#AREADATA Name . New Area~ Builders None~ VNUMs 900050 900059 Security 1 Recall 3005 End #MOBILES #900054 conclave guardian~ #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Guardian~ The #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Guardian is here protecting their khall ~ ~ 2053 4194344 0 S 3992 0 0 10d10+3 0d0+0 0 0 0 0 0 #0 #OBJECTS #0 #ROOMDATA #900050 #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Entrance Room~ ~ 0 1073156 0 D0 ~ ~ 0 0 3001 D1 ~ ~ 0 0 900051 S #900051 #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Castle~ ~ 0 1073156 0 D0 ~ ~ 0 0 900052 D1 ~ ~ 0 0 900053 D2 ~ ~ 0 0 900054 D3 ~ ~ 0 0 900050 D4 ~ ~ 0 0 900055 D5 ~ ~ 0 0 900056 S #900052 #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Recall Room~ ~ 0 1064964 0 D2 ~ ~ 0 0 900051 S #900053 #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Training Room~ ~ 0 1073156 0 D3 ~ ~ 0 0 900051 S #900054 #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Guard Tower~ ~ 0 1073156 0 D0 ~ ~ 0 0 900051 S #900055 #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Healing Room~ ~ 0 1073156 0 D5 ~ ~ 0 0 900051 S #900056 #r>#0* #LC#lo#cn#0cl#ca#lv#Le #0*#r<#n Meeting Room~ ~ 0 1073156 0 D4 ~ ~ 0 0 900051 S #0 #SPECIALS M 900054 spec_guard_guardsix S #RESETS M 0 900054 1 900054 S #SHOPS 0 #$