dba/doc/
dba/doc/old/MPDocs/
dba/src/old_files/
#AREADATA
Name Under Construstion~
Builders Daishi~
VNUMs 4200 4299
Credits [{ OLC ] Goku Runic  Forgotten Desert]~
Security 9
End



#MOBILES
#4200
Trainee~
trainee~
Trainee
~
~
android~
AB 0 0 0
200 0
10 10 10 10 10 
100 100
none
0 0 0 0
0 K 0 0
stand stand none 0
AHMV DF medium unknown
F par ABCEGHIJK
#4201
lift manager~
Lift manager~
The lift manager waits here for someone to ask for 'HELP'.
~
A large man stands here waiting for something to happen.  If you ask him
for help he would be glad to do so.  
~
android~
ABY 0 0 0
500000 16
60 15 10 50 10 
100 100
none
0 0 0 0
0 0 0 0
stand stand male 1000
AHMV ABCDEFGHIJK large unknown
M SPEECH 4200 help~
M SPEECH 4201 please~
#4202
lift manager~
Lift manager~
The lift manager waits here for someone to ask for 'HELP'.
~
~
human~
AB 0 0 0
0 16
50 10 10 55 10 
100 100
none
0 0 0 0
0 0 0 0
stand stand male 1000
AHMV ABCDEFGHIJK large unknown
M GREET 4206 100~
M DELAY 4207 100~
#4203
charon~
Charon~
Charon, runic's ferryman
~
A huge skeleton with long, sun-bleached bony fingers outstretched towards
you.  It stands upon a ferryboat wearing a long hooded robe and holds onto
the steering paddle 
 
~
android~
ABS D 0 0
1000000000 500
500 500 500 500 500 
9999 9999
none
0 0 0 0
CDEGHIK BFILMQR CGJPXYZ EN
stand stand none 0
HM ABCEGHIJK huge unknown
F for AV
F par DF
#4204
Guard~
A human guard~
A human guard wearing military fatigues
~
A human looking person wearing military fatigues stands here guarding
something.  S/he looks rather powerfully built and has short cropped hair in
old military fashion 
~
android~
ABG Vac 0 0
5000000 10
100 20 20 60 70 
500 500
none
0 0 0 0
CEFHIKU BPQR DE FO
stand stand either 2000
HM ABCEGHIJK medium unknown
F for AV
F par DF
#4205
Soldier~
An android soldier~
An android soldier wearing military fatigues
~
A powerfully built android wearing military fatigues.  Does not look to
happy to see an intruder.  
~
android~
AFGR Jac 0 0
25000000 20
100 30 25 90 70 
700 600
none
0 0 0 0
CDEFIKOU BLPQR DEGTXYZ JO
stand stand either 0
HM ABCEGHIJK medium unknown
F for AV
F par DF
#4206
android~
An android soldier~
An android soldier wearing a white anti-static suit
~
A very powerfully built android soldier wearing an anti-static suit.  It
is busy defending the power core.  
~
android~
ABFS JVac 0 0
30000000 30
150 50 30 110 100 
1000 900
none
0 0 0 0
CDEFHIKOU BLPQR DEGTXYZ FJO
stand stand either 0
HM ABCEGHIJK medium unknown
F for AV
F par DF
#4207
Kalvos~
Kalvos, core guardian~
Kalvos, android guardian of the power core
~
A huge android that is built similar to the skeletal frame of a raptor. 
It's movements are surprisingly quicky and accurate for such a large
android, and it does not look happy to see intruders.  
~
android~
ABFS JVac 0 0
50000000 40
20 20 20 20 20 
2000 2000
none
0 0 0 0
ACDEFGHIKMO BILPQRTX DEFGTYZ JO
stand stand none 0
HM ABCEGHIJKQ huge unknown
F for AV
F par DF
#4208
Krenin~
Krenin~
Krenin, Lord of Androidia
~
An android that looks to be a mixture of a dragon and an icer.  Has
large wings and a long, spiked tail.  His eyes glow a deep red and just in
general looks very angry.  
~
android~
ABS JVac 0 0
40000000000 50
250 100 100 200 200 
3000 2500
none
0 0 0 0
ACDEFGHIKMO BILQRTX DEFGPYZ J
stand stand male 0
HM ABCEGHIJKPQ medium unknown
F for AV
F par DF
#4209
Scorpion~
A small desert scorpion~
A desert scorpion hides in the sand, ready to strike with his tail.
~
This scorpion seems not interested in you, nevertheless fast movements of
you could be considered attacks.  
