#AREADATA Name Satan city (cont)~ Builders Terraco-d~ VNUMs 2000 2099 Credits .~ Security 9 End #MOBILES #0 #OBJECTS #0 #ROOMS #2000 Axis Road~ This road leads right to the center of town. It's a well traveled and beaten path. There are no shops along this road. This road was built after the city was already formed as a means of easier travel within the city. ~ 0 0 1 D1 ~ ~ 0 0 911 D3 ~ ~ 0 0 976 S #2001 Axis Road~ This road leads right to the center of town. It's a well traveled and beaten path. There are no shops along this road. This road was built after the city was already formed as a means of easier travel within the city. ~ 0 0 1 D1 ~ ~ 0 0 991 D3 ~ ~ 0 0 911 S #2002 Axis Road~ This road leads right to the center of town. It's a well traveled and beaten path. There are no shops along this road. This road was built after the city was already formed as a means of easier travel within the city. ~ 0 0 1 D1 ~ ~ 0 0 957 D3 ~ ~ 0 0 991 S #2003 Foyer at Satan City Police Department~ Upon entering the police station, there are many desks lining the room just beyond the main foyer. Most of them have tons of paperwork stacked high upon them. It's dimly lit, and for the most part empty. In the back of the room a hallway, which is even more dimly lit, stretches far back into the police station. ~ 0 0 0 E desk~ A desk sits here, overflowing with paperwork. ~ E phone~ An annoying phone sits here, ringing off the hook. ~ D1 ~ ~ 0 0 2004 D3 ~ ~ 0 0 912 D4 ~ ~ 0 0 2011 S #2004 Inside the Police Station~ This long hallway extends from the main foyer all the way to the back of the police station. It is dimly lit with lights that hang overhead. The dark walls and black tiled floor give this place a very creepy look. Below this floor is the holding cell where they keep drunks. ~ 0 0 0 D1 ~ ~ 0 0 2005 D3 ~ ~ 0 0 2003 D5 ~ ~ 1 900 2012 S #2005 Hallway of Cells~ The hallway continues on, as the cell block opens up. There are jail cells to the north and south. This hallway is always patrolled by a guard who keeps watch over the inmates to make sure nothing bad happens. The cells are for the most part clean, although not much is in them. Just a bed and a few personal items belonging to the inmate. ~ 0 0 0 E bar~ The bars to the jail cells look cold and unwelcoming. ~ D0 ~ ~ 1 900 2008 D1 ~ ~ 0 0 2006 D2 ~ ~ 1 900 2010 D3 ~ ~ 0 0 2004 S #2006 Hallway of Cells~ The hallway continues on, as the cell block opens up. There are jail cells to the north and south. This hallway is always patrolled by a guard who keeps watch over the inmates to make sure nothing bad happens. The cells are for the most part clean, although not much is in them. Just a bed and a few personal items belonging to the inmate. ~ 0 0 0 E bar~ The bars to the cells look cold and unwelcoming. ~ D0 ~ ~ 1 900 2007 D2 ~ ~ 1 900 2009 D3 ~ ~ 0 0 2005 S #2007 Inside a Jail Cell~ A small cell with a barred window so high that no one could see out of it. In the cell sits a small cot and a few personal belongings of the inmate. It's damp and dark in this cell, not a place that most would want to end up. ~ 0 0 0 E cot~ A small cot lies here, just big enough for one person to lie on. ~ E personal~ You can't look at that ! It's personal. ~ D2 ~ ~ 1 0 2006 S #2008 Inside a Jail Cell~ A small cell with a barred window so high that no one could see out of it. In the cell sits a small cot and a few personal belongings of the inmate. It's damp and dark in this cell, not a place that most would want to end up. ~ 0 0 0 E cot~ A small cot lies here, just big enough for one person to lie on. ~ E personal~ You can't look at that ! It's personal. ~ D2 ~ ~ 1 0 2005 S #2009 Inside a Jail Cell~ A small cell with a barred window so high that