#AREA starwa.are~ Star Wars~ {50 91} PaulAnka Star Wars~ 17200 17399 #MOBILES #17200 uncle Owen~ Uncle Owen Skywalker~ A well-built middle-aged man named Owen Skywalker stands here, repairing an old land speeder.~ ~ human~ ABGT DFJ 1000 S 65 5 45d11+8250 1d1+99 8d8+30 3 -25 -20 -20 -15 CDEFJKNQ ABR EH 0 8 8 1 12 GHMV ABCDEFGHIJK 2 0 #17201 aunt Beru~ Aunt Beru Skywalker~ A quiet woman by the name of Beru Skywalker, tends a small garden here.~ ~ human~ ABGT DFJ 1000 S 65 3 45d11+8250 1d1+99 8d6+25 17 -22 -20 -18 -20 CDEFJKNQ ABR H 0 8 8 2 73 GHMV ABCDEFGHIJK 2 0 #17202 jawa~ A Jawa~ A small creature in a brown robe is here, with glowing eyes.~ ~ unique~ ACGR F 1000 S 55 2 35d10+4575 10d10+450 6d6+20 11 -20 -20 -20 -25 CDEFGJKNU ABR CLPQ S 8 8 0 3954 GHMV ABCDEFGHIJK 1 0 #17203 C3P0 droid~ C3P0~ C3P0 stands here, telling you all about his 14 million languages.~ ~ droid~ ACHQ DFJN 1000 S 60 4 45d11+6725 1d1+99 8d8+25 2 -25 -25 -23 -22 CDEFGHJKN ABCHI K JO 8 8 0 0 DM 0 2 0 #17204 R2D2 droid unit~ R2D2~ R2D2 is here, beeping away, and projecting holograms of Princess Leia.~ ~ droid~ ABGT DFJV 0 S 60 3 45d11+6500 1d1+99 8d6+30 2 -25 -25 -18 -15 CDEFGHJKN ABCHI K JO 8 8 0 0 DM 0 2 0 #17205 Han Solo smuggler~ Han Solo~ An experienced-looking pilot, named Han Solo stands here, looking around suspiciously.~ ~ human~ ABGT DFJV 0 S 65 20 50D10+9000 1d1+99 8d8+30 1 -30 -30 -30 -20 CEFKQ ABLMNOPQRS D K 8 8 1 4328 AGHMV ABCDEFGHIJK 2 0 #17206 chewbacca wookie~ Chewbacca~ Chewbacca the Wookie stands beside Han Solo, growling at you warily. He is a large furry creature who looks VERY strong.~ ~ wookie~ ABGT FJV 0 S 70 20 55D12+10000 1D1+99 12D12+10 11 -28 -30 -35 -40 CDEFHKOQ ABCIKLMNOPQRS E G 8 8 0 3875 AGHMV ABCDEFGHIJKU 3 0 #17207 storm trooper stormtrooper~ A Stormtrooper~ A white-armoured Imperial Stormtrooper is here, checking the pilots' papers and cargo manifests.~ ~ human~ ACGT DFJ -1000 S 60 10 45D10+6000 1D1+99 8D6+20 17 -22 -24 -22 -20 CEFU AGHILMNQRS C 0 8 8 1 1349 AGHMV ABCDEFGHIJK 2 0 #17208 storm trooper commander stormtrooper~ Stormtrooper Commander~ The Stormtrooper Commander is here, giving orders to his troopers, and eyeing everyone suspiciously.~ ~ human~ ACGR DFJ -1000 S 70 15 55D12+12000 15D12+500 8D10+30 3 -30 -35 -35 -20 CDEFKNQ ABHILMNPQRS C EF 8 8 1 8376 AGHMV ABCDEFGHIJK 2 0 #17209 Obi Wan Kenobi jedi~ Obi Wan Kenobi~ An old hermit, named Obi Wan Kenobi stands before you, with his Lightsabre glowing.~ ~ human~ ABGT DEFJcc 1000 S 70 15 55d12+10000 1d1+99 8d8+25 15 -20 -20 -25 -30 EFK ABJMNOPQR C H 8 8 1 8734 AGHMV ABCDEFGHIJK 2 0 #17210 Yoda jedi~ Yoda~ A very old jedi, named Yoda, talks backwards to you and leans on his staff.~ ~ troll~ ABGQ CDEFHIJ 1000 S 70 10 60d12+9500 10d50+500 8d8+25 6 -30 -32 -30 -40 FIJK ABHIJLMNOPQRS CD G 8 8 1 756 AGHMV ABCDEFGHIJK 1 0 #17211 swamp wraith~ The Swamp Wraith~ A translucent Wraith of formidible size, appears out of nowhere and blasts you into oblivion~ ~ ghost~ ABCFGO BDEFHJQTVaacc 0 S 100 35 65d20+25000 20d50+5000 12d12+50 9 -50 -50 -50 -50 ACDEFGHK ABCLMNOPQRS DEFG 0 8 8 0 0 CIL 0 5 0 #17212 dragon green swamp~ A Green Swamp Dragon~ A lithe Green Dragon looks at you angrily, then attacks!!~ ~ dragon~ ABFG DEFJT -1000 S 70 15 55d12+9500 10d20+500 8d8+35 7 -35 -35 -35 -35 ACEFK ABGKRS EH FIJ 8 8 2 4857 BZ ABCDEFGHIJKLPQUVX 5 0 #17213 snake swamp~ A Swamp Snake~ A slippery Swamp Snake (too many S's?) slips near your leg and hisses at you vehemently.~ ~ snake~ A DFM -1000 S 70 5 30D10+2500 1D1+99 6D6+15 8 -15 -15 -15 -15 U ABL F CD 8 8 0 0 AY LQVX 1 0 #17214 Newt killer giant~ A Giant Killer Newt~ A giant Killer Newt, indigenous only to Degobah, runs by at an incredible speed.~ ~ unique~ AG V -1000 S 75 2 35d15+3000 1d1+99 5d6+25 7 -20 -15 -15 -20 HU LRS BC D 8 8 0 1500 DV ABCDEFGHIJKXY 2 0 #17215 skywalker jedi~ Luke Skywalker~ A young rebel pilot, Luke Skywalker, rumored to be the last living Jedi Knight, stands here observing the preparations.~ ~ human~ ABGRT CDEFcc 1000 S 90 15 65d15+15000 100d20+5000 10d8+30 3 -50 -50 -50 -40 DEFK ABLMNOPQRS CD 0 8 8 1 4853 AGHMV ABCDEFGHIJK 2 0 #17216 princess leia~ Princess Leia~ Princess Leia, leader of the Rebel Alliance, stands here with wierd buns on her ears.~ ~ human~ ABGQT CDEF 1000 S 90 10 65d15+13000 100d20+5000 8d8+25 2 -40 -45 -45 -50 EFK ABIJMNRS EG K 8 8 2 7534 AGHMV ABCDEFGHIJK 2 0 #17217 lando calrissian~ Lando Calrissian~ An astute commander, Lando Calrissian, stands here, discussing strategy with Admiral Akabar.~ ~ human~ ABGT cc 1000 S 85 10 60d12+13250 1d1+99 8d10+28 15 -35 -45 -45 -15 EFKR AB EF IOR 8 8 1 3943 AGHMV ABCDEFGHIJK 2 0 #17218 admiral akabar~ Admiral Akabar~ Admiral Akabar, a strange looking alien, instructs the rebel troops on attack strategy.~ ~ unique~ ABGH DJ 1000 S 85 10 60d12+8950 1d1+99 6d10+25 13 -40 -40 -40 -60 CKO ABKLRS EJ HI 8 8 1 3983 AGHMV ABCDEFGHIJK 2 0 #17219 droid worker~ A Worker Droid~ A small worker droid rolls by, beeping and humming.~ ~ unique~ ACGcc F 1000 S 85 4 50d10+3500 1d1+99 5d6+25 16 -25 -25 -30 -10 F ABCLMNOPQRS 0 F 8 8 0 0 DH ABC 1 0 #17220 guard rebel~ A Rebel Guard~ A Rebel Guard stands here, eyeing everyone suspiciously.~ ~ human~ ACGTcc C 1000 S 90 5 50d10+5500 1d1+99 6d8+21 3 -30 -30 -45 -15 CDEFKU ARS BF HLMNOQ 8 8 1 3875 AGHMV ABCDEFGHIJK 2 0 #17221 rebel pilot~ A Rebel Pilot~ A Rebel Pilot walks by, heading for the docking bay to leave for the Death Star~ ~ human~ AGcc 0 0 S 85 9 50d15+7500 1d1+99 8d8+23 4 -25 -25 -25 -25 CDEFKU ARS BF HLMNOQ 8 8 1 3974 AGHMV ABCDEFGHIJK 2 0 #17222 rebel soldier~ A Rebel Soldier~ A warmly-dressed Rebel Soldier walks hurredly past you, with a pistol in his hand.~ ~ human~ AGT 0 1000 S 95 10 65d15+15000 1d1+99 7d8+25 4 -25 -25 -25 -25 CDEFKU ARS BF HLMNOQ 8 8 1 3853 AGHMV ABCDEFGHIJK 2 0 #17223 stormtrooper imperial~ An Imperial Stormtrooper~ An Imperial Stormtrooper runs by, shooting at Rebels, and shouting orders.~ ~ human~ ACGT FJ -1000 S 95 8 65d15+15000 1d1+99 7d8+25 4 -25 -25 -25 -25 CDEFKU ARS BF HLMNOQ 8 8 1 3734 AGHMV ABCDEFGHIJK 2 0 #17224 tonton tame~ A Tame TonTon~ A trained, tame Tonton is standing here, awaiting a rider for the battle.~ ~ unique~ AGH CJZ 0 S 90 2 45d10+7000 1d1+99 8d8+22 1 -20 -25 -25 -20 IMR AILMQRS E F 8 8 0 0 AGHV ABCDEFGHIJKQU 3 0 #17225 tonton wild~ A Wild TonTon~ A Wild TonTon, guarding its nest looks at you, rears its head and attacks!~ ~ unique~ AFGH CJZ 0 S 90 2 45d10+8500 1d1+99 7d8+25 1 -25 -30 -28 -25 IMR AILMQRS E F 8 8 0 0 AGHV ABCDEFGHIJKQU 3 0 #17226 at-at imperial atat~ An Imperial At-At~ A 10-storey Imperial At-At walks over everything in its path, firing large-calibre lasers into crowds of Rebel soldiers.~ ~ unique~ AG DFJ -1000 S 96 8 50d12+8000 1d1+99 6d10+25 4 -35 -35 -35 -45 AOQ ABGLMNPQRS C 0 8 8 0 5873 0 0 5 0 #17227 stormtrooper imperial~ An Imperial Stormtrooper~ An Imperial Stormtrooper, having heard about the Rebel assault, runs to a battle station.~ ~ human~ AGT FJV -1000 S 100 10 65d15+12500 1d1+99 10d10+30 3 -35 -35 -30 -25 FKQ ABLMNPQRS GHI 0 8 8 1 9384 AGHMV ABCDEFGHIJK 2 0 #17228 red guard~ A Royal Red Guard~ A Royal Red Guard stands here, guarding a door in silence.~ ~ human~ ABGR DFJN -1000 S 102 15 65d15+14000 50d15+4000 8d8+35 17 -40 -40 -40 -35 AFKU AB C 0 8 8 1 3987 AGHMV ABCDEFGHIJK 2 0 #17229 commander imperial~ The Imperial Commander~ The Imperial Commander stands on the bridge, shouting orders to the crew.~ ~ human~ ABG NV -1000 S 100 10 65d15+12000 1d1+99 9d8+25 2 -32 -33 -34 -22 FKQ AB EFGQS 0 8 8 1 3948 AGHMV ABCDEFGHIJK 2 0 #17230 darth vader~ Darth Vader~ Darth Vader, dark lord of the Empire, stands before you, guarding his masters chambers...with his life.~ ~ human~ ABCGRTcc DEFJNZ -1000 S 104 15 65d20+22000 150d10+5000 10d10+40 3 -40 -38 -38 -32 DEFIKN ABLPQRS HIK J 8 8 1 25000 AGHMV ABCDEFGHIJK 3 0 #17231 emperor imperial~ The Emperor~ The Emperor, a withered, ugly, repulsive old man, grins toothlessly as you enter.~ ~ human~ ABFGQRTcc DEFJNZ -1000 S 105 18 70d20+25000 10d20+5000 10d12+45 6 -45 -45 -45 -50 AFHK ABHJK CD 0 8 8 1 50000 AGHMV ABCDEFGHIJK 2 0 #17232 force guardian~ The Force Guardian~ A powerful entity, made up of all the minds of all the Jedi knights everywhere, awaits in silence for the one true Jedi.~ ~ unique~ ABCGRTUV BDEFHN 0 S 110 20 50d100+48000 20d50+10000 12d10+55 17 -65 -65 -65 -75 AE ABHIJLMNOPQRS 0 0 8 8 0 250000 CHM A 5 0 #17233 BLACKNESS~ THE BLACKNESS~ The blackness surrounds you the only way to get past it is to die~ ~ human~ ABFGQRTcc DEFJNZ -1000 S 105 18 70d20+25000 10d20+5000 10d12+45 6 -45 -45 -45 -50 AFHK ABCDEFGHIJKLMNOPQRST 0 0 8 8 1 50000 AGHMV ABCDEFGHIJK 2 0 #17234 BLACKNESS~ THE BLACKNESS~ The blackness surrounds you the only way to get past it is to die~ ~ human~ ABFGQRTcc DEFJNZ -1000 S 105 18 70d20+25000 10d20+5000 10d12+45 6 -45 -45 -45 -50 AFHK ABCDEFGHIJKLMNOPQRST 0 0 8 8 1 50000 AGHMV ABCDEFGHIJK 2 0 #0 #OBJECTS #17200 key Hans steel~ Han Solo's key~ A small steel key belonging to Han Solo is here.