~
human~
ABC P 0 0
10000 0
10 10 10 10 10 
100 100
none
0 0 0 0
GM 0 0 0
stand stand none 0
O AQV medium unknown
F for AHMV
F par BCDEFGHIJK
#4210
nomad~
A lost nomad~
A lost nomad stands here.
~
A lost nomad cowering in the sand looks at you.
~
human~
AB 0 0 0
0 0
10 10 10 10 10 
100 100
none
0 0 0 0
0 0 0 0
stand stand male 0
M ABCDEFGK large unknown
F for AHV
F par HIJ
M SPEECH 4205 sandworm~
M GREET 4204 100~
#4211
sandworm worm~
a gigantic sandworm~
A gigantic sandworm shoots through the sand, right in front of you.
~
~
human~
AFGR V 0 0
500000000 0
100 100 100 100 100 
100 100
bite
0 0 0 0
FGHKM KZ E 0
stand stand none 1000
O F giant unknown
F for AHMV
F par ABCDEGHIJK
#0



#OBJECTS
#4200
Fatigues~
military fatigues~
Military fatigues with desert camo~
unknown~
1000
armor 0 D
AC AC AC AC 0
0 0 0 P
#4201
beret~
tan beret~
Tan beret with military markings~
Alien cloth~
1500
armor 0 E
AC AC AC AC 0
0 0 0 P
#4202
Suit~
an anti-static suit~
A white anti-static suit that covers the body~
Alien cloth~
2000
armor 0 DEFGHI
CE CE CE CE 0
0 0 0 P
#4203
Japanese katana~
a japanese style katana~
A japanese styled katana with tassels on the end of the handle and a thousand head blade~
unknown~
2000
weapon 0 N
sword 250 20 slash D
0 40 50000 P
#4204
mail splint~
japanese splint mail~
Japanese splint mail that was built using modern materials and techniques.~
metal & leather~
2500
armor 0 D
BD DF ADE ABCD 0
0 150 150000 P
#4205
Exo frame armor~
exo-frame armor~
Futuristic looking exo-frame armor, WITH POWER PACK!~
Plenty~
5000
armor Y D
CE CDEF CDEF CDEF 0
0 300 20000000 P
#4206
Vulcan Cannon~
a vulcan cannon~
A vulcan cannon with the cutest little grenade launcher, actually it doesn't have one, however it does have a regenerating ammo clip, and looks exceedingly expensive~
unknown~
1
weapon 0 N
exotic 400 50 blast F
0 70 5000000 P
#4207
blue gem~
a blue Gem~
A shiny blue gem~
unknown~
1
gem 0 A
0 0 0 0 0
0 0 0 P
#4208
green gem~
a green gem~
A shiny green gem~
unknown~
1
gem 0 A
0 0 0 0 0
0 0 0 P
#4209
red gem~
a red gem~
A shiny red gem~
unknown~
1
gem 0 A
0 0 0 0 0
0 0 0 P
#4222
whirl pool~
a spining whirl pool.~
A spining whirl pool slowly sucks water in.~
unknown~
1
portal M 0
0 0 0 ABCDEFGM 0
0 0 0 P
#4236
no name~
(no short description)~
(no description)~
unknown~
1
trash 0 0
0 0 0 0 0
0 0 0 P
#4295
garbage~
pile of garbage~
A pile of garbage that you swear just moved~
too many to count~
1
furniture 0 0
A HJKMPTUX P 0 0
1 0 0 P
#4296
wrath~
the {WW{Cr{Wa{Ct{Wh{x of the {DA{wu{Wt{ro{Rm{ra{Wt{wo{Dn{x~
The {WW{Cr{Wa{Ct{Wh{x of the {DA{wu{Wt{ro{Rm{ra{Wt{wo{Dn{x~
Ancient guacamole & salsa~
1
weapon IXY AN
exotic 50000000 50 shock ABCDEGH
0 -31072 0 P
O RANDOM 4201 60~
O SPEECH 4200 wrath~
#4297
boots~
leather boots~
Black size 12, steel-toed leather boots~
leather~
1
armor X G
CFG CFG CFG CFG 0
0 0 0 P
#4298
jeans~
jeans~
Denim blue jeans~
Denim~
1
armor X AF
CFG CFG CFG CFG 0
0 0 0 P
#4299
jacket~
a jacket~
Runic's leather bomber jacket~
Leather~
3000
armor X D
CFG CFG CFG CFG 0
1 0 0 P
#0



#ROOMS
#4200
Before a large desert~
A large desert sweeps the lands dry of life.  From this higher ground
nothing but desert can be seen.  Large sand dunes cover the land covering
all traces of life.  Not many have found there way through this desert.  A
large steel plaque lists the names of those who have never come back from
this wasteland.  
