eod/
eod/changes/
eod/log/
eod/player/
eod/player/backup/
eod/player/store/
#define CHANGES_FILE    "changes.dat"
extern          int                     MAX_CHANGES;
 
typedef struct  changes_data             CHANGES_DATA;

void load_changes        (void);
void save_changes        (void);
void delete_change       (int num);
char *  wordwrap         ( char *oldstring );
#define  NULLSTR( str )  ( str == NULL || str[0] == '\0' )


struct changes_data
{
    char *         change;
    char *         coder;
    char *         date;
};