~ steel~ 18 P A 0 0 0 0 0 1 1 10 G #17201 chest wooden~ A wooden chest~ An old wooden chest sits in the corner of the room.~ wood~ 15 DMO 0 1000 2 17207 0 0 1 1000 500 G #17202 light sabre lightsabre blue~ The Blue Lightsabre~ Anakin Skywalkers Blue Lightsabre is here.~ steel~ 5 AK AN 1 9 9 28 0 65 25 10000 G A 19 4 #17203 crossbow laser~ A Laser Crossbow~ Chewbacca's Laser Crossbow is a sleek black metal rail gun...very cool.~ steel~ 5 B AN 0 9 8 6 0 65 25 10000 G A 19 5 #17204 pistol laser~ A Laser Pistol~ Han Solo's Laser Pistol sits unused here.~ steel~ 5 B AN 0 9 9 6 0 60 25 10000 G A 18 4 #17205 belt ammunition ammo~ Chewbacca's Ammunition Belt~ A large ammunition belt, dropped by Chewbacca the Wookie is here.~ leather~ 9 K AK 13 13 9 10 0 60 10 5000 G A 17 -5 A 19 6 #17206 leather vest~ Han Solo's Leather Vest~ Han Solo's leather vest has been left here.~ leather~ 9 G AD 16 16 14 10 0 70 10 5000 G A 20 -5 A 21 -5 A 22 -5 A 23 -5 A 24 -5 A 25 -5 #17207 key wooden~ Obi Wan's key~ Obi Wan's wooden key is here.~ wood~ 18 P 0 0 0 0 0 0 1 1 500 G #17208 amulet jedi ancient~ An ancient Jedi Amulet~ A silver Amulet with the sign of The Jedi, dating back to the clone wars, lies forgotten in the dust.~ metal~ 9 ABIJ AC 14 14 16 15 0 65 5 5000 G A 3 2 A 4 2 A 12 80 A 13 50 #17209 staff jedi~ Yoda's Staff~ Yoda's Staff has been left here.~ wood~ 9 AG AO 17 17 18 18 0 75 5 5000 G A 12 75 A 18 5 A 19 5 #17210 jedi armor~ Ancient Jedi Armor~ Ancient Jedi Battle Armor, used in the times of the clone wars, gave good protection to the Jedi Knights in battle.~ adamantium~ 9 BJ AD 18 19 19 18 0 75 20 5000 G A 18 4 A 19 4 A 13 150 #17211 key black~ A Black Key~ A Black Key on a string is here.~ steel~ 18 A A 0 0 0 0 0 65 1 10000 G #17212 key silver x-wing~ A Silver X-Wing key~ A Silver Key belonging to an X-Wing lies here.~ silver~ 18 A A 0 0 0 0 0 65 1 10000 G #17213 gold chest~ A Gold Chest~ A large Gold Chest sits here, gleaming.~ gold~ 15 M 0 10000 2 17211 0 0 65 1 10000 G #17214 gem glowing ruby~ A Glowing Red Gem~ A large fiery red Gem sits here, gleaming brightly.~ ruby~ 20 A A 20000 0 0 0 0 1 20 20000 G #17215 key card code~ A Coded Key Card~ A Coded Key Card, which is unlabelled sits here.~ steel~ 18 A A 0 0 0 0 0 50 5 10 G #17216 crate weapon~ A small Weapon Crate~ A Weapon Crate sits here, gathering dust.~ wood~ 15 MO 0 10000 2 17215 0 0 50 100000 1 G #17217 helmet pilot's~ A Rebel Pilot's Helmet~ An orange helmet belonging to a Rebel Pilot has been dropped here.~ metal~ 9 GK AE 15 18 18 19 0 85 10 2000 G A 2 3 A 5 2 A 13 100 A 19 4 #17218 comm-link radio wrist~ A Wrist Comm-Link~ A pilot's Comm-Link is here, squawking with interference.~ metal~ 9 0 AM 13 15 16 12 0 80 10 23948 G #17219 earmuffs leia's ear muff~ Princess Leia's Earmuffs~ A pair of round hair-bun earmuffs sit here.~ hair~ 9 A AE 18 19 17 17 0 80 10 4875 G A 4 2 A 5 2 A 6 2 A 23 -10 #17220 ring council rebel~ A Rebel Council Ring~ A golden ring, bearing the signet of Princess Leia sits here.~ gold~ 9 AFGK AB 18 20 18 20 0 90 2 9587 G A 13 150 A 17 -15 A 18 4 A 19 4 #17221 map death-star death star~ A map of the Death Star~ A map of one floor of the Death Star is here, and everyone wants to see it.~ paper~ 28 0 A 0 0 0 0 0 60 2 4875 G E map~ Technical Reference #5347YU-A1 Level 1 Docking---Docking---Docking | | Hall------Hall----> Level 2 Level 2 from Hall----Hall----Hall----Shield Panel level 2 | ----> Hall Hall----Hall----Hall----Bridge | | | Hall----Hall Exit----Hall | | Hall----Hall----Hall ~ #17222 boots black~ Black Boots~ A pair of new Black Boots, shine in the light here.~ leather~ 9 A AG 18 18 19 18 0 83 10 3984 G A 1 3 A 2 2 A 14 250 A 17 -20 #17223 gold coins~ A pile of gold Credits~ A large pile of gold is here.~ gold~ 20 0 A 25000 0 0 0 0 0 10 25000 G #17224 laser pistol~ A Laser Pistol~ A standard issue laser pistol is here.~ metal~ 5 0 AN 0 10 10 6 0 95 10 500 G A 18 5 #17225 tonton horn~ A TonTon's Horn~ A gory horn, ripped from the TonTon's head in battle sits here in blood.~ ivory~ 9 A AO 18 19 19 20 0 99 5 500 G A 17 -20 A 18 4 A 19 6 #17226 keycard digital~ A Digital Keycard~ A small digital keycard is here.~ metal~ 18 0 A 0 0 0 0 0 1 1 19 G #17227 sleeves black leather~ Darth Vader's Black Arm Guards~ A very flexible pair of black arm guards are here.~ leather~ 9 MQ AI 18 18 20 15 0 100 10 1000 G A 1 5 A 13 100 A 17 -20 A 18 5 A 19 5 #17228 lightsabre red~ A Red Lightsabre~ Darth Vader's red Lightsabre lies here.~ metal~ 5 A AN 1 10 11 21 0 102 10 1000 G A 19 10 #17229 key nexus~ The Nexus Key~ An almost transparent key is here, fading in and out of existence.~ metal~ 18 0 A 0 0 0 0 0 1 1 1000 G #17230 ring emperor's dark~ The Emperor's Dark Ring~ A twisted black ring, which emanates power drawn from the dark side of the force is here.~ metal~ 9 A AB 20 20 20 20 0 102 5 1000 G A 3 5 A 9 20 A 17 5 A 18 10 A 20 -5 A 21 -5 A 22 -5 A 23 -5 A 24 -5 #17231 force power~ The Force of the Jedi~ A warm glowing nexus of power, which connects everything in the universe surrounds you.~ unknown~ 9 ABFGHM AK 20 20 20 20 0 103 20 1 G A 1 1 A 2 1 A 3 1 A 4 1 A 12 100 A 13 100 A 17 -40 A 19 10 A 20 -8 A 21 -8 A 22 -8 A 23 -8 A 24 -8 #0 #ROOMS #17200 A Farm~ You stand in a dusty farmyard, surrounded by low-built metal sheds. Scrap metal pieces lay scattered on the ground, and humming sounds can be heard all around you. A small door leads somewhere underground to the east, and more of the yard can be seen to the south. A large range of mountains blocks the passage north or west. ~ 0 0 10 D1 More farmyard lies east. ~ ~ 0 -1 17201 D2 More of the farm is south. ~ ~ 0 -1 17208 D5 ~ ~ 0 -1 9369 S #17201 A Farm~ Standing in a dusty farmyard, you wonder who the heck could live in a desert like this...then a small sign catches your eye, leaning against a metal shed. A decrepit old fence marks the end of the farmyard and the beginning of the harsh Tattooine desert due east of here, while the farmyard continues to the south. ~ 0 0 10 D1 A vast rolling desert is east. ~ ~ 0 -1 17202 D2 The farmyard continues south. ~ ~ 0 -1 17209 D3 The farmyard continues west. ~ ~ 0 -1 17200 E sign~ The sign reads one word...'Skywalker'. ~ S #17202 Desert~ The cast rolling desert of Tattooine spreads like a plague before you. You wonder if this planet has anything but sand on it. If you started digging, could you make it all the way to the other side? A glint of metal catches your eye to the west, mountains block your passage to the north, and the desert continues in all other directions. ~ 0 0 10 D1 Rolling sand can be seen east of here. ~ ~ 0 -1 17203 D2 Rolling sand can be seen to the south. ~ ~ 0 -1 17210 D3 A small farmyard can be seen to the west. ~ ~ 0 -1 17201 S #17203 Desert~ The vast rolling desert continues on in all directions, except for the mountains to the north, which are impassable. ~ 0 0 10 D1 Rolling desert can be seen to the east. ~ ~ 0 -1 17204 D2 Rolling sand lies to the south. ~ ~ 0 -1 17211 D3 More sand lies west of here. ~ ~ 0 -1 17202 S #17204 Desert~ The vast rolling desert continues in all directions, except for the mountains to the north which are impassable. ~ 0 0 10 D1 The desert continues to the east. ~ ~ 0 -1 17205 D2 The desert continues to the south. ~ ~ 0 -1 17212 D3 The desert continues to the west. ~ ~ 0 -1 17203 S #17205 Desert~ The vast rolling desert continues in all directions, except for the mountains to the north, which are impassable. ~ 0 0 10 D1 The desert continues to the east. ~ ~ 0 -1 17206 D2 The desert continues to the south. ~ ~ 0 -1 17213 D3 The desert continues to the west. ~ ~ 0 -1 17204 S #17206 Desert~ The vast rolling desert continues in all directions, except for the mountains to the north, which are impassable. ~ 0 0 10 D1 The desert continues to the east. ~ ~ 0 -1 17207 D2 The desert continues to the south. ~ ~ 0 -1 17222 D3 The desert continues to the west. ~ ~ 0 -1 17205 S #17207 Desert~ The vast rolling desert continues in all directions, except for the mountains to the north, which are impassable. ~ 0 0 10 D1 The desert continues to the east. ~ ~ 0 -1 17207 D2 The desert continues to the south. ~ ~ 0 -1 17215 D3 The desert continues to the west. ~ ~ 0 -1 17206 S #17208 Farmyard~ Here, the farmyard seems to end. A rotting wood fence lines what appears to be the southern and western boundaries of the property. The empty desert begins south of here, and mountains block the way west. More of the farm lies east and north. ~ 0 0 10 D0 More farmyard lies to the north. ~ ~ 0 -1 17200 D1 More farmyard lies to the east. ~ ~ 0 -1 17209 D2 The desert lies to the south. ~ ~ 0 -1 17216 S #17209 Farm~ This appears to be the south-east corner of a desert farmyard. Equipment sheds run along the south boundary, acting also as a wind barrier. The sounds of someone working can be heard nearby. The farmyard continues to the north and west, while the desert stretches out behind you to the south and east. ~ 0 0 10 D0 The farmyard lies to the north. ~ ~ 0 -1 17201 D1 The desert lies to the east. ~ ~ 0 -1 17210 D2 The desert lies to the south. ~ ~ 0 -1 17217 D3 The farmyard lies to the west. ~ ~ 0 -1 17208 S #17210 Desert~ The vast rolling desert continues to the north, east, and south. A glint of metal can be seen west of here, but you aren't sure what it could be. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17202 D1 The desert continues to the east. ~ ~ 0 -1 17211 D2 The desert continues to the south. ~ ~ 0 -1 17218 D3 A small farm lies west of here. ~ ~ 0 -1 17209 S #17211 Desert~ The vast rolling desert continues in all directions. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17203 D1 The desert continues to the east. ~ ~ 0 -1 17212 D2 The desert continues to the south. ~ ~ 0 -1 17219 D3 The desert continues to the west. ~ ~ 0 -1 17210 S #17212 Desert~ The vast rolling desert continues in all directions. Some faint beeping and tweeting noises carry this way from the south, and you can make out the faint glint of the sunlight off metal. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17204 D1 The desert continues to the east. ~ ~ 0 -1 17213 D2 The desert continues to the south. ~ ~ 0 -1 17220 D3 The desert continues to the west. ~ ~ 0 -1 17211 S #17213 Desert~ The vast rolling desert continues in all directions, except north, where you can barely make out a small cave entrance. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17205 D1 A small cave lies to the east. ~ ~ 0 -1 17214 D2 The desert continues to the south. ~ ~ 0 -1 17221 D3 The desert continues to the west. ~ ~ 0 -1 17212 S #17214 Cave Opening~ You stumble into the entrance to a small cave. The remains of a fire sit in one corner, and indication of someone having used this place for shelter from the harsh desert nights. Tracks in the floor of the cave are fresh, and lead back out of the cave. Perhaps you should try and find out who these tracks belong to. The cave leads west out to the desert. ~ 0 0 0 D3 The cave exits west, out to the desert. ~ ~ 0 -1 17213 S #17215 Desert~ The vast rolling desert continues in all directions. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17207 D1 The desert continues to the east. ~ ~ 0 -1 17215 D2 The desert continues to the south. ~ ~ 0 -1 17223 D3 The desert continues to the west. ~ ~ 0 -1 17215 S #17216 Desert~ The desert continues to the east. Mountains block your path southwards and westwards, and you can see a small farm to the north. ~ 0 0 10 D1 A small farm lies to the north. ~ ~ 0 -1 17208 D1 The desert continues to the east. ~ ~ 0 -1 17217 S #17217 Desert~ The desert stretches out to the east and west, while a small farm lies to the north. A huge mountain range blocks any possibility of going south. ~ 0 0 10 D0 A small farm lies to the north. ~ ~ 0 -1 17209 D1 The desert continues to the east. ~ ~ 0 -1 17218 D3 The desert continues to the west. ~ ~ 0 -1 17216 S #17218 Desert~ The vast rolling desert continues in all directions. You can make out large tread tracks in the sand here, but they are quickly being blown over with fresh sand. The tracks head in an easterly direction. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17210 D1 The desert continues to the east. ~ ~ 0 -1 17219 D2 The desert continues to the south. ~ ~ 0 -1 17224 D3 The desert continues to the north. ~ ~ 0 -1 17217 S #17219 Desert~ The vast rolling desert continues in all directions. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17211 D1 The desert continues to the east. ~ ~ 0 -1 17220 D2 The desert continues to the south. ~ ~ 0 -1 17225 D3 The desert continues to the west. ~ ~ 0 -1 17218 S #17220 Jawa Camp~ You have found the source of the tracks. A large scrap trailer, run by the Jawa's moves slowly through the desert sands. You notice what appear to be two new additions to the droid stock that these Jawa's carry with them. The Jawa's quickly hustle the droids into their tractor, and eye you suspiciously. The desert continues in every direction, or you can go up the ladder into the Jawa's tractor. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17212 D1 The desert continues to the east. ~ ~ 0 -1 17221 D2 The desert continues to the south. ~ ~ 0 -1 17226 D3 The desert continues to the west. ~ ~ 0 -1 17219 D4 A small ladder leads up into the Jawa tractor. ~ ~ 0 -1 17237 S #17221 Desert~ The vast rolling desert continues in all directions. Tread tracks can be made out in the quickly filling sand. The seem to lead west. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17213 D1 The desert continues to the east. ~ ~ 0 -1 17222 D2 The desert continues to the south. ~ ~ 0 -1 17227 D3 The desert continues to the west. ~ ~ 0 -1 17220 S #17222 Desert~ The vast rolling desert continues to the north, west, and east. A small sign points to the south. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17206 D1 The desert continues to the east. ~ ~ 0 -1 17223 D2 A small, well worn trail leads south. ~ ~ 0 -1 17228 D3 The desert continues to the west. ~ ~ 0 -1 17221 E sign~ The sign says 'Mos Eisley Space Port, please have all papers ready.' ~ S #17223 Desert~ The vast rolling desert continues to the north, east, and west. Land speeders can be seen kicking up dust to the south. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17215 D1 The desert continues to the east. ~ ~ 0 -1 17223 D2 A well worn speeder trail leads south. ~ ~ 0 -1 17229 D3 The desert continues to the west. ~ ~ 0 -1 17222 S #17224 Desert~ The vast rolling desert continues to the north and east. Mountains block your passage the south and west. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17218 D1 The desert continues to the east. ~ ~ 0 -1 17225 S #17225 Desert~ Uh-oh...you knew wandering around in this ugly desert was going to get you into trouble sooner or later. You find yourself waist deep in fast-moving sand, and you are sinking quickly...There is no way to pull yourself out of this...just hold your breath and hope. ~ 0 0 10 D5 Sand..nothing but sand... ~ ~ 0 -1 17232 S #17226 Desert~ The vast rolling desert continues in all directions, except for the mountains blocking the way south. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17220 D1 The desert continues to the east. ~ ~ 0 -1 17227 D3 The desert continues to the west. ~ ~ 0 -1 17225 S #17227 Desert~ The desert continues to the north and west, while you can make out activity to the east. You vaguely remember a spaceport being out this direction somewhere... Mountains block the way south. ~ 0 0 10 D0 The desert continues to the north. ~ ~ 0 -1 17221 D1 A well worn trail leads east. ~ ~ 0 -1 17228 D3 The desert continues to the south. ~ ~ 0 -1 17226 S #17228 Mos Eisley Space Port~ You walk through what appears to be a small desert town, but the troops of Imperial Stormtroopers betray the importance of this location as a major stopover for trading ships from other planets. Careful not to look suspicious, you quickly look around for somewhere to hide. A docking platform and fuel station lies to the east, and music can be heard from the south. Otherwise, the desert welcomes you to the north and west. ~ 0 0 1 D0 The desert lies to the north. ~ ~ 0 -1 17222 D1 A docking platform is east. ~ ~ 0 -1 17229 D2 More of the town is south of here. ~ ~ 0 -1 17230 D3 The desert lies to the west. ~ ~ 0 -1 17227 S #17229 Docks~ This is the platform where all of the trading ships sit while being refueled or loaded with cargo. Imperial stormtroopers inspect all of the cargo being loaded and check all of the pilot's papers. It would probably be very difficult to leave Tattooine on one of these ships. More of the space port is south or west of here. ~ 0 0 1 D2 A dusty trail leads south. ~ ~ 0 -1 17231 D3 A trail leads west. ~ ~ 0 -1 17228 S #17230 Mos Eisley Cantina~ You have entered a smoke-filled noisy cantina. The vast array of creatures from other planets startles you for a minute. Suddenly you see another reasonably normal looking person. He is however sitting beside a large furry creature that growls incoherently once in a while. He looks like he might be able to get you off of this forsaken planet. The exit to the outside is to the north, while the smuggler points carefully to a small hatch in the south wall. ~ 0 0 0 D0 The exit is north. ~ ~ 0 -1 17228 D2 A small hatch leads south. ~ ~ 2 17200 17234 S #17231 Trading Post~ This area of the port is reserved for those merchants who wish to try and sell some of their wares before moving on to another planet. Several small stands catch your eye, each of the sellers calling to you in one language or another. The docks are north of here. ~ 0 0 1 D0 The docks are north. ~ ~ 0 -1 17229 S #17232 Underground Cave~ You Are F A L L I N G ! ! ! *THUD* You land hard on your desert-weary butt, and look around to find a small cave, hidden underneath the sand! The sounds of someone moving around can be heard from the east. ~ 0 0 1 D1 Warm light spills from a room to the east. ~ ~ 0 -1 17233 S #17233 Cave~ Light fills the room, the result of a small fire in the centre of the room. The hermit who lives here is very neat, and keeps a tidy cave. Suddenly someone speaks to you, 'Welcome, young Jedi.', and you turn in time to see an old man in a brown robe standing there, holding what looks like a flashlight. 