no one could see out of it. In the cell sits a small cot and a few personal belongings of the inmate. It's damp and dark in this cell, not a place that most would want to end up. ~ 0 0 0 E cot~ A small cot lies here, just big enough for one person to lie on. ~ E personal~ You can't look at that ! It's personal. ~ D0 ~ ~ 1 0 2006 S #2010 Inside a Jail Cell~ A small cell with a barred window so high that no one could see out of it. In the cell sits a small cot and a few personal belongings of the inmate. It's damp and dark in this cell, not a place that most would want to end up. ~ 0 0 0 E cot~ A small cot lies here, just big enough for one person to lie on. ~ E personal~ You can't look at that ! It's personal. ~ D0 ~ ~ 1 0 2005 S #2011 The Constibles Office~ A huge desk lines this room. There are bins on the desk with paperwork neatly stacked inside. A massive pile of paperwork sits on the one side of the desk, still waiting to be dealt with. Unlock the other desks, this one doesn't have a phone. At the side of the office are huge windows, which allow one to see most of the city if they gaze out them. ~ 0 0 0 E desk~ A desk sits here, overflowing with paperwork. ~ D5 ~ ~ 0 0 2003 S #2012 A Holding Cell~ This is the special cell designed to hold drunks. They bring them here when they get unrully and can't be trusted to be out in public. Usually the people in here sober up and get out right away, but one man imparticular had might as well make this his home. ~ 0 0 0 E wall~ All the walls are padded, this is a precationary measure taken so that people in here don't hurt themselves. ~ D4 ~ ~ 1 0 2004 S #2013 Foyer and Main Desk at Satan City Hospital General~ Upon entering the hospital one cannot help but become overwhelmed by the smell of the hospital. The white marble floors shine and glisten because of how clean they are. Doctors, nurses, and orderly's are running all over the place, trying to keep up with the influx of patients they have to deal with. ~ 0 0 0 D1 ~ ~ 0 0 910 D3 ~ ~ 0 0 2014 S #2014 Hallway to Patient Rooms~ A large hallway opens down the hospital. To the north and south are patient's rooms. This floor is to care for patients with less-serious injuries. The elevator leads to the second and third floors, where more critical care is needed. ~ 0 0 0 D0 ~ ~ 1 0 2016 D1 ~ ~ 0 0 2013 D2 ~ ~ 1 0 2015 S #2015 A Patients Room~ This room doesn't have much in it. Only a bed and and a oscillater and a breathing apparatus. There is one window in the room, which has the shades drawn over it. ~ 0 0 0 D0 ~ ~ 1 0 2014 S #2016 A Patients Room~ This room doesn't have much in it. Only a bed and and a oscillater and a breathing apparatus. There is one window in the room, which has the shades drawn over it. ~ 0 0 0 D2 ~ ~ 1 0 2014 S #2017 Inside the Hospital Elevator~ There is nothing in here except a keypad. It's not a touch pad, that would be unsanitary, but rather a speech regulated pad. Just say the number of the floor you wish to go to. So, say "one" for floor one, say "two" for floor two, and say "three" for floor three. ~ 0 1028 0 S #2018 A Recovery Room~ There's nothing in this room other than a bed, and some life saving apparatus'. There is a large closet off to the side of the room marked 'supplies'. A large window stands to the one side of the room, slightly cracked. ~ 0 0 0 D2 ~ ~ 1 0 2019 S #2019 Hallway to Critical Care Patients~ This hallway is quiet and unusually empty compared to the rest of the hospital. There are signs all over the place that this is a restricted area and that one is to be very quiet as to not disturb the recovering patients. To the north and south are the recovery rooms. ~ 0 0 0 D0 ~ ~ 1 0 2018 D2 ~ ~ 1 0 2020 S #2020 A Recovery