farmyard lies to the north.
~
~
0 -1 17201
D1
The desert lies to the east.
~
~
0 -1 17210
D2
The desert lies to the south.
~
~
0 -1 17217
D3
The farmyard lies to the west.
~
~
0 -1 17208
S
#17210
Desert~
The vast rolling desert continues to the north, east, and south.  A glint 
of metal can be seen west of here, but you aren't sure what it could be.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17202
D1
The desert continues to the east.
~
~
0 -1 17211

D2
The desert continues to the south.
~
~
0 -1 17218
D3
A small farm lies west of here.
~
~
0 -1 17209
S
#17211
Desert~
The vast rolling desert continues in all directions.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17203
D1
The desert continues to the east.
~
~
0 -1 17212
D2
The desert continues to the south.
~
~
0 -1 17219
D3 
The desert continues to the west.
~
~
0 -1 17210
S
#17212
Desert~
The vast rolling desert continues in all directions.  Some faint beeping 
and tweeting noises carry this way from the south, and you can make out 
the faint glint of the sunlight off metal.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17204
D1
The desert continues to the east.
~
~
0 -1 17213
D2
The desert continues to the south.
~
~
0 -1 17220
D3
The desert continues to the west.
~
~
0 -1 17211
S
#17213
Desert~
The vast rolling desert continues in all directions, except north, where 
you can barely make out a small cave entrance.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17205
D1
A small cave lies to the east.
~
~
0 -1 17214
D2
The desert continues to the south.
~
~
0 -1 17221
D3
The desert continues to the west.
~
~
0 -1 17212
S
#17214
Cave Opening~
You stumble into the entrance to a small cave.  The remains of a fire sit 
in one corner, and indication of someone having used this place for 
shelter from the harsh desert nights.  Tracks in the floor of the cave 
are fresh, and lead back out of the cave.  Perhaps you should try and 
find out who these tracks belong to.  The cave leads west out to the desert.
~
0 0 0
D3
The cave exits west, out to the desert.
~
~
0 -1 17213
S
#17215
Desert~
The vast rolling desert continues in all directions.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17207
D1
The desert continues to the east.
~
~
0 -1 17215
D2
The desert continues to the south.
~
~
0 -1 17223
D3
The desert continues to the west.
~
~
0 -1 17215
S
#17216
Desert~
The desert continues to the east.  Mountains block your path southwards 
and westwards, and you can see a small farm to the north.
~
0 0 10
D1
A small farm lies to the north.
~
~
0 -1 17208
D1
The desert continues to the east.
~
~
0 -1 17217
S
#17217
Desert~
The desert stretches out to the east and west, while a small farm lies to 
the north.  A huge mountain range blocks any possibility of going south.
~
0 0 10
D0
A small farm lies to the north.
~
~
0 -1 17209
D1
The desert continues to the east.
~
~
0 -1 17218
D3
The desert continues to the west.
~
~
0 -1 17216
S
#17218
Desert~
The vast rolling desert continues in all directions.  You can make out 
large tread tracks in the sand here, but they are quickly being blown 
over with fresh sand.  The tracks head in an easterly direction.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17210
D1
The desert continues to the east.
~
~
0 -1 17219
D2
The desert continues to the south.
~
~
0 -1 17224
D3
The desert continues to the north.
~
~
0 -1 17217
S
#17219
Desert~
The vast rolling desert continues in all directions.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17211
D1
The desert continues to the east.
~
~
0 -1 17220
D2
The desert continues to the south.
~
~
0 -1 17225
D3
The desert continues to the west.
~
~
0 -1 17218
S
#17220
Jawa Camp~
You have found the source of the tracks.  A large scrap trailer, run by 
the Jawa's moves slowly through the desert sands.  You notice what appear 
to be two new additions to the droid stock that these Jawa's carry with 
them.  The Jawa's quickly hustle the droids into their tractor, and eye 
you suspiciously.  The desert continues in every direction, or you can go 
up the ladder into the Jawa's tractor.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17212
D1
The desert continues to the east.
~
~
0 -1 17221
D2
The desert continues to the south.
~
~
0 -1 17226
D3
The desert continues to the west.
~
~
0 -1 17219
D4
A small ladder leads up into the Jawa tractor.
~
~
0 -1 17237
S
#17221
Desert~
The vast rolling desert continues in all directions.  Tread tracks can be 
made out in the quickly filling sand.  The seem to lead west.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17213
D1
The desert continues to the east.
~
~
0 -1 17222
D2
The desert continues to the south.
~
~
0 -1 17227
D3
The desert continues to the west.
~
~
0 -1 17220
S
#17222
Desert~
The vast rolling desert continues to the north, west, and east.  A small 
sign points to the south.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17206
D1
The desert continues to the east.
~
~
0 -1 17223
D2
A small, well worn trail leads south.
~
~
0 -1 17228
D3
The desert continues to the west.
~
~
0 -1 17221
E
sign~
The sign says 'Mos Eisley Space Port, please have all papers ready.'
~
S
#17223
Desert~
The vast rolling desert continues to the north, east, and west.  Land 
speeders can be seen kicking up dust to the south.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17215
D1
The desert continues to the east.
~
~
0 -1 17223
D2
A well worn speeder trail leads south.
~
~
0 -1 17229
D3
The desert continues to the west.
~
~
0 -1 17222
S
#17224
Desert~
The vast rolling desert continues to the north and east.  Mountains block 
your passage the south and west.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17218
D1
The desert continues to the east.
~
~
0 -1 17225
S
#17225
Desert~
Uh-oh...you knew wandering around in this ugly desert was going to get 
you into trouble sooner or later.  You find yourself waist deep in 
fast-moving sand, and you are sinking quickly...There is no way to pull 
yourself out of this...just hold your breath and hope.
~
0 0 10
D5
Sand..nothing but sand...
~
~
0 -1 17232
S
#17226
Desert~
The vast rolling desert continues in all directions, except for the 
mountains blocking the way south.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17220
D1 
The desert continues to the east.
~
~
0 -1 17227
D3
The desert continues to the west.
~
~
0 -1 17225
S
#17227
Desert~
The desert continues to the north and west, while you can make out 
activity to the east.  You vaguely remember a spaceport being out this 
direction somewhere... Mountains block the way south.
~
0 0 10
D0
The desert continues to the north.
~
~
0 -1 17221
D1
A well worn trail leads east.
~
~
0 -1 17228
D3
The desert continues to the south.
~
~
0 -1 17226
S
#17228
Mos Eisley Space Port~
You walk through what appears to be a small desert town, but the troops 
of Imperial Stormtroopers betray the importance of this location as a 
major stopover for trading ships from other planets.  Careful not to look 
suspicious, you quickly look around for somewhere to hide.  A docking 
platform and fuel station lies to the east, and music can  be heard from 
the south.  Otherwise, the desert welcomes you to the north and west.
~
0 0 1
D0 
The desert lies to the north.
~
~
0 -1 17222
D1
A docking platform is east.
~
~
0 -1 17229
D2
More of the town is south of here.
~
~
0 -1 17230
D3
The desert lies to the west.
~
~
0 -1 17227
S
#17229
Docks~
This is the platform where all of the trading ships sit while being 
refueled or loaded with cargo.  Imperial stormtroopers inspect all of the 
cargo being loaded and check all of the pilot's papers.  It would 
probably be very difficult to leave Tattooine on one of these ships.  
More of the space port is south or west of here.
~
0 0 1
D2
A dusty trail leads south.
~
~
0 -1 17231
D3
A trail leads west.
~
~
0 -1 17228
S
#17230
Mos Eisley Cantina~
You have entered a smoke-filled noisy cantina.  The vast array of 
creatures from other planets startles you for a minute.  Suddenly you see 
another reasonably normal looking person.  He is however sitting beside a 
large furry creature that growls incoherently once in a while.  He looks 
like he might be able to get you off of this forsaken planet.  The exit 
to the outside is to the north, while the smuggler points carefully to a 
small hatch in the south wall.
~
0 0 0
D0
The exit is north.
~
~
0 -1 17228
D2
A small hatch leads south.
~
~
2 17200 17234
S
#17231
Trading Post~
This area of the port is reserved for those merchants who wish to try and 
sell some of their wares before moving on to another planet.  Several 
small stands catch your eye, each of the sellers calling to you in one language
or another.  The docks are north of here.
~
0 0 1
D0
The docks are north.
~
~
0 -1 17229
S
#17232
Underground Cave~


You 

	Are

		F
		
		A

		L

		L

		I

		N

		G

		!