~
0 4 0
D0
~
~
0 0 4203
D1
~
~
0 0 4201
S
#4201
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and the flying sand stings
terribly.  
~
0 0 10
D0
~
~
0 0 4202
D3
~
~
0 0 4200
S
#4202
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and the flying sand stings
terribly.  
~
0 0 10
D0
~
~
0 0 4204
D2
~
~
0 0 4201
D3
~
~
0 0 4203
S
#4203
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and the flying sand stings
terribly.  
~
0 0 0
D1
~
~
0 0 4202
D2
~
~
0 0 4200
S
#4204
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flys
through the air.  
~
0 0 0
D0
~
~
0 0 4206
D1
~
~
0 0 4205
D2
~
~
0 0 4202
S
#4205
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is hot and it stings terribly as it flys through
the air.  
~
0 0 0
D3
~
~
0 0 4204
S
#4206
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is hot and it stings terribly as it flies through
the air.  
~
0 0 0
D0
~
~
0 0 4207
D1
~
~
0 0 4209
D2
~
~
0 0 4204
D3
~
~
0 0 4208
S
#4207
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D2
~
~
0 0 4206
S
#4208
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is hot and it stings terribly as it flys through
the air.  
~
0 0 0
D1
~
~
0 0 4206
S
#4209
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D0
~
~
0 0 4210
D3
~
~
0 0 4206
S
#4210
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D1
~
~
0 0 4212
D2
~
~
0 0 4209
D3
~
~
0 0 4211
S
#4211
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D1
~
~
0 0 4210
S
#4212
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D0
~
~
0 0 4213
D3
~
~
0 0 4210
S
#4213
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D1
~
~
0 0 4214
D2
~
~
0 0 4212
S
#4214
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D2
~
~
0 0 4215
D3
~
~
0 0 4213
S
#4215
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D0
~
~
0 0 4214
D2
~
~
0 0 4216
S
#4216
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D0
~
~
0 0 4215
D1
~
~
0 0 4219
D3
~
~
0 0 4217
S
#4217
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D1
~
~
0 0 4216
D2
~
~
0 0 4218
S
#4218
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  
~
0 0 0
D0
~
~
0 0 4217
S
#4219
Forgotten desert~
A large desert surrounds everything.  Nothing but sand can be seen for
miles.  Impossibly large sandstorms sweep through the desert covering up any
traces of life.  The sand is blazing hot and it stings terribly as it flies
through the air.  The wind causes something to thunk below.  
~
0 0 0
D3
~
~
0 0 4216
S
#4220
A cold tube~
The air in here is damp and cold.  Green mold covers the walls of the
tube giving it a greenish glow.  Only a ladder is here to hold on to below
is darkness and possibly oblivion.  A smell of rain and mildew floats
through the thick air.  Above is a trap door below is the unkown.  
~
0 0 0
D5
~
~
0 0 4221
S
#4221
Dark tube~
Deep within a black tube not much can be seen except for a ladder to
climb on.  The tube is small but large enough for a human sized creature to
fit through.  A soft light glows below at the bottom of the tunnel.  
~
0 8 0
D4
~
~
0 0 4220
D5
~
~
0 0 4222
S
#4222
Watery room~
This room is filled with water waist deep.
The source of all this water is a hole in the cieling which pours water down into the area.
It is hard to move around here for the water churns in a circle making a whirl pool type action.
In fact there seems to be no exits in this room but up.
~
0 0 0
D4
~
~
0 0 4221
R DROP 4222 hey~
S
#4223
A large drainage system~
A huge room filled with water ankle deep covers at least 1000 square
feet.  Large balls of light give this place a bright glow.  The water that
falls from above dissapears just as quickly as it came down a large drain. 
A large steel door leads north.  
~
0 4 0
D0
~
steel~
1 0 4224
S
#4224
Stone hallway~
The walls here are made of pure rock.  Torches line the walls giving the
hall a dim light.  It is very dry and cold in here.  A gust of wind blows
from somewhere north.  A large steel door lead somewhere south.  
~
0 0 0
D0
~
~
0 0 4225
D2
~
~
1 0 4223
S
#4225
Stone hallway~
The halls here are dusty rock.  Yet they are solid enough to keep from
caving in.  On the ground fresh footprints are formed in the dust.  Meaning
someone or something must be down here.  A low moaning can be heard from an
openign north.  
~
0 0 0
D0
~
~
0 0 4226
D2
~
~
0 0 4224
S
#4226
A long wooden bridge~
Here is the start of a very long wooden bridge.  It seems this place is
located below the top of a canyon yet a few hundred feet above the ground. 