Room~ There's nothing in this room other than a bed, and some life saving apparatus'. There is a large closet off to the side of the room marked 'supplies'. A large window stands to the one side of the room, slightly cracked. ~ 0 0 0 D0 ~ ~ 1 0 2019 S #2021 Hallway to Surgery Room~ This hallway is completely empty and dimly lit. There are no sounds, or unique smells to this hall. The floors and walls are very clean, even for a hospital. The walls and floors are grey instead of white like the rest of the hospital. A big set of swinging doors blocks the path up ahead. ~ 0 0 0 D2 ~ ~ 1 0 2022 S #2022 The Surgery Room~ This is the room where critical care patients come to be operated on by the doctor. There is no one around, so no one must need operated on at the moment. Who knows, perhaps you could be the next one who lays on that table. ~ 0 0 0 D0 ~ ~ 1 0 2021 S #2023 Entrance to Satan City's Ambulance/Firehouse ~ A make-shift office of sorts spreads before the eye. This is nothing but a small room with a desk, a few papers on it, and a phone line. To the south are the bay doors where the fire engine and ambulance are kept. ~ 0 0 0 E desk~ A small desk is here with a few papers on it. ~ D1 ~ ~ 0 0 912 D2 ~ ~ 0 0 2024 D3 ~ ~ 0 0 2026 S #2024 Bay 1~ This is where the massive fire engine is kept. Although it seems very ludicrous to only have one fire truck for such a big city, anyone who's ever lived in Satan City would know that the one they do have is almost obscelete. Many of the homes are equipped with systems that will extinguish a fire, long long before the fire company even has time to react. Every once in a while they still get a call to go to the slums. ~ 0 0 0 D0 ~ ~ 0 0 2023 D2 ~ ~ 0 0 2025 D4 ~ ~ 0 0 2029 S #2025 Bay 2~ This is where the ambulance is kept. It, much like the fire engine, is almost obscelete in Satan City. Most people who can afford healthcare don't trust it, s o they hire private doctors to come and treat them when they're sick. Although m any times people in the slums are very quick to need and want help from the ambu lance, most of them can't afford it. ~ 0 0 0 D0 ~ ~ 0 0 2024 S #2026 Hallway to the firehall~ This hallway is narrow but short. It leads to what most would consider to be the best place in the firehouse, the firehall. The crew often rents the space out for parties and get-togethers, or uses it themselves for their own. ~ 0 0 0 D1 ~ ~ 0 0 2023 D3 ~ ~ 0 0 2027 S #2027 Firehall~ This large room is nothing more than just that. There's nothing in this room except for a stage, and a few signs on the wall. The room is dimly lit, and this huge open area would make a great dance floor. This room is an excellent party place. ~ 0 0 0 E stage~ A big stage is here, perfect for band performances. ~ E sign~ A sign reads: BINGO- every Thursday and Saturday at 5 pm. Don't be late ! ~ D1 ~ ~ 0 0 2026 D2 ~ ~ 0 0 2028 S #2028 Firehall~ This large room is nothing more than just that. There's nothing in this room except for a stage, and a few signs on the wall. The room is dimly lit, and this huge open area would make a great dance floor. This room is an excellent party place. ~ 0 0 0 D0 ~ ~ 0 0 2027 S #2029 Bunk Room~ This is the place where all the firecrew and EMS people sleep. There are many cots that line this upper way. In the one corner there's a sink. In the other a refrigerator. These beds look very comfortable as they should, many times the crews have nothing to do but lie around all day. ~ 0 0 0 D1 ~ ~ 0 0 2030 D2 ~ ~ 0 0 2032 D5 ~ ~ 0 0 2024 S #2030 Bunk Room~ This is the place where all the firecrew and EMS people sleep. There are many cots that line this upper way. In the one corner there's a sink. In the other a refrigerator. These