		!

		!

			*THUD*

You land hard on your desert-weary butt, and look around to find a small 
cave, hidden underneath the sand!  The sounds of someone moving around 
can be heard from the east.
~
0 0 1
D1
Warm light spills from a room to the east.
~
~
0 -1 17233
S
#17233
Cave~
Light fills the room, the result of a small fire in the centre of the 
room.  The hermit who lives here is very neat, and keeps a tidy cave.  
Suddenly someone speaks to you, 'Welcome, young Jedi.', and you turn in 
time to see an old man in a brown robe standing there, holding what looks 
like a flashlight.  'You must chose between the two sides of the force.  
This was your fathers, he told me to give it to you. In order to get it, you 
must defeat me, however. You must then leave the planet, go up out of this room,
and you will be directly west of the Mos Eisley Space Port, there you 
will find someone to take you to another planet.'  With that, the old man 
holds up the silver wand, and a bright light shoots up from the handle.
~
0 0 1
D3
The cave entrance is west of here.
~
~
0 -1 17232
D4
A small opening leads up to the surface.
~
~
0 -1 17227
S
#17234
Smugglers Cove~
You crawl into a cave, just barely large enough for the ship that it 
shelters.  There are two ships here, one is heading for Hoth, the ice 
planet, and the other is heading to the Degobah system.  The Hoth ship is 
east, and the Degobah ship is west.  A sign has been placed on the wall here.
~
0 0 1
D1
The ship leaving for Hoth is east.
~
~
0 -1 17235
D3
The ship leaving for the Degobah system is west.
~
~
0 -1 17236
E
sign~
The sign reads: 

		/----------------------------\
		|                            |
		|                            |
		|  Hoth is meant for levels  |
		|                            |
		|  60-75, while Degobah is   |
		|                            |
		|  still 50-60.  Be careful, |
		|                            |
		|  it gets harder :-)        |
		|                            |
		|            -PaulAnka       |
		|                            |
		\----------------------------/
~
S
#17235
Mellenium Falcon~
You are on board a Mellenium Falcon, heading for the Hoth system.  The 
trip is long and uneventful.  You fold out of hyperspace and immediately 
see the harch white and blue planet that is called Hoth.  Imperial Star 
Destroyers can be seen orbiting the planet.  The Falcon lands on a plain 
of ice near a small rebel encampment.  You may exit north to the landing 
field.
~
0 0 1
D0
The field is north.
~
~
0 -1 17290
S
#17236
Mellenium Falcon~
You are on board a Mellenium Falcon, headed for the Degobah system.  As 
you fall out of hyperspace, you clearly see the green and brown planet 
that is the only hospitable planet of this system.  The Falcon makes a 
landing rather roughly on some swampland, and you decide to exit to the 
north, and take a look around.
~
0 0 1
D0
The exit is north.
~
~
0 -1 17238
S
#17237
Tractor~
You climb on board the Jawa tractor, and several of the small creatures 
crowd around you and shove you towards their new acquisitions.  Two 
droids stand before you, a tall golden humanoid form droid, and an R2 
unit.  The golden droid introduces himself as C3PO, an ambassador droid, 
and his companion is R2D2.  The R2 unit begins to shake, and a holgram of 
a beautiful woman appears from his sensor.  'Help me Obi Wan Kenobi, you 
are my only hope...' Then it fades out.  The Jawa's are obviously trying 
to sell you these droids.  You can leave the way you came, down.
~
0 0 1
D5
The exit is down.
~
~
0 -1 17220
S
#17238
Swamp~
You are standing in the murky swamps of the planet Degobah.  You can see 
a sunken ship in the brown ooze here, the sign of a bad landing.  More 
swamp can be found to the north, and you ship waits for you to go back to 
Tattoine to the south.
~
0 0 3
D0
More swamp is north.
~
~
0 -1 17241
D2
Your ship lies to the south.
~
~
0 -1 17239
S
#17239
Flats~
This part of the swamp is one of the few good places for a ship to land 
on this squishy planet.  Your Mellenium Falcon is waiting here to take 
you back to Tattooine.  You can climb aboard the Falcon by going up the 
ramp leading to the hatch.  The only way out is west.
~
0 0 3
D3
The swamp lies to the west.
~
~
0 -1 17238
D4
Your ship's ramp leads up.
~
~
0 -1 17240
S
#17240
Mellenium Falcon~
You are on board the Mellenium Falcon, headed to Tattooine.  You enter 
hyperspace, and a short while later, decellerate out of hyperspace, near 
the desert planet.  After landing near the space port, you decide to exit 
to your west.
~
0 0 0
D3
The Tattooine space port is west.
~
~
0 -1 17229
S
#17241
Swamp~
You are walking through the seemingly endless murky swamps of Degobah.  
Creatures of all sizes and shapes dart near and around you, making you 
very jumpy and nervous.  The small trail cut in the dense vines continues 
to the north and south.
~
0 0 3
D0
The trail continues north.
~
~
0 -1 17242
D2
The trail continues south.
~
~
0 -1 17238
S
#17242
Swamp~
The trail through the swamp comes to a four-way intersection here.  The 
land to the east seems to get a little dryer, but all other directions 
appear to remain very wet.
~
0 0 3
D0
The trail continues north.
~
~
0 -1 17254
D1
A small hill lies to the east.
~
~
0 -1 17244
D2
The trail continues to the south.
~
~
0 -1 17241
D3
The trail continues to the west.
~
~
0 -1 17243
S
#17243
Swamp~
The swamp trail seems to end here, and suddenly the foliage behind you 
moves together and covers the only exit.  You frantically search all 
sides of the clearing, but find no exit.  Gurgling noises come from all 
directions, and you wonder if you are alone....
~
0 ATNU 3
S
#17244
A small hill~
You manage to dry off a bit as you climb up a small hill.  It is actually 
just a strange mound of earth, and growing from the very top of it is a 
tree which looks sturdy enough to climb.  It seems you would be able to 
see over the tops of the dense swamp trees if you climbed it.  You can 
also go east or west, back to the low-ground of the swamp.
~
0 0 3
D1
The swamp trail continues east.
~
~
0 -1 17246
D3
The swamp trail continues to the west.
~
~
0 -1 17242
D4
A tree leads up above the canopy.
~
~
0 -1 17245
S
#17245
The Tree~
You rest yourself on a large branch of the tree, and take a look out over 
the treetops.  You can barely make out a small column of smoke rising 
above the trees to the north-east.  That seems to be the only sign of 
civilization.  The only way out of this tree is, well, down.  There is 
also a small carving in this tree near the top of the branch though.
~
0 0 3
D5
The ground is down. Don't fall.
~
~
0 -1 17244
E
carving branch~
A heart shaped carving is here:

		   /---\      /---\
		  /     \    /     \
		 /       \  /       \
		/         \/         \
	       |                      |
	       |  To what once was,   | 
	       |                      |
	       |       Paulanka       |
	       \          |           /
		\        ---         /
		 \        |         /
		  \      Sass      /
		   \              /
		    \ But now is /
		     \   lost.  /
		      \        /
		       \      /
			\    /
			 \  /
			  \/
~
S
#17246
Swamp~
The trail through the swampy vines continues in an east-west direction.
~
0 0 3
D1
The trail continues east.
~
~
0 -1 17247
D3
The trail continues to the west.
~
~
0 -1 17244
S
#17247
Swamp~
The deep Degobhan swamp runs along a trail which heads north and west.
~
0 0 3
D0
The trail continues north.
~
~
0 -1 17248
D3
The trail continues west.
~
~
0 -1 17246
S
#17248
Swamp~
Eyes seem to peer at you from all sides, but you can't exactly make out 
anything in this dense foliage.  The trail leads you in a north-south 
direction.
~
0 0 3
D0 
The trail leads north.
~
~
0 -1 17249
D2
More swamp to the south.  Great.
~
~
0 -1 17247
S
#17249
Swamp~
You are completely sick of this bloody green-brown swamp everywhere.  The 
swamp gas in beginning to make you want to vomit.  Good thing you don't 
smoke, because if you tried to light a match, the whole planet might 
become a fireball.  The trail leads south and west.
~
0 0 3
D2
The trail leads south.
~
~
0 -1 17248
D3
The trail continues west.
~
~
0 -1 17250
S
#17250
Swamp~
Guess what?  More swamp.  The trail is still here, but seems to be 
fading... You can go in any of the 4 cardinal directions, but there is 
some shuffling noises coming from the south.
~
0 0 3
D0
The trail turns north.
~
~
0 -1 17255
D1
The trail leads east.
~
~
0 -1 17249
D2
The trail leads south.
~
~
0 -1 17251
D3
The trail continues west.
~
~
0 -1 17252
S
#17251
Swamp Lair~
Whoops!  Seems that dragons live in these swamps...and you just found 
one.  Its scaly green neck rears up at the sight of you and it looks at you 
with a definite gleam in its cat-like eyes.  It almost appears to smile 
as it leans forward and takes a deep breath...
~
0 0 3
D0
Run north you moron, before you get fried.
~
~
0 -1 17250
S
#17252
Swamp~
The swamp trail continues to the east and west.  Creatures lurk in all 
directions, and you have an impending sense of doom.
~
0 0 3
D1
The trail leads east.
~
~
0 -1 17250
D3
The trail leads west.
~
~
0 -1 17253
S
#17253
Swamp~
The trail leading thorugh the dense swamp leads east and south.  You feel 
the skin on your back prickle as thousands of eyes watch you.
~
0 0 3
D1
The trail leads east.
~
~
0 -1 17252
D2
The trail leads south.
~
~
0 -1 17254
S
#17254
Swamp~
The swamp leads you in a north-south direction.  The north seems to bend 
east, and the south leads you to a four-way intersection.
~
0 0 3
D0
The trail leads north.
~
~
0 -1 17253
D2
The trail leads south.
~
~
0 -1 17242
S
#17255
Swamp~
The swamp leads now in three directions.  You can go either north, west, 
or south from here.
~
0 0 3
D0
The trail leads north.
~
~
0 -1 17256
D2
The trail leads south.
~
~
0 -1 17250
D3
The trail leads west.
~
~
0 -1 17260
S
#17256
Swamp~
The swamp trail fades into nothingness here, but instead of sinking into 
the swamp, you find yourself on solid rock.  As well, you have found the 
source of the smoke in the air, there is a cave in the rock face in front 
of you.  You can follow the swamp trail south, or go east into the cave.
~
0 0 3
D1
A cave is east.
~
~
0 -1 17257
D2
The trail leads south.
~
~
0 -1 17255
S
#17257
Cave Entrance~
You are standing in the entrance to a dimly lit cave.  You can hear no 
noise coming from within the cave, but there is a fire lit further 
inside.  You can keep going into the cave by goinf east, or leave the 
cave for the swamps to the west.
~
0 0 0
D1
The cave leads east.
~
~
0 -1 17258
D3
The cave exits west.
~
~
0 -1 17256
S
#17258
Cave~
You enter a small room, in which the cave's occupant has placed furs 
along the walls to make it a little homier.  You have to duck in here, as 
this room seems to have been made for a very short person.  The cave 
continues to the east, or the exit is back to the west.
~
0 0 0 
D1
The cave continues east.
~
~
0 -1 17259
D3
The cave continues west.
~
~
0 -1 17257
S
#17259
Warm Room~
You enter a very low-built room, with a small fire crackling in one 
corner.  It is a quaint room, with very little decoration.  'Mmmm Jedi 
welcome you are.'  a small green creature with pointy ears says to you.  
'The Force you are strong in, yes.  Darth Vader kill you must.'  Yoda 
looks at you and you can feel your soul exposed to him. 'Decided your 
fate have you not.  Evil or Good must you choose.'  He leans heavily on 
his staff and looks intently at you.  The only way out is west.
~
0 0 0 
D3
The cave leads west.
~
~
0 -1 17258
S
#17260
Swamp~
The swampy path leads you in an east-west direction.
~
0 0 3
D1
The trail leads east.
~
~
0 -1 17255
D3
The trail leads west.
~
~
0 -1 17261
S
#17261
Swamp~
You decide to walk more quickly because of all the wildlife you can hear 
murking in the vines around you.  The trail continues east and west.
~
0 0 3
D1
The trail leads east.
~
~
0 -1 17260
D3
The trail leads west.
~
~
0 -1 17262
S
#17262
Swamp Flat~
Youa re standing on a swamp flat that has been used to land a rebel 
X-Wing fighter.  There is a hatch leading up into the craft. The only way 
off this flat is east, into the swamp.
~
0 0 3
D1
The swamp lies to the east.
~
~
0 -1 17261
D4
The hatch of the X-Wing is up.
~
~
2 17212 17263
S
#17263
X-Wing~
You are onboard a Rebel X-Wing fighter which is set for autopilot to the 
secret Rebel Headquarters in an uncharted part of the galaxy.  You come 
out of hyperspace and land on a small landing port, and exit the 
spacecraft into a docking bay.  You can climb down your ladder to the bay 
below.
~
0 0 0 
D5
The ladder leads down.
~
~
0 -1 17266
S
#17264
X-Wing~
You travel in your X-Wing fighter to the planet Degobah, and pick out a 
landing spot on a small dry swamp flat.  You can exit you spacecraft down 
the ladder, into the swamps below.
~
0 0 0
D5
The ladder leads down.
~
~
0 -1 17262
S
#17265
Docking Bay~
You are standing in a docking bay in the Rebellion's secret Headquarters.  
Your X-Wing, set to leave for Degobah, is here, and you need only climp 
up the ladder to be on your way. Another section of the docking bay can 
be seen to the south.
~
0 0 0 
D2
The docking bay is south.
~
~
0 -1 17266
D4
A ladder leads up into the X-Wing.
~
~
0 -1 17264
S
#17266
Docking Bay~
You are standing in the Rebellion's secret headquarters, in a docking bay 
for X-Wings and other space craft.  Your X-Wing which you brought with 
you from Degobah is here, being repaired.  IF you need to go back to 
Degobah, you have been assigned another fighter, which is ready to the 
north.  The main hallway through the compound is to the east.
~
0 0 0 
D0
Another docking bay is north.
~
~
0 -1 17265
D1
The hallway leads east.
~
~
0 -1 17267
S
#17267
Corridor~
You are walking down a long white corridor, lined with panels and 
hatches.  Working your way along this corridor, you notice a docking bay 
to the west, and more of the hallway continues east.
~
0 0 0 
D1