'You must chose between the two sides of the force. This was your fathers, he told me to give it to you. In order to get it, you must defeat me, however. You must then leave the planet, go up out of this room, and you will be directly west of the Mos Eisley Space Port, there you will find someone to take you to another planet.' With that, the old man holds up the silver wand, and a bright light shoots up from the handle. ~ 0 0 1 D3 The cave entrance is west of here. ~ ~ 0 -1 17232 D4 A small opening leads up to the surface. ~ ~ 0 -1 17227 S #17234 Smugglers Cove~ You crawl into a cave, just barely large enough for the ship that it shelters. There are two ships here, one is heading for Hoth, the ice planet, and the other is heading to the Degobah system. The Hoth ship is east, and the Degobah ship is west. A sign has been placed on the wall here. ~ 0 0 1 D1 The ship leaving for Hoth is east. ~ ~ 0 -1 17235 D3 The ship leaving for the Degobah system is west. ~ ~ 0 -1 17236 E sign~ The sign reads: /----------------------------\ | | | | | Hoth is meant for levels | | | | 60-75, while Degobah is | | | | still 50-60. Be careful, | | | | it gets harder :-) | | | | -PaulAnka | | | \----------------------------/ ~ S #17235 Mellenium Falcon~ You are on board a Mellenium Falcon, heading for the Hoth system. The trip is long and uneventful. You fold out of hyperspace and immediately see the harch white and blue planet that is called Hoth. Imperial Star Destroyers can be seen orbiting the planet. The Falcon lands on a plain of ice near a small rebel encampment. You may exit north to the landing field. ~ 0 0 1 D0 The field is north. ~ ~ 0 -1 17290 S #17236 Mellenium Falcon~ You are on board a Mellenium Falcon, headed for the Degobah system. As you fall out of hyperspace, you clearly see the green and brown planet that is the only hospitable planet of this system. The Falcon makes a landing rather roughly on some swampland, and you decide to exit to the north, and take a look around. ~ 0 0 1 D0 The exit is north. ~ ~ 0 -1 17238 S #17237 Tractor~ You climb on board the Jawa tractor, and several of the small creatures crowd around you and shove you towards their new acquisitions. Two droids stand before you, a tall golden humanoid form droid, and an R2 unit. The golden droid introduces himself as C3PO, an ambassador droid, and his companion is R2D2. The R2 unit begins to shake, and a holgram of a beautiful woman appears from his sensor. 'Help me Obi Wan Kenobi, you are my only hope...' Then it fades out. The Jawa's are obviously trying to sell you these droids. You can leave the way you came, down. ~ 0 0 1 D5 The exit is down. ~ ~ 0 -1 17220 S #17238 Swamp~ You are standing in the murky swamps of the planet Degobah. You can see a sunken ship in the brown ooze here, the sign of a bad landing. More swamp can be found to the north, and you ship waits for you to go back to Tattoine to the south. ~ 0 0 3 D0 More swamp is north. ~ ~ 0 -1 17241 D2 Your ship lies to the south. ~ ~ 0 -1 17239 S #17239 Flats~ This part of the swamp is one of the few good places for a ship to land on this squishy planet. Your Mellenium Falcon is waiting here to take you back to Tattooine. You can climb aboard the Falcon by going up the ramp leading to the hatch. The only way out is west. ~ 0 0 3 D3 The swamp lies to the west. ~ ~ 0 -1 17238 D4 Your ship's ramp leads up. ~ ~ 0 -1 17240 S #17240 Mellenium Falcon~ You are on board the Mellenium Falcon, headed to Tattooine. You enter hyperspace, and a short while later, decellerate out of hyperspace, near the desert planet. After landing near the space port, you decide to exit to your west. ~ 0 0 0 D3 The Tattooine space port is west. ~ ~ 0 -1 17229 S #17241 Swamp~ You are walking through the seemingly endless murky swamps of Degobah. Creatures of all sizes and shapes dart near and around you, making you very jumpy and nervous. The small trail cut in the dense vines continues to the north and south. ~ 0 0 3 D0 The trail continues north. ~ ~ 0 -1 17242 D2 The trail continues south. ~ ~ 0 -1 17238 S #17242 Swamp~ The trail through the swamp comes to a four-way intersection here. The land to the east seems to get a little dryer, but all other directions appear to remain very wet. ~ 0 0 3 D0 The trail continues north. ~ ~ 0 -1 17254 D1 A small hill lies to the east. ~ ~ 0 -1 17244 D2 The trail continues to the south. ~ ~ 0 -1 17241 D3 The trail continues to the west. ~ ~ 0 -1 17243 S #17243 Swamp~ The swamp trail seems to end here, and suddenly the foliage behind you moves together and covers the only exit. You frantically search all sides of the clearing, but find no exit. Gurgling noises come from all directions, and you wonder if you are alone.... ~ 0 ATNU 3 S #17244 A small hill~ You manage to dry off a bit as you climb up a small hill. It is actually just a strange mound of earth, and growing from the very top of it is a tree which looks sturdy enough to climb. It seems you would be able to see over the tops of the dense swamp trees if you climbed it. You can also go east or west, back to the low-ground of the swamp. ~ 0 0 3 D1 The swamp trail continues east. ~ ~ 0 -1 17246 D3 The swamp trail continues to the west. ~ ~ 0 -1 17242 D4 A tree leads up above the canopy. ~ ~ 0 -1 17245 S #17245 The Tree~ You rest yourself on a large branch of the tree, and take a look out over the treetops. You can barely make out a small column of smoke rising above the trees to the north-east. That seems to be the only sign of civilization. The only way out of this tree is, well, down. There is also a small carving in this tree near the top of the branch though. ~ 0 0 3 D5 The ground is down. Don't fall. ~ ~ 0 -1 17244 E carving branch~ A heart shaped carving is here: /---\ /---\ / \ / \ / \ / \ / \/ \ | | | To what once was, | | | | Paulanka | \ | / \ --- / \ | / \ Sass / \ / \ But now is / \ lost. / \ / \ / \ / \ / \/ ~ S #17246 Swamp~ The trail through the swampy vines continues in an east-west direction. ~ 0 0 3 D1 The trail continues east. ~ ~ 0 -1 17247 D3 The trail continues to the west. ~ ~ 0 -1 17244 S #17247 Swamp~ The deep Degobhan swamp runs along a trail which heads north and west. ~ 0 0 3 D0 The trail continues north. ~ ~ 0 -1 17248 D3 The trail continues west. ~ ~ 0 -1 17246 S #17248 Swamp~ Eyes seem to peer at you from all sides, but you can't exactly make out anything in this dense foliage. The trail leads you in a north-south direction. ~ 0 0 3 D0 The trail leads north. ~ ~ 0 -1 17249 D2 More swamp to the south. Great. ~ ~ 0 -1 17247 S #17249 Swamp~ You are completely sick of this bloody green-brown swamp everywhere. The swamp gas in beginning to make you want to vomit. Good thing you don't smoke, because if you tried to light a match, the whole planet might become a fireball. The trail leads south and west. ~ 0 0 3 D2 The trail leads south. ~ ~ 0 -1 17248 D3 The trail continues west. ~ ~ 0 -1 17250 S #17250 Swamp~ Guess what? More swamp. The trail is still here, but seems to be fading... You can go in any of the 4 cardinal directions, but there is some shuffling noises coming from the south. ~ 0 0 3 D0 The trail turns north. ~ ~ 0 -1 17255 D1 The trail leads east. ~ ~ 0 -1 17249 D2 The trail leads south. ~ ~ 0 -1 17251 D3 The trail continues west. ~ ~ 0 -1 17252 S #17251 Swamp Lair~ Whoops! Seems that dragons live in these swamps...and you just found one. Its scaly green neck rears up at the sight of you and it looks at you with a definite gleam in its cat-like eyes. It almost appears to smile as it leans forward and takes a deep breath... ~ 0 0 3 D0 Run north you moron, before you get fried. ~ ~ 0 -1 17250 S #17252 Swamp~ The swamp trail continues to the east and west. Creatures lurk in all directions, and you have an impending sense of doom. ~ 0 0 3 D1 The trail leads east. ~ ~ 0 -1 17250 D3 The trail leads west. ~ ~ 0 -1 17253 S #17253 Swamp~ The trail leading thorugh the dense swamp leads east and south. You feel the skin on your back prickle as thousands of eyes watch you. ~ 0 0 3 D1 The trail leads east. ~ ~ 0 -1 17252 D2 The trail leads south. ~ ~ 0 -1 17254 S #17254 Swamp~ The swamp leads you in a north-south direction. The north seems to bend east, and the south leads you to a four-way intersection. ~ 0 0 3 D0 The trail leads north. ~ ~ 0 -1 17253 D2 The trail leads south. ~ ~ 0 -1 17242 S #17255 Swamp~ The swamp leads now in three directions. You can go either north, west, or south from here. ~ 0 0 3 D0 The trail leads north. ~ ~ 0 -1 17256 D2 The trail leads south. ~ ~ 0 -1 17250 D3 The trail leads west. ~ ~ 0 -1 17260 S #17256 Swamp~ The swamp trail fades into nothingness here, but instead of sinking into the swamp, you find yourself on solid rock. As well, you have found the source of the smoke in the air, there is a cave in the rock face in front of you. You can follow the swamp trail south, or go east into the cave. ~ 0 0 3 D1 A cave is east. ~ ~ 0 -1 17257 D2 The trail leads south. ~ ~ 0 -1 17255 S #17257 Cave Entrance~ You are standing in the entrance to a dimly lit cave. You can hear no noise coming from within the cave, but there is a fire lit further inside. You can keep going into the cave by goinf east, or leave the cave for the swamps to the west. ~ 0 0 0 D1 The cave leads east. ~ ~ 0 -1 17258 D3 The cave exits west. ~ ~ 0 -1 17256 S #17258 Cave~ You enter a small room, in which the cave's occupant has placed furs along the walls to make it a little homier. You have to duck in here, as this room seems to have been made for a very short person. The cave continues to the east, or the exit is back to the west. ~ 0 0 0 D1 The cave continues east. ~ ~ 0 -1 17259 D3 The cave continues west. ~ ~ 0 -1 17257 S #17259 Warm Room~ You enter a very low-built room, with a small fire crackling in one corner. It is a quaint room, with very little decoration. 