beds look very comfortable as they should, many times the crews have nothing to do but lie around all day. ~ 0 0 0 D2 ~ ~ 0 0 2031 D3 ~ ~ 0 0 2029 S #2031 Bunk Room~ This is the place where all the firecrew and EMS people sleep. There are many cots that line this upper way. In the one corner there's a sink. In the other a refrigerator. These beds look very comfortable as they should, many times the crews have nothing to do but lie around all day. ~ 0 0 0 D0 ~ ~ 0 0 2030 D3 ~ ~ 0 0 2032 S #2032 Bunk Room~ This is the place where all the firecrew and EMS people sleep. There are many cots that line this upper way. In the one corner there's a sink. In the other a refrigerator. These beds look very comfortable as they should, many times the crews have nothing to do but lie around all day. ~ 0 0 0 D0 ~ ~ 0 0 2029 D1 ~ ~ 0 0 2031 S #2033 The Carcajou Corner~ A large very nice, high-class restaurant opens to the view. There are many nice tables all around, each set with silver and gold trimmings. Dim lights hand overhead and white candles burn on the walls, giving the restaurant a very romantic feel to it. All of the people inside are dressed with class and style. ~ 0 0 0 D3 ~ ~ 0 0 995 S #2034 Inside the Carcojou Corner~ A large very nice, high-class restaurant opens to the view. There are many nice tables all around, each set with silver and gold trimmings. Dim lights hand overhead and white candles burn on the walls, giving the restaurant a very romantic feel to it. All of the people inside are dressed with class and style. The other dining rooms are to the south, the exit is to the west. ~ 0 0 0 D2 ~ ~ 0 0 2035 D3 ~ ~ 0 0 2033 S #2035 Inside the Carcojou Corner~ A large very nice, high-class restaurant opens to the view. There are many nice tables all around, each set with silver and gold trimmings. Dim lights hand overhead and white candles burn on the walls, giving the restaurant a very romantic feel to it. All of the people inside are dressed with class and style. ~ 0 0 0 D0 ~ ~ 0 0 2034 D2 ~ ~ 0 0 2036 S #2036 Inside the Carcojou Corner~ A large very nice, high-class restaurant opens to the view. There are many nice tables all around, each set with silver and gold trimmings. Dim lights hand overhead and white candles burn on the walls, giving the restaurant a very romantic feel to it. All of the people inside are dressed with class and style. ~ 0 0 0 D0 ~ ~ 0 0 2035 S #2037 Club Cherry~ Barstools line a bar in the corner of the room. Dim lights hang overhead. A big dancefloor spreads out before the eye. A big sliver ball dangles from the ceiling on a small golden chain. Light sparkles and shines in fragments all over the floor. ~ 0 1024 0 D1 ~ ~ 0 0 987 D3 ~ ~ 0 0 2038 S #2038 The Zen Master's Room~ A small room spreads out into darkness. A single dim light hands overhead, casting a small circular light on the floor in the center of the room. There is no furniture and no windows in the room. An eerie cold wind whisps about the air. ~ 0 1024 0 D1 ~ ~ 0 0 2037 S #2039 The Cajun Chef~ A small little hut-like building is larger on the inside than it appears to be from the outside. Strange smells permeate throughout the entire room. There are various cooking utensils spread out strewn all over the floor. ~ 0 1024 0 D3 ~ ~ 0 0 971 S #2040 Quic Ki Mart~ A small counter lined with candy stands in the back of the store. Along the wall is a huge glass doored refrigerator, within which are many various drinks. The store is dimly lit and there isn't much in here that doesn't look old and worn out. The floor tiles are cracked, the ceiling panels are falling, this is the epidemy of poor life. ~ 0 1024 0 D1 ~ ~ 0 0 980 S #2041 Main foyer in the Mall~ A huge rotunda