Falling from here would result in instant death when landing upon the jagged
rocks below.  The birdge links to two seperate parts of the canyon walls and
extends all the way to the other side.  Far north there seems to be another
tunnel.  But one must cross this dangerous bridge first.  
~
0 0 10
D0
~
~
0 0 4227
D2
~
~
0 0 4225
S
#4227
Wooden bridge~
Nearing the middle of the bridge the winds are very violent.  Sand blows
everywhere sweeping through the canyon.  It seems almost to cleanse the
walls.  The winds moan like ghosts floating towards purgatory.  Yet it is
very peacefull.  
~
0 0 10
D0
~
~
0 0 4228
D2
~
~
0 0 4226
S
#4228
Wooden bridge~
Finally the middle of this dangerous bridge.  This means the end is near.
The fresh footsteps still lead north to a tunnel in the canyon walls.  
~
0 0 0
D0
~
~
0 0 4229
D2
~
~
0 0 4227
S
#4229
Wooden bridge~
Here the wind does not blow as hard.  The bridge does not sway very much
and it is easy to walk.  A small ledge makes it safer if one was to fall. 
North is a tunnel that leads into the canyon walls.  
~
0 0 0
D0
~
~
0 0 4230
D2
~
~
0 0 4228
S
#4230
Rocky tunnel~
The walls here are very clean shiny rocks.  They are a mixture of green,
blue, and red rocks.  The floor is a little wet like something was spilling
water all over the place.  There seem to be little plants littering the
floor growing in no apparent pattern.  
~
0 0 0
D1
~
~
0 0 4231
D2
~
~
0 0 4229
S
#4231
Rocky tunnel~
The walls here are very clean shiny rocks.  They are a mixture of green,
blue, and red rocks.  The floor is a little wet like something was spilling
water all over the place.  There seem to be little plants littering the
floor growing in no apparent pattern.  
~
0 0 0
D1
~
~
0 0 4232
D3
~
~
0 0 4230
S
#4232
Rocky tunnel~
The walls here are very clean shiny rocks.  They are a mixture of green,
blue, and red rocks.  The floor is a little wet like something was spilling
water all over the place.  There seem to be little plants littering the
floor growing in no apparent pattern.  
~
0 0 0
D0
~
~
0 0 4233
D3
~
~
0 0 4231
S
#4233
Before an opening~
Here it seems the tunnel ends and a regular concrete hallway begins.  It
seems this place may be inhabitid, but by what?  The concrete is clean and
it sparkles with what seems to be glitter.  Directly north is an opening. 
To the west is more of a hallway.  
~
0 0 0
D0
~
~
0 0 4234
D2
~
~
0 0 4232
D3
~
~
0 0 4235
S
#4234
A large ledge~
Here a ledge that must be 500 feet off the ground gives an amazing view. 
The site is very astonishing for it gives a view of a large underground
city.  It seems very populated for there are people everywhere.  Even on
this ledge there are people tediously working.  They seem to be dumping
water down to a large churning pool.  There is something strange about these
people though.  They all seem very muscular and powerfull for normal people.
~
0 0 0
D2
~
~
0 0 4233
S
#4235
Concrete hallway~
The glittering walls give the hallway plenty of light.  There seem to be
people in these halls heading in different directions.  It is amazing that
life could possibly exist here.  Some of these people are carrying buckets
filled with water, and some carry buckets of what seems to be food.  Some of
the people enter a type of elevator lift to the north.  
~
0 0 0
D0
~
~
0 0 4236
D1
~
~
0 0 4233
S
#4236
A lift~
Here a lift takes people down to the floor of this place.  It is a basic
steel lift with only a rail to hang onto.  To the north a large underground
city can be seen.  The city is filled with people and building of all
hiegths.  A man stands here giving directions on how to use the lift.  Maybe
if someone asked him to 'HELP' he would be nice enough too.  
~
0 0 0
D2
~
~
0 0 4235
S
#4237
The lift~
A simple concrete street extends north from the lift, going towards what
looks to be a rather short building.  Flanking both sides of the street are
rows of buildings that stretch all the way to the edges of the cavern. 
Above the buildings, giant artificial lights allow the people in this
somewhat active city to see as if it was daytime.  
~
0 4 0
D0
~
~
0 0 4238
S
#4238
Regalia road~
The seemingly plain concrete buildings upon closer inspection are
covered with intricate carvings.  The sidewalks are have planted trees at
various points along them which help to break up the almost constant
greyness of the city.  For the most part the city seems peaceful, the
occaisional vehicle zooms by, leaving a slight burst of air in it's wake. 