'Mmmm Jedi welcome you are.' a small green creature with pointy ears says to you. 'The Force you are strong in, yes. Darth Vader kill you must.' Yoda looks at you and you can feel your soul exposed to him. 'Decided your fate have you not. Evil or Good must you choose.' He leans heavily on his staff and looks intently at you. The only way out is west. ~ 0 0 0 D3 The cave leads west. ~ ~ 0 -1 17258 S #17260 Swamp~ The swampy path leads you in an east-west direction. ~ 0 0 3 D1 The trail leads east. ~ ~ 0 -1 17255 D3 The trail leads west. ~ ~ 0 -1 17261 S #17261 Swamp~ You decide to walk more quickly because of all the wildlife you can hear murking in the vines around you. The trail continues east and west. ~ 0 0 3 D1 The trail leads east. ~ ~ 0 -1 17260 D3 The trail leads west. ~ ~ 0 -1 17262 S #17262 Swamp Flat~ Youa re standing on a swamp flat that has been used to land a rebel X-Wing fighter. There is a hatch leading up into the craft. The only way off this flat is east, into the swamp. ~ 0 0 3 D1 The swamp lies to the east. ~ ~ 0 -1 17261 D4 The hatch of the X-Wing is up. ~ ~ 2 17212 17263 S #17263 X-Wing~ You are onboard a Rebel X-Wing fighter which is set for autopilot to the secret Rebel Headquarters in an uncharted part of the galaxy. You come out of hyperspace and land on a small landing port, and exit the spacecraft into a docking bay. You can climb down your ladder to the bay below. ~ 0 0 0 D5 The ladder leads down. ~ ~ 0 -1 17266 S #17264 X-Wing~ You travel in your X-Wing fighter to the planet Degobah, and pick out a landing spot on a small dry swamp flat. You can exit you spacecraft down the ladder, into the swamps below. ~ 0 0 0 D5 The ladder leads down. ~ ~ 0 -1 17262 S #17265 Docking Bay~ You are standing in a docking bay in the Rebellion's secret Headquarters. Your X-Wing, set to leave for Degobah, is here, and you need only climp up the ladder to be on your way. Another section of the docking bay can be seen to the south. ~ 0 0 0 D2 The docking bay is south. ~ ~ 0 -1 17266 D4 A ladder leads up into the X-Wing. ~ ~ 0 -1 17264 S #17266 Docking Bay~ You are standing in the Rebellion's secret headquarters, in a docking bay for X-Wings and other space craft. Your X-Wing which you brought with you from Degobah is here, being repaired. IF you need to go back to Degobah, you have been assigned another fighter, which is ready to the north. The main hallway through the compound is to the east. ~ 0 0 0 D0 Another docking bay is north. ~ ~ 0 -1 17265 D1 The hallway leads east. ~ ~ 0 -1 17267 S #17267 Corridor~ You are walking down a long white corridor, lined with panels and hatches. Working your way along this corridor, you notice a docking bay to the west, and more of the hallway continues east. ~ 0 0 0 D1 The corridor leads east. ~ ~ 0 -1 17272 D3 The docking bay is west. ~ ~ 0 -1 17266 S #17268 Barracks~ This large section of the guard barracks is lined on both sides with beds and single lockers. Several guards eye you suspiciously. Everyone seems tense with the upcoming assault on the Death Star. You can exit east. ~ 0 0 0 D1 The barracks continue east. ~ ~ 0 -1 17269 S #17269 Barracks~ The south wall of this room is lined with beds and single lockers for the rebel forces residing here at the headquarters. Everyone is moving around quickly, preparing for the briefing on the assault on the Imperial Death Star. The barracks continue to the east and west, while tha main hall lies to the north. ~ 0 0 0 D0 A hallway leads north. ~ ~ 0 -1 17272 D1 The barracks continue east. ~ ~ 0 -1 17270 D3 The barracks continue west. ~ ~ 0 -1 17268 S #17270 Barracks~ The walls of this room contain more beds (well, cots really) and lockers for the troops staying here at the base. Everyone is nervous, and you wonder how the attack on the Death Star will go. More barracks lie to the east and west. ~ 0 0 0 D1 The barracks continue east. ~ ~ 0 -1 17271 D3 The barracks continue west. ~ ~ 0 -1 17269 S #17271 Barracks~ The barracks end here, once more with beds and lockers on either side of the room. The barracks lead back west. ~ 0 0 0 D1 ? ~ ~ 1 -1 17289 D3 The barracks leads west. ~ ~ 0 -1 17270 S #17272 Corridor~ The corridor through the headquarters comes to a 3-way intersection here. The plain halls leads west and north, while the barracks are to the south. ~ 0 0 0 D0 The hall leads north. ~ ~ 0 -1 17273 D2 An open door leads to the barracks. ~ ~ 0 -1 17269 D3 The halllway leads west. ~ ~ 0 -1 17267 S #17273 Hallway~ The hallway turns here again, and leads either south or east. Excited voices can be heard from behind large doors to the east. ~ 0 0 0 D1 Large doors lead east. ~ ~ 1 0 17274 D2 The hallway leads south. ~ ~ 0 -1 17272 S #17274 Briefing Room~ You are standing in a large room filled with Rebel soldiers and Officers, all talking excitedly. A large hologram of the Death Star revolves in the centre of the room, and Admiral Akabar is briefing the pilots on the assault. 'The Power Core of the Death star must be destroyed in order to begin a chain reaction which will destroy the Star itself...' A light cuts through the centro of the hologram and pinpoints the core of the space station. 'Admiral Lando Callrissian has the stolen plans for the Death Star and will transmit them en route to the attack point.' Everyone stands and begins to file towards the eastern shuttle bays. Exits lead north and east, further into the room, or west to the hallway. ~ 0 0 0 D0 The room continues north. ~ ~ 0 -1 17276 D1 The room continues east. ~ ~ 0 -1 17275 D3 The hallway leads west. ~ ~ 0 -1 17273 S #17275 Briefing Room~ This part of the room contains the tactical displays for all of the Rebel ships in combat. Preparations are just being made to begin the hyperspace journey to the Death Star. Technical crews work at a frenzied pace to get everything in order for the long-awaited assault on the Imperial Space Station. You may leave north or west. ~ 0 0 0 D0 The room continues to the north. ~ ~ 0 -1 17277 D3 The room continues to the west. ~ ~ 0 -1 17274 S #17276 Briefing Room~ More maps and displays can be seen in this section of the Briefing Room. Pilots and their R2 units are moving quickly to the hallway leading to the eastern shuttle bay which is to the north. The room continues east and south. ~ 0 0 0 D0 The hallway leads north. ~ ~ 0 -1 17278 D1 The room continues to the east. ~ ~ 0 -1 17277 D2 The room continues to the south. ~ ~ 0 -1 17274 S #17277 Equipment Room~ In this part of the room, pilots file past an Officer who is distributing flight recorders and special sight toggles for the pilots to use when in the trench of the Death Star. They then follow a hallway which leads to the Docking bay to the east. The room continues to the south and west. ~ 0 0 0 D1 The hallway leads east. ~ ~ 0 -1 17281 D2 The room continues to the south. ~ ~ 0 -1 17275 D3 The room continues to the west. ~ ~ 0 -1 17276 S #17278 Hallway~ You walk down a large plain corridor which leads you either east, or through two large doors to the south. Pilots are filing out of these doors and walking past you down the eastern hallway. ~ 0 0 0 D1 The hallway leads east. ~ ~ 0 -1 17279 D2 Open doors leads south. ~ ~ 0 -1 17276 S #17279 Hallway~ The hallway leads you in an east-west direction. Rebel pilots jog towards the east. Another section of hallway leads west. ~ 0 0 0 D1 The hallway leads east. ~ ~ 0 -1 17280 D3 The hallway leads west. ~ ~ 0 -1 17278 S #17280 Hallway~ The hallway comes to a corner, which turns either south or west. The pilots keep moving south, towards the east docking bay. You can go either west or south. ~ 0 0 0 D2 The hallway continues south. ~ ~ 0 -1 17281 D3 The hallway continues west. ~ ~ 0 -1 17279 S #17281 Intersection~ The hallway intersects here with another hallway leading from the briefing room. You can go north or west back to the briefing room, or east to the east docking bay. ~ 0 0 0 D0 The hallway leads