opens up ahead and above. A large dome of glass filters in the sunlight from about scattering shards of light all over the marble floor. The mall itself continues on to the north and south of here. ~ 0 8 0 D0 ~ ~ 0 0 2042 D2 ~ ~ 0 0 2046 D3 ~ ~ 0 0 954 S #2042 Inside the Mall~ The mall stretches out in a wide circle that loops around the dome that rises above the roof. There are 4 shops in this mall, a leather shop, a clothing shop, a jewelry shop and a shop that sells armor. The leather shop is just east of here. ~ 0 8 0 D0 ~ ~ 0 0 2043 D1 ~ ~ 0 0 2045 D2 ~ ~ 0 0 2041 S #2043 Inside the Mall~ The mall stretches out in a wide circle that loops around the dome that rises above the roof. There are 4 shops in this mall, a leather shop, a clothing shop, a jewelry shop and a shop that sells armor. The clothing shop is just to the east of here. ~ 0 0 0 D0 ~ ~ 0 0 2050 D1 ~ ~ 0 0 2044 D2 ~ ~ 0 0 2042 S #2044 A clothing shop~ Racks with various hats and coats line the floor in this quaint little shop. A man stands behind the counter ready to go into the back room if anyone should see something they like and wish to buy one. ~ 0 0 0 D3 ~ ~ 0 0 2043 S #2045 The leather shop~ Upon entering the shop, powerful smells of leather intoxicate the nose. On the walls are mounted whips and jackets and saddles of old times, and many other things made out of leather. The shop is small but adequately displays a wide selection of various clothing and tools. ~ 0 0 0 D3 ~ ~ 0 0 2042 S #2046 Inside the Mall~ The mall stretches out in a wide circle that loops around the dome that rises above the roof. There are 4 shops in this mall, a leather shop, a clothing shop, a jewelry shop and a shop that sells armor. The armory is just to the east of here. ~ 0 0 0 D0 ~ ~ 0 0 2041 D1 ~ ~ 0 0 2048 D2 ~ ~ 0 0 2047 S #2047 Inside the Mall~ The mall stretches out in a wide circle that loops around the dome that rises above the roof. There are 4 shops in this mall, a leather shop, a clothing shop, a jewelry shop and a shop that sells armor. The jewelry shop is just to the east of here. ~ 0 0 0 D0 ~ ~ 0 0 2046 D1 ~ ~ 0 0 2049 D2 ~ ~ 0 0 2051 S #2048 The armory~ The armor shop is hot and smells of something burnt. There are many swords and weapons on display all along the walls of this small shop. Most of them are outdated and are antiques. This armory is well known for preserving the art of making armor and some say have even found a way to make it useful to those who would wear it today. ~ 0 0 0 D3 ~ ~ 0 0 2046 S #2049 The jewelry shop~ A small quaint shop rests in this little cove in the mall. Glass display cases line the store showing various pieces of fine and rare gemstone and jewels. There are sign for markdowns all over the place, displaying discounts and quality of jewelry. This shop is smaller than the rest, but not as many people are here. ~ 0 0 0 D3 ~ ~ 0 0 2047 S #2050 Inside the Mall~ The mall stretches out in a wide circle that loops around the dome that rises above the roof. There are 4 shops in this mall, a leather shop, a clothing shop, a jewelry shop and a shop that sells armor. ~ 0 0 0 D0 ~ ~ 0 0 2052 D2 ~ ~ 0 0 2043 S #2051 Inside the Mall~ The mall stretches out in a wide circle that loops around the dome that rises above the roof. There are 4 shops in this mall, a leather shop, a clothing shop, a jewelry shop and a shop that sells armor. ~ 0 0 0 D0 ~ ~ 0 0 2047 D2 ~ ~ 0 0 2052 S #2052 Inside the Mall~ The mall stretches out in a wide circle that loops around the dome that rises above the roof. There are 4 shops in this mall, a leather shop, a clothing shop, a jewelry shop and a shop that sells armor. ~ 0 0 0 D0 ~ ~ 0 0 2051 D2 ~ ~ 0 0 2050 S #2053 ~ ~ 0 0 0 D0 ~ ~ 0 0 2055 D1 ~ ~ 0 0 2054 D3 ~ ~ 1 0 970 S #2054 ~ ~ 0 0 0 D3 ~ ~ 0 0 2053 S #2055 ~ ~ 0 0 0 D2 ~ ~ 0 0 2053 D4 ~ ~ 0 0 2056 S #2056 ~ ~ 0 0 0 D5 ~ ~ 0 0 2055 S #2057 ~ ~ 0 0 0 D1 ~ ~ 1 0 973 D2 ~ ~ 0 0 2059 D3 ~ ~ 0 0 2058 S #2058 ~ ~ 0 0 0 D1 ~ ~ 0 0 2057 S #2059 ~ ~ 0 0 0 D0 ~ ~ 0 0 2057 D4 ~ ~ 0 0 2060 S #2060 ~ ~ 0 0 0 D5 ~ ~ 0 0 2059 S #2061 ~ ~ 0 0 0 D1 ~ ~ 1 0 979 D2 ~ ~ 0 0 2063 D3 ~ ~ 0 0 2062 S #2062 ~ ~ 0 0 0 D1 ~ ~ 0 0 2061 S #2063 ~ ~ 0 0 0 D0 ~ ~ 0 0 2061 D4 ~ ~ 0 0 2064 S #2064 ~ ~ 0 0 0 D5 ~ ~ 0 0 2063 S #2065 ~ ~ 0 0 0 D0 ~ ~ 0 0 2067 D1 ~ ~ 0 0 2066 D3 ~ ~ 1 0 981 S #2066 ~ ~ 0 0 0 D3 ~ ~ 0 0 2065 S #2067 ~ ~ 0 0 0 D2 ~ ~ 0 0 2065 D4 ~ ~ 0 0 2068 S #2068 ~ ~ 0 0 0 D5 ~ ~ 0 0 2067 S #2069 ~ ~ 0 0 0 D1 ~ ~ 0 0 2070 D3 ~ ~ 1 0 985 S #2070 ~ ~ 0 0 0 D0 ~ ~ 0 0 2071 D2 ~ ~ 0 0 2072 D3 ~ ~ 0 0 2069 D4 ~ ~ 0 0 2073 S #2071 ~ ~ 0 0 0 D2 ~ ~ 0 0 2070 S #2072 ~ ~ 0 0 0 D0 ~ ~ 0 0 2070 S #2073 ~ ~ 0 0 0 D0 ~ ~ 0 0 2075 D1 ~ ~ 0 0 2074 D2 ~ ~ 0 0 2076 D5 ~ ~ 0 0 2070 S #2074 ~ ~ 0 0 0 D3 ~ ~ 0 0 2073 S #2075 ~ ~ 0 0 0 D2 ~ ~ 0 0 2073 S #2076 ~ ~ 0 0 0 D0 ~ ~ 0 0 2073 S #2077 ~ ~ 0 0 0 D1 ~ ~ 1 0 989 D3 ~ ~ 0 0 2078 S #2078 ~ ~ 0 0 0 D0 ~ ~ 0 0 2079 D1 ~ ~ 0 0 2077 D2 ~ ~ 0 0 2080 D4 ~ ~ 0 0 2081 S #2079 ~ ~ 0 0 0 D2 ~ ~ 0 0 2078 S #2080 ~ ~ 0 0 0 D0 ~ ~ 0 0 2078 S #2081 ~ ~ 0 0 0 D0 ~ ~ 0 0 2083 D2 ~ ~ 0 0 2084 D3 ~ ~ 0 0 2082 D5 ~ ~ 0 0 2078 S #2082 ~ ~ 0 0 0 D1 ~ ~ 0 0 2081 S #2083 ~ ~ 0 0 0 D2 ~ ~ 0 0 2081 S #2084 ~ ~ 0 0 0 D0 ~ ~ 0 0 2081 S #2085 ~ ~ 0 0 0 D1 ~ ~ 0 0 2086 D3 ~ ~ 1 0 993 S #2086 ~ ~ 0 0 0 D0 ~ ~ 0 0 2087 D2 ~ ~ 0 0 2088 D3 ~ ~ 0 0 2085 D4 ~ ~ 0 0 2089 S #2087 ~ ~ 0 0 0 D2 ~ ~ 0 0 2086 S #2088 ~ ~ 0 0 0 D0 ~ ~ 0 0 2086 S #2089 ~ ~ 0 0 0 D0 ~ ~ 0 0 2090 D2 ~ ~ 0 0 2092 D3 ~ ~ 0 0 2091 D5 ~ ~ 0 0 2086 S #2090 ~ ~ 0 0 0 D2 ~ ~ 0 0 2089 S #2091 ~ ~ 0 0 0 D1 ~ ~ 0 0 2089 S #2092 ~ ~ 0 0 0 D0 ~ ~ 0 0 2089 S #2093 ~ ~ 0 0 0 D1 ~ ~ 1 0 997 D3 ~ ~ 0 0 2094 S #2094 ~ ~ 0 0 0 D0 ~ ~ 0 0 2095 D1 ~ ~ 0 0 2093 D2 ~ ~ 0 0 2096 D4 ~ ~ 0 0 2097 S #2095 ~ ~ 0 0 0 D2 ~ ~ 0 0 2094 S #2096 ~ ~ 0 0 0 D0 ~ ~ 0 0 2094 S #2097 ~ ~ 0 0 0 D0 ~ ~ 0 0 2098 D2 ~ ~ 0 0 2099 D5 ~ ~ 0 0 2094 S #2098 ~ ~ 0 0 0 D2 ~ ~ 0 0 2097 S #2099 ~ ~ 0 0 0 D0 ~ ~ 0 0 2097 S #0 #SPECIALS S #RESETS D 0 2004 5 2 D 0 2005 0 2 D 0 2005 2 2 D 0 2006 0 2 D 0 2006 2 2 D 0 2007 2 2 D 0 2008 2 2 D 0 2009 0 2 D 0 2010 0 2 D 0 2012 4 2 D 0 2014 0 1 D 0 2014 2 1 D 0 2015 0 1 D 0 2016 2 1 D 0 2018 2 1 D 0 2019 0 1 D 0 2019 2 1 D 0 2020 0 1 D 0 2021 2 1 D 0 2022 0 1 D 0 2053 3 2 D 0 2057 1 2 D 0 2061 1 2 D 0 2065 3 2 D 0 2069 3 2 D 0 2077 1 2 D 0 2085 3 2 D 0 2093 1 2 M 0 922 5 2000 5 Load a citizen M 0 905 1 2004 1 Load a jail guard E 0 901 0 5 Officer's uniform is loaded on the body of a jail guard E 0 902 0 12 An officer's badge is loaded about the shoulders of a jail guard E 0 905 0 16 A night stick is loaded wielded of a jail guard M 0 904 4 2007 1 Load an inmate E 0 904 0 5 A prison garb is loaded on the body of an inmate M 0 904 1 2007 1 Load an inmate M 0 904 4 2008 1 Load an inmate E 0 904 0 5 A prison garb is loaded on the body of an inmate M 0 904 4 2009 1 Load an inmate E 0 904 0 5 A prison garb is loaded on the body of an inmate M 0 904 4 2010 1 Load an inmate E 0 904 0 5 A prison garb is loaded on the body of an inmate M 0 901 1 2011 1 Load Felipe E 0 900 0 17 A key is loaded held in the hands of Felipe E 0 902 0 12 An officer's badge is loaded about the shoulders of Felipe E 0 903 0 5 Constable's uniform is loaded on the body of Felipe M 0 903 1 2012 1 Load a drunk M 0 906 1 2013 1 Load a receptionist M 0 907 25 2014 1 Load a doctor E 0 908 0 5 A doctor's uniform is loaded on the body of a doctor O 0 906 0 2014 An elevator loaded to Hallway to Patient Rooms M 0 908 10 2014 1 Load a nurse E 0 