The corridor leads east.
~
~
0 -1 17272
D3
The docking bay is west.
~
~
0 -1 17266
S
#17268
Barracks~
This large section of the guard barracks is lined on both sides with beds 
and single lockers.  Several guards eye you suspiciously.  Everyone seems 
tense with the upcoming assault on the Death Star.  You can exit east.
~
0 0 0 
D1
The barracks continue east.
~
~
0 -1 17269
S
#17269
Barracks~
The south wall of this room is lined with beds and single lockers for the 
rebel forces residing here at the headquarters.  Everyone is moving 
around quickly, preparing for the briefing on the assault on the Imperial 
Death Star.  The barracks continue to the east and west, while tha main 
hall lies to the north.
~
0 0 0 
D0
A hallway leads north.
~
~
0 -1 17272
D1
The barracks continue east.
~
~
0 -1 17270
D3
The barracks continue west.
~
~
0 -1 17268
S
#17270
Barracks~
The walls of this room contain more beds (well, cots really) and lockers 
for the troops staying here at the base.  Everyone is nervous, and you 
wonder how the attack on the Death Star will go.  More barracks lie to 
the east and west.
~
0 0 0 
D1
The barracks continue east.
~
~
0 -1 17271
D3
The barracks continue west.
~
~
0 -1 17269
S
#17271
Barracks~
The barracks end here, once more with beds and lockers on either side of 
the room.  The barracks lead back west.
~
0 0 0 
D1
?
~
~
1 -1 17289
D3
The barracks leads west.
~
~
0 -1 17270
S
#17272
Corridor~
The corridor through the headquarters comes to a 3-way intersection 
here.  The plain halls leads west and north, while the barracks are to 
the south.
~
0 0 0 
D0
The hall leads north.
~
~
0 -1 17273
D2
An open door leads to the barracks.
~
~
0 -1 17269
D3
The halllway leads west.
~
~
0 -1 17267
S
#17273
Hallway~
The hallway turns here again, and leads either south or east.  Excited 
voices can be heard from behind large doors to the east.
~
0 0 0 
D1
Large doors lead east.
~
~
1 0 17274
D2
The hallway leads south.
~
~
0 -1 17272
S
#17274
Briefing Room~
You are standing in a large room filled with Rebel soldiers and Officers, 
all talking excitedly.  A large hologram of the Death Star revolves in 
the centre of the room, and Admiral Akabar is briefing the pilots on the 
assault.  'The Power Core of the Death star must be destroyed in order to 
begin a chain reaction which will destroy the Star itself...'  A light 
cuts through the centro of the hologram and pinpoints the core of the 
space station.  'Admiral Lando Callrissian has the stolen plans for the 
Death Star and will transmit them en route to the attack point.'  
Everyone stands and begins to file towards the eastern shuttle bays.  Exits 
lead north and east, further into the room, or west to the hallway.
~
0 0 0 
D0
The room continues north.
~
~
0 -1 17276
D1
The room continues east.
~
~
0 -1 17275
D3
The hallway leads west.
~
~
0 -1 17273
S
#17275
Briefing Room~
This part of the room contains the tactical displays for all of the Rebel 
ships in combat.  Preparations are just being made to begin the 
hyperspace journey to the Death Star.  Technical crews work at a frenzied 
pace to get everything in order for the long-awaited assault on the 
Imperial Space Station. You may leave north or west.
~
0 0 0 
D0
The room continues to the north.
~
~
0 -1 17277
D3
The room continues to the west.
~
~
0 -1 17274
S
#17276
Briefing Room~
More maps and displays can be seen in this section of the Briefing Room.  
Pilots and their R2 units are moving quickly to the hallway leading to 
the eastern shuttle bay which is to  the north.  The room continues east 
and south.
~
0 0 0 
D0
The hallway leads north.
~
~
0 -1 17278
D1
The room continues to the east.
~
~
0 -1 17277
D2
The room continues to the south.
~
~
0 -1 17274
S
#17277
Equipment Room~
In this part of the room, pilots file past an Officer who is distributing 
flight recorders and special sight toggles for the pilots to use when in 
the trench of the Death Star.  They then follow a hallway which leads to 
the Docking bay to the east.  The room continues to the south and west.
~
0 0 0 
D1
The hallway leads east.
~
~
0 -1 17281
D2
The room continues to the south.
~
~
0 -1 17275
D3
The room continues to the west.
~
~
0 -1 17276
S
#17278
Hallway~
You walk down a large plain corridor which leads you either east, or 
through two large doors to the south.  Pilots are filing out of these 
doors and walking past you down the eastern hallway.
~
0 0 0 
D1
The hallway leads east.
~
~
0 -1 17279
D2
Open doors leads south.
~
~
0 -1 17276
S
#17279
Hallway~
The hallway leads you in an east-west direction.  Rebel pilots jog 
towards the east. Another section of hallway leads west.
~
0 0 0 
D1
The hallway leads east.
~
~
0 -1 17280
D3
The hallway leads west.
~
~
0 -1 17278
S
#17280
Hallway~
The hallway comes to a corner, which turns either south or west.  The 
pilots keep moving south, towards the east docking bay.  You can go 
either west or south.
~
0 0 0 
D2
The hallway continues south.
~
~
0 -1 17281
D3
The hallway continues west.
~
~
0 -1 17279
S
#17281
Intersection~
The hallway intersects here with another hallway leading from the 
briefing room.  You can go north or west back to the briefing room, or 
east to the east docking bay.
~
0 0 0 
D0
The hallway leads north.
~
~
0 -1 17280
D1
The hallway leads east.
~
~
0 -1 17282
D3
The briefing room is west.
~
~
0 -1 17277
S
#17282
Hallway~
This hallway leads in an east-west direction.  Rebel pilots scramble 
eastwards to the Docking bay.
~
0 0 0 
D1
The hallway leads east.
~
~
0 -1 17283
D3
The hallway leads west.
~
~
0 -1 17281
S
#17283
Hallway Intersection~
The hallway comes to a corner, and a door is set in the east wall.  The 
hallway leads south or west.  There is a sign over the west door, and a 
very intricate lock can be seen on it.
~
0 0 0 
D1
A sturdy door is east.
~
~
2 
17215 17284
D2
The hallway leads south.
~
~
0 -1 17285
D3
The hallway leads west.
~
~
0 -1 17282
E
sign~
The sign reads: 'Weapons Depot, Authorized Personnel Only'
~
S
#17284
Weapons Depot~
The Rebel Headquarters Weapon Depot contains crates and crates of rebel 
parts and weaponry.  Much of this equipment is meant for the repair of 
the X-Wing fighters, but you do notice some smaller crates lying around.
~
0 0 0 
D3
The door leads west.
~
~
0 -1 17283
S
#17285
Preparation Room~
This room is used by the pilots for their final preparation, and they can 
be seen here putting on their helmets and checking their uniforms.  The 
door to the Docking Bay leads south, and the hallway is to the north.
~
0 0 0 
D0
The hallway leads north.
~
~
0 -1 17283
D2
The Docking Bay is south.
~
~
0 -1 17286
S
#17286
Docking Bay~
You walk out into the docking bay of The Rebel Headquarters.  A 
technician approaches you and tells you that they have two ships ready 
for you, and you can leave here for Hoth, where the rebels need 
reinforcements, or you can join the assault on the Death Star.  The 
hallway leading into the headquarters is north of here.  The ship to Hoth 
is west, and the ship to the Death Star is east.
~
0 0 0 
D0
The hallway is north.
~
~
0 -1 17285
D1
A ship headed for the Death Star is east.
~
~
0 -1 17287
D3
A ship ready to go to Hoth is west.
~
~
0 -1 17288
S
#17287
X-Wing~
You are on board a rebel X-Wing fighter, on your way to join the rebel 