The street continues on north towards an intersection.  
~
0 4 0
D0
~
~
0 0 4239
D2
~
~
0 0 4237
S
#4239
Intersection~
Regalia road meets with Granite road here.  Trees line both streets, and
there are a couple people walking along the sidewalk of them.  Occaisionally
a vehicle zooms by the intersection, leaving a gust of wind in it's wake. 
The strange thing about the intersection is the fact that there are no
traffic lights.  Regalia continues on to the north and south, while Granite
stretches to the east and west.  A little ways to the north you can see a
short concrete building, surrounded by a metal fence.  
~
0 0 0
D0
~
~
0 0 4240
D1
~
~
0 0 4242
D2
~
~
0 0 4238
D3
~
~
0 0 4241
S
#4240
Before a short building~
Regalia road ends at the metal gate surrounding a short building.  There
are large multi-story tall buildings on either side of the road.  Within the
fence, there seems to be a large lawn of green grass, with a small pond
surrounded by a couple tress on one side of the yard.  A smooth, stone
walkway extends from the gate to the building's front porch.  
~
0 4 0
D0
~
~
3 0 4243
D2
~
~
0 0 4239
S
#4241
West granite road~
Granite road extends west all the way to the wall of the cavern. 
Nothing but houses, dull grey road as well the occaisional tree.  Every so
often a person can be seen walking down either side of the street on the
sidewalk or a vehicle can be seen speeding by leaving a burst of wind in
it's wake.  
~
0 0 0
D1
~
~
0 0 4239
S
#4242
Granite road~
Granite road stretches to the east, all the way to the cavern wall.  It
looks to be completely residential buildings here.  To the east looks to be
a business district.  To the north looks to be a surprisingly clean and
uncluttered alleyway 
~
0 262144 0
D0
~
~
0 0 4276
D1
~
~
0 0 4277
D3
~
~
0 0 4239
S
#4243
The foyer~
A rather plain room, consisting of four solid, uncarved concrete walls,
a concrete floor and amazingly enough a concrete ceiling.  There are three
doors, one to the north, one to the south, and a slightly ajar door to the
east, from which, the buzzing of flies can be heard.  The room is lit by a
halogen lantern sitting atop the one table in the room.  The door leading to
the south, and the door leading to the north are flanked by a pair of
unarmed, muscular men wearing what looks to be military fatigues.  
~
0 4 0
D0
~
~
3 0 4245
D1
~
~
3 0 4244
D2
~
~
3 0 4240
S
#4244
A bathroom~
A rather disgusting bathroom.  It looks like it has never once been
cleaned.  A horrid stench permeates the room, the source of the stench is
the toilet, which someone forgot to flush.  The mirror over the sink is
cracked, and missing pieces, the sink is clogged with a huge lump of what
looks to be hair and surprisingly enough, wires.  The room is dimly lit by a
slowly swinging lamp hanging from the ceiling.  
~
0 0 0
D3
~
~
3 0 4243
S
#4245
The backroom~
A plain, unadorned room, lit by a simple hanging lamp.  A few scattered
boxes are placed about and in the few back of the room is a manhole cover on
the floor.  Beneath the manhole cover is a manhole, with a ladder leading
down 
~
0 4 0
D2
~
~
3 0 4243
D5
~
~
0 0 4246
S
#4246
Sewer Access~
The area around the base of the ladder is relatively clean, however
farther out there is plenty of garbage and sewage, and the smell of raw
sewage permeates the area with it's stench.  Across the river of sewage is a
door.  
~
0 4 0
D1
~
~
3 0 4247
D4
~
~
0 0 4245
S
#4247
Hallway~
A simple hallway that extends farther to the east, the walls, ceiling
and floor are all concrete.  There are doors to the north and south.  
~
0 0 0
D0
~
~
3 0 4248
D1
~
~
0 0 4250
D2
~
~
3 0 4249
D3
~
~
3 0 4246
S
#4248
A storeroom~
Shelves stacked high with metal crates line the east and west walls of
this concrete room.  The north wall has several large piles of stacked
wooden crates.  And the center of the room has several rows of shelves,
filled with cardboard boxes.  
~
0 0 0
D2
~
~
3 0 4247
S
#4249
A repair bay~
This room has several worktables, a couple of which have partially
dismantled androids laying upon them.  The shelves on the walls are lined
with various parts for androids, as well as tools for thier maintenence and
repair.  Several mechanical arms work busily replacing wiring and parts on
the two androids.  