909 0 5 Nurse's scrubs is loaded on the body of a nurse M 0 909 5 2014 1 Load an orderly E 0 910 0 5 Orderly's scrubs is loaded on the body of an orderly M 0 910 4 2015 1 Load a patient O 0 916 0 2015 A bed loaded to A Patients Room M 0 910 4 2016 1 Load a patient O 0 916 0 2016 A bed loaded to A Patients Room M 0 908 10 2016 1 Load a nurse E 0 909 0 5 Nurse's scrubs is loaded on the body of a nurse O 0 907 0 2017 A keypad loaded to Inside the Hospital Elevator M 0 911 1 2017 1 Load elevator man M 0 910 4 2018 1 Load a patient O 0 916 0 2018 A bed loaded to A Recovery Room O 0 914 0 2018 A closet loaded to A Recovery Room P 0 913 1 914 1 An insulin packet put inside an insulin packet P 0 915 1 914 1 Gauze put inside gauze P 0 911 1 914 1 A stethoscope put inside a stethoscope M 0 907 25 2019 1 Load a doctor E 0 908 0 5 A doctor's uniform is loaded on the body of a doctor O 0 906 0 2019 An elevator loaded to Hallway to Critical Care Patients M 0 908 10 2019 1 Load a nurse E 0 909 0 5 Nurse's scrubs is loaded on the body of a nurse M 0 909 5 2019 1 Load an orderly E 0 910 0 5 Orderly's scrubs is loaded on the body of an orderly M 0 910 4 2020 1 Load a patient O 0 916 0 2020 A bed loaded to A Recovery Room O 0 914 0 2020 A closet loaded to A Recovery Room P 0 913 1 914 1 An insulin packet put inside an insulin packet P 0 915 1 914 1 Gauze put inside gauze P 0 911 1 914 1 A stethoscope put inside a stethoscope M 0 909 5 2020 1 Load an orderly E 0 910 0 5 Orderly's scrubs is loaded on the body of an orderly O 0 906 0 2021 An elevator loaded to Hallway to Surgery Room O 0 912 0 2022 A scapel loaded to The Surgery Room O 0 917 0 2022 An operating table loaded to The Surgery Room O 0 918 0 2024 A fire truck loaded to Bay 1 M 0 912 5 2024 1 Load a fireman E 0 920 0 5 Fireman's outfit is loaded on the body of a fireman O 0 919 0 2025 An ambulance loaded to Bay 2 M 0 913 5 2025 1 Load ems crew E 0 921 0 5 An ems uniform is loaded on the body of ems crew M 0 912 5 2029 1 Load a fireman E 0 920 0 5 Fireman's outfit is loaded on the body of a fireman M 0 913 5 2029 1 Load ems crew E 0 921 0 5 An ems uniform is loaded on the body of ems crew O 0 923 0 2029 A cot loaded to Bunk Room O 0 922 0 2030 A sink loaded to Bunk Room O 0 923 0 2030 A cot loaded to Bunk Room O 0 924 0 2031 A refrigerator loaded to Bunk Room O 0 923 0 2031 A cot loaded to Bunk Room O 0 923 0 2032 A cot loaded to Bunk Room M 0 914 1 2033 1 Load a snooty waiter M 0 915 3 2034 1 Load a waitress G 0 929 0 Steak (well_done) is given to a waitress G 0 930 0 Chicken is given to a waitress G 0 931 0 Steak (rare) is given to a waitress G 0 932 0 Steak (medium) is given to a waitress G 0 933 0 Mashed potatoes is given to a waitress G 0 934 0 A glass of wine is given to a waitress G 0 935 0 Lamb chops is given to a waitress G 0 936 0 Stuffing is given to a waitress G 0 937 0 Corn is given to a waitress G 0 938 0 A roll is given to a waitress O 0 926 0 2034 A table loaded to Inside the Carcojou Corner O 0 927 0 2034 A comfortable chair loaded to Inside the Carcojou Corner O 0 939 0 2034 Another chair loaded to Inside the Carcojou Corner O 0 940 0 2034 A sturdy chair loaded to Inside the Carcojou Corner O 0 941 0 2034 A dark chair loaded to Inside the Carcojou Corner M 0 915 3 2035 1 Load a waitress G 0 929 0 Steak (well_done) is given to a waitress G 0 930 0 Chicken is given to a waitress G 0 931 0 Steak (rare) is given to a waitress G 0 932 0 Steak (medium) is given to a waitress G 0 933 0 Mashed potatoes is given to a waitress G 0 934 0 A glass of wine is given to a waitress G 0 935 0 Lamb chops is given to a waitress G 0 936 0 Stuffing is given to a waitress G 0 937 0 Corn is given to a waitress G 0 938 0 A