assault on the Imperial Death Star.  Instead of joining the fight outside 
the space station, you decide to try and infiltrate the interior of the 
Death Star.  You manage to sneak your X-Wing into a docking bay amidst 
the confusion of the rebel attack, and you land carefully behind a row of 
Imperial ships.  You can exit your ship down.
~
0 0 0 
D5
The ladder leads down to the floor of the landing bay.
~
~
0 -1 17315
S
#17288
X-Wing~
You are on board an X-Wing fighter bound for Hoth.  You arrive near the 
small white planet, and land on an ice flat, near a rebel camp.  You can 
exit your craft by decending the ladder.
~
0 0 0 
D5
The ladder leads down.
~
~
0 -1 17290
S
#17289
Alcove~
You have stumbled into a small alcove hidden in the wall of the 
barracks.  It would seem as though some of the soldiers who use these 
barracks decided to store some funds here.  The only way out is west.
~
0 0 0 
D3
The exit is west.
~
~
0 -1 17271
S
#17290
Ice Field~
You are standing in an ice field near a Rebel outpost.  Ships of various 
shapes and sizes are parked around the compound.  You can hear distant 
sounds of fighting to the south, and other ships are fueled and ready for 
departure to the east and west.  Here there is a ship ready to head to 
the Rebel Headquarters, and a ladder leads up into its interior.
~
0 0 2 
D1
A shuttle bound for the Death Star is east.
~
~
0 -1 17292
D2
The camp lies to the south.
~
~
0 -1 17293
D3
Another ship, bound for Tattooine is west.
~
~
0 -1 17291
D4
A ladder leads up into the ship bound for Rebel HQ.
~
~
0 -1 17286
S
#17291
Ice Field~
On this section of the landing field, a ship sits fueled and ready for 
departure to Tattooine.  A ladder leads up into it, and Rebel technicians 
are ready to help you into it.  Another section of the field is to the east.
~
0 0 2 
D1
More ships lie to the east.
~
~
0 -1 17290
D4
A ship bound for Tattooine is up.
~
~
0 -1 17229
S
#17292
Ice Field~
You stand in an ice field landing area for Rebel ships.  There are more 
ships to the west, and there is one standing here ready to go to join the 
assault on the Imperial Death Star.  The ladder leads up into the ship.
~
0 0 2
D3
The field continues west.
~
~
0 -1 17290
D4
A ladder leads up into the ship.
~
~
0 -1 17316
S
#17293
Camp~
Several tents and equipment crates lie about this Rebel outpost.  Most of 
the men have left and gone to join the fight against the attacking 
Imperial soldiers.  The sounds of battle grow thick to the south east.
~
0 0 2
D0
The landing field is north.
~
~
0 -1 17290
D1
The rebel camp continues east.
~
~
0 -1 17294
S
#17294
Camp~
More tents and equipment can be seen here.  Energy flashes and screams of 
dying soldiers can be seen and heard to the immediate south. More of the 
camp lies to the west, and the battlefield is south.
~
0 0 2
D2
The battle is to the south.
~
~
0 -1 17295
D3
The camp continues to the west.
~
~
0 -1 17293
S
#17295
Battlefield~
Rebel soldiers and Imperial Stormtroopers clash in open battle here.  
Laser fire criss-crosses the open ice as they fire at each other from 
bunkers in the ice.  Rebel fighters streak around the camp, firing at the 
huge Imperial AT-AT land walkers which are decimating the Rebel troops.  
A cheer flies up from the rebels as one of the AT-AT's is brought down 
with a grappling cable.  The camp lies to the north, while the 
battlefield grows to your east, south and west.
~
0 0 2
D0
The rebel camp lies to the north.
~
~
0 -1 17294
D1
The battlefield continues to the east.
~
~
0 -1 17300
D2
The battlefield continues to the south.
~
~
0 -1 17298
D3
The battlefield continues to the west.
~
~
0 -1 17296
S
#17296
Battlefield~
Charred bodies and pieces of metal lie around this battlefield.  Rebels 
run in every direction, and blasts of laser fire hit the ground inches 
>from your feet.  More shouts can be heard from the south and east.
~
0 0 2
D1
The battlefield continues to the east.
~
~
0 -1 17295
D2
The battlefield continues to the south.
~
~
0 -1 17297
S
#17297
Battlefield~
Rebels on tame Ton-ton's ride on the open plains here, shooting at 
Imperial Troopers trying to cross the flat ice to the camp.  Orders are 
being shouted from every direction, and chaos seems to reign everywhere.  
The only way out is to the east and north.
~
0 0 2
D0
More of the battle can be seen to the north.
~
~
0 -1 17296
D1
The battlefield continues to the east.
~
~
0 -1 17298
S
#17298
Battlefield~
Don't look around!! Just run!  Lasers streak around you, nearly cutting 
you in half....all around you the battle continues.
~
0 0 2
D0
The battle is north.
~
~
0 -1 17295
D1
The battle is east.
~
~
0 -1 17299
D2
The battle is south.
~
~
0 -1 17304
D3
The battle is west.
~
~
0 -1 17297
S
#17299
Battlefield~
Much to your dismay, you realize that you are standing in the very centre 
of the battle between the Rebels and the Imperials.  Quickly checking 
that all of your major organs are intact, you decide to pick a direction, 
and run that way...very quickly!
~
0 0 2
D0
The battlefield continues to the north.
~
~
0 -1 17300
D1
The battlefield continues to the east.
~
~
0 -1 17303
D2
The battlefield continues to the south.
~
~
0 -1 17305
D3
The battlefield continues to the west.
~
~
0 -1 17298
S
#17300
Ridge~
The battle here stretches down the ridge along the cliff face of this ice 
field.  North is impassable, unless you like 500 foot drops straight 
down.  All other directions lead to more of the battle.
~
0 0 2
D1
The battle continues to the east.
~
~
0 -1 17302
D2
The battle continues to the south.
~
~
0 -1 17299
D3
The battle continues to the west.
~
~
0 -1 17295
S
#17301
Avalanche~
Good one!  All this noise from the battle has caused an avalanche to fall 
>from the eastern mountains.  Guess where all that snow fell?  You guessed 
it...right on top of you.  Thats gonna hurt in the morning.  Feeling 
slightly claustrophobic as the snow presses in against you, you lose 
conciousness, and fade to black.
~
0 0 0 
S
#17302
Snow Field~
You are standing in a bleak snowfield.  The only break in the whiteness 
is the yells and screams of fighting soldiers all around you. Mountains 
block your path east, but it is clear in all other directions.
~
0 0 2
D0 
More field lies north.
~
~
0 -1 17301
D2
More field lies south.
~
~
0 -1 17303
D3
More field lies west.
~
~
0 -1 17300
S
#17303
Snow Field~
White everywhere...stained with pools of blood, and charred remains of 
rebel and empirial soldiers.  Smoke fills you lungs as you stumble 
around.  The large mountain range continues to the east.  But all other 
directions are passable.  There is a large cave mouth to the south.
~
0 0 2
D0
More snow lies to the north.
~
~
0 -1 17302
D2
A cave entrance is south.
~
~
0 -1 17306
D3
More field lies to the west.
~
~
0 -1 17299
S
#17304
Battle Field~
The screams of battle fly all around you...and smoke fills your eyes with 
tears, which quickly freeze to your cheeks.  You seem to be pinned in 
between both armies, the only way out is north.
~
0 0 2
D0
More field lies north.
~
~
0 -1 17298
S
#17305
Battle Field~
All around, clashing soldiers fire laser pistols at one another, and huge 
At-At's walk around, looking for Rebels to crush.  One approaches from 