north. ~ ~ 0 -1 17280 D1 The hallway leads east. ~ ~ 0 -1 17282 D3 The briefing room is west. ~ ~ 0 -1 17277 S #17282 Hallway~ This hallway leads in an east-west direction. Rebel pilots scramble eastwards to the Docking bay. ~ 0 0 0 D1 The hallway leads east. ~ ~ 0 -1 17283 D3 The hallway leads west. ~ ~ 0 -1 17281 S #17283 Hallway Intersection~ The hallway comes to a corner, and a door is set in the east wall. The hallway leads south or west. There is a sign over the west door, and a very intricate lock can be seen on it. ~ 0 0 0 D1 A sturdy door is east. ~ ~ 2 17215 17284 D2 The hallway leads south. ~ ~ 0 -1 17285 D3 The hallway leads west. ~ ~ 0 -1 17282 E sign~ The sign reads: 'Weapons Depot, Authorized Personnel Only' ~ S #17284 Weapons Depot~ The Rebel Headquarters Weapon Depot contains crates and crates of rebel parts and weaponry. Much of this equipment is meant for the repair of the X-Wing fighters, but you do notice some smaller crates lying around. ~ 0 0 0 D3 The door leads west. ~ ~ 0 -1 17283 S #17285 Preparation Room~ This room is used by the pilots for their final preparation, and they can be seen here putting on their helmets and checking their uniforms. The door to the Docking Bay leads south, and the hallway is to the north. ~ 0 0 0 D0 The hallway leads north. ~ ~ 0 -1 17283 D2 The Docking Bay is south. ~ ~ 0 -1 17286 S #17286 Docking Bay~ You walk out into the docking bay of The Rebel Headquarters. A technician approaches you and tells you that they have two ships ready for you, and you can leave here for Hoth, where the rebels need reinforcements, or you can join the assault on the Death Star. The hallway leading into the headquarters is north of here. The ship to Hoth is west, and the ship to the Death Star is east. ~ 0 0 0 D0 The hallway is north. ~ ~ 0 -1 17285 D1 A ship headed for the Death Star is east. ~ ~ 0 -1 17287 D3 A ship ready to go to Hoth is west. ~ ~ 0 -1 17288 S #17287 X-Wing~ You are on board a rebel X-Wing fighter, on your way to join the rebel assault on the Imperial Death Star. Instead of joining the fight outside the space station, you decide to try and infiltrate the interior of the Death Star. You manage to sneak your X-Wing into a docking bay amidst the confusion of the rebel attack, and you land carefully behind a row of Imperial ships. You can exit your ship down. ~ 0 0 0 D5 The ladder leads down to the floor of the landing bay. ~ ~ 0 -1 17315 S #17288 X-Wing~ You are on board an X-Wing fighter bound for Hoth. You arrive near the small white planet, and land on an ice flat, near a rebel camp. You can exit your craft by decending the ladder. ~ 0 0 0 D5 The ladder leads down. ~ ~ 0 -1 17290 S #17289 Alcove~ You have stumbled into a small alcove hidden in the wall of the barracks. It would seem as though some of the soldiers who use these barracks decided to store some funds here. The only way out is west. ~ 0 0 0 D3 The exit is west. ~ ~ 0 -1 17271 S #17290 Ice Field~ You are standing in an ice field near a Rebel outpost. Ships of various shapes and sizes are parked around the compound. You can hear distant sounds of fighting to the south, and other ships are fueled and ready for departure to the east and west. Here there is a ship ready to head to the Rebel Headquarters, and a ladder leads up into its interior. ~ 0 0 2 D1 A shuttle bound for the Death Star is east. ~ ~ 0 -1 17292 D2 The camp lies to the south. ~ ~ 0 -1 17293 D3 Another ship, bound for Tattooine is west. ~ ~ 0 -1 17291 D4 A ladder leads up into the ship bound for Rebel HQ. ~ ~ 0 -1 17286 S #17291 Ice Field~ On this section of the landing field, a ship sits fueled and ready for departure to Tattooine. A ladder leads up into it, and Rebel technicians are ready to help you into it. Another section of the field is to the east. ~ 0 0 2 D1 More ships lie to the east. ~ ~ 0 -1 17290 D4 A ship bound for Tattooine is up. ~ ~ 0 -1 17229 S #17292 Ice Field~ You stand in an ice field landing area for Rebel ships. There are more ships to the west, and there is one standing here ready to go to join the assault on the Imperial Death Star. The ladder leads up into the ship. ~ 0 0 2 D3 The field continues west. ~ ~ 0 -1 17290 D4 A ladder leads up into the ship. ~ ~ 0 -1 17316 S #17293 Camp~ Several tents and equipment crates lie about this Rebel outpost. Most of the men have left and gone to join the fight against the attacking Imperial soldiers. The sounds of battle grow thick to the south east. ~ 0 0 2 D0 The landing field is north. ~ ~ 0 -1 17290 D1 The rebel camp continues east. ~ ~ 0 -1 17294 S #17294 Camp~ More tents and equipment can be seen here. Energy flashes and screams of dying soldiers can be seen and heard to the immediate south. More of the camp lies to the west, and the battlefield is south. ~ 0 0 2 D2 The battle is to the south. ~ ~ 0 -1 17295 D3 The camp continues to the west. ~ ~ 0 -1 17293 S #17295 Battlefield~ Rebel soldiers and Imperial Stormtroopers clash in open battle here. Laser fire criss-crosses the open ice as they fire at each other from bunkers in the ice. Rebel fighters streak around the camp, firing at the huge Imperial AT-AT land walkers which are decimating the Rebel troops. A cheer flies up from the rebels as one of the AT-AT's is brought down with a grappling cable. The camp lies to the north, while the battlefield grows to your east, south and west. ~ 0 0 2 D0 The rebel camp lies to the north. ~ ~ 0 -1 17294 D1 The battlefield continues to the east. ~ ~ 0 -1 17300 D2 The battlefield continues to the south. ~ ~ 0 -1 17298 D3 The battlefield continues to the west. ~ ~ 0 -1 17296 S #17296 Battlefield~ Charred bodies and pieces of metal lie around this battlefield. Rebels run in every direction, and blasts of laser fire hit the ground inches >from your feet. More shouts can be heard from the south and east. ~ 0 0 2 D1 The battlefield continues to the east. ~ ~ 0 -1 17295 D2 The battlefield continues to the south. ~ ~ 0 -1 17297 S #17297 Battlefield~ Rebels on tame Ton-ton's ride on the open plains here, shooting at Imperial Troopers trying to cross the flat ice to the camp. Orders are being shouted from every direction, and chaos seems to reign everywhere. The only way out is to the east and north. ~ 0 0 2 D0 More of the battle can be seen to the north. ~ ~ 0 -1 17296 D1 The battlefield continues to the east. ~ ~ 0 -1 17298 S #17298 Battlefield~ Don't look around!! Just run! Lasers streak around you, nearly cutting you in half....all around you the battle continues. ~ 0 0 2 D0 The battle is north. ~ ~ 0 -1 17295 D1 The battle is east. ~ ~ 0 -1 17299 D2 The battle is south. ~ ~ 0 -1 17304 D3 The battle is west. ~ ~ 0 -1 17297 S #17299 Battlefield~ Much to your dismay, you realize that you are standing in the very centre of the battle between the Rebels and the Imperials. Quickly checking that all of your major organs are intact, you decide to pick a direction, and run that way...very quickly! ~ 0 0 2 D0 The battlefield continues to the north. ~ ~ 0 -1 17300 D1 The battlefield continues to the east. ~ ~ 0 -1 17303 D2 The battlefield continues to the south. ~ ~ 0 -1 17305 D3 The battlefield continues to the west. ~ ~ 0 -1 17298 S #17300 Ridge~ The battle here stretches down the ridge along the cliff face of this ice field. North is impassable, unless you like 500 foot drops straight down. All other directions lead to more of the battle. ~ 0 0 2 D1 The battle continues to the east. ~ ~ 0 -1 17302 D2 The battle continues to the south. ~ ~ 0 -1 17299 D3 The battle continues to the west. ~ ~ 0 -1 17295 S #17301 Avalanche~ Good one! All this noise from the battle has caused an avalanche to fall >from the eastern mountains. Guess where all that snow fell? You guessed it...right on top of you. Thats gonna hurt in the morning. Feeling slightly claustrophobic as the snow presses in against you, you lose conciousness, and fade to black. ~ 0 0 0 S #17302 Snow Field~ You are standing in a bleak snowfield. The only break in the whiteness is the yells and screams of fighting soldiers all around you. Mountains block your path east, but it is clear in all other directions. ~ 0 0 2 D0 More field lies north. ~ ~ 0 -1 17301 D2 More field lies south. ~ ~ 0 -1 17303 D3 More field lies west. ~ ~ 0 -1 17300 S #17303 Snow Field~ White everywhere...stained with pools of blood, and charred remains of rebel and empirial soldiers. Smoke fills you lungs as you stumble around. The large mountain range continues to the east. But all other directions are passable. There is a large cave mouth to the south. ~ 0 0 2 D0 More snow lies to the north. ~ ~ 0 -1 17302 D2 A cave entrance is south. ~ ~ 0 -1 17306 D3 More field lies to the west. ~ ~ 0 -1 17299 S #17304 Battle Field~ The screams of battle fly all around you...and smoke fills your eyes with tears, which quickly freeze to your cheeks. You seem to be pinned in between both armies, the only way out is north. ~ 0 0 2 D0 More field lies north. ~ ~ 0 -1 17298 S #17305 Battle Field~ All around, clashing soldiers