~
0 0 0
D0
~
~
3 0 4247
S
#4250
Hallway~
The concrete hallway ends here.  There is a large blast door to the east
however 
~
0 0 0
D1
~
~
3 0 4251
D3
~
~
0 0 4247
S
#4251
A hallway~
Just within the blast doors there is a hallway that stretches to the
north and south.  The concrete floor is replaced by a metal grating walkway
that covers large cables.  From the ceiling many more cables are suspended. 
The sounds of footsteps can be heard to both the north and south.  
~
0 0 0
D0
~
~
0 0 4252
D2
~
~
0 0 4253
D3
~
~
3 0 4250
S
#4252
A hallway~
The hallway continues on to the north from the south, the metal grating
giving way to solid steel floors and walls, the ceiling however is still
covered with cables.  
~
0 0 0
D0
~
~
0 0 4257
D2
~
~
0 0 4251
S
#4253
South hallway~
The metal grating and cables continue to the south.  The slight hum of
electricity can be heard through the wall to the east.  
~
0 0 0
D0
~
~
0 0 4251
D2
~
~
0 0 4254
S
#4254
Bend in the hallway~
The metal grating walkway turns to the east now.  The hum of electricity
becomes louder.  
~
0 0 0
D0
~
~
0 0 4253
D1
~
~
0 0 4255
S
#4255
End of the hallway~
The hallway ends here, the only places to go is through the door to the
south or back the way you came.  The constant hum of electricity has gotten
to be very loud, and the source of the sound seems to be to the north.  
~
0 0 0
D2
~
~
3 0 4256
D3
~
~
0 0 4254
S
#4256
Android capsule storage~
This room is filled with row, upon row of storage capsules, most of them
have occupants within them.  Upon closer inspection it is discovered that
each capsule has a name, rank and serial number.  All of the occupants are
wearing military fatigues and are unarmed, it seems.  
~
0 0 0
D0
~
~
3 0 4255
S
#4257
Bend in the hallway~
Here the hallway turns to the east.  However to the north there is a
door.  
~
0 0 0
D0
~
~
3 0 4258
D1
~
~
0 0 4259
D2
~
~
0 0 4252
S
#4258
An armoury~
This room is practically wall to wall weaponry, all of it heavy military
grade stuff.  The weapons range from grenade launches and flamethrowers to
Rocket launchers and experimental plasma cannons.  There are also many
ancient weapons that are in superb condition and even some new styles are
there that use electical fields.  
~
0 0 0
D2
~
~
3 0 4257
S
#4259
Hallway~
This hallway is rather short, leading to a T-junction to the east.  The
faint hum of electricity can be heard.  
~
0 0 0
D1
~
~
0 0 4260
D3
~
~
0 0 4257
S
#4260
T-junction~
To the north is a hallway with several doors and turns off to the east. 
To the south is a single, heavy-duty blast door.  The hum of electicity has
gotten louder and seems to be coming from the south.  
~
0 0 0
D0
~
~
0 0 4262
D2
~
~
3 0 4261
D3
~
~
0 0 4259
S
#4261
Intermediary room~
This room has special static suits hanging on the east and west walls. 
Another blast door is to the south and the hum of electricity has
definanetly gotten stronger.  
~
0 0 0
D0
~
~
3 0 4260
D2
~
blast~
3 0 4263
S
#4262
A hallway~
Yet another metal hallway with cables suspended from the ceiling.  To
the east and west are doors and to the north is a bend in the corridor.  
~
0 0 0
D0
~
~
0 0 4267
D1
~
~
3 0 4266
D2
~
~
0 0 4260
D3
~
~
3 0 4265
S
#4263
Core room~
At the center of this room is a gargantuan power generator and computer
core.  The hum of electricity is so loud that it is very hard to hear
anything at all.  There are several guards, wearing anti-static suits, and a
huge android that is standing near the core.  
~
0 0 0
D0
~
blast~
3 0 4261
S
#4264
~
~
0 4 0
S
#4265
A storage room~
This room is filled with boxes and crates, which are in turn filled with
various computer components and other spare pieces of machinery.  
~
0 0 0
D1
~
~
3 0 4262
S
#4266
Machinery room~
This gigantic room is filled with conveyer belts and various kinds of
machinery that seem to be constantly building androids.  The new androids
are given uniforms which are nothing more then military fatigues and are
then taken out of the room using a conveyer belt.  
~
0 0 0
D3
~
~
3 0 4262
S
#4267
Bend in the corridor~
The metal corridor turns to the east here.  Farther along the corridor
you see what looks like a door with the words emergancy exit above it.  