the south, and Empirial troopers lie to the east and west....better go 
north.
~
0 0 2
D0
A snow field lies north.
~
~
0 -1 17299
S
#17306
Cave Entrance~
You feel a little warmer after getting out of the wind swept field of 
Hoth.  The cave is extremely tall, and well carved out of the ice.  It 
seems as though the walls have been scraped out very carefully.  You can 
gear quiet shuffling noises to the east and south.  The cave exit is north.
~
0 0 0
D0
The field lies to the north.
~
~
0 -1 17303
D1
The cave continues east.
~
~
0 -1 17307
D2
The cave continues south.
~
~
0 -1 17313
S
#17307
Cave Passage~
The cave continues east and west.  The sounds grow louder to the east.
~
0 0 0 
D1
The cave continues to the east.
~
~
0 -1 17308
D3
The cave continues to the west.
~
~
0 -1 17306
S
#17308
Cave~
The cave turns to the south and west here.  Loud grumbling noises can be 
heard from the south.  As well, a foul odor drifts to you from that 
direction as well.
~
0 0 0 
D2
The cave continues to the south.
~
~
0 -1 17309
D3
The cave continues to the west.
~
~
0 -1 17307
S
#17309
Cave~
The cave continues straight here...to the north and to the south.
~
0 0 0 
D0
The cave continues to the north.
~
~
0 -1 17308
D2
The cave continues to the south.
~
~
0 -1 17310
S
#17310
Bend in the Cave~
The Cave turns here once again, and you can go either north or west.  The 
noises are very close now, and they are coming from the west.  The smell 
is so bad, it reminds you of your combat boots after a week of training.
~
0 0 0
D0
The cave continues north.
~
~
0 -1 17309
D3
The cave continues west.
~
~
0 -1 17311
S
#17311
Cave~
Another quick turn in the cave here.  It follows a trail north and east 
now.  A high-pitched scream can be heard from the north...
~
0 0 0 
D0
The cave continues to the north.
~
~
0 -1 17312
D1
The cave continues to the east.
~
~
0 -1 17310
S
#17312
Ton-Ton lair~
You have walked into a den of wild Ton-Ton's!  The large beasts mill 
about, then suddenly turn and stare at you.  These are not the same tame 
animals used so frequently by the rebels for transportation.  The only 
exit is south.
~
0 0 0 
D2
The cave continues south.
~
~
0 -1 17311
S
#17313
Cave~
The cave continues in a north-south direction.  The noises can hardly be 
heard this far into the cave.
~
0 0 0 
D0
The cave continues north.
~
~
0 -1 17306
D2
The cave continues south.
~
~
0 -1 17314
S
#17314
Cave End~
You have reached what seems to be the end of the cave.  It is very warm 
here, and it looks safe to rest for a while.  The only way out is to the 
north.
~
0 0 0 
D0
The cave continues to the north.
~
~
0 -1 17313
S
#17315
Death Star~
You approach the giant space station, aware that you are being set up for 
a trap.  The landing is far too easy, and you meet no resistance as you 
climb from your shuttle to the floor of the landing bay.  Exits lead 
south and east.
~
0 D 0
D1
The shuttle bay lies east.
~
~
0 -1 17316
D2
A hallway leads south.
~
~
0 -1 17318
S
#17316
Death Star~
You arrive in another landing bay in the Death Star.  Exits lead east, 
south, and west.
~
0 D 0
D1
Another shuttle bay is east.
~
~
0 -1 17319
D2
A hallway leads south.
~
~
0 -1 17317
D3
Another shuttle bay is west.
~
~
0 -1 17315
S
#17317
Ladder~
A sturdy-looking ladder leads up to the second level of the Death Star. 
You can hear muffled voices and movement coming from above you.  The only 
other exits are north and west.
~
0 D 0
D0
A shuttle bay is north.
~
~
0 -1 17316
D3
A hallway leads west.
~
~
0 -1 17318
D4
A ladder leads up.
~
~
0 -1 17320
S
#17318
Hallway~
A small grey hallway leads north and east.  A ladder can be seen to the east.
~
0 D 0
D0
A shuttle bay is north.
~
~
0 -1 17315
D1
The hallway leads east.
~
~
0 -1 17317
S
#17319
Shuttle Bay~
In this section of the shuttle bay, you notice a small imperial craft 
which looks ready for take-off.  If you feel this is time for an escape, 
this might be just the way to do it!  The shuttle lies north, while the 
exit is west.
~
0 D 0
D0 
The shuttle is north.
~
~
0 -1 17290
D3
The shuttle bay continues west.
~
~
0 -1 17316
S
#17320
Ladder~
You are standing at the top of a ladder which extends down to Level 1 of 
the Death Star.  The hallway here is a dull grey, with various control 
panels and alarm buttons scattered around.  The hallway leads north and 
south, or the ladder goes down.
~
0 D 0
D0
The hallway continues north.
~
~
0 -1 17321
D2
The hallway continues south.
~
~
0 -1 17325
S
#17321
Hallway~
The hallway turns here, leading in an eastern direction, as well as going 
south.
~
0 D 0
D1
The hall continues east.
~
~
0 -1 17322
D2
The hall continues south.
~
~
0 -1 17320
S
#17322
Hallway~
You begin to hear several alarms echoing through the hallway, as you 
wander through the Death Star.  Stormtroopers run in various directions 
at the shouted orders of their commanding officers.  This hallway leads 
east and west.
~
0 D 0
D1
The hall continues east.
~
~
0 -1 17323
D3
The hall continues west.
~
~
0 -1 17321
S
#17323
Hallway~
More stormtroopers run past you, attempting to deal with the impending 
Rebel attack.  This hall runs in an east-west direction.
~
0 D 0
D1
The hall continues east.
~
~
0 -1 17324
D3
The hall continues west.
~
~
0 -1 17322
S
#17324
Control Panel~
You arrive at the end of a long hallway and discover a control panel 
which appears to run the Death Star's shield reactor.  Someone has been 
here before you it would seem, because only the charred remains of the 
master switch remain. This will help the rebels get through the space 
station's defenses.
~
0 D 0
D3
The only exit is west.
~
~
0 -1 17323
S
#17325
Hallway~
The hallway turns here, leading you north or east.
~
0 D 0
D0
The hall continues north.
~
~
0 -1 17320
D1
The hall continues east.
~
~
0 -1 17326
S
#17326
Intersection~
The hallway splits here, and exits lead north, south or west.
~
0 D 0
D0
The hall continues north.
~
~
0 -1 17327
D2
The hall continues south.
~
~
0 -1 17334
D3
The hall continues west.
~
~
0 -1 17325
S
#17327
Hallway~
You seem to be making your way deeper into the heart of the Death Star, 
because much of the activity around you is intensifying.  The Rebel 
attack must take precedence over intruders because very few of the 
Stormtroopers are paying much attention to you.  Exits lead east or south.
~
0 D 0
D1
The hallway continues east.
~
~
0 -1 17328
D2
The hallway continues south.
~
~
0 -1 17326
S
#17328
Hallway~
As soldiers pass by you hurriedly in the hallway, you notice that you 
must be headed in the right direction, because they are all running down 
the hall behind you.  The hall continues east or west.
~
0 D 0
D1
The hallway continues east.
~
~
0 -1 17329
D3
The hallway continues west.
~
~
0 -1 17327
S
#17329
Intersection~
The hallway here bends west and south, and a large double set of doors 
are east.  Periodically you can see Stormtroopers stream from the double 
doors to the east and it looks like these doors lead to the bridge.
~
0 D 0
D1
A large set of doors lie to the east.
~
~
0 -1 17330
D2
The hallway continues to the south.
~
~
0 -1 17331
D3
The hallway continues to the west.
~
~
0 -1 17328
S
#17330
Bridge~
You have arrived on the Main Bridge of the Imperial Death Star.  Several 
commanders discuss strategy, and several officers hold positions at the 