fire laser pistols at one another, and huge At-At's walk around, looking for Rebels to crush. One approaches from the south, and Empirial troopers lie to the east and west....better go north. ~ 0 0 2 D0 A snow field lies north. ~ ~ 0 -1 17299 S #17306 Cave Entrance~ You feel a little warmer after getting out of the wind swept field of Hoth. The cave is extremely tall, and well carved out of the ice. It seems as though the walls have been scraped out very carefully. You can gear quiet shuffling noises to the east and south. The cave exit is north. ~ 0 0 0 D0 The field lies to the north. ~ ~ 0 -1 17303 D1 The cave continues east. ~ ~ 0 -1 17307 D2 The cave continues south. ~ ~ 0 -1 17313 S #17307 Cave Passage~ The cave continues east and west. The sounds grow louder to the east. ~ 0 0 0 D1 The cave continues to the east. ~ ~ 0 -1 17308 D3 The cave continues to the west. ~ ~ 0 -1 17306 S #17308 Cave~ The cave turns to the south and west here. Loud grumbling noises can be heard from the south. As well, a foul odor drifts to you from that direction as well. ~ 0 0 0 D2 The cave continues to the south. ~ ~ 0 -1 17309 D3 The cave continues to the west. ~ ~ 0 -1 17307 S #17309 Cave~ The cave continues straight here...to the north and to the south. ~ 0 0 0 D0 The cave continues to the north. ~ ~ 0 -1 17308 D2 The cave continues to the south. ~ ~ 0 -1 17310 S #17310 Bend in the Cave~ The Cave turns here once again, and you can go either north or west. The noises are very close now, and they are coming from the west. The smell is so bad, it reminds you of your combat boots after a week of training. ~ 0 0 0 D0 The cave continues north. ~ ~ 0 -1 17309 D3 The cave continues west. ~ ~ 0 -1 17311 S #17311 Cave~ Another quick turn in the cave here. It follows a trail north and east now. A high-pitched scream can be heard from the north... ~ 0 0 0 D0 The cave continues to the north. ~ ~ 0 -1 17312 D1 The cave continues to the east. ~ ~ 0 -1 17310 S #17312 Ton-Ton lair~ You have walked into a den of wild Ton-Ton's! The large beasts mill about, then suddenly turn and stare at you. These are not the same tame animals used so frequently by the rebels for transportation. The only exit is south. ~ 0 0 0 D2 The cave continues south. ~ ~ 0 -1 17311 S #17313 Cave~ The cave continues in a north-south direction. The noises can hardly be heard this far into the cave. ~ 0 0 0 D0 The cave continues north. ~ ~ 0 -1 17306 D2 The cave continues south. ~ ~ 0 -1 17314 S #17314 Cave End~ You have reached what seems to be the end of the cave. It is very warm here, and it looks safe to rest for a while. The only way out is to the north. ~ 0 0 0 D0 The cave continues to the north. ~ ~ 0 -1 17313 S #17315 Death Star~ You approach the giant space station, aware that you are being set up for a trap. The landing is far too easy, and you meet no resistance as you climb from your shuttle to the floor of the landing bay. Exits lead south and east. ~ 0 D 0 D1 The shuttle bay lies east. ~ ~ 0 -1 17316 D2 A hallway leads south. ~ ~ 0 -1 17318 S #17316 Death Star~ You arrive in another landing bay in the Death Star. Exits lead east, south, and west. ~ 0 D 0 D1 Another shuttle bay is east. ~ ~ 0 -1 17319 D2 A hallway leads south. ~ ~ 0 -1 17317 D3 Another shuttle bay is west. ~ ~ 0 -1 17315 S #17317 Ladder~ A sturdy-looking ladder leads up to the second level of the Death Star. You can hear muffled voices and movement coming from above you. The only other exits are north and west. ~ 0 D 0 D0 A shuttle bay is north. ~ ~ 0 -1 17316 D3 A hallway leads west. ~ ~ 0 -1 17318 D4 A ladder leads up. ~ ~ 0 -1 17320 S #17318 Hallway~ A small grey hallway leads north and east. A ladder can be seen to the east. ~ 0 D 0 D0 A shuttle bay is north. ~ ~ 0 -1 17315 D1 The hallway leads east. ~ ~ 0 -1 17317 S #17319 Shuttle Bay~ In this section of the shuttle bay, you notice a small imperial craft which looks ready for take-off. If you feel this is time for an escape, this might be just the way to do it! The shuttle lies north, while the exit is west. ~ 0 D 0 D0 The shuttle is north. ~ ~ 0 -1 17290 D3 The shuttle bay continues west. ~ ~ 0 -1 17316 S #17320 Ladder~ You are standing at the top of a ladder which extends down to Level 1 of the Death Star. The hallway here is a dull grey, with various control panels and alarm buttons scattered around. The hallway leads north and south, or the ladder goes down. ~ 0 D 0 D0 The hallway continues north. ~ ~ 0 -1 17321 D2 The hallway continues south. ~ ~ 0 -1 17325 S #17321 Hallway~ The hallway turns here, leading in an eastern direction, as well as going south. ~ 0 D 0 D1 The hall continues east. ~ ~ 0 -1 17322 D2 The hall continues south. ~ ~ 0 -1 17320 S #17322 Hallway~ You begin to hear several alarms echoing through the hallway, as you wander through the Death Star. Stormtroopers run in various directions at the shouted orders of their commanding officers. This hallway leads east and west. ~ 0 D 0 D1 The hall continues east. ~ ~ 0 -1 17323 D3 The hall continues west. ~ ~ 0 -1 17321 S #17323 Hallway~ More stormtroopers run past you, attempting to deal with the impending Rebel attack. This hall runs in an east-west direction. ~ 0 D 0 D1 The hall continues east. ~ ~ 0 -1 17324 D3 The hall continues west. ~ ~ 0 -1 17322 S #17324 Control Panel~ You arrive at the end of a long hallway and discover a control panel which appears to run the Death Star's shield reactor. Someone has been here before you it would seem, because only the charred remains of the master switch remain. This will help the rebels get through the space station's defenses. ~ 0 D 0 D3 The only exit is west. ~ ~ 0 -1 17323 S #17325 Hallway~ The hallway turns here, leading you north or east. ~ 0 D 0 D0 The hall continues north. ~ ~ 0 -1 17320 D1 The hall continues east. ~ ~ 0 -1 17326 S #17326 Intersection~ The hallway splits here, and exits lead north, south or west. ~ 0 D 0 D0 The hall continues north. ~ ~ 0 -1 17327 D2 The hall continues south. ~ ~ 0 -1 17334 D3 The hall continues west. ~ ~ 0 -1 17325 S #17327 Hallway~ You seem to be making your way deeper into the heart of the Death Star, because much of the activity around you is intensifying. The Rebel attack must take precedence over intruders because very few of the Stormtroopers are paying much attention to you. Exits lead east or south. ~ 0 D 0 D1 The hallway continues east. ~ ~ 0 -1 17328 D2 The hallway continues south. ~ ~ 0 -1 17326 S #17328 Hallway~ As soldiers pass by you hurriedly in the hallway, you notice that you must be headed in the right direction, because they are all running down the hall behind you. The hall continues east or west. ~ 0 D 0 D1 The hallway continues east. ~ ~ 0 -1 17329 D3 The hallway continues west. ~ ~ 0 -1 17327 S #17329 Intersection~ The hallway here bends west and south, and a large double set of doors are east. Periodically you can see Stormtroopers stream from the double doors to the east and it looks like these doors lead to the bridge. ~ 0 D 0 D1 A large set of doors lie to the east. ~ ~ 0 -1 17330 D2 The hallway continues to the south. ~ ~ 0 -1 17331 D3 The hallway continues to the west. ~ ~ 0 -1 17328 S #17330 Bridge~ You have arrived on the Main Bridge of the Imperial Death Star. Several commanders discuss strategy, and several officers hold positions at the various control sections. The only way out is west. ~ 0 D 0 D3 The hallway is west. ~ ~ 0 -1 17329 S #17331 Hallway~ You are standing in yet another intersection. This one leads north, south, and west. You can make out a ladder to the west, through a set of glass doors. ~ 0 D 0 D0 The hallway continues to the north. ~ ~ 0 -1 17329 D2 The hallway continues to the south. ~ ~ 0 -1 17332 D3 A ladder lies to the west. ~ ~ 2 17226 17335 S #17332 Hallway~ The hallway here leads north and west. ~ 0 D 0 D0 The hallway continues to the north. ~ ~ 0 -1 17331 D3 The hallway continues to the west. ~ ~ 0 -1 17333 S #17333 Hallway~ Troops of Imperial soldiers file past you, armed for the Rebel attack. Exits leads east and west. ~ 0 D 0 D1 The hallway continues to the east. ~ ~ 0 -1 17332 D3 The hallway continues to the west. ~ ~ 0 -1 17334 S #17334 Hallway~ The hallway turns here, leading you either north or east. ~ 0 D 0 D0 The hallway continues to the north. ~ ~ 0 -1 17320 D1 The hallway continues to the east. ~ ~ 0 -1 17333 S #17335 Ladder~ You are standing in a small room with a set of glass doors to the east, and a ladder leading up to the third level of the Death Star. ~ 0 D 0 D1 A hallway lies to the east. ~ ~ 0 -1 17331 D4 A ladder leads up to Level 3. ~ ~ 0 -1 17336 S #17336 Dark Corridor~ You are in a dark corridor leading in an east-west direction. A ladder leads down to Level 2. ~ 0 D 0 D1 A dark Corridor is east. ~ ~ 0 -1 17337 D5 The ladder leads down to level 2. ~ ~ 0 -1 17335 S #17337 Corridor~ This long, poorly-lit corridor seem to continue forever, in a boring east-west direction. ~ 0 D 0 D1 The corridor continues east. ~ ~ 0 -1 17338 D3 The corridor