~
0 0 0
D1
~
~
0 0 4268
D2
~
~
0 0 4262
S
#4268
End of the corridor~
The corridor ends here.  The only exits are the way you came and the
door to the emergancy exit.  
~
0 0 0
D1
~
~
3 0 4269
D3
~
~
0 0 4267
S
#4269
Emergancy exit~
To the east is yet another door, however this one is a very heavily
armored blast door capable of withstanding a lot of force.  A warning is
printed on the door that says, "WARNING: Use in case of emergancies only! 
Entry can not be regained through this blast door!"  
~
0 0 0
D1
~
~
3 0 4270
D3
~
~
3 0 4268
S
#4270
Escape tunnel~
Just beyond the blast door is a large underground tunnel that extends to
the south towards an opening in the canyon wall.  The blast door swings
firmly shut and locks itself.  
~
0 0 0
D2
~
~
0 0 4271
S
#4271
Ledge~
The escape tunnel exits out to a ledge overlooking the forgotten desert.
The only way down is by falling.  This escape plan was obviously made with
the androids in mind.  Far above the ledge is a small cave opening, and
below the ledge is the wooden bridge.  
~
0 0 0
D0
~
~
0 0 4270
D4
~
~
0 0 4272
D5
~
~
0 0 4229
S
#4272
Canyon wall~
The cave opening is still a ways above and the drop below to the canyon
floor is rather staggering in it's distance.  
~
0 0 0
D4
~
~
0 0 4273
D5
~
~
0 0 4271
S
#4273
Cave opening~
Just within the opening of the cave is what looks to be a large blast
door with odd writing upon it.  The door is not locked and looks to be
rather easily opened.  
~
0 0 0
D0
~
~
0 0 4274
D5
~
~
0 0 4272
S
#4274
Strange corridor~
The corridor just within the door is made out of a strange metal that
does not seem native to earth.  The corridor is furnished with strange
paintings that are obviously from some alien civilazation and all of them
depect what looks to be androids.  Further on to the north is a large room. 
~
0 0 0
D0
~
~
0 0 4275
D2
~
~
0 0 4273
S
#4275
Krenin's chambers~
This large room is lit by a large ball of light that seems to be
floating in the middle of the air above the one chair in the room.  The
walls are covered with more of the strange paintings from the corridor. 
Sitting in the chair is an android that looks like a cross between a dragon
and an icer.  The android looks less then pleased at having a visitor.  
~
0 0 0
D2
~
~
0 0 4274
S
#4276
Alleyway~
The alleyway leads from Granite road to a brick wall and slightly ajar
manhole cover.  The alleyway is impeccably clean and uncluttered, but looks
as if it is well used.  
~
0 0 0
D2
~
~
0 0 4242
D5
~
~
0 0 4280
S
#4277
Business district~
A rather crowded and busy area.  People walk all around on both sides of
the street shopping while storeowners advertise thier products.  To the
north appears to be an armory and to the south seems to be a new age
mechanical store of some kind.  
~
0 262144 0
D0
~
~
0 0 4278
D2
~
~
0 0 4279
D3
~
~
0 0 4242
S
#4278
Armory store~
This room is basically wall to wall ancient weapons, ranging from bows
to spears and swords, and in different styles.  Best of all they are all
combat ready and sturdy as well.  In the center are different forms of
ancient armor, ranging from breastplates to full suits of plate armor.  
~
0 262144 0
D2
~
~
0 0 4277
S
#4279
Mechanical Botique~
This store carries multiple varieties of new age, technilogical devices,
things like guns, vibro-weaponry and even exo-frame armor, and all of it
looks rather expensive.  
~
0 0 0
D0
~
~
0 0 4277
S
#4280
Airducts~
The manhole from above surprisingly enough leads to an airduct that
extends far to the north.  
~
0 0 0
D0
~
~
0 0 4281
D4
~
~
0 0 4276
S
#4281
Airducts~
The airducts continue on in several directions, however they are too
small for you to crawl through, however below is a grating that gives access
to a room filled with what looks to be cryo-chambers.  
~
0 0 0
D2
~
~
0 0 4280
D5
~
~
0 0 4256
S
#4291
~
~
0 4 0
S
#4299
Runic's room~
In the center of the gigantic room is a small 'island' surrounded by a
sea of garbage.  The boatman, Charon holds a bony hand towards you sayin,
"That'll be your sanity, and sense of smell to cross over the sea of garbage
to the Island of Runic."  Upon the island sits a computer desk, with
computer stuff, a dresser stuffed full with clothing, and a king sized bed
covered with a green & white plaid comforter.  The room is lit by an unknown
source of light somewhere far above the island.  