various control sections.  The only way out is west.
~
0 D 0
D3
The hallway is west.
~
~
0 -1 17329
S
#17331
Hallway~
You are standing in yet another intersection.  This one leads north, 
south, and west.  You can make out a ladder to the west, through a set of 
glass doors.
~
0 D 0
D0
The hallway continues to the north.
~
~
0 -1 17329
D2
The hallway continues to the south.
~
~
0 -1 17332
D3
A ladder lies to the west.
~
~
2 17226 17335
S
#17332
Hallway~
The hallway here leads north and west.
~
0 D 0
D0
The hallway continues to the north.
~
~
0 -1 17331
D3
The hallway continues to the west.
~
~
0 -1 17333
S
#17333
Hallway~
Troops of Imperial soldiers file past you, armed for the Rebel attack.  
Exits leads east and west.
~
0 D 0
D1
The hallway continues to the east.
~
~
0 -1 17332
D3
The hallway continues to the west.
~
~
0 -1 17334
S
#17334
Hallway~
The hallway turns here, leading you either north or east.
~
0 D 0
D0
The hallway continues to the north.
~
~
0 -1 17320
D1
The hallway continues to the east.
~
~
0 -1 17333
S
#17335
Ladder~
You are standing in a small room with a set of glass doors to the east, 
and a ladder leading up to the third level of the Death Star.
~
0 D 0
D1
A hallway lies to the east.
~
~
0 -1 17331
D4
A ladder leads up to Level 3.
~
~
0 -1 17336
S
#17336
Dark Corridor~
You are in a dark corridor leading in an east-west direction.  A ladder 
leads down to Level 2.
~
0 D 0
D1
A dark Corridor is east.
~
~
0 -1 17337
D5
The ladder leads down to level 2.
~
~
0 -1 17335
S
#17337
Corridor~
This long, poorly-lit corridor seem to continue forever, in a boring 
east-west direction.
~
0 D 0
D1
The corridor continues east.
~
~
0 -1 17338
D3
The corridor continues to the west.
~
~
0 -1 17336
S
#17338
Hallway~
This corridor conitnues east and west, with light coming from both ends.
~
0 D 0
D1
The hallway continues east.
~
~
0 -1 17339
D3 
The hallway continues west.
~
~
0 -1 17337
S
#17339
Hallway~
Faint light can be seen in both directions, east and west.  As well, you 
think you can make out a figure in the distance to the east.
~
0 D 0
D1 
The hallway continues to the east.
~
~
0 -1 17340
D3
The hallway continues to the west.
~
~
0 -1 17338
S
#17340
Corridor~
For the first time, the hallway is interrupted by a small door in the 
north wall.  Other that than, the only way to go is east or west.  You 
can definitely make out someone standing at the end of the hall to the east.
~
0 D 0
D0
A small door is here.
~
~
0 -1 17343
D1
The hallway continues to the east.
~
~
0 -1 17341
D3
The hallway continues to the west.
~
~
0 -1 17339
S
#17341
Corridor~
The hallway extends further east and west, but to the immediate east you 
can make out a door with a dark-robed figure standing directly in front 
of it.
~
0 D 0
D1
The hall leads east.
~
~
0 -1 17342
D3
The hall leads west.
~
~
0 -1 17340
S
#17342
End of the Corridor~
At last you have reached the end of the corridor.  Here there are only 
two exits, east through a large elevator, and west back the way you 
came.  The door to the elevator is blocked however, by a masked figure in 
a black cape.  Darth Vader.  He hisses at your presence... 'You shall die 
here, young Jedi.'  and he draws his Lighsabre.
~
0 D 0
D1
The elevator is east.
~
~
0 -1 17344
D3
The hall leads west.
~
~
0 -1 17341
S
#17343
Garbage Dump~
Whoops!  You have fallen into a smelly garbage dump...you can see no way 
out.  This really sucks.
~
0 D 0
S
#17344
Throne Room~
You enter the Emperor's throne room, and notice that he is very well 
guarded.  The Emperor stands at the far end of this ramp, and guards 
block you passage east.  The elevator is back west.
~
0 D 0
D1
The ramp leads east.
~
~
0 -1 17345
D3
The elevator is west.
~
~
0 -1 17342
S
#17345
Ramp~
This long ramp extends over a broad pit, charged with electrical energy.  
At the far end you can make out the griseled, stooped figure of the 
Emperor, who stands laughing at your progress.  Exits lie in all directions.
~
0 D 0
D0
A balcony lies north.
~
~
0 -1 17346
D1
The ramp lies east.
~
~
0 -1 17348
D2
A balcony is south.
~
~
0 -1 17347
D3
The ramp ends west.
~
~
0 -1 17344
S
#17346
Balcony~
You stand upon a small outcropping of metal which looks over the large 
pit extending down into the core of the Death Star.  The ramp lies to the 
south.
~
0 D 0
D2
The ramp lies south.
~
~
0 -1 17345
S
#17347
Balcony~
You stand upon a small outcropping of metal which looks over the large 
pit extending down into the core of the Death Star.  The ramp lies to the 
north.
~
0 D 0
D0
The ramp is north.
~
~
0 -1 17345
S
#17348
Ramp~
You apprach the end of the ramp bravely.  The Emperor laughs harder as 
more guards attack you.  Fending them off you slowly make your way east, 
and stand before the cackling old man.  'Good young Jedi...give into your 
anger...strike me down, and replace your father at my side.' He laughs a 
toothless grin and blue sparks shoot out of withered hands and strike 
you, causing unbearable agony!  West leads to the elevator, east leads to 
a shimmering portal.
~
0 D 0
D0
A balcony is north.
~
~
0 -1 17349
D1
The ramp continues to the east.
~
~
0 -1 17351
D2
A balcony is south.
~
~
0 -1 17350
D3
The ramp lies west.
~
~
0 -1 17345
S
#17349
Pit~
Running from the energy bolts of the Emperor, you stumble and fall down 
the long shaft into the core of the Death Star.  Thats what you get for 
running away.
~
0 ADNU 0
S
#17350
Pit~
Running away from the energy bolts of the Emperor, you stumble and fall 
down the long shaft into the core of the Death Star.  Thats what you get 
for running away.
~
0 ADNU 0
S
#17351
Ramp~
You arrive at the end of the long ramp, and you can see to the east a 
shimmering portal.  The colors mystify you, and you are drawn toward 
them.  The ramp continues west, and balconies extend north and south.
~
0 D 0
D0
The balcony is north.
~
~
0 -1 17352
D1
The portal lies to the east.
~
~
2 17229 17354
D2
The balcony is south.
~
~
0 -1 17353
D3
The ramp lies west.
~
~
0 -1 17348
S
#17352
Balcony~
You can see almost to the core of the Death Star on this metal railing.  
The ramp lies south.
~
0 D 0
D2
The ramp is south.
~
~
0 -1 17351
S
#17353
Balcony~
Bolts of electricity streak downwards through the long shaft leading down 
to the core of the space station.  the ramp is north.
~
0 D 0
D0 
The ramp is north.
~
~
0 -1 17351
S
#17354
Swirling Colors~
You seem to float in a void of color.  You feel no pain, no emotion, only 
a great sense of purpose.  You cannot make out any exits, but feel pulled 
naturally in an upwards direction.
~
0 D 0
D4
Swirling colors.
~
~
0 -1 17355
S
#17355
Nexus~
You stand in a large void, surrounded by empty space.  This is the 
legendary Nexus, a place of great power, known to hold the collective 
conciousness of all of the Jedi Knights.  A gigantic floating entity 
hovers near you, and you sense great power coming from it.  'Welcome 
Jedi.  Prepare yourself for your reward.'  There are no exits from here.
~
0 D 0
S
#0
#RESETS
D 17200 17230 2 2      Door to Shuttle Cove
*
D 17212 17262 4 2      Door to X-Wing
*
D 17215 17283 1 2      Door to Weapons Depot
*
D 0 17273 1 1         Door to briefing room
*
M 0 17200 1 17201      Uncle Owen
*
M 0 17233 1 17349
M 0 17234 1 17350