roll is given to a waitress O 0 926 0 2035 A table loaded to Inside the Carcojou Corner O 0 927 0 2035 A comfortable chair loaded to Inside the Carcojou Corner O 0 939 0 2035 Another chair loaded to Inside the Carcojou Corner O 0 940 0 2035 A sturdy chair loaded to Inside the Carcojou Corner O 0 941 0 2035 A dark chair loaded to Inside the Carcojou Corner M 0 915 3 2036 1 Load a waitress G 0 929 0 Steak (well_done) is given to a waitress G 0 930 0 Chicken is given to a waitress G 0 931 0 Steak (rare) is given to a waitress G 0 932 0 Steak (medium) is given to a waitress G 0 933 0 Mashed potatoes is given to a waitress G 0 934 0 A glass of wine is given to a waitress G 0 935 0 Lamb chops is given to a waitress G 0 936 0 Stuffing is given to a waitress G 0 937 0 Corn is given to a waitress G 0 938 0 A roll is given to a waitress O 0 926 0 2036 A table loaded to Inside the Carcojou Corner O 0 927 0 2036 A comfortable chair loaded to Inside the Carcojou Corner O 0 939 0 2036 Another chair loaded to Inside the Carcojou Corner O 0 940 0 2036 A sturdy chair loaded to Inside the Carcojou Corner O 0 941 0 2036 A dark chair loaded to Inside the Carcojou Corner M 0 916 1 2036 1 Load a man E 0 934 0 17 A glass of wine is loaded held in the hands of a man M 0 918 1 2037 1 Load a bouncer M 0 917 1 2037 1 Load a bartender G 0 952 0 A mug of rum is given to a bartender G 0 951 0 A glass of brandy is given to a bartender G 0 950 0 A glass of vodka is given to a bartender G 0 949 0 The local specialty is given to a bartender G 0 948 0 A glass of firebreather is given to a bartender G 0 947 0 A glass of champagne is given to a bartender G 0 946 0 A glass of white wine is given to a bartender G 0 945 0 A glass of red wine is given to a bartender G 0 944 0 A glass of beer. is given to a bartender O 0 943 0 2037 A bar loaded to Club Cherry O 0 942 0 2037 A set of bar stool loaded to Club Cherry M 0 919 1 2038 1 Load the zen master E 0 955 0 6 An eye patch is loaded over the head of the zen master M 0 920 1 2039 1 Load a cajun chef E 0 956 0 6 A chef's hat is loaded over the head of a cajun chef G 0 956 0 A chef's hat is given to a cajun chef M 0 921 1 2040 1 Load an asian man O 0 924 0 2040 A refrigerator loaded to Quic Ki Mart P 0 958 1 924 1 Milk put inside milk P 0 959 1 924 1 Water put inside water O 0 963 0 2040 Counter loaded to Quic Ki Mart P 0 962 1 963 1 Gum put inside gum P 0 961 1 963 1 Piece of candy put inside piece of candy P 0 960 1 963 1 Chocolate bar put inside chocolate bar M 0 927 5 2041 3 Load a consumer M 0 931 1 2044 1 Load dwane G 0 981 0 Sunglasses is given to dwane G 0 980 0 A polo shirt is given to dwane G 0 979 0 A pair of jeans is given to dwane G 0 978 0 A pair of gloves is given to dwane G 0 977 0 A hat is given to dwane M 0 929 1 2045 1 Load sorhib G 0 971 0 A leather whip is given to sorhib G 0 970 0 A leather bag is given to sorhib G 0 969 0 A leather canteen is given to sorhib G 0 968 0 A leather wristband is given to sorhib G 0 967 0 A leather jacket is given to sorhib M 0 930 1 2048 1 Load rustim G 0 976 0 A red cape is given to rustim G 0 975 0 Gray boots is given to rustim G 0 974 0 Fingerless gloves is given to rustim G 0 973 0 A padded jacket is given to rustim G 0 972 0 A head band is given to rustim M 0 932 1 2049 1 Load radiant G 0 986 0 A golden necklace is given to radiant G 0 985 0 The necklace of vitality is given to radiant G 0 984 0 The necklace of power is given to radiant G 0 983 0 A tiger earring is given to radiant G 0 982 0 A snake earring is given to radiant M 0 928 5 2050 2 Load mall security M 0 928 5 2051 1 Load mall security M 0 928 5 2052 2 Load mall security S #SHOPS 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$