#AREADATA Name . Krecall 5~ Builders None~ VNUMs 900040 900049 Security 1 Recall 3005 End #MOBILES #900040 guardian army fire~ The Guardian of #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n~ The Guardian of #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n stands here ~ ~ 2051 0 0 S 4004 0 0 0d0+0 0d0+0 0 0 0 0 0 #900042 mercenary knightz healer~ #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Healer~ The #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n waits here healing the wounded ~ ~ 3 136 1000 S 2398 0 0 15d5+3 0d0+0 0 0 0 0 0 #0 #OBJECTS #0 #ROOMDATA #900040 #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Entrance Room~ ~ 0 1073156 0 D0 ~ ~ 0 0 3001 D1 ~ ~ 0 0 900041 S #900041 #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Castle~ ~ 0 1073156 0 D0 ~ ~ 0 0 900046 D1 ~ ~ 0 0 900044 D2 ~ ~ 0 0 900045 D3 ~ ~ 0 0 900040 D4 ~ ~ 0 0 900042 D5 ~ ~ 0 0 900043 S #900042 #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Healing Room~ ~ 0 1073156 0 D5 ~ ~ 0 0 900041 S #900043 #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Meeting Room~ ~ 0 1073156 0 D4 ~ ~ 0 0 900041 S #900044 #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Training Room~ ~ 0 1073156 0 D3 ~ ~ 0 0 900041 S #900045 #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Guard Tower~ ~ 0 1073156 0 D0 ~ ~ 0 0 900041 S #900046 #y[#R*#y]#GM#ge#Gr#gc#Ge#gn#Ga#gr#Gy #GK#gn#Gi#gg#Gh#gt#Gz#y[#R*#y]#n Recall Room~ ~ 0 1064964 0 D2 ~ ~ 0 0 900041 S #0 #SPECIALS M 900040 spec_guard_guardfive M 900042 spec_cast_adept S #RESETS M 0 900042 1 900042 M 0 900040 1 900045 S #SHOPS 0 #$