M 0 17201 1 17208      Aunt Beru
G 0 27 1
*
M 0 17202 2 17211      Jawas in desert
*
M 0 17202 2 17219      Jawas
*
M 0 17202 4 17220      Jawas
*
M 0 17202 2 17218      Jawas
*
M 0 17202 1 17206      Jawas
*
M 0 17202 2 17223      Jawas
*
M 0 17202 3 17212      Jawas
*
M 0 17202 2 17224      Jawas
*
M 0 17203 1 17220     C3P0 in desert
*
M 0 17204 1 17220     R2D2 in Desert
*
M 0 17205 1 17230     Han Solo in Cantina
G 1 17200 1          Key for Han
E 1 17204 1 16          Han's Pistol
E 1 17206 1 5         Han's Vest
*
M 0 17206 1 17230     Chewie in Cantina
E 1 17203 1  16        Chewie's Crossbow
E 1 17205 1  13        Chewie's Belt
*
M 0 17207 5 17229     Stormtroopers in Space Port
*
M 0 17207 4 17231
*
M 0 17207 2 17228
*
M 0 17207 1 17230
*
M 0 17208 1 17229     Trooper Commander in port.
*
M 0 17209 1 17233     Obi Wan in Cave
G 1 17207 1          Ben's chest key
E 1 17202 1 16         Anakins Lightsabre
O 0 17201 1 17233     Chest in Obi Wan's cave
P 0 17208 1 17201     Amulet in chest
*
M 0 17210 1 17259     Yoda in cave
E 1 17209 1 16         Yoda's Staff
E 1 17210 1 16         Jedi Armor
G 1 17212 1          Key to Xwing
*
M 0 17212 1 17251     Swamp Dragon
G 1 17211 1          Key to Chest
O 0 17213 1 17251     Chest with Dragon
P 0 17214 1 17213     Gem in Chest
*
M 0 17211 1 17243     Swamp Wraith (Hehheheh)
*
M 0 17213 2 17242     Snakes
*
M 0 17213 2 17244     Snakes
M 0 17214 1 17244     Newt
*
M 0 17213 4 17252     Snakes
*
M 0 17214 3 17260     Newts
*
M 0 17213 3 17254     Snakes
*
M 0 17214 2 17255     Newts
*
M 0 17215 1 17274     Luke Skywalker
E 1 17217 1 6         Pilots Helmet
E 1 17218 1 14         Comm-link
*
M 0 17216 1 17274     Princess Leia
E 1 17219 1 6         Earmuffs
E 1 17220 1 1         Council Ring
*
M 0 17217 1 17276     Lando Calrissian
G 1 17221 1          Map of Death Star
*
M 0 17218 1 17276     Admiral Akabar
G 1 17215 1          Key to Weapon Depot
*
O 0 17216 1 17284     Chest in Weapons Depot
P 0 17222 1 17216     Boots in chest
*
D 0 17271 1 1
*
O 0 17223 1 17289     Gold in secret room
*
M 0 17219 2 17266     Droids in Bay
M 0 17220 2 17266     Guards
*
M 0 17219 1 17272     Droid
M 0 17220 2 17272     Guards
*
M 0 17219 1 17279     Droid
*
M 0 17219 3 17286     Droid
*
M 0 17219 2 17282     Droid
*
M 0 17220 2 17283     Guards
*
M 0 17220 2 17268     Guards
*
M 0 17220 3 17270     Guards
M 0 17221 1 17270     Pilot
*
M 0 17221 2 17274     Pilots
*
M 0 17221 2 17275     Pilots
*
M 0 17221 3 17276     Pilots
*
M 0 17221 1 17277     Pilot
*
M 0 17221 2 17288     Pilots
*
M 0 17221 3 17287     Pilots
*
M 0 17221 2 17279     Pilots
*
M 0 17221 4 17282     Pilots
*
M 0 17222 2 17293     Rebels
E 1 17224 1 16         laser
*
M 0 17222 2 17298
E 1 17224 1 16         laser
*
M 0 17222 4 17303
E 1 17224 1 16         laser
*
M 0 17222 1 17296
E 1 17224 1 16         laser
*
M 0 17223 2 17300     Troopers
E 1 17224 1 16         laser
*
M 0 17223 2 17299
E 1 17224 1 16         laser
*
M 0 17223 2 17305
*
M 0 17224 1 17294     TonTon
*
M 0 17224 2 17295
*
M 0 17224 2 17296
*
M 0 17225 1 17312     Wild TonTon
E 1 17225 1 6         Horn
*
M 0 17226 1 17300     AT AT
*
M 0 17226 1 17303
*
M 0 17226 1 17304
*
M 0 17227 2 17318     DS Stormtroopers
E 1 17224 1 16           laser
*
M 0 17227 2 17217     
E 1 17224 1 16
*
M 0 17227 2 17320
M 0 17227 2 17326
M 0 17227 2 17333
M 0 17227 2 17329
M 0 17227 3 17330
M 0 17227 2 17337
M 0 17227 1 17340
M 0 17227 2 17345
*
D 17226 17331 3 2     Door to level 3
*
D 17229 17351 1 2     Door to portal
*
M 0 17228 2 17335     Red Guards
*
M 0 17229 1 17330     Commander
G 1 17226 1          Keycard
*
M 0 17230 1 17342     Darth Vader
E 1 17227 1 10         Armguards
E 1 17228 1 16         Red lightsabre
*
M 0 17231 1 17348     Emperor
E 1 17230 1 1         Ring
G 1 17229 1          Nexus Key
*
S
#SPECIALS
M 17202 spec_thief
M 17208 spec_cast_mage
*
M 17210 spec_cast_cleric
M 17211 spec_breath_any
M 17212 spec_breath_acid
*
M 17215 spec_cast_mage
M 17216 spec_cast_cleric
*
M 17228 spec_cast_mage
M 17230 spec_cast_mage
M 17231 spec_cast_cleric
M 17232 spec_breath_any
S

#$