/
Cool3/bin/
#AREADATA
Name The Arena~
Builders None~
VNUMs 20000 20049
Version 4
Credits {ARENA} Juwann  The {bA{Br{Ye{Bn{ba{x~
Security 9
Flags 0
End

#MOBILES
#0



#OBJECTS
#20000
arena dobbs key~
the Key to the Second Arena~
The key to the second arena is on the floor here.~
brass~
key 0 A
0 0 0 0 0
104 0 -1 P
#20002
pill arena combat prowess~
{wthe {Ypill{w of {bA{BR{YE{BN{ba{R combat{m prowess{x~
A pill of combat prowess sits here, its inner light slowly oscillating between dark and glowing.~
unknown~
pill 0 A
110 'complete healing' 'restore mana' 'bless' 'sanctuary'
0 0 1 P
#0



#ROOMS
#20000
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D3
~
~
0 0 20003 -1
No owner.
S
#20001
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20013 -1
No owner.
D1
~
~
0 0 20002 -1
No owner.
D2
~
~
0 0 20005 -1
No owner.
D3
~
~
0 0 20010 -1
No owner.
M 5000 H 5000
S
#20002
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20014 -1
No owner.
D1
~
~
0 0 20007 -1
No owner.
D2
~
~
0 0 20004 -1
No owner.
D3
~
~
0 0 20001 -1
No owner.
S
#20003
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D1
~
~
0 0 20000 -1
No owner.
D3
~
~
0 0 20004 -1
No owner.
S
#20004
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20002 -1
No owner.
D1
~
~
0 0 20003 -1
No owner.
D3
~
~
0 0 20005 -1
No owner.
S
#20005
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20001 -1
No owner.
D1
~
~
0 0 20004 -1
No owner.
D2
~
~
0 0 20006 -1
No owner.
S
#20006
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20005 -1
No owner.
D2
~
~
0 0 20007 -1
No owner.
S
#20007
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20006 -1
No owner.
D3
~
~
0 0 20002 -1
No owner.
S
#20008
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20010 -1
No owner.
D3
~
~
0 0 20009 -1
No owner.
S
#20009
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D1
~
~
0 0 20008 -1
No owner.
D2
~
~
0 0 20015 -1
No owner.
S
#20010
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20011 -1
No owner.
D1
~
~
0 0 20001 -1
No owner.
D2
~
~
0 0 20008 -1
No owner.
S
#20011
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
0 0 20015 -1
No owner.
D1
~
~
0 0 20013 -1
No owner.
D2
~
~
0 0 20010 -1
No owner.
D3
~
~
0 0 20012 -1
No owner.
S
#20012
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that,though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D1
~
~
0 0 20011 -1
No owner.
D3
~
~
0 0 20014 -1
No owner.
D4
~
~
4 20000 20016 -1
No owner.
S
#20013
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D1
~
~
0 0 20014 -1
No owner.
D2
~
~
0 0 20001 -1
No owner.
D3
~
~
0 0 20011 -1
No owner.
S
#20014
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D1
~
~
0 0 20012 -1
No owner.
D2
~
~
0 0 20002 -1
No owner.
S
#20015
The Arena~
{8You are standing between the walls of a fort.  {$B{4l{$u{4e {*and {! 
R{1ed {8c{7o{8n{7c{8r{7e{8t{7e {*follow the passageway onwards into
{^o{6b{^l{6i{^v{6i{^o{6n.  {* You feel {!  B{1l{!  O{1o{!  D {*rushing
through your veins like an {^i{6c{^y {4w{$a{4t{4e{$r{4f{$a{4l{$l, {*causing
the {#h{3a{#i{3r{#s {*on the nape of your neck to stand.  {#Y{3o{#u {*pant
in {^f{6a{^t{6i{^g{6u{^e{* while you continue your search for your {! 
E{1nemy.  {* You see the {!  B{1l{!  O{1o{!  D {*from previous battles and
you begin to {!  F{*e{7a{1r {*for your life in this god-forsaken little {! 
H{1ell{2h{@o{2l{@e{*.  No time for that, though...!  {!  Get {!  Your {! 
Enemy!  {x 
~
0 17309708 0
D0
~
~
1 0 20009 -1
No owner.
D2
~
~
0 0 20011 -1
No owner.
S
#20016
~
Dobbs, type redit create 20100
Dobbs, type redit create 20100
Don't build in this room.
~
0 524288 0
D5
~
~
4 20000 20012 -1
No owner.
S
#20017
Preparation Room One~
This is a place to get ready to fight your opponent(s).  When your group
is ready, exit to the north.  
~
0 525312 0
D0
~
~
1 0 20019 0
No owner.
S
#20018
Preparation Room Two~
This is a place to get ready to fight your opponent(s).  When your group
is ready, exit to the south.
~
0 525312 0
D2
~
~
1 0 20019 0
No owner.
S
#20019
The Championship Room~
A spare room of few accomodations, the Championship Room is for the
testing of just that--champions.  Who wins here, is the best.  Period.  
~
0 17301508 0
S
#0



#SPECIALS
S



#RESETS
D 0 20012 4 2 The up door of The Arena is closed and locked
D 0 20016 5 2 The down door of  is closed and locked
D 0 20018 2 1 The south door of Preparation Room Two is closed
R 0 20000 2 *Randomize The Arena
S



#SHOPS
0



#MOBPROGS
#0

#$