continues to the west. ~ ~ 0 -1 17336 S #17338 Hallway~ This corridor conitnues east and west, with light coming from both ends. ~ 0 D 0 D1 The hallway continues east. ~ ~ 0 -1 17339 D3 The hallway continues west. ~ ~ 0 -1 17337 S #17339 Hallway~ Faint light can be seen in both directions, east and west. As well, you think you can make out a figure in the distance to the east. ~ 0 D 0 D1 The hallway continues to the east. ~ ~ 0 -1 17340 D3 The hallway continues to the west. ~ ~ 0 -1 17338 S #17340 Corridor~ For the first time, the hallway is interrupted by a small door in the north wall. Other that than, the only way to go is east or west. You can definitely make out someone standing at the end of the hall to the east. ~ 0 D 0 D0 A small door is here. ~ ~ 0 -1 17343 D1 The hallway continues to the east. ~ ~ 0 -1 17341 D3 The hallway continues to the west. ~ ~ 0 -1 17339 S #17341 Corridor~ The hallway extends further east and west, but to the immediate east you can make out a door with a dark-robed figure standing directly in front of it. ~ 0 D 0 D1 The hall leads east. ~ ~ 0 -1 17342 D3 The hall leads west. ~ ~ 0 -1 17340 S #17342 End of the Corridor~ At last you have reached the end of the corridor. Here there are only two exits, east through a large elevator, and west back the way you came. The door to the elevator is blocked however, by a masked figure in a black cape. Darth Vader. He hisses at your presence... 'You shall die here, young Jedi.' and he draws his Lighsabre. ~ 0 D 0 D1 The elevator is east. ~ ~ 0 -1 17344 D3 The hall leads west. ~ ~ 0 -1 17341 S #17343 Garbage Dump~ Whoops! You have fallen into a smelly garbage dump...you can see no way out. This really sucks. ~ 0 D 0 S #17344 Throne Room~ You enter the Emperor's throne room, and notice that he is very well guarded. The Emperor stands at the far end of this ramp, and guards block you passage east. The elevator is back west. ~ 0 D 0 D1 The ramp leads east. ~ ~ 0 -1 17345 D3 The elevator is west. ~ ~ 0 -1 17342 S #17345 Ramp~ This long ramp extends over a broad pit, charged with electrical energy. At the far end you can make out the griseled, stooped figure of the Emperor, who stands laughing at your progress. Exits lie in all directions. ~ 0 D 0 D0 A balcony lies north. ~ ~ 0 -1 17346 D1 The ramp lies east. ~ ~ 0 -1 17348 D2 A balcony is south. ~ ~ 0 -1 17347 D3 The ramp ends west. ~ ~ 0 -1 17344 S #17346 Balcony~ You stand upon a small outcropping of metal which looks over the large pit extending down into the core of the Death Star. The ramp lies to the south. ~ 0 D 0 D2 The ramp lies south. ~ ~ 0 -1 17345 S #17347 Balcony~ You stand upon a small outcropping of metal which looks over the large pit extending down into the core of the Death Star. The ramp lies to the north. ~ 0 D 0 D0 The ramp is north. ~ ~ 0 -1 17345 S #17348 Ramp~ You apprach the end of the ramp bravely. The Emperor laughs harder as more guards attack you. Fending them off you slowly make your way east, and stand before the cackling old man. 'Good young Jedi...give into your anger...strike me down, and replace your father at my side.' He laughs a toothless grin and blue sparks shoot out of withered hands and strike you, causing unbearable agony! West leads to the elevator, east leads to a shimmering portal. ~ 0 D 0 D0 A balcony is north. ~ ~ 0 -1 17349 D1 The ramp continues to the east. ~ ~ 0 -1 17351 D2 A balcony is south. ~ ~ 0 -1 17350 D3 The ramp lies west. ~ ~ 0 -1 17345 S #17349 Pit~ Running from the energy bolts of the Emperor, you stumble and fall down the long shaft into the core of the Death Star. Thats what you get for running away. ~ 0 ADNU 0 S #17350 Pit~ Running away from the energy bolts of the Emperor, you stumble and fall down the long shaft into the core of the Death Star. Thats what you get for running away. ~ 0 ADNU 0 S #17351 Ramp~ You arrive at the end of the long ramp, and you can see to the east a shimmering portal. The colors mystify you, and you are drawn toward them. The ramp continues west, and balconies extend north and south. ~ 0 D 0 D0 The balcony is north. ~ ~ 0 -1 17352 D1 The portal lies to the east. ~ ~ 2 17229 17354 D2 The balcony is south. ~ ~ 0 -1 17353 D3 The ramp lies west. ~ ~ 0 -1 17348 S #17352 Balcony~ You can see almost to the core of the Death Star on this metal railing. The ramp lies south. ~ 0 D 0 D2 The ramp is south. ~ ~ 0 -1 17351 S #17353 Balcony~ Bolts of electricity streak downwards through the long shaft leading down to the core of the space station. the ramp is north. ~ 0 D 0 D0 The ramp is north. ~ ~ 0 -1 17351 S #17354 Swirling Colors~ You seem to float in a void of color. You feel no pain, no emotion, only a great sense of purpose. You cannot make out any exits, but feel pulled naturally in an upwards direction. ~ 0 D 0 D4 Swirling colors. ~ ~ 0 -1 17355 S #17355 Nexus~ You stand in a large void, surrounded by empty space. This is the legendary Nexus, a place of great power, known to hold the collective conciousness of all of the Jedi Knights. A gigantic floating entity hovers near you, and you sense great power coming from it. 'Welcome Jedi. Prepare yourself for your reward.' There are no exits from here. ~ 0 D 0 S #0 #RESETS D 17200 17230 2 2 Door to Shuttle Cove * D 17212 17262 4 2 Door to X-Wing * D 17215 17283 1 2 Door to Weapons Depot * D 0 17273 1 1 Door to briefing room * M 0 17200 1 17201 Uncle Owen * M 0 17233 1 17349 M 0 17234 1 17350 M 0 17201 1 17208 Aunt Beru G 0 27 1 * M 0 17202 2 17211 Jawas in desert * M 0 17202 2 17219 Jawas * M 0 17202 4 17220 Jawas * M 0 17202 2 17218 Jawas * M 0 17202 1 17206 Jawas * M 0 17202 2 17223 Jawas * M 0 17202 3 17212 Jawas * M 0 17202 2 17224 Jawas * M 0 17203 1 17220 C3P0 in desert * M 0 17204 1 17220 R2D2 in Desert * M 0 17205 1 17230 Han Solo in Cantina G 1 17200 1 Key for Han E 1 17204 1 16 Han's Pistol E 1 17206 1 5 Han's Vest * M 0 17206 1 17230 Chewie in Cantina E 1 17203 1 16 Chewie's Crossbow E 1 17205 1 13 Chewie's Belt * M 0 17207 5 17229 Stormtroopers in Space Port * M 0 17207 4 17231 * M 0 17207 2 17228 * M 0 17207 1 17230 * M 0 17208 1 17229 Trooper Commander in port. * M 0 17209 1 17233 Obi Wan in Cave G 1 17207 1 Ben's chest key E 1 17202 1 16 Anakins Lightsabre O 0 17201 1 17233 Chest in Obi Wan's cave P 0 17208 1 17201 Amulet in chest * M 0 17210 1 17259 Yoda in cave E 1 17209 1 16 Yoda's Staff E 1 17210 1 16 Jedi Armor G 1 17212 1 Key to Xwing * M 0 17212 1 17251 Swamp Dragon G 1 17211 1 Key to Chest O 0 17213 1 17251 Chest with Dragon P 0 17214 1 17213 Gem in Chest * M 0 17211 1 17243 Swamp Wraith (Hehheheh) * M 0 17213 2 17242 Snakes * M 0 17213 2 17244 Snakes M 0 17214 1 17244 Newt * M 0 17213 4 17252 Snakes * M 0 17214 3 17260 Newts * M 0 17213 3 17254 Snakes * M 0 17214 2 17255 Newts * M 0 17215 1 17274 Luke Skywalker E 1 17217 1 6 Pilots Helmet E 1 17218 1 14 Comm-link * M 0 17216 1 17274 Princess Leia E 1 17219 1 6 Earmuffs E 1 17220 1 1 Council Ring * M 0 17217 1 17276 Lando Calrissian G 1 17221 1 Map of Death Star * M 0 17218 1 17276 Admiral Akabar G 1 17215 1 Key to Weapon Depot * O 0 17216 1 17284 Chest in Weapons Depot P 0 17222 1 17216 Boots in chest * D 0 17271 1 1 * O 0 17223 1 17289 Gold in secret room * M 0 17219 2 17266 Droids in Bay M 0 17220 2 17266 Guards * M 0 17219 1 17272 Droid M 0 17220 2 17272 Guards * M 0 17219 1 17279 Droid * M 0 17219 3 17286 Droid * M 0 17219 2 17282 Droid * M 0 17220 2 17283 Guards * M 0 17220 2 17268 Guards * M 0 17220 3 17270 Guards M 0 17221 1 17270 Pilot * M 0 17221 2 17274 Pilots * M 0 17221 2 17275 Pilots * M 0 17221 3 17276 Pilots * M 0 17221 1 17277 Pilot * M 0 17221 2 17288 Pilots * M 0 17221 3 17287 Pilots * M 0 17221 2 17279 Pilots * M 0 17221 4 17282 Pilots * M 0 17222 2 17293 Rebels E 1 17224 1 16 laser * M 0 17222 2 17298 E 1 17224 1 16 laser * M 0 17222 4 17303 E 1 17224 1 16 laser * M 0 17222 1 17296 E 1 17224 1 16 laser * M 0 17223 2 17300 Troopers E 1 17224 1 16 laser * M 0 17223 2 17299 E 1 17224 1 16 laser * M 0 17223 2 17305 * M 0 17224 1 17294 TonTon * M 0 17224 2 17295 * M 0 17224 2 17296 * M 0 17225 1 17312 Wild TonTon E 1 17225 1 6 Horn * M 0 17226 1 17300 AT AT * M 0 17226 1 17303 * M 0 17226 1 17304 * M 0 17227 2 17318 DS Stormtroopers E 1 17224 1 16 laser * M 0 17227 2 17217 E 1 17224 1 16 * M 0 17227 2 17320 M 0 17227 2 17326 M 0 17227 2 17333 M 0 17227 2 17329 M 0 17227 3 17330 M 0 17227 2 17337 M 0 17227 1 17340 M 0 17227 2 17345 * D 17226 17331 3 2 Door to level 3 * D 17229 17351 1 2 Door to portal * M 0 17228 2 17335 Red Guards * M 0 17229 1 17330 Commander G 1 17226 1 Keycard * M 0 17230 1 17342 Darth Vader E 1 17227 1 10 Armguards E 1 17228 1 16 Red lightsabre * M 0 17231 1 17348 Emperor E 1 17230 1 1 Ring G 1 17229 1 Nexus Key * S #SPECIALS M 17202 spec_thief M 17208 spec_cast_mage * M 17210 spec_cast_cleric M 17211 spec_breath_any M 17212 spec_breath_acid * M 17215 spec_cast_mage M 17216 spec_cast_cleric * M 17228 spec_cast_mage M 17230 spec_cast_mage M 17231 spec_cast_cleric M 17232 spec_breath_any S #$