~
0 4 0
S
#0



#SPECIALS
S



#RESETS
D 0 4223 0 1
D 0 4224 2 1
D 0 4240 0 1
D 0 4243 0 1
D 0 4243 1 1
D 0 4243 2 1
D 0 4244 3 1
D 0 4245 2 1
D 0 4246 1 1
D 0 4247 0 1
D 0 4247 2 1
D 0 4247 3 1
D 0 4248 2 1
D 0 4249 0 1
D 0 4250 1 1
D 0 4251 3 1
D 0 4255 2 1
D 0 4256 0 1
D 0 4257 0 1
D 0 4258 2 1
D 0 4260 2 1
D 0 4261 0 1
D 0 4261 2 1
D 0 4262 1 1
D 0 4262 3 1
D 0 4263 0 1
D 0 4265 1 1
D 0 4266 3 1
D 0 4268 1 1
D 0 4269 1 1
D 0 4269 3 1
M 0 4211 1 4203 1 Load a gigantic sandworm
M 0 4211 1 4205 1 Load a gigantic sandworm
M 0 4211 1 4206 1 Load a gigantic sandworm
M 0 4209 1 4209 1 Load A small desert scorpion
M 0 4209 1 4216 1 Load A small desert scorpion
M 0 4211 1 4218 1 Load a gigantic sandworm
M 0 4210 1 4219 1 Load A lost nomad
O 0 4222 0 4222 A spining whirl pool. loaded to Watery room
M 0 4201 1 4236 1 Load Lift manager
M 0 4202 1 4237 1 Load Lift manager
M 0 4204 4 4243 4 Load A human guard
E 0 4200 0 5 Military fatigues is loaded on the body of A human guard
M 0 4205 20 4247 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
M 0 4205 20 4251 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4205 20 4255 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4205 20 4256 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4205 20 4257 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4205 20 4258 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4205 20 4260 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4206 6 4261 2 Load An android soldier
E 0 4202 0 5 An anti-static suit is loaded on the body of An android soldier
M 0 4206 6 4263 4 Load An android soldier
E 0 4202 0 5 An anti-static suit is loaded on the body of An android soldier
M 0 4207 1 4263 1 Load Kalvos, core guardian
M 0 4205 20 4265 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4205 20 4266 5 Load An android soldier
E 0 4200 0 5 Military fatigues is loaded on the body of An android soldier
E 0 4201 0 6 Tan beret is loaded over the head of An android soldier
M 0 4208 1 4275 1 Load Krenin
M 0 4203 1 4299 1 Load Charon
S



#SHOPS
0



#MOBPROGS
#4200
speech $n says 'help'
say Well to go down just say please take me down.
~
#4201
speech $n says 'please take me down'
mob transfer $n 4237
~
#4202
speech $n says 'please take me up'
mob transfer $n 4236
~
#4203
speech $n says 'please'
mob transfer $n 4236
~
#4204
if ispc $n
force $n rest
say Sit stranger, or you might draw the attention of the sandworms!
say Have you seen this terrible creatures?
mob echo {RThe screaming of the sandworms can be heard throughout the dessert.{x
emote hides cowerly in one corner.
endif
~
#4205
say Yes, sandworms!
say You must have seen them they are all over the desert.
say I can't leave because of them, and i'm not strong enough to kill them.
emote lowers his head while tears start running down his face.
smote Then suddenly the nomad raises his head, smiling at you.
say But you are here. This means you saw them, and possibly killed them.
say Let me see, do you carry the gems they are wearing?
if carries $n blue
and carries $n red
and carries $n green
say My hero! Finally i will be able to go home!
say Now it is my turn to help you.There is a hidden cave under us with many secrets! Here i will show you the way,but be carefull...very carefull!
mob transfer $n 4220
else 
say Go and kill them, and i will share my secret with you!
endif
~
#4206
if ispc $n
say You are not allowed in this region! Leave or suffer the consequences!
mob remember $n
mob delay 10
break
endif
~
#4207
if hastarget $i
growl
mob echo $I screams and attacks $Q.
mob kill $q
else
mob forget
endif
~
#0

#OBJPROGS
#4200
if wears $n wrath
obj echo A {WC{Ro{Wl{Rl{Wi{Rs{Wi{Ro{Wn {xof {RP{Wo{Rw{We{Rr{Ws {Xcan be felt as the weapon glows following his masters command!
endif
~
#4201
obj echo {CA small voice can be heard saying:{Y"{RStep aside for here {WWE{R come!{Y"
~
#0

#ROOMPROGS
#4222